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Shotzo

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Shotzo
File:Shotzo KDT artwork.png
Artwork from Kirby: Triple Deluxe
Details
First game Kirby's Dream Land
Latest game Kirby Star Allies
Other game(s) All main-series titles, Kirby: Canvas Curse, Kirby's Epic Yarn, Kirby and the Rainbow Curse
Enemy Info Card K64 Enemy Info Card 15.pngK64 Enemy Info Card 71.png
Similar entities Blatzy, Moto Shotzo, Flame Shotzo, Tacotzo, Gigatzo, Volttzo, Coldtzo
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The Shotzo[1] is an impregnable, projectile-spitting foe and one of Kirby's oldest enemies, making is debut appearance in Kirby's Dream Land. They look like cannons made of black metal and attack by shooting cannon balls at Kirby. While most Shotzos are unable to move, they sometimes drop from the sky on Parasols. Regular Shotzos come in two variants: One that sternly keeps facing in one direction, and one that constantly adjust its aim to hit Kirby. The non-aiming Shotzos often fire whole barrages of cannon balls, only stopping at short intervals. Shotzos cannot be directly destroyed. However, they can be dropped into a bottomless pit if they happen to stand on a Star Block. Shotzos are recurring enemies that appeared in most Kirby games up to date.

Game appearances

Kirby's Dream Land series

In Kirby's Dream Land and its sequels, Kirby's Dream Land 2 and 3, Shotzo is like all its other appearances: A cannon that shoots cannonballs at Kirby, often firing three and then pausing. It is the only invincible enemy other than Gordo.

Kirby's Adventure / Kirby: Nightmare in Dream Land

Shotzos also appear as enemies in Kirby's Adventure and its remake, Nightmare in Dream Land. Aside from Gordos, Shotzos are the other undefeatable enemy, and do not reward any Copy Ability, even for their cannonballs.

Kirby Super Star / Kirby Super Star Ultra

In Kirby Super Star and its remake, Shotzo appears in every normal mode except for Revenge of the King, where they are replaced by Blatzys. They are common in castle and mechanical areas.

Kirby 64: The Crystal Shards

Shotzos make an appearance in Kirby 64: The Crystal Shards. These cannon-like enemies situate themselves within drop-holes, areas of low terrain, and interestingly, even exist as part of the background in few select stages, shooting small bullets at Kirby from afar. Regardless of location, these enemies cannot be defeated or ingested, and thus must be avoided if Kirby is to escape injury-free. A wall-mounted version of this standard foe, the Wall Shotzo, is a relatively uncommon foe that behaves similarly to the standard Shotzo, however, with an added feature: the Wall Shotzo can target and hone in on Kirby's last location as fodder for firing, whereas regular Shotzo cannot.

Kirby's Epic Yarn

Shotzos also appear in Kirby's Epic Yarn as a somewhat uncommon enemy who, much like previous games, is indestructible. Its shots can't be grabbed by the Yarn Whip. There is a variation of them in Snow Land named Freezo that shoots snowballs and is only in the level Evergreen Lift.

Kirby's Return to Dream Land

Shotzo returns in Kirby's Return to Dream Land, functioning like it has done in earlier Kirby games. It is accompanied by its new much larger relatives, Gigatzo, Volttzo and Coldtzo, who cannot aim, but fire huge elemental projectiles.

Kirby: Triple Deluxe

Shotzo appears again in Kirby: Triple Deluxe, keeping its look from Return to Dream Land. In this iteration, its stand-out feature is the ability to aim between the foreground and background.

Gallery

References

  1. Officially named in Kirby's Dream Land, Kirby's Dream Land 2, Kirby's Dream Land 3, Kirby 64: The Crystal Shards, and Kirby & The Amazing Mirror.

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