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Rainbow Run: Difference between revisions

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==Profiles==
===Flavor text===
====Time Trial====
{| class="wikitable" style="text-align:center;"
!rowspan=1|Image
!rowspan=1|Game
!rowspan=1|Flavor text
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|[[File:Kirby Canvas Curse box art.png|100px]]
|''[[Kirby: Canvas Curse]]''
|''Dash to the goal! Fast as you can!''
|}
====Line Trial====
{| class="wikitable" style="text-align:center;"
!rowspan=1|Image
!rowspan=1|Game
!rowspan=1|Flavor text
|-
|[[File:Kirby Canvas Curse box art.png|100px]]
|''[[Kirby: Canvas Curse]]''
|''Less drawing, higher score!''
|}
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Revision as of 17:23, 4 June 2020

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Rainbow Run is one of the four modes in Kirby: Canvas Curse. Within it, Kirby competes for medals by entering Time Trials and Line Trials. Time trials require for Kirby to reach the end of the second room in a limited amount of time,[1] while line trials require Kirby to get to the end of the room by using the least amount of ink possible.[2] It features 7 levels and a Special Course which is not found in the storyline to replace The World of Drawcia. Stages are selected by spinning the wheel and opting for any of the 7 levels. From the hub screen any hex shaped icon can be tapped to view high scores or open the option for the two trials pertaining to that stage. In each stage of the 7 levels, there are two designated rooms from the world in the storyline. The Special Course has its stages focus on the copy abilities: Stone, Wheel, Missile, and Balloon. Unlike time and line trials, there is a Course A and a Course B for each ability, both of which have a line and a time challenge. The stages in the levels can be played in Rainbow Run once they are unlocked in the storyline,[3] while stages in the special course must be unlocked by swapping medals.

Each course of Rainbow Run offers 6 medals awarded upon completion of the stage requirements.[4] The Time Trials will offer medals for three different time goals.[5] Completing the course in the time of the lowest for a medal award will automatically grant all three medals. The other three medals for the course are unlocked in the Line Trial, which instead of the time goal, rewards based on the amount of ink left. As with Time Trial, all three medals will be awarded[6] if only the top condition is met. Most stages have enemies which will empower Kirby with their respective copy ability. Although some are helpful to meeting the challenges of the goal, few are detrimental. The courses can be played with any unlocked Character Ball. The Waddle Dee ball for example may be considered more advantageous for not having to pick up and discard an unwanted ability.

Time Trial

Time Trial stages consist of one room from each Main Game level's stages. The objective in this mode of Rainbow Run is to race through the course to reach the exit door as quickly as possible.[7][8][9] This mode can be selected by tapping the green box labeled as Time Trial in the Rainbow Run hub screen. Previously earned medals (if any) are visible in this hub for ease in finding which stages to play for further medal unlocking. The Best Scores are also saved, and the game has no set time limit. Depletion of Kirby's health will end the game, and no food, or health replenishing items can be found in the stage.

Line Trial

As with Time Trial, Line Trial offers rooms from each Main Game levels. Most of the stages in the two trials are different rooms from one another. The top screen replaces the clock with a large ink bottle. The rainbow colored ink bottle drains slightly with each Rainbow Line drawn.[10] The objective is to reach the goal and exit the stage using as little ink as possible.[11] To maximize efficiencies of the lines drawn, many of the devices and copy abilities offered in a stage can be manipulated. Especially useful are elevators, cannons, cranes, inclined surfaces or anything that will send the character ball skywards. Some copy abilities, such as Burning (to cross chasms) can be used to satisfy a need for a line. By taking advantage of these strategies, less ink will be used resulting in a higher score and potentially a medal reward.[12][13]

