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Super Bonkers: Difference between revisions

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{{Infobox-Enemy
{{Infobox-Enemy
|image=
|image=[[File:270px-Spbonkers.png|230px]]
|caption=
|caption=Super Bonkers from ''Kirby's Return to Dream Land''
|game1=''[[Kirby's Return to Dream Land]]''
|game1=''[[Kirby's Return to Dream Land]]''
|lastgame=''[[Kirby's Return to Dream Land]]''
|lastgame=''[[Kirby's Return to Dream Land]]''
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Super Bonkers is a much stronger version of the mid-boss [[Bonkers]] who debuts in ''[[Kirby's Return to Dream Land]]''. It is unique in that it is a mid-boss that yields a [[Super Ability]], whereas all the other Super Abilities are yielded by normal enemies. It is more powerful and has more health than Bonkers, and is a bit darker in color than Bonkers.
Super Bonkers is a much stronger version of the mid-boss [[Bonkers]] who debuts in ''[[Kirby's Return to Dream Land]]''. It is unique in that it is a mid-boss that yields a [[Super Ability]], whereas all the other Super Abilities are yielded by normal enemies. It is more powerful and has more health than Bonkers, and is a bit darker in color than Bonkers.


Aesthetically, Super Bonkers retains his purple-maroon armor jacket, but he now has red trimmings that look like flames adorning his sleeves. Like the other Super Ability enemies, he has a star on his helmet, and a multicol{{ou}}red aura around his body. Super Bonkers also wears black pants with light black detailing styli{{z}}ed as flames near the cuffs. He also wields a slightly pink-hued hammer, as opposed to Bonkers' standard hammer. Upon his defeat, Super Bonkers will yield Kirby the [[Grand Hammer]] ability.
Aesthetically, Super Bonkers retains his purple-maroon armor jacket, but he now has red trimmings that look like flames adorning his sleeves. Like the other Super Ability enemies, he has a star on his helmet, and a multicol{{ou}}red aura around his body. Super Bonkers also wears black pants with light black detailing styli{{z}}ed as flames near the cuffs. He also wields a slightly pink-hued hammer, as opposed to Bonkers' standard hammer. Upon his defeat, Super Bonkers will yield Kirby the [[Grand Hammer]] ability. Super Bonkers cannot be inhaled to get the Grand Hammer ability because he explodes immediately upon defeat, leaving the Grand Hammer Ability Star behind which Kirby can pick up.


In EX Mode, Super Bonkers' armored jacket is black with orange flame-shaped trimmings. His helmet and pants are red and the trimmings on the pants are orange like the ones on his sleeves. Super Bonkers EX also has a hammer with a grey tone to it. The wooden section of it is red, however.
In EX Mode, Super Bonkers' armored jacket is black with orange flame-shaped trimmings. His helmet and pants are red and the trimmings on the pants are orange like the ones on his sleeves. Super Bonkers EX also has a hammer with a grey tone to it. The wooden section of it is red, however.
Even though Super Bonkers is a mid-boss, he is not fought in the [[The Arena|Arena]] and [[True Arena]] because he gives the Grand Hammer Super Ability.


==Attacks==
==Attacks==
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In his EX form, Super Bonkers EX uses all of his previous attacks again (and the newly added flying hammer spin with coconuts move), but with more speed and power.
In his EX form, Super Bonkers EX uses all of his previous attacks again (and the newly added flying hammer spin with coconuts move), but with more speed and power.
==Trivia==
*Super Bonkers cannot be inhaled to get the Grand Hammer ability because he explodes immediately upon defeat, leaving the Grand Hammer Ability Star behind which Kirby can pick up.
*Even though Super Bonkers is a mid-boss, he is not fought in the [[The Arena|Arena]] and [[True Arena]] because he gives the Grand Hammer Super Ability.


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Revision as of 03:31, 23 July 2012

Super Bonkers
File:270px-Spbonkers.png
Super Bonkers from Kirby's Return to Dream Land
Details
First game Kirby's Return to Dream Land
Latest game Kirby's Return to Dream Land
Copy Ability Grand Hammer
Similar entities Bonkers
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Super Bonkers is a much stronger version of the mid-boss Bonkers who debuts in Kirby's Return to Dream Land. It is unique in that it is a mid-boss that yields a Super Ability, whereas all the other Super Abilities are yielded by normal enemies. It is more powerful and has more health than Bonkers, and is a bit darker in color than Bonkers.

Aesthetically, Super Bonkers retains his purple-maroon armor jacket, but he now has red trimmings that look like flames adorning his sleeves. Like the other Super Ability enemies, he has a star on his helmet, and a multicolTemplate:Oured aura around his body. Super Bonkers also wears black pants with light black detailing styliTemplate:Zed as flames near the cuffs. He also wields a slightly pink-hued hammer, as opposed to Bonkers' standard hammer. Upon his defeat, Super Bonkers will yield Kirby the Grand Hammer ability. Super Bonkers cannot be inhaled to get the Grand Hammer ability because he explodes immediately upon defeat, leaving the Grand Hammer Ability Star behind which Kirby can pick up.

In EX Mode, Super Bonkers' armored jacket is black with orange flame-shaped trimmings. His helmet and pants are red and the trimmings on the pants are orange like the ones on his sleeves. Super Bonkers EX also has a hammer with a grey tone to it. The wooden section of it is red, however.

Even though Super Bonkers is a mid-boss, he is not fought in the Arena and True Arena because he gives the Grand Hammer Super Ability.

Attacks

Super Bonkers retains many of the same attacks that he used in his normal form. He still uses the same jumping attack, hammer swing, thrown coconuts, spinning hammer move, and flaming hammer uppercut from the main game.

In his EX form, Super Bonkers EX uses all of his previous attacks again (and the newly added flying hammer spin with coconuts move), but with more speed and power.


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