Tossing the patch causes the futuristic TV set to activate and start producing a pulsating wave platform. The door to the stage then opens.
Overview
This stage takes place in an area that looks like the interior of a computer. Many of the platforms are wires which can become electrified, serving as a hazard for Kirby. To proceed, he will need to avoid the amps and occasionally activate a moving wire using a Snip-Snap. There are also many enemies here that will try to stop Kirby, including Waddle Doos, Dandans, and Gordos. After a particularly long ride on an electric wire in stair formation, the Bonus Bell can be reached to clear the stage.