Please remember that WiKirby contains spoilers, which you read at your own risk! See our general disclaimer for details.

Multiplayer

From WiKirby, your independent source of Kirby knowledge.
Jump to navigationJump to search
It has been requested that image(s) be uploaded and added to this article. Remove this notice once the image(s) have been uploaded and applied.

Multiplayer (or n-player or nP, with n being any number greater than 1) refers to any game or Sub-Game which can be played by more than one player at a time. While most games in the Kirby series are primarily or solely single-player (and specifically designed as such), several allow for multiple players to varying degrees. Despite this, the only games in the series designed primarily for multiplayer gameplay are spin-off titles, such as Kirby Air Ride and Kirby's Dream Course.

Multiplayer by Title

The following lists multiplayer features in each game in the Kirby series in chronological order. Titles which bear no multiplayer at all are omitted from this list.

Kirby's Dream Course

In Kirby's Dream Course, a second player can take control of an opposing yellow Kirby (known as Keeby) to play in turns with the first, who controls Kirby. Gameplay revolves around who can get the best par on each course.

Kirby's Avalanche

This clone of Puyo Puyo allows for a 2P mode, which is like the main game, but pits two players against each-other.

Kirby Super Star (Ultra)

This game introduced the Helper system, which allows Kirby to transform his currently equipped Copy Ability into a creature who would grant that ability when swallowed, who will then help Kirby fight. The Helper is controlled by the CPU by default, but if 2 Player mode is selected after the title screen, a second player can join in and control this Helper whenever it appears. The Helper has access to the full array of moves specific to its ability, and can also use an Infinity Jump to keep up with Kirby. It can engage in a Face-to-Face with Kirby to restore Vitality, as well as picking up Food on its own. It cannot, however, cause the screen to scroll, and will be Space Jumped back to Kirby whenever it gets left behind, leaving de-facto focus on the first player still.

Additionally, the two Sub-Games, Samurai Kirby and Megaton Punch can be played with a second player.

In Super Star Ultra, the three new Sub-Games, Kirby Card Swipe, Kirby on the Draw and Snack Tracks can be played with up to 4 players.

Kirby's Dream Land 3

At any point during gameplay, Kirby can call upon a partner named Gooey, who is controllable by a second player. Gooey, like Kirby, is able to fly, and copy abilities, though he does the latter by wrapping his tongue around enemies, rather than Inhaling them. While Gooey is out, Kirby has one less bar of Vitality than he would otherwise.

Kirby 64: The Crystal Shards

There is no multiplayer in the Main Game, but the Sub-Games can be played with up to 4 players. These are 100-Yard Hop, Bumper Crop Bump, and Checkerboard Chase.

Kirby: Nightmare in Dream Land

The three Sub-Games on offer, Bomb Rally, Quick Draw and Kirby's Air Grind can be played with up to 4 players.

Kirby Air Ride

One of the few games in the series specifically designed for multiplayer, up to 4 players can take part in any of the main game modes. In all cases, Kirbys of varying hues compete against each-other to win races, or compete in the City Trial mode. Kirbys can attack each-other by doing Quick-Spins or by using Copy Abilities and other items which, depending on the settings, can destroy the vehicles of their opponents, or just slow them down.

Kirby and the Amazing Mirror

In this title, Kirby is split into 4 copies of himself, which all can be controlled autonomously by different players. Unlike in Super Star, Kirbys have free reign to wander wherever they like, as far away from each-other as they want to, and can regroup by using their Cell Phones to call each-other.

Additionally, the following Sub-Games can also be played from the main menu with up to 4 players: Speed Eaters, Crackity Hack and Kirby Wave Ride.

Kirby's Epic Yarn

Much like in Dream Land 3, a second player can jump in at any time as Prince Fluff to join Kirby in the Main Game. Fluff has exactly the same moves as Kirby. When certain Metamato transformations occur, whichever character touched the item will become the primary controller, while the other takes a secondary role which cannot be used in single-player.

Kirby's Return to Dream Land

Up to 4 players can join in at any point during the Main Game, and can choose between Meta Knight, King Dedede, Bandana Waddle Dee or a Kirby of a different colTemplate:Our to play as. Joining in this way costs a 1-Up, but can still be done even if none are remaining. Each character has their own unique set of abilities, with Meta Knight being like a combination of Wing and Sword Kirby, King Dedede using the Hammer move-set, and Bandana Dee using the Spear move-set. Only a Kirby, however, can use the Super Abilities. Players 2-4 can be KO'd as many times as they want without interrupting the adventure, but if the first player controlling Kirby gets taken out, the adventure ends like it would in single-player mode. To help prevent this, the party can engage in Face-to-Face with each-other to share the Food they collect.

Additionally, the two Sub-Games on offer, Ninja Dojo and Scope Shot can be played with up to 4 players. The Arena and The True Arena can also be played cooperatively.

Kirby Fighters Deluxe

This expanded version of the original Sub-Game from Triple Deluxe allows up to 4 Kirbys to battle in a Super Smash Bros. like fighting game, but with a more traditional system of Vitality. Players can fight in a free-for-all manner, or play in teams. To further distinguish each-other, unlockable costumes can be used for the various Copy Abilities.

Kirby and the Rainbow Curse

Up to three Bandana Waddle Dees of different hue can assist Kirby in the stages, by carrying him and dealing with enemies. The Bandana Waddle Dees are the only ones who can defeat the Grab Hands who appear in the stages.

Kirby: Planet Robobot

The Sub-Game, Team Kirby Clash supports multiplayer mode, with up to 4 players. Other players don't necessarily need to own a copy of Planet Robobot to play.

Team Kirby Clash Deluxe

Like the original Sub-Game, this title supports local multiplayer with up to 4 players. Using the local 'Wireless Quest' mode, a team of four can be established to take on a quest. All participants will be rewarded for a victory, but only the host player can satisfy Heroic Missions specific to the encounter.

Kirby: Battle Royale

This action-multiplayer title is the first in the series to have full online matchmaking and a global ranking system. Up to four players can take part in battles, choosing between a handful of Kirby Copy Abilities, or as other characters to play as. Like with Kirby Fighters Deluxe alternate costumes can be unlocked for the copy abilities and other characters, some using amiibo.

Kirby: Star Allies

This title marks the return of the Helper system, but instead of creating a Helper from a Copy Ability, Kirby befriends enemies directly from the field by tossing a heart at them. Up to 3 Helpers can be on the field at any one time and, like Kirby, can make use of the Power Combo system to enhance their attacks. Players can also play as [[Color Changes|other colTemplate:Our Kirbys]], like in Return to Dream Land, and are capable of using combo attacks with each-other.