Hello. This is my sandbox, where I put pages (or parts of pages) that are unfinished.
Game Reviews (for my userpage)
Okay, other wiki users like Obsessive Mario Fan have made reviews for games they own, but I'm gonna do this anyway. Besides, the idea of making reviews isn't copyrighted :)
Also, if I happen to say the same thing as another reviewer, we just share the same opinion, I promise I'm not just copying people.
The game introduced the system where Kirby can do multiple different attacks with a copy ability using different fighting game-style inputs.
There are many more copy abilities now.
While they aren't very good by today's standards, the game's cutscenes are pretty nice, especially considering this was a SNES game.
The music is pretty good.
The game introduced the helper system, meaning multiple players can play at once for the first time in a mainline Kirby game.
While I like helpers, the AI isn't very good. This was over two decades ago, though, so I won't take off that many points.
There isn't a good way to drop your ability. The only way is to make a helper and then press the A button, and also, getting a copy ability will get rid of dropped abilities like usual, but using Normal Beam on a helper will also get rid of any dropped copy abilities, meaning you can't take your helper's ability and then make a helper with your current ability, swapping your abilities. I know this is small, but they could have just made pressing select turn your ability into a star like in other games.
The Great Cave Offensive is only a little fun normally and even less fun if you're trying to %100 the game.
Despite these many flaws, the game is still really fun, so I'll give it a 9.4/10.
The game's new style (well I guess it's not new because it's a remake but you know what I mean) is really fun.
The music is really good.
Especially when your favorite role is beam mage, it sometimes feels like you're just doing the same 3 inputs during every quest.
While it's a lot better than other games that have microtransactions, the game’s progression can still feel a tad slow without paying at all, and I used every password and got 99 gem apples from the Tetris 99 Super Kirby Clash event.
Animal friends are cool and it almost makes up for the lack of input moves. (I know, "input moves" is a fighting game term but what am I supposed to call them other than that?)
That being said, though, Animal friends don't completely make up for input moves.
Computer-controlled Gooey is absolutely useless. (Sorry, Gooey! It's not your fault AI wasn't very good back then.)
8.9/10
Kirby's Dream Course
I never actually finished the game, so I don't really know how good it is. I haven't finished the game because I'm too bad at the game I don't have time.
Game
Pros
Cons
Verdict
Super Smash Bros. Ultimate
The amount of characters the game has is quite impressive. I mean, earlier smash games had a bit more characters than you'd expect from a fighting game, but this game has literally over 70 characters!
The original compositions for the game (like the main theme) are absolutely awesome, plus some of the remixes from other games are pretty good too. Plus, of course, there's a lot of original music from non-smash games that you can listen to, which is really nice.
Like any smash game, there are so many techniques to master and things to learn which is something I love.
You can still play marathon mode. (granted, you do have to pay for it.)
A lot of times, luck is a huge factor in your place. Whoever doesn't happen to get targeted by strong, good players will often do better than players with more skill than them. Team battle is a bit less about luck because you'll still get extra xp for your team's place, but you can still choose what team you want to be on and usually one team will have many more players than the other teams. I mean, sure, 99 is an odd number, but could you just maybe increase it by 1? Heck, why was it even 99 in the first place? 100 is way more iconic. (Yes, I'm really talking about how iconic numbers are, but I really do think this.)