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UFO

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"U.F.O." redirects here. For information about For other uses of U.F.O., see U.F.O. (disambiguation)., see {{{3}}}.
UFO
UFO.png
Artwork of U.F.O. Kirby from Kirby Squeak Squad
Details
First game Kirby's Adventure
Latest game Kirby: Planet Robobot
Other game(s) Kirby's Dream Course
Kirby: Nightmare in Dream Land
Kirby & The Amazing Mirror
Kirby Squeak Squad
Usage type Unlimited use
(Cannot be taken to the next stage in normal gameplay of Kirby's Adventure / Kirby: Nightmare in Dream Land)
Obtained from UFO; Kirby's amiibo (Planet Robobot only)
Power(s) Pilots a flying saucer that can fires beam whips, lasers, and even more powerful shots to destroy metal blocks.
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U.F.O. is a Copy Ability which allows Kirby to pilot a flying saucer. It is obtained by finding the rare UFO enemy which lurks in hidden rooms throughout the series.

The U.F.O. ability usually has four ways of attacks which are selected in relation to the charge time.

The U.F.O. ability can move through water and will not convert into a goggle-wearing Kirby as the other abilities tend to. U.F.O. Kirby cannot drop through Fall-through Platforms or use Ladders except in Kirby: Planet Robobot.

Game Appearances

Kirby's Adventure / Kirby: Nightmare in Dream Land

Hold down the B button to charge, and then let go! You can attack four different ways!
— Pause description from Kirby's Adventure

Kirby's Adventure marked the debut of this ability, along with Copy Abilities in general. It can be obtained by swallowing the UFO enemy who appears only once in certain areas, usually hidden rooms. When Kirby has this ability, he transforms into a flying saucer and can fly freely around in the air without being affected by gravity. It fires Star Bullets / Blaster Bullets with medium/max charge in the debut. The U.F.O. Blaster Bullets can destroy Metal Blocks but cannot travel through walls. Kirby cannot take this ability out of a stage, however, and will lose it once he returns to the stage hub. However, this can be circumvented using certain glitches.

In the remake Kirby: Nightmare in Dream Land, the U.F.O. ability fires Heat Beams / Piercing Heat Beams instead with medium/max charge, which has been settled in later games. Despite the changes in attacks, they do the same damage in the remake. The U.F.O.-keeping glitch is also removed in the remake.

U.F.O.'s moveset in Kirby's Adventure / Kirby: Nightmare in Dream Land
Button Execution Attack Description Damage Special Property Notes
B Beam U.F.O. Kirby does the Beam Whip attack. 4 No The original Beam ability does 3 damage in Adventure and 4 in the remake.
Hold B (low hold) Laser U.F.O. Kirby fires a laser beam. 3 Bounces off slopes; can light Cannon Fuses. The original Laser ability also does 3 damage in both games.
Hold B (medium hold) Star Bullet / Heat Beam U.F.O. Kirby fires a Star Bullet / Heat Beam. 10 No The original Star Bullet also does 10 damage in both games.
Hold B (long hold) Blaster Bullet / Piercing Heat Beam U.F.O. Kirby fires a Blaster Bullet / Piercing Heat Beam. 18 Can pierce through enemies; can destroy Metal Blocks. The original Blaster Bullet does 25 damage in both games.

Kirby's Dream Course

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Kirby & The Amazing Mirror

In Kirby & The Amazing Mirror, the U.F.O. ability uses the same assets from Kirby: Nightmare in Dream Land and thus functions mostly the same as its previous appearance.

When U.F.O. Kirby uses the Cell Phone, a small satellite dish is used instead. Kirby will lose this ability if he returns to Rainbow Route - Central Circle.

U.F.O.'s moveset in Kirby & The Amazing Mirror
Button Execution Attack Description Damage
(Star Bullet=10)
Element Special Property
B Beam U.F.O. Kirby does the Beam Whip attack. 4 Electric No
Hold B (low hold) Laser U.F.O. Kirby fires a laser beam. 4 Fire Bounces off slopes; can light Cannon Fuses.
Hold B (medium hold) Heat Beam U.F.O. Kirby fires a Heat Beam. 10 Fire Can light Cannon Fuses.
Hold B (long hold) Piercing Heat Beam U.F.O. Kirby fires a Piercing Heat Beam. 18 Fire+Pound Can pierce through enemies and walls; can destroy Metal Blocks; can light Cannon Fuses.

