Please remember that WiKirby contains spoilers, which you read at your own risk! See our general disclaimer for details.

Revenge of Meta Knight

From WiKirby, your independent source of Kirby knowledge.
Revision as of 16:58, 25 February 2018 by Samwell (talk | contribs)
Jump to navigationJump to search
Revenge of Meta Knight
File:Revenge of Meta Knight Title.jpg
Title screen for Revenge of Meta Knight.
Details
Difficulty 4 Stars
Stages 9
Final boss Meta Knight
Other bosses Heavy Lobster, Whispy Woods, Twin Woods, Combo Cannon, Reactor
Unlock requirements Complete Dyna Blade & The Great Cave Offensive
 This box: view  talk  edit 
The masked swordsman Meta Knight disrupted the peace of Dream Land! Take down his airship, the Halberd!
— Kirby Super Star Ultra stage text


Revenge of Meta Knight is a level in Kirby Super Star and its remake. It starts out where Meta Knight and his crew, the Meta Knights, are flying in the Halberd, plotting to take over Dream Land and destroy Kirby. Revenge of Meta Knight has seven stages and is the only level in the game to have time limits. If time should ever run out while Kirby is trying to complete a stage, he will be immediately KO'd and have to start over.

Revenge of Meta Knight was the main game where the Halberd was first introduced, along with several musical themes and conventions that would follow the Kirby series up to the present day.

Plot

Spoilers! Notice: Stop right there, stubby little pink thing!
Spoilers abound! If you do not wish to read them, skip ahead to the next heading or find a different article.
File:KSS RevengeOfMetaKnight01.png
Meta Knight, as seen in the opening scene.

First Kirby flies onto the Halberd on his Warp Star. Meta Knight's minions panic, but Meta Knight tells them to stay calm. Everyone on deck battles Kirby, and the rest prepare for takeoff. Kirby gets behind the rocket nozzle, and the giant robot Heavy Lobster attacks him. While fighting Heavy Lobster, Kirby is blown off of the Halberd and into the ocean. After swimming for a bit, Kirby gets onshore and fights Twin Woods. Then he gets back on his Warpstar but is shot down by Captain Vul. He lands in the woods and Dyna Blade helps him back up. Then he destroys the Combo Cannon, which explodes and destroys one wing of the Halberd. Kirby goes deeper into the air ducts of the battleship. Captain Vul foolishly sends Heavy Lobster after him, and Heavy Lobster marches through the innards of the ship, destroying most of it. After his defeat, the metal crustacean explodes, taking out the other wing. Kirby goes to the Halberd's Reactor, destroying the powerhouse of the Halberd. The crew starts fleeing, and Meta Knight himself stays behind and fights Kirby. After defeating Meta Knight, Kirby flees on a Wheelie Bike.

Stage Synopsis

The following is a brief run-down of the stages in Revenge of Meta Knight. For clarity, a stage is defined as any playable area of the game that is separated from others by cut-scenes:

Stage 1

File:RoMK Stage 1.jpg
Kirby fights with Heavy Lobster as the Halberd prepares to take off.

After the opening cut-scene, the game begins with Kirby reaching the landing pad the Halberd using his Warp Star, as it is about to take off. Kirby begins with 3000 on the timer, about 250 of which are eaten up by the flight in using the Warp Star. After busting through a number of foes, Kirby uses a door to enter the landing pad quarters.

Inside the room, Kirby's presence is made aware to the crew, and Captain Vul orders Heavy Lobster to be sent to deal with him. From here, Kirby has to move downward and reach the door at the bottom.

The door takes him to one of the main thrusters of the Halberd, as it's about to take off. Here, Heavy Lobster appears to slow Kirby down as the ship prepares to take off. Defeating Heavy Lobster is not necessary to move on, as after a short amount of time, the thruster activates, blowing Kirby off of the landing pad and into the wilderness.

Enemies and Copy Abilities

Regular Enemies Mid-Bosses

Copy Abilities

Stage 2

File:RoMK Stage 2.jpg
Kirby frantically combs the beach for a way to catch the fleeing Halberd.

The timer resets to 5000 as Kirby has to make his way across the shoreline as the Halberd gets away. At the end of this particular stretch, Kirby has to deal with the Mid-Boss Iron Mam.

In the next area, the Halberd can be seen retreating further into the distance, as the path leads downward and to the right.

The area following that is an underwater tunnel that auto-scrolls to the right, then upward out of the water, then to the right again.

After that room, Kirby can choose between the Parasol, Bomb and Wing abilities from Copy Essences before heading to the boss chamber. In the chamber, Kirby will have to contend with Whispy Woods, then after that, Twin Woods. Defeating these foes grants Kirby a Warp Star, which he can use to chase off after the Halberd once more.

In the cut-scene, Kirby attempts to board the Halberd, but is shot down by the Main Cannon and lands in the woods.

Enemies and Copy Abilities

Regular Enemies Mid-Bosses


Bosses

Copy Abilities

Stage 3

File:RoMK Stage 3.jpg
Kirby climbs the mountain, sword in hand, to stop the flying battleship.

The timer resets to 6500 after Kirby lands in the woods. As it happens, the woods in question are near Candy Mountain, so Kirby heads in that direction.

The door leads into a hollow tree log leading upward. There are a number of side chambers that can be accessed here for additional goodies.

The door leads to a dirt tunnel where Kirby gets ambushed by two Bonkers. Using the Hammer ability from these foes, Kirby can bust his way further in.

In the next area, Kirby will have to ascend the slope of the mountain, and deal with some swordsmen along the way.

Near the summit, Kirby will need to use the Fuse Cannon on the right to keep moving. However, the cannon's way of transportation is a bit... unconventional.

