Ninja Dojo
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Ninja Dojo is a Sub-Game played in Kirby's Return to Dream Land and Kirby's Return to Dream Land Deluxe that is unlocked by obtaining fifteen Energy Spheres, and can be accessed through the main menu, or through the bottom level of the Lor Starcutter. The object of Ninja Dojo is to throw ninja stars with good timing at moving targets by flicking the Wii Remote. The game can be played by Kirby alone, or with up to three other players. who can play as a different colored Kirby, Meta Knight, Bandana Waddle Dee or King Dedede. As part of the theme, all the characters are dressed as Ninjas.
Gameplay
Ninja Dojo has three difficulty levels: the lowest difficulty level containing five targets; the medium level, seven; and the hard level, ten. In order to unlock a given level, the previous level needs to be successfully completed to its entirety. Targets in the game generally simply move across the screen at earlier targets and levels, but as the game progresses, more difficult and tricky targets appear, such as targets that spin/bounce with dud targets, targets hanging off of a parasol, targets blocked by Gordos, disappearing/reappearing targets, different sized targets, among other tricks. The game is scored based on the distance away from the center of the target, the center of the target is awarded 100 base points, while the absolute edge of the target would be 1 base point. If the target goes in the yellow bulls-eye in the middle (usually requiring 80-85 base points on normal sized targets), 30 bonus points are awarded. Every consecutive bulls-eye yields 30 more bonus points on top, for instance, the second consecutive bulls-eye will yield 60 bonus points added to the base score, third will yield 90, etc. In multiplayer games, there is additional bonus if all other players miss entirely (50 points). If all players miss the target entirely, the game is over.
Rounds by difficulty
The following tables list each round of each difficulty in Ninja Dojo. Note that the types of patterns that can appear in each round are partially randomized.
Level ★
“ | A simple level designed for beginners. Try your best to hit all five targets! | ” | — In-game description of Level ★ |
There are five rounds in Level ★, as follows:
Level ★ rounds | ||
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Round | Description | Notes |
1 | A large target flies in slowly from the left and stops briefly in the center before going off to the right. | |
2 | A large target flies in slowly horizontally and keeps moving until it leaves. | The target can come in from the left or the right. |
3 | A large target flies in at moderate speed horizontally and keeps moving until it leaves. | The target can come in from the left or the right. |
4 | One of two patterns can happen in this round, as follows:
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The bouncing target can come in from the left or the right. |
5 | One of two patterns can happen in this round, as follows:
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The wheel pattern has three variants:
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Level ★★
“ | Bouncing targets and decoys will appear. See if you can hit all seven targets! | ” | — In-game description of Level ★★ |
This level cannot be played until completing Level ★. There are seven rounds in Level ★★, as follows:
Level ★★ rounds | ||
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Round | Description | Notes |
1 | A large target flies in quickly from the left and stops briefly in the center before going off to the right. | |
2 | A medium-sized target bounces across the screen. | The target can bounce in from the left or the right. |
3 | One of two patterns can happen in this round, as follows:
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The horizontal target can fly in from the left or the right. |
4 | A crowd of decoys of various sizes bounce across the screen. One of the last ones is the target. | These can bounce in from the left or the right, and may consist of a line of six or a cluttered larger amount. The target will be any one of the last three in the crowd. |
5 | A grid of large decoys flies across the screen in various ways. The target can be found in the grid near the end of the flight. | Variants are as follows:
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6 | A medium-sized target bounces across the screen. | Variants are as follows:
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7 | A snake-like line of decoys flies across the screen in varying patterns, consisting of five small decoys in front followed by a medium-sized target at the end. | Variants are as follows:
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Level ★★★
“ | A true test of ninja skill and concentration. Test your mettle against ten tough targets! | ” | — In-game description of Level ★★★ |
This level cannot be played until completing Level ★★. There are ten rounds in Level ★★★, as follows:
Level ★★★ rounds | ||
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Round | Description | Notes |
1 | A large target flies slowly horizontally across the screen. | The target can fly in from the left or the right. |
2 | One of two patterns can happen in this round, as follows:
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The wheel pattern has three variants:
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3 | One of three patterns can happen in this round, as follows: | Variants are as follows:
If the second round involved a Parasol, this round will not use one. |
4 | A large target flies in a straight path across the screen, along with a handful of Gordos that will block any ninja stars thrown at them. | The target and Gordos will either travel from the left, the right, or the top. |
5 | A crowd of decoys of various sizes bounce across the screen. One of the last ones is the target. | These can bounce in from the left or the right, and may consist of a line of six or a cluttered larger amount. The target will be any one of the last three in the crowd. |
6 | One of four patterns can happen in this round, as follows:
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Variants are as follows:
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7 | A sequence of decoys travels across the screen, one at a time, stopping briefly in the middle as they move. One of these turns to reveal itself as the target. | The targets can come flying in from the left, the right, or the top. The number of decoys that pass before the target can range from three to eight. |
8 | A snake-like line of decoys flies across the screen in varying patterns, consisting of four or five small decoys in front followed by a medium-sized target at the end. | Variants are as follows:
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9 | One of four patterns can happen in this round, as follows:
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Variants are as follows:
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10 | One of two patterns can happen in this round, as follows:
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The target with the Gordo shield may approach from the left, the right, or the top. |
Trivia
- Perfect scores in Ninja Dojo are as follows:
- Level ★: 950 points
- Level ★★: 1540 points
- Level ★★★: 2650 points
Gallery
Names in other languages
Language | Name | Meaning |
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Japanese | 一撃!手裏剣道場 Ichigeki! Shuriken Dōjō |
One Hit! Shuriken Dojo |
French | Dojo Ninja | Ninja Dojo |
German | Ninja-Scheibenschießen | Ninja Target Shooting |
Italian | Dojo Ninja | Ninja Dojo |
Korean | 일격! 수리검 도장 Ilgyeog! Surigeom Dojang |
One Hit! Shuriken Dojo |
Portuguese | Dojo Ninja | Ninja Dojo |
Spanish | Dojo Ninja | Ninja Dojo |