Kirby Squeak Squad

In Kirby Squeak Squad, the U.F.O. ability again uses the same assets from Kirby: Nightmare in Dream Land. Now Kirby can keep this ability when he leaves a stage. However, the ability's other attacks become considerably weaker and the Heat Beams lose the fire element in this title.

The U.F.O. Ability Scroll gives the ability a new attack called Star Guard, which automatically creates a rotating electric orb around U.F.O. Kirby.

U.F.O.'s moveset in Kirby Squeak Squad
Button Execution Attack Description Damage
(Star Bullet=40)
Element Special Property
B Beam U.F.O. Kirby does the Beam Whip attack. 10 Electric No
Hold B (low hold) Laser U.F.O. Kirby fires a laser beam. 20 Fire Bounces off slopes; can light Cannon Fuses.
Hold B (medium hold) Heat Beam U.F.O. Kirby fires a Heat Beam. 30 None Can pierce through walls.
Hold B (long hold) Piercing Heat Beam U.F.O. Kirby fires a Piercing Heat Beam. 40 None Can pierce through enemies and walls; can destroy Metal Blocks.
Automatically activated (with Ability Scroll) Star Guard An electric orb rotates around U.F.O. Kirby. 10 Electric No

Kirby: Planet Robobot

In Kirby: Planet Robobot, U.F.O. is an extremely rare ability as the UFO enemy doesn't appear in the main stages. The ability is obtainable only by either scanning Kirby's amiibo (for Kirby: Planet Robobot) into the game, or by completing the game 100% to unlock the UFO enemy's appearance in the Copy Ability Testing Area. To obtain this ability in The Arena and The True Arena, amiibo must be used.

Here, U.F.O. Kirby has regained the great firepower from earlier games and updated his moveset. Like in Kirby Squeak Squad, Kirby can keep this ability when he leaves a stage. The ability also allows Kirby to drop through platforms, unlike older versions.

When in a cutscene, traversing the world map or using a Warp Star, Kirby assumes his normal form, and wears a special hat that resembles the U.F.O. top.

U.F.O.'s moveset in Kirby: Planet Robobot
Button Execution Attack Description Damage
(Star Bullet=52)
Element Special Property
B Chain Beam U.F.O. Kirby does the Beam Whip attack like the Beam ability. 16→8×4 Electric No
Hold B (low hold) Smart Beam U.F.O. Kirby fires a laser beam similar to the Laser ability. 16 None Bounces off slopes.
Hold B (medium hold) Heat Beam U.F.O. Kirby fires a Heat Beam. 24 Electric+Fire Can light Cannon Fuses.
Hold B (long hold) Piercing Heat Beam U.F.O. Kirby fires a Piercing Heat Beam. 36 Electric+Fire Can pierce through enemies and walls; can light Cannon Fuses.
Hold B (longer hold) Heat Cannon U.F.O. Kirby fires spread Piercing Heat Beams: 3 in the front and 1 in the back. 68 (front
Unspecified centered text.
)
42 (front diagonal)
36 (back)
3→1 (charging, 2nd hit onward)
Electric+Fire Can pierce through enemies and walls (front
Unspecified centered text.
only); can light Cannon Fuses.
B repeatedly Star Guard An electric orb rotates around U.F.O. Kirby. 16→4 (2nd hit onward) Electric No
Dash + B Unidentified Flight U.F.O. Kirby zig-zags through the air, damaging anything he touches. 18→8×2 None Kirby is invincible during this attack.
A Mystery Catch U.F.O. Kirby uses a tractor beam to suck up enemies from below, like an Inhale. Enemies vanish after they are sucked up. N/A None Can suck up downed Mid-Bosses; no effect on Bosses.

Cameo Appearances

Trivia

Gallery

Names in other languages

Language Name Meaning
Japanese U.F.O.ユーフォー
Yūfō
U.F.O.


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