The cannon leads Kirby to the nest of Dyna Blade. The giant bird agrees to take Kirby to the Halberd.

Enemies and Copy Abilities

Regular Enemies Mid-Bosses

Copy Abilities

Stage 4

File:RoMK Stage 4.jpg
Kirby fights the crew on deck of the ship as good knights do.

The timer resets to 6000 as Kirby lands on deck of the Halberd. Kirby will have to make his way across the deck, past its guards and many pitfalls to reach the door on the other side.

Kirby reaches a portion of the deck closer to the main cannon. Here, he is ambushed by the Meta-Knights who try to stop him.

The next door leads to an interior chamber. Here, Kirby makes his way up to the upper deck by means of Elevator.

Kirby worms his way through the main hangar of the Halberd, across bridges made of Star Blocks. Here, he gets ambushed by Jukid and Poppy Bros. Sr. at the same time. A side room can be found here which contains some goodies, including an Invincibility Candy.

In the next room, Kirby can choose between the Fire, Beam and Yo-yo abilities from Copy Essences. From there, he has to contend with the Combo Cannon as a boss. The only truly vulnerable part of the cannon is its main circular turret, though the other parts can also be damaged. Defeating it deals a decisive blow to the Halberd, and allow Kirby to move on to the next stage.

Enemies and Copy Abilities

Regular Enemies Mid-Bosses


Boss

Copy Abilities

Stage 5

File:RoMK Stage 5.jpg
Kirby balances on the flank of the ship.

The timer is reset to 7000 as Kirby lands on the left wing of the ship. The path forward is pocked with Voids and enemies, but a Warp Star can be found to the right.

The Warp Star takes Kirby to the leftmost flank of the ship, where wind currents will push him forward. Mr. Frosty ambushes him at the end of this path. From there, another Warp Star will take Kirby to the next stage, on the right wing.

Enemies and Copy Abilities

Regular Enemies Mid-Bosses

Copy Abilities

Stage 6

File:RoMK Stage 6.jpg
Kirby keeps ahead of Heavy Lobster in the ducts.

The timer is reset to 5000 as a hole appears in the hull of the ship. Kirby jumps in to find himself in the maintenance ducts. Along the way, a side chamber can be accessed which leads to the armory, full of different Copy Essences.

In the next room, Kirby has to avoid Heavy Lobster as it chases him down in an auto-scrolling section. After a while, Kirby can then engage the beast in a static setting. Defeating it destroys the right wing, and leads on to the next stage.

Enemies and Copy Abilities

Regular Enemies Bosses

Copy Abilities

Stage 7

File:RoMK Stage 7.jpg
Kirby runs through the gates on the way to the Reactor.

The timer resets to 7000 as Kirby lands in the back of the ship. From here, he will head toward the main reactor of the ship to take that out. The path leads downward past some Rotating Cannons. A secret door can be found along the way which leads to a cloud cache with more Copy Essences and an Invincibility Candy.

The next area takes place along the base of the ship, with a strong wind current and not much room to stand.

The door leads into the ship interior, where Kirby will have to move past Switch Gates. From there, the path diverges into several Elevators guarded by Moto Shotzos. At the end ofthe hall, Kirby will have to get past a horde of Tookeys and Twizzys (after raiding Mace Knight's secret stash of food and 1-Ups of course).

Kirby has the option of obtaining the Bomb ability before heading into the Reactor chamber. Here, he can overhear the conversation of the crew to learn its weakness. Exploiting this, Kirby can destroy the reactor and free all the Wheelies inside, dooming the Halberd to drop and moving Kirby to the next stage.

Enemies and Copy Abilities

Regular Enemies Mid-Bosses


Boss

Copy Abilities

Stage 8

File:RoMK Stage 8.jpg
Kirby deals with the last of the Meta-Knights.

The timer resets to 3000 as Kirby heads for the helm. The crew of the Halberd panics as Captain Vul abandons ship. The Meta-Knights, however, stay to try and get their revenge on Kirby. As they discuss this, Kirby makes his way through an auto-scrolling section past crumbling bridges inside the hangar.

In the next room, Kirby makes his way up the elevator where the Meta-Knights ambush him one more time. From there, Kirby has a choice between a few more abilities before reaching Meta Knight's cabin.

In the cabin proper, Meta Knight tosses a Sword to Kirby for an honorable duel. From there, the fight is on, as Kirby battles Meta Knight in the traditional manner. When the masked swordsman is defeated, his mask breaks, and he flees the scene. From there, the cabin explodes, and Kirby is sent tumbling to the final stage.

Enemies and Copy Abilities

Regular Enemies Mid-Bosses


Boss

Copy Abilities

Stage 9

File:RoMK Stage 9.jpg
Kirby rides like the wind as Meta Knight chases.

With only 45 seconds left to escape, Kirby finds a Wheelie, and hops on it to flee the Halberd as it crashes. Meta Knight pursues, trying his best to slow Kirby down. Kirby cannot defeat Meta Knight in this phase, so he should focus on escaping. The stage ends as Kirby makes the leap off the ramp at the end of the causeway. The final cut-scene plays of the Halberd crashing, and Kirby riding off into the sunset, and the game is complete.

Enemies and Copy Abilities

Regular Enemies Bosses
  • None.

Copy Abilities

Trivia

  • There are a great many differences in the dialogue of the Halberd crew between the original Super Star and Super Star Ultra. Most of these differences are in the wording, with no significant change to the meaning or context, but some, like the exchanges made when the crew is evacuating, do change the mood between the two versions.


Template:SSUNavMap Template:KirbySS