Dark Manor is the last stage (second extra stage) of Treat Land in Kirby's (Extra) Epic Yarn, unlocked by clearing Cocoa Station and obtaining the Chocolate Patch. This stage is a romp through several dark areas, where Kirby needs to light the way using lanterns and rolled-up Stogues.
After throwing the patch, a series of chocolate bars appear above the cookie layer made previously, then a spooky-looking castle pops up with an organ sting, causing the door to open.
The stage begins outside of the manor in a gloomy area. Once inside, Kirby will need to contend with a choking dark veil which is penetrated in places by lanterns and Stogues. Kirby himself generates a small amount of light, but to see further, he will need to capture the Stogues and light the lanterns. After feeling through the dark for a while, Kirby finds his way out the back door to a well which he can enter, leading to a dark water section. Past a series of platforms lined with Flamers, a webbed elevator leads out again. From here, Kirby will need to travel through another dark section of the manor before reaching the exit and finding the Bonus Bell.
Kirby minds the Flamers
Medal Bead Scores
- Bronze - 450 points
- Silver - 900 points
- Gold - 1350 points
Names in other languages
|Canadian French||Manoir sombre||Dark Manor|
100% walkthrough of Dark Manor.