Reward Conditions

Courses and Goals
Level Stage Time Trial Goals Line Trial Goals Level Stage Time Trial Goals Line Trial Goals
Reddy Land Plant Plain
0:15:00
0350 ml
Omarine Zone Collapse Castle
1:15:00
0650 ml
0:17:00
0250 ml
1:33:00
0100 ml
0:19:00
0150 ml
1:48:00
0040 ml
Tiny Town
0:35:00
0150 ml
Volatile Volcano
0:32:00
0350 ml
0:45:00
0100 ml
0:38:00
0250 ml
0:50:00
0050 ml
0:45:00
0150 ml
Ravine Road
0:33:00
0250 ml
Silent Seabed
1:17:00
0500 ml
0:45:00
0200 ml
1:45:00
0300 ml
1:00:00
0150 ml
2:00:00
0100 ml
Arange Gorge Ghost Grounds
1:00:00
1000 ml
Wonder Lilane Frozen Fantasy
1:30:00
3000 ml
1:20:00
0600 ml
2:30:00
1300 ml
1:40:00
0200 ml
3:00:00
0001ml
Growth Grasses
0:36:00
0290 ml
Mad Mechanism
1:00:00
1300 ml
0:43:00
0230 ml
1:35:00
0600 ml
0:50:00
0100 ml
1:50:00
0001ml
Mag Mount
0:24:00
0450 ml
Spectacle Space
1:25:00
1600 ml
0:32:00
0300 ml
1:50:00
0700 ml
0:37:00
0200 ml
2:00:00
0200 ml
Iello Adventure Rift Ruin
0:27:00
0550 ml
Stone Courses Stone A
0:55:00
1600 ml
0:33:00
0250 ml
1:15:00
0700 ml
0:35:00
0100 ml
1:30:00
0200 ml
Contrast Cave
0:37:00
0300 ml
Stone B
1:27:00
2000 ml
0:40:00
0200 ml
2:00:00
1000 ml
0:44:00
0050 ml
2:30:00
0200 ml
Silver Submarine
1:10:00
0250 ml
Wheel Courses Wheel A
0:38:00
0400 ml
1:30:00
0200 ml
0:42:00
0150 ml
1:40:00
0001 ml
0:50:00
0001ml
Neo Greo Machine Mansion
0:31:00
0360 ml
Wheel B
0:45:00
0800 ml
0:40:00
0250 ml
0:52:00
0500 ml
0:46:00
0100 ml
1:00:00
0200 ml
Dreamy Darkness
0:50:00
0300 ml
Missile Courses Missile A
1:08:00
0600 ml
0:57:00
0150 ml
1:20:00
0400 ml
1:07:00
0100 ml
1:30:00
0200 ml
Paletto Polis
0:45:00
1450 ml
Missile B
0:53:00
0500 ml
0:55:00
0500 ml
1:06:00
0400 ml
1:10:00
0001 ml
1:18:00
0200 ml
Bloo Hills Cold Course
1:30:00
0300 ml
Balloon Courses Balloon A
0:50:00
0900 ml
1:46:00
0130 ml
1:05:00
0500 ml
2:06:00
0040 ml
1:15:00
0200 ml
Dungeon Dome
1:40:00
0350 ml
Balloon B
0:55:00
0800 ml
2:00:00
0250 ml
1:45:00
0300 ml
2:24:00
0150 ml
3:00:00
0100 ml
Canvas Canyon
0:34:00
0550 ml
Note: Special Courses only allow the Kirby ball. All special courses are unlocked via Medal Swap.
0:42:00
0100 ml
0:50:00
0050 ml

Profiles

Flavor text

Time Trial

Image Game Flavor text
Kirby Canvas Curse box art.png Kirby: Canvas Curse Dash to the goal! Fast as you can!

Line Trial

Image Game Flavor text
Kirby Canvas Curse box art.png Kirby: Canvas Curse Less drawing, higher score!

References

  1. "As soon as you start, a clock appears. Try to reach the end of the stage as quickly as possible." –Kirby Canvas Curse (manual page 19)
  2. "Use less ink for a higher score!" –Kirby Canvas Curse (Line Trial selection display)
  3. "New trials await in the stages you've cleared in the main game." –Kirby Canvas Curse (manual page 19)
  4. "You will earn medals based on whether you pass the trial you've chosen." –Kirby Canvas Curse (manual page 19)
  5. "You can earn up to three medals, depending on your time." –Kirby Canvas Curse (manual page 19)
  6. "You can earn up to three medals." –Kirby Canvas Curse (manual page 19)
  7. "Every second counts! Dash to the goal!" –Kirby Canvas Curse (Time Trial selection display)
  8. "Finish as fast as you can!" –Kirby Canvas Curse (Time Trial Heads up display)
  9. "Dash to the goal! Fast as you can!" –Kirby Canvas Curse (Time Trial Pause Screen)
  10. "Each time you draw a rainbow line, the ink in the bottle decreases." –Kirby Canvas Curse (manual page 19)
  11. "Try to use as little ink as possible to reach the goal." –Kirby Canvas Curse (manual page 19)
  12. "Draw less to score more!" –Kirby Canvas Curse (Line Trial Heads up display)
  13. "Less drawing, higher score!" –Kirby Canvas Curse (Line Trial Pause Screen)

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