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Ninja Dojo

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File:KRtDL Ninja Dojo.png
Screenshot of introduction screen from Kirby's Return to Dream Land.

Ninja Dojo is a mini-game played in Kirby's Return to Dream Land that is unlocked by obtaining fifteen energy spheres, and can be accessed through the main menu, or through the bottom level of the Lor Starcutter. The object of Ninja Dojo is to throw blades with good timing at moving targets. The game can be played by Kirby (dressed up as a Ninja) alone, or with up to three other players. who can play as a different Template:Coloured Kirby, Meta Knight, Waddle Dee or King Dedede.

Gameplay

Ninja Dojo has three difficulty levels: the lowest difficulty level containing five targets; the medium level, seven; and the hard level, ten. In order to unlock a given level, the previous level needs to be successfully completed to its entirety. Targets in the game generally simply move across the screen at earlier targets and levels, but as the game progresses, more difficult and tricky targets appear, such as targets that spin/bounce with dud targets, targets hanging off of a parasol, targets blocked by Gordos, disappearing/reappearing targets, different sized targets, among other tricks. The game is scored based on the distance away from the

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of the target, the

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of the target is awarded 100 base points, while the absolute edge of the target would be 1 base point. If the target goes in the yellow bulls-eye in the middle (usually requiring 80-85 base points on normal sized targets), 30 bonus points are awarded. Every consecutive bulls-eye yields 30 more bonus points on top, for instance, the second consecutive bulls-eye will yield 60 bonus points added to the base score, third will yield 90, etc. In multiplayer games, there is additional bonus if all other players miss entirely (50 points). If all players miss the target entirely, the game is over.

Names in Other Languages

Language Name Meaning
Japanese 手裏剣道場
Shuriken dōjō
Throwing dart (shuriken) training ground

|fr=Dojo Ninja |frM=Ninja Dojo
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