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Wispy-Woods Land

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Wispy-Woods Land[sic][1] is the left-most of the three primary Pinball Lands playable in Kirby's Pinball Land; the other two being Kracko Land and Poppy Brothers' Land. As suggested by the name, this land features Whispy Woods as the boss, who must be defeated to clear this set of boards.

Overview

Wispy-Woods Land consists of three primary boards stacked on top of each-other, in addition to a mini-game board and a boss board accessible via Warp Stars. When first entering, Kirby first lands in the middle board. If he falls through the gutter of the lower-most board, he will need to use the Springboard to attempt to return to the field of play.

Lower board

File:Wispy-Woods Land 1.jpg
The lower-most board of Wispy-Woods Land features Kabu and Mumbies.

The lower-most board features a generally rounded shape with six Kabu occupying the left and right upper corners, two Gordos which guard the Kabu, a central Kabu (referred to as Big Kabu in the manual) in the middle of the board, and a Mumbies hovering back and forth over the Big Kabu. Additionally, the board features three Kirby sprites in the lower-middle area just above the flippers called the "Kirby Triplets".

The following actions can be performed on this board:

  • Hitting Mumbies eight times will defeat it and call a Warp Star in which will return Kirby to the warp room to access other Pinball Lands.
  • Passing over a Kirby Triplet will change its expression. If all three are made to wake up, a Maxim Tomato will appear in the gutter.
  • Hitting the six Kabu on the periphery such that they all retract will cause the Big Kabu to disappear, revealing a star-shaped launcher that can launch Kirby in five different directions. Launching upward will allow Kirby to access the next board up, though it is possible to bump into Mumbies on the way and get intercepted.
  • Passing through an inlane will cause an Energy Drink to appear on the outlane on the other side, which can stop Kirby from slipping through that outlane a single time.

Scoring

  • Big Kabu - 480 points per hit
  • Gordo - 240 points per hit
  • Mumbies - 360 points per hit
  • Peripheral Kabu - 240 points for first hit, 180 points for hits while retracted
  • Bumper - 50 points per hit
  • Passing through inlane - 10 points
  • Passing through outlane - 200 points
  • Energy Drink - 100 points

Middle board

File:Wispy-Woods Land 2.jpg
The middle board of Wispy-Woods Land features a slot machine.

The middle board is dominated by a slot machine presided over by a large solid Kirby bumper. Alongside this set-up are two Gordos and a pair of holes in the upper corners which link to each-other. To cause the slot machine to roll, Kirby must pass up and around the top of the Kirby bumper. Hitting the bottom of the Kirby bumper will change a single slot by one roll. The results for each slot roll are as follows:

  • Three different images - UFO appears and flies between the holes.
  • Three Maxim Tomato - UFO appears with a Maxim Tomato in tow. Touching the tomato causes it to appear in the gutter.
  • Three Warp Star - UFO appears with a Warp Star in tow. Touching the Warp Star takes Kirby to the mini-game board.
  • Three Kirby - The Kirby bumper raises its hands. When Kirby passes over the top, he gets eaten by the Kirby bumper and then spat out to the upper board. For a while after this result, the slot machine will not roll again.
  • Three Waddle Doo -

While the slot machine is rolling, the Gordos briefly become intangible.

Scoring

  • Gordo - 240 points per hit
  • UFO - 1000, 1500, or 2000 points
  • Waddle Doo -
  • Bumper - 100 points per hit
  • Passing through inlane - 20 points
  • Passing through outlane - 400 points
  • Energy Drink - 200 points
  • Rolling three Kirbys on the slots - +B

Upper board

File:Wispy-Woods Land 3.jpg
The upper-most board of Wispy-Woods Land features many enemies, including Sir Slippy and Cappy.


Scoring

  • Apple - 1600 points
  • Bounder - 480 points per hit
  • Candy - 3000 points
  • Cappy - 600 points for first hit, 1200 for second hit
  • Sir Slippy - 3000 points per hit
  • Twister - 100 point per spin, spin increases with speed
  • Bumper - 150 points
  • Passing through inlane - 40 points
  • Passing through outlane - 800 points
  • Energy Drink - 400 points

Mini-game board

File:Wispy-Woods Land Bonus.jpg
The mini-game is a timed Breakout-style mode.


Scoring

  • Broom Hatter - 10000 points
  • Waddle Dee - 5000 points
  • Blocks - runs on cycle with each subsequent block hit as follows, then repeats after the last one:
    • 100, 200, 300, 400, 500, +B, 600, 700, 800, 900, 1000, +M

Boss board

File:Wispy-Woods Land Boss.jpg
Kirby does battle with Whispy Woods.


Scoring

Trivia

References

  1. Name taken from Kirby's Pinball Land Instruction Booklet (American release), Page 9