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Mid-Boss

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KSSU Bonkers artwork.png
Bonkers, one of the most well-known Mid-Bosses.

Mid-Bosses (also called Mini-Bosses[1]) are a major part of the Kirby franchise found in almost every game of the Kirby series. Mid-Bosses are enemies larger than most regular enemies but smaller than most Bosses that appear in the worlds that Kirby travels through. Once Kirby enters the small area in which a Mid-Boss is located, he cannot proceed or go back until his opponent has been defeated (with a few exceptions), which usually takes longer than beating a regular enemy. Mid-Bosses also typically give out Copy Abilities, but these can only be obtained after Kirby has knocked them out, enabling him to inhale and swallow them (in Kirby Star Allies and Kirby and the Forgotten Land they are guaranteed to drop the Copy Ability hats even if their bodies are destroyed). Their name comes from the fact that they are similar to bosses, but are found in the middle of the levels.

Like most bosses, Mid-Bosses will drop debris, conjure minions or cause Drop Stars to appear when they attack, giving Kirby means to fight back if he has no Copy Ability.

Distinctions

It is not always clear what separates a Mid-Boss from other types of enemies. The following will attempt to outline the most common differences that distinguish Mid-Bosses as their own category.

Differences from normal enemies

  • Mid-Bosses are typically tougher than standard enemies, taking several hits to defeat. They also flinch less than normal enemies, being harder to knock around.
  • Mid-Bosses tend to have a Health bar displayed to the player where regular enemies won't.
  • Mid-Bosses usually stand in the way of the playable character, blocking progress until they are defeated.
  • Mid-Bosses typically have their own theme that plays during their battles, distinct from the regular stage music.
  • Mid-Bosses have a unique 'downed' state once their health runs out. In this state, they cannot move or attack and can be inhaled for their ability or recruited as an ally. Mid-Bosses cannot be inhaled until they are downed in this way (with one exception).
  • Starting with Kirby's Return to Dream Land, Mid-Bosses have a distinct 'defeat sound' which sounds like a warbling explosion. This plays when they are KO'd and when they are destroyed.

Differences from bosses

  • Bosses are typically tougher than Mid-Bosses, and tend to have more Health in comparison. They also flinch even less than Mid-Bosses.
  • Mid-Bosses are typically not fought at the end of levels, nor do they tend to have their own dedicated stages.
  • Starting with Kirby's Return to Dream Land, bosses have their own 'defeat sound' which is distinct from the Mid-Boss version.
  • Starting with Kirby's Return to Dream Land, bosses tend to have multiple phases to their attack patterns, with brief periods in-between where they take little or no damage (this distinction would be shared with Mid-Bosses in Kirby and the Forgotten Land).
  • Bosses cannot be inhaled, excepting Flowery Woods.

Keep in mind that these distinctions are not universal, and exceptions exist throughout the series. They do however fit most circumstances.

List of Mid-Bosses

This is a list of mid-bosses that have appeared throughout the Kirby series.

Kirby's Dream Land

Mid-Bosses in Kirby's Dream Land  
Name Appearance Location Description
Poppy Bros. Sr.
KDL Poppy Bros Sr sprite.png
Green Greens This larger version of Poppy Bros. Jr. jumps around while tossing bombs at Kirby, which are worth 20 points and have to be inhaled and spat back. Sometimes, he briefly increases the distance of his jumps.

In the Extra Game, he throws bombs at a faster rate and may charge at Kirby.

Lololo
KDL Lololo sprite.png
Castle Lololo Lololo appears from one of four doors at the right side of the screen, pushing crates that are worth 400 points across platforms and kicking them at Kirby. He can be defeated by inhaling the boxes and spitting them back.

In the Extra Game, he walks faster and may bring out Gordos.

Kracko Jr.
KDL Kracko Jr sprite.png
Bubbly Clouds An eye surrounded by four small orbs. It floats around, dropping small, black spheres and creating Waddle Doos. The latter can be inhaled for ammunition.

In the Extra Game, it moves faster and in a different pattern, as well as dropping bombs, which are worth 20 points, instead of Waddle Doos.

