Samurai Kirby: Difference between revisions
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'''Samurai Kirby''' is a [[sub-game]] appearing in ''[[Kirby Super Star]]'', and later in its remake, ''[[Kirby Super Star Ultra]]'', as one of the two unlockable Nostalgic sub-games, the other being [[Megaton Punch]].<ref>{{cite|Those nostalgic sub-games are back, ready for you to play here!|Kirby Super Star Ultra|in-game instructions}}</ref> In both versions, Samurai Kirby can be played by pressing any button.<ref>{{cite|You can play with one button.|Kirby Super Star Ultra|in-game instructions}}</ref> It features three different difficulty levels. | '''Samurai Kirby''' is a [[sub-game]] appearing in ''[[Kirby Super Star]]'', and later in its remake, ''[[Kirby Super Star Ultra]]'', as one of the two unlockable Nostalgic sub-games, the other being [[Megaton Punch]].<ref>{{cite|Those nostalgic sub-games are back, ready for you to play here!|Kirby Super Star Ultra|in-game instructions}}</ref> In both versions, Samurai Kirby can be played by pressing any button.<ref>{{cite|You can play with one button.|Kirby Super Star Ultra|in-game instructions}}</ref> It features three different difficulty levels. | ||
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==Gameplay== | ==Gameplay== | ||
Samurai Kirby shows [[Kirby]] standing against his opponent in a scene lined with bricks and a horizon level sun. The objective is to draw faster than the opponent, by pressing any button immediately after an exclamation mark signal appears.<ref>{{cite|Press any button immediately when you see "!"|Kirby Super Star Ultra|in-game instructions}}</ref> "Drawing" involves pressing any button after the exclamation signal. The round will restart if Kirby draws too early. The sub-game ends when Kirby loses to an opponent. A sign at the lower-right of the screen indicates the time from the signal to the reaction. Kirby uses a different weapon against every opponent, and likewise, every opponent uses their own. | Samurai Kirby shows [[Kirby]] standing against his opponent in a scene lined with bricks and a horizon level sun. The objective is to draw faster than the opponent, by pressing any button immediately after an exclamation mark signal appears.<ref>{{cite|Press any button immediately when you see "!"|Kirby Super Star Ultra|in-game instructions}}</ref> "Drawing" involves pressing any button after the exclamation signal. The round will restart if Kirby draws too early, which gives him a strike. The sub-game ends when Kirby loses to an opponent, or when Kirby gets three strikes. A sign at the lower-right of the screen indicates the time from the signal to the reaction. Kirby uses a different weapon against every opponent, and likewise, every opponent uses their own. | ||
In 2-player mode, the 1P character is always Kirby and the 2P character is randomly picked among Kirby's five opponents. | In 2-player mode, the 1P character is always Kirby and the 2P character is randomly picked among Kirby's five opponents. |
Revision as of 10:53, 22 August 2019
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Samurai Kirby is a sub-game appearing in Kirby Super Star, and later in its remake, Kirby Super Star Ultra, as one of the two unlockable Nostalgic sub-games, the other being Megaton Punch.[1] In both versions, Samurai Kirby can be played by pressing any button.[2] It features three different difficulty levels.
In Kirby Super Star Ultra, Samurai Kirby can be unlocked after completing the Meta Knightmare main game. Unlike the other Sub-Games, Samurai Kirby retains its dated graphical style, and is no different from its appearance in the original Kirby Super Star (except for a different title screen).
A demo of Samurai Kirby was also broadcast in the Japan exclusive Kirby's Toy Box.
In Kirby: Nightmare in Dream Land, the sub-game Quick Draw had its western theme changed to a style strongly based on Samurai Kirby's.
Gameplay
Samurai Kirby shows Kirby standing against his opponent in a scene lined with bricks and a horizon level sun. The objective is to draw faster than the opponent, by pressing any button immediately after an exclamation mark signal appears.[3] "Drawing" involves pressing any button after the exclamation signal. The round will restart if Kirby draws too early, which gives him a strike. The sub-game ends when Kirby loses to an opponent, or when Kirby gets three strikes. A sign at the lower-right of the screen indicates the time from the signal to the reaction. Kirby uses a different weapon against every opponent, and likewise, every opponent uses their own.
In 2-player mode, the 1P character is always Kirby and the 2P character is randomly picked among Kirby's five opponents.
Opponents
Foe | CPU reaction frames | Kirby's weapon and effect | Opponent's attack |
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File:Waddle Doo KSS SK sprite.png Waddle Doo |
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A fan, which knocks down Waddle Doo | Smacking Kirby with a fan |
File:Wheelie KSS SK sprite.png Wheelie |
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A toy hammer, which knocks down Wheelie | Running over Kirby, with a tire mark on his face |
File:Chef Kawasaki KSS SK sprite.png Chef Kawasaki |
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A pie, which hits into Kawasaki's face | Whacking a frying pan onto Kirby's head |
File:King Dedede KSS SK sprite.png King Dedede |
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A megaphone, which knocks over Dedede | Whacking Kirby flat with a hammer (known as 杵 in Chinese and Japanese) for making mochi |
File:Meta Knight KSS SK sprite.png Meta Knight |
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A blade, which cuts off Meta Knight's mask | Cutting Kirby's face with a blade |
Gallery
- Samurai Kirby KSSU title screen.png
Title screen in Kirby Super Star Ultra
Trivia
- The title logo calligraphy for the Japanese version was written by Masahiro Sakurai himself with a brush pen.[4]
- In the Japanese version, the character names are written in hiragana calligraphy instead of their regular katakana names.
- The "sword master" Kirby in this sub-game is referenced by the Topknot Headgear for Ninja Kirby in Kirby: Battle Royale.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | 刹那の見斬り Setsuna no Mikiri |
Slash in a Flash
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References
- ↑ "Those nostalgic sub-games are back, ready for you to play here!" –Kirby Super Star Ultra (in-game instructions)
- ↑ "You can play with one button." –Kirby Super Star Ultra (in-game instructions)
- ↑ "Press any button immediately when you see "!"" –Kirby Super Star Ultra (in-game instructions)
- ↑ Kirby Super Star Developer Interview - Super Nintendo Entertainment System: Super NES Classic Edition - Nintendo.com