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Talk:Big Metalun

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Revision as of 17:41, 12 August 2019 by Samwell (talk | contribs) (→‎Regarding the name change)
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Regarding the name change[edit]

I'm not sure it's appropriate to change the name from Big Metalun to Big Metalum just because that was the name in the internal data. Given that we have the name Metalun for the smaller counterpart from its Keychain in Triple Deluxe, it seems silly to think that it does not also apply to its bigger cousin. I will be reverting the name to Big Metalun unless a more substantial case for the name change can be provided, and keeping the name of Metalum as a trivia point. --Fubaka (talk) 04:10, 12 August 2019 (UTC)

I've definitely seen "n" sounds sometimes being approximated as a flat "m" due to Japanese instead having a "mu" syllable, so if anything, (Big) Metalum seems to be the actual developers' rendering and NoA, being ignorant of it due to completely different development teams, translated it directly to Metalun without this broader context. Some of the keychains do have odd localizations like "Chef" Kirby. It does prevent the "Biggu Metarun" problem, but if it is still preferable to keep things consistent with the regular enemy, I think the trivia section can just be turned into a names in other languages section. AdieuLain (talk) 13:05, 12 August 2019 (UTC)
Aye, if the localization team made a mistake, then we still have to abide by it, unless it blatantly contradicts earlier localized details. Feel free to change the trivia point into a names in other languages section. --Fubaka (talk) 17:41, 12 August 2019 (UTC)