Kirby's Adventure / Kirby: Nightmare in Dream Land

Mid-Bosses in Kirby's Adventure / Kirby: Nightmare in Dream Land  
Name Appearance Copy Ability Description
Bonkers
KNiDL Bonkers sprite.png
Hammer This armored simian attacks Kirby by swinging his giant hammer, which resembles King Dedede's hammer. He can also toss explosive Coconuts for added spiciness.
Bugzzy
KNiDL Bugzzy sprite.png
Backdrop A large bipedal beetle that can grab Kirby and slam him into the ground. He sends out smaller bugs at Kirby which can be inhaled.
Fire Lion
KNiDL Fire Lion sprite.png
Burning This sleek cat can attack Kirby by pouncing or by using a fireball tackle. If Kirby is grabbed, he will be held in place and scratched before being released.
Grand Wheelie
KNiDL Grand Wheelie sprite.png
Wheel A big version of Wheelie that rolls around and shoots small Wheelies.
Meta-Knights
KNiDL Axe Knight sprite.png
KNiDL Javelin Knight sprite.png
KNiDL Mace Knight sprite.png
KNiDL Trident Knight sprite.png
None Four knights - Axe Knight, Javelin Knight, Mace Knight and Trident Knight. Kirby encounters these knights in various number during ambushes. These foes can be inhaled.
Mr. Frosty
KNiDL Mr Frosty sprite.png
Freeze A bipedal walrus that wears overalls. He throws blocks of ice and tackles.
Mr. Tick Tock
KNiDL Mr Tick Tock sprite.png
Mike A walking alarm clock that uses musical notes and sound waves to attack.
Phan Phan
KNiDL Phan Phan sprite.png
Throw A bipedal elephant that rolls around and tries to grab Kirby with its trunk, while occasionally throwing apples. In Kirby: Nightmare in Dream Land, it replaces Rolling Turtle.
Poppy Bros. Sr.
KNiDL Poppy Bros Sr sprite.png
Crash A large version of Poppy Bros. Jr that hops around and throws bombs.

Kirby's Dream Land 2

Mid-Bosses in Kirby's Dream Land 2  
Name Appearance Copy Ability Description
Blocky
KDL2 Blocky sprite.png
Stone An anthropomorphic block of stone with feet. Blocky slams into the walls or attempts to fall on Kirby, creating stars that can be inhaled for ammunition.
Captain Stitch
KDL2 Captain Stitch sprite.png
Needle A large Gordo that either tosses its spikes at Kirby or slams into a wall, losing them in the process. When its spikes are lying on the ground, Kirby can inhale them and spit them back. As long as its spikes are attached, Captain Stitch is invincible.
Efreeti
KDL2 Efreeti sprite.png
Burning A black, spiked creature that jumps around and launches itself at Kirby as a fireball. When it collides with the ground or a wall, drop stars appear.
Jumpershoot
KDL2 Jumpershoot sprite.png
Parasol This kasa-obake jumps and spins around, as well as throwing its sandal at Kirby, which he can inhale and spit back.
Master Green
KDL2 Master Green sprite.png
Spark A large squid-like enemy that tosses bolts of lightning at Kirby, as well as generating electricity, which either surrounds it or travels along the ground. It also throws a star at Kirby from time to time, which can be inhaled and spat back.
Mr. Frosty
KDL2 Mr Frosty sprite.png
Ice This walrus-like Mid-Boss charges at Kirby, freezing him if he gets too close, or tosses ice cubes, which can be inhaled and spat back.
Waiu
KDL2 Waiu sprite.png
Cutter This ninja attacks by throwing cutter blades at Kirby, which he can inhale and spit back once they fall down or get stuck in a wall. In addition, it is able to toss small stars that burn Kirby, slash with its katana, and move through the air very quickly.

Kirby Super Star / Kirby Super Star Ultra

Mid-Bosses in Kirby Super Star / Kirby Super Star Ultra  
Name Appearance Copy Ability Description
Bonkers
KSSU Bonkers Sprite.png
Hammer A hammer-wielding simian. He attacks with his hammer as well as throwing exploding coconuts.
Bugzzy
KSSU Bugzzy Sprite.png
Suplex Bugzzy is a giant bug that stands on two legs. He attacks by grabbing and throwing Kirby, charging at him, and shooting small ladybugs.
Chef Kawasaki
KSSU Chef Kawasaki.png
Cook A cook that attacks with everything he has - plates, a frying pan, and an extendable ladle. If Kirby is caught in the ladle, Kawasaki will cook him.
Fire Lion (Kirby Super Star Ultra only)
KSSU Fire Lion Sprite.png
Fire This lion burns Kirby whenever the hero touches him. He claws, bites, and jumps on Kirby in an attempt to defeat him. Fire Lion only appears in Revenge of the King.
Grand Wheelie (Kirby Super Star Ultra only)
KSSU Grand Wheelie Sprite.png
Wheel A giant version of the Wheelie enemy. Like Wheelie, it charges at Kirby, and also can create some small Wheelies.
Iron Mam
KSSU Iron Mam Sprite.png
Fighter Iron Mam, called Iron Mom in the original, attacks with punches depending on how far Kirby is from her. If the pink hero is next to her, she will just punch him. If he is a short distance away, she will throw her fist in his direction. If he is far away, she marches across the screen, punching the ground.
Jukid
KSSU Jukid Sprite.png
Suplex A martial artist who, like Bugzzy, tries to grab and throw Kirby, which is why he gives out the Suplex ability. Jukid also attacks by shooting blasts of energy which, strangely, can be swallowed and shot back at Jukid.
Kracko Jr.
KSSU Kracko Jr Sprite.png
None It is debatable whether this weak form of Kracko is a boss or mid-boss, since he is fought in the Arena by himself, but there is no other mid-bosses in the level he appears in, Bubbly Clouds. Kracko Jr. attacks mainly just by moving around the screen, trying to collide with Kirby. He also can make Waddle Doos or bombs, a trait that the elder Kracko lacks.
Kracko Jr.'s Revenge (Kirby Super Star Ultra only)
KSSU Kracko Jr Revenge Sprite.png
None A darker, creepier Kracko Jr. with a red eye and brownish clouds. His attacks are more powerful than normal Kracko Jr.
Meta-Knights
KSSU Axe Knight sprite.png
KSSU Javelin Knight Sprite.png
KSSU Mace Knight Sprite.png
KSSU Trident Knight Sprite.png
None Four knights with various weapons - Axe Knight, Javelin Knight, Mace Knight, and Trident Knight. Kirby needs to defeat each one separately to defeat the mid-boss. They each can be inhaled like normal enemies (but it takes longer to inhale them), and they even appear as normal enemies sometimes.
Meta-KnightsAxe Knight
KSSU Axe Knight sprite.png
None One of the Meta-Knights that looks like a skull with a viking helmet. Axe Knight chops at Kirby if he is nearby, or throws his axe like a boomerang. Surprisingly, he doesn't give Kirby the Cutter ability.
Meta-KnightsJavelin Knight
KSSU Javelin Knight Sprite.png
None An octopus-like robot that flies around and shoots lasers at Kirby. He doesn't give Kirby the Beam ability as one might expect.
Meta-KnightsMace Knight
KSSU Mace Knight Sprite.png
None Another Meta-Knight. Swings a mace around while walking or stands in place and throws his mace at Kirby.
Meta-KnightsTrident Knight
KSSU Trident Knight Sprite.png
None A jet pack-wearing Meta-Knight who throws an infinite amount of tridents at Kirby.
Mr. Frosty
KSSU Mr Frosty Sprite.png
Ice A walrus wearing overalls who throw ice blocks, swallows and freezes Kirby, or just runs around with its mouth open.
Mr. Tick-Tock (Kirby Super Star Ultra only)
KSSU Mr Tick Tock Sprite.png
Mike A walking clock with a large mustache. Attacks by shooting musical notes or ringing and creating a force field around himself.
Phan Phan (Kirby Super Star Ultra only)
KSSU Phan Phan.png
Suplex Phan Phan is an elephant with two legs and big eyes. He rolls around, throws apples, and grabs Kirby with his trunk and throws him around. His apples can be spat back at him.
Poppy Bros. Sr.
KSSU Poppy Bros Sr Sprite.png
Bomb The jumping larger version of Poppy Bro. Jr. Hops all over the stage and throws bombs, which can be shot right back at him.
Waddle Dee (Kirby Super Star Ultra only)
KSSU Bandana Waddle Dee Sprite.png
None A mid-boss that appeared in the Arena in Kirby Super Star and also appears in Revenge of the King. In the original, he is a normal Waddle Dee that walks in place and doesn't actually move. In Super Star Ultra, he now sports a blue bandana and walks around. Kirby can inhale him to quickly defeat him. This is suggested since he has a huge amount of HP.

Kirby's Dream Land 3

Mid-Bosses in Kirby's Dream Land 3  
Name Appearance Copy Ability Description
Blocky
KDL3 MB Blocky.png
Stone A heavy stone enemy that attacks by tackling and jumping around and crashing into Kirby. The impacts create boulders that can be inhaled and spat out to deal damage.
Boboo
KDL3 MB Boboo.png
Burning A bigger and stronger version of the regular enemy Bobo. It attacks by using flaming tackles and can be defeated with the cinder its attacks create.
Captain Stitch
KDL3 MB CaptainStitch.png
Needle A larger version of the regular enemy Gordo. It attacks by launching its needles which can be inhaled. Captain Stitch is invulnerable as long as it is protected by its needles.
Haboki
KDL3 MB Haboki.png
Clean A giant broom. It attacks Kirby by sweeping dust at him and trying to squish him with a jump. The jumps create stars that can be inhaled.
Jumper Shoot
KDL3 MB JumperShoot.png
Parasol An umbrella enemy with one eye. It attacks by spinning rapidly and by throwing its sandal at Kirby. The sandal can be used to attack and defeat the enemy.
Yuki
KDL3 MB Yuki.png
Ice An enemy resembling a snowman. It attacks by throwing its head and replicas of it at Kirby. It cannot be damaged as long as the head is separated from the body.

Kirby 64: The Crystal Shards

All Mid-Bosses faced in this game are larger versions of regular enemies, and typically don't have any special moves, but continually spawn smaller enemies to defend it. There are a couple exceptions to this, those being the enemy ambushes, which are also denoted with a health bar. Unlike other Mid-Bosses, they cannot be inhaled, but almost always drop a Crystal Shard when defeated for the first time.

Mid-Bosses in Kirby 64: The Crystal Shards  
Name Appearance Location
Big N-Z
K64 Pop Star Stage 1 screenshot 04.png
Pop Star - Stage 1
Big Bouncy
K64 Pop Star Stage 2 screenshot 09.png
Pop Star - Stage 2
Big Kacti
K64 Rock Star Stage 1 screenshot 05.png
Rock Star - Stage 1
Big Fishbone
K64 Rock Star Stage 3 screenshot 05.png
Rock Star - Stage 3
Big Spark-i
K64 Rock Star Stage 4 screenshot 12.png
Rock Star - Stage 4
Big Tick
K64 Aqua Star Stage 1 screenshot 09.png
Aqua Star - Stage 1
Big Kany
K64 Aqua Star Stage 2 screenshot 05.png
Aqua Star - Stage 2
Big Kapar
K64 Aqua Star Stage 3 screenshot 12.png
Aqua Star - Stage 3
Big Blowfish
K64 Aqua Star Stage 4 screenshot 10.png
Aqua Star - Stage 4
Big Galbo
K64 Neo Star Stage 1 screenshot 09.png
Neo Star - Stage 1
Drop Ambush
K64 Neo Star Stage 2 screenshot 10.png
Neo Star - Stage 2
Big Chilly
K64 Shiver Star Stage 1 screenshot 08.png
Shiver Star - Stage 1
Big Mopoo
K64 Shiver Star Stage 2 screenshot 14.png
Shiver Star - Stage 2
Big Pupa
K64 Shiver Star Stage 3 screenshot 07.png
Shiver Star - Stage 3
Big Burnis
K64 Shiver Star Stage 4 screenshot 11.png
Shiver Star - Stage 4
Big Sawyer
K64 Ripple Star Stage 1 screenshot 04.png
Ripple Star - Stage 1
Five Enemy Ambushes
K64 Ripple Star Stage 3 screenshot 02.png
K64 Ripple Star Stage 3 screenshot 04.png
K64 Ripple Star Stage 3 screenshot 06.png
K64 Ripple Star Stage 3 screenshot 08.png
K64 Ripple Star Stage 3 screenshot 10.png
Ripple Star - Stage 3

Other official names for each "Big" Mid-Boss are the same as their smaller counterparts, but with the prefix 'deca'. Example: Decaburnis is the mid-boss version of Burnis.

Kirby & The Amazing Mirror

Mid-Bosses in Kirby & The Amazing Mirror  
Name Appearance Copy Ability Description
Batafire
KatAMBatafire.png
Burning A large, bat-like Mid-Boss engulfed in fire. It flies across the arena and is able to either charge at Kirby or release volleys of fireballs, which can be inhaled and spat back.
Bombar
KatAMBombar.png
Missile A green aeroplane-like adversary that flies around firing homing missiles at Kirby or dropping bombs on him, all of which can be inhaled and spat back to defeat the Mid-Boss.
Bonkers
KNiDL Bonkers sprite.png
Hammer A gorilla-like foe that attempts to hit Kirby with its hammer, creating stars that can be spat back, or throws large coconuts at him, which can likewise be inhaled and used to defeat the Mid-Boss.
Box Boxer
KatAMBoxBoxer.png
Fighter This dog-based Mid-Boss attempts to punch Kirby and may also toss him, causing damage. From time to time, it fires large blasts of energy from its hands, which also serve as a means of defeating it.
Boxy
KatAMBoxy.png
Magic A cross of a plant and an anthropomorphic gift package, Boxy charges at Kirby or releases smaller gift boxes from its mouth, which Kirby may spit back at it. When not immediately inhaled, these boxes may open up to reveal bombs, which yield the Bomb ability, food items or batteries.
Master Hand
KatAMMasterHand.png
Smash Originating from the Super Smash Bros. series, this large, white glove attempts to slam or grab Kirby, and may also fire projectiles from his fingers, which can be inhaled and spat back. In addition, he causes stars to appear when slamming the ground, which likewise serve as ammunition.
Mr. Frosty
KNiDL Mr Frosty sprite.png
Ice A blue walrus that charges at Kirby or tosses ice cubes of two sizes at him, which he (Kirby) has to use as ammunition to defeat it.
Phan Phan
KNiDL Phan Phan sprite.png
Throw This elephant-like adversary rolls around and tries to grab Kirby with its trunk, throwing him against a wall to cause damage. It also tosses apples, which can be spat back at it.

Kirby: Squeak Squad

Mid-Bosses in Kirby: Squeak Squad  
Name Appearance Copy Ability Description
Big Metalun
KSqS Big Metalun Sprite.png
Metal A big metallic boss. It is very slow-moving. It starts to move when the top part of it lifts. It can use a rolling attack to attempt to run into Kirby. Once it rams into a wall, objects start falling, giving Kirby projectiles to attack it.
Bonkers
KNiDL Bonkers sprite.png
Hammer A gorilla-like foe that attempts to hit Kirby with its hammer, creating stars that can be spat back, or throws large coconuts at him, which can likewise be inhaled and used to defeat the Mid-Boss.
Box Boxer
KatAMBoxBoxer.png
Fighter This dog-based Mid-Boss attempts to punch Kirby and may also toss him, causing damage. From time to time, it fires large blasts of energy from its hands, which also serve as a means of defeating it.
Boxy
KatAMBoxy.png
Magic A cross of a plant and an anthropomorphic gift package, Boxy charges at Kirby or releases smaller gift boxes from its mouth, which Kirby may spit back at it. When not immediately inhaled, these boxes may open up to reveal bombs, which yield the Bomb ability or food items.
Buboo
KSqS Buboo Sprite.png
Bubble Buboo is a red crab-like creature covered in a cloud of bubbles. It can ram into Kirby by spiraling and maneuvering. It can also spawn bubbles are projectiles for Kirby to use. If it gets damaged consecutively enough times, it may lose all its bubbles and frantically scatter on the ground, releasing more bubbles for Kirby to use.
Gao Gao
KSqS Gao Gao Sprite.png
Animal Gao Gao is a large mole-like creature. It can spin rapidly, attacking Kirby with its sharp claws. Meanwhile, stars form around it, allowing Kirby to use them as projectiles if Kirby lacks a copy ability. After it spins, it is dizzy and stunned for a while. Another attack it can do is by spinning and flying into the air, then drilling into the ground where Kirby can stand. Its basic maneuvers include jumping forward or backward.
Mr. Frosty
KNiDL Mr Frosty sprite.png
Ice A blue walrus that charges at Kirby or tosses ice cubes of two sizes at him, which he has to use as ammunition to defeat it.
Tedhaun
KSqS Tedhaun Sprite.png
Ghost This mid-boss cannot be encountered without completing the Ghost Medal. Once it appears, it replaces existing mid-bosses. This mid-boss is the only creature in the game that possesses the extremely rare Ghost ability. It has mini versions of itself that it orders to attack. The mini versions can be used as projectiles. If Kirby comes too close to the mid-boss, the mid-boss grabs him and waits until a mini version collides with Kirby. Then, the boss throws Kirby, damaging him.

Kirby Mass Attack

Mid-Bosses in Kirby Mass Attack  
Name Appearance Description
Big Birdee
Big Birdee.png
A large bird who is the mother of the Birdees and Wee Birdees. Tosses large spiked nuts downwards towards the Kirbys. Can be easily attacked when not attacking.
Bigger Stactus
Colossal Stactus Sprite.png
A very large Stactus which can burrow to relocate. Can be attacked when it reveals its face.
Block Waddle Dee
KMA Block Waddle Dee sprite.png
A Waddle Dee wearing a big Star Block as armor. Can be defeated by breaking the block, then pummeling the Waddle Dee inside.
Buzzybat
KMA Buzzybat sprite.png
A small bat which can generate many other bats around itself. Turns into a flying gravestone when angry.
Big Warwiggle
KMA Big Warwiggle sprite.png
A large worm-like creature which burrows in and out of the arena. Needs to be hit on its red bulge repeatedly to defeat.
Freezy Rex
Freezy Rex KMA sprite.png
A large icy tyrannosaurus rex-like creature that chases after the Kirbys after they plummet into the tunnel it resides in. Attacks by breathing ice and charging. Can only be defeated if the end of the tunnel is reached and a switch is hit that buries it in rubble.
Giga Clanksprout
Giga Clanksprout.png
A mechanical crane with gnashing teeth. It will try to grab the Kirbys with its clamp, and will also drop Block Bombs on them, which can be used against it.
Great Gear
KMA Great Gear Sprite.png
A giant mechanical gear enemy which attacks by spitting out spiked nuts and Mummbons. Its weak point is covered up unless a scale on both sides is balanced.
Hamsturr
KMA Hamsturr Sprite.png
A creature with a shield and flail that resembles a hamster. Attacks using its flail. Can be attacked if its shield is broken.
King Eelongo
King Eelongo.png
A big stone eel which repeatedly swims through a narrow tunnel. Its flanks must be destroyed to defeat it.
Moley
KMA Moley Sprite.png
Appears alongside his smaller Mogmoles and tries to toss bombs at the Kirbys. Can be defeated by pummeling when he appears.
Mothership
Mothership.png
A large spaceship piloted by the Space Oohroos. Attacks by using laser turrets. Can be damaged by damaging the laser turrets before they have a chance to fire.
Quad Gun
Quad Gun.png
A very large tank that attacks by firing missiles. Can be damaged by hitting certain colored buttons on its front.
Shadowbite
Shadowbite.png
A large shadow creature with pointy teeth that chases after the Kirbys in a hallway. Can instantly KO them if made contact with. Can only be defeated if the end of the hallway is reached and a curtain is pulled, revealing a silhouetted Kirby statue that will punch it away.
Steelsnapper
Steelsnapper.png
A snake-like mechanical creature which can fire missiles and suck in water. Its segments must be destroyed to defeat it.
Skullseer
Skullseer.png
A horned Skully who commands a troupe of the Skull Gang. Will occasionally try to grab Kirbys.
Tortletummy
Tortletummy.png
An obese turtle-like creature which attacks by sending sparked creatures in waves while creating water currents. Can be attacked by slamming into its belly.

Kirby's Return to Dream Land / Kirby's Return to Dream Land Deluxe

Mid-Bosses in Kirby's Return to Dream Land  
Name Appearance Copy Ability Description
Bonkers
KRtDL Bonkers screenshot.png
KRtDL Bonkers EX screenshot.png
Hammer Bonkers' debut 3D appearance. He attacks much like his counterparts in previous titles, but has an EX version with more formidable techniques.
Super Bonkers
KRtDL Super Bonkers screenshot.png
KRTDL Super Bonkers EX.png
Grand Hammer A super variant of Bonkers who provides the Grand Hammer ability. Despite his name and look, Super Bonkers is not any tougher than normal Bonkers.
Dubior
KRtDL Dubior screenshot.png
KRtDL Dubior EX screenshot.png
Spark A floating UFO-type enemy that can generate an energy shield and fire sparks in various patterns. It can also summon little minions that can be swallowed and spat back at it.
Gigant Edge
KRtDL Gigant Edge screenshot.png
KRtDL Gigant Edge EX screenshot.png
Sword A large armored swordsman who carries a shield and charges with his blade. His attacks are slow, but dangerous.
Kibble Blade
KRtDL Kibble Blade screenshot.png
KRtDL Kibble Blade EX screenshot.png
Cutter A large silver version of Sir Kibble that throws huge inhalable cutter blades and sometimes charges head-first at Kirby.
King Doo
KRtDL King Doo screenshot.png
KRtDL King Doo EX screenshot.png
Beam A very large Waddle Doo with a long hair-lick draped over his eye. He can fire his beam in many different ways, much like Beam Kirby can.
Moundo
KRtDL Moundo screenshot.png
KRtDL Moundo EX screenshot.png
Stone Resembles a tiny mountain with eyes, a craggly mouth, a headband, and a pair of sandals. It attacks by sweeping about and crashing down from above.
Sphere Doomer
KRtDL Sphere Doomers screenshot.png
Sphere Doomer EX arena.png
N/A Spectral beings from Another Dimension that come in four variants. Each Doomer is characterized by its vaguely bird-like features attached to a spherical ghostly body. They attack with various flying maneuvers and firing energy orbs that can be inhaled and spat back. Most Sphere Doomers drop two Energy Spheres upon defeat.
Water Galboros
KRtDL Water Galboros screenshot.png
KRtDL Water Galboros EX screenshot.png
Water A large Galbo-like enemy that spits water projectiles. It also performs various attacks with its girth, by charging and slamming.

Kirby: Triple Deluxe

Mid-Bosses in Kirby: Triple Deluxe  
Name Appearance Copy Ability Description
Blocky
KTD Blocky.pngKTD Blocky DX.png
Stone Blocky's debut 3D appearance. He attacks by slamming the ground, and rolling about in various patterns.
Bonkers
KTD Bonkers.pngKTD Bonkers DX.png
Hammer Bonkers returns, bearing much the same strategy as before, though he now has the ability to do a flying hammer spin from the background.
Flame Galboros
KTD Flame Galboros.pngKTD Flame Galboros DX.png
Fire A large Galbo-like enemy that attacks with big spouting flames and body attacks.
Gigant Edge
KTD Gigant Edge.pngKTD Gigant Edge DX.png
Sword A large armored swordsman who carries a shield and charges with his blade. His attacks are slow, but dangerous.
Grand Wheelie
KTD Grand Wheelie.pngKTD Grand Wheelie DX.png
Wheel A large eyeballed wheel with attached engine on top. It attacks by driving about the stage and performing wheelies.
Hornhead
KTD Hornhead.pngKTD Hornhead DX.png
Beetle An armored beetle-type enemy that attacks by charging with its horn, which it can grab Kirby with if it connects.
Mr. Frosty
KTD Mr Frosty.pngKTD Mr Frosty DX.png
Ice His debut 3D appearance, Mr. Frosty attacks by kicking ice blocks, and doing freeze breath twirls. He also occasionally charges forward.

Kirby: Planet Robobot

Mid-Bosses in Kirby: Planet Robobot  
Name Appearance Copy Ability Description
Blocky
KPR Blocky.pngKPR Blocky EX.png
Stone A large cinder block-like foe. He attacks by slamming the ground, and rolling about in various patterns. This one is outfitted with bolts and other metal reinforcings.
Bonkers
KPR Bonkers.pngKPR Bonkers EX.png
Hammer A simian-like enemy who wields a hammer and tosses coconuts. This one has a metal jaw and bolts on the side of his head.
Dubior
KPR Dubior.pngKPR Dubior EX.png
Spark A floating UFO-type enemy that can generate an energy shield and fire sparks in various patterns. It can also summon little minions that can be swallowed and spat back at it.
Kibble Blade
KPR Kibble Blade.pngKPR Kibble Blade EX.png
Cutter A large silver version of Sir Kibble that throws huge inhalable cutter blades and sometimes charges head-first at Kirby. This one bears bolts on its armor.
King Doo
KPR King Doo.pngKPR King Doo EX.png
Beam A very large Waddle Doo with a long hair-lick draped over his eye. He can fire his beam in many different ways, much like Beam Kirby can. This one sports a metal headcase.
Invader Armor
KPR Invader Armor.png
Robobot Armor A suit of Robobot Armor being piloted by a Haltworker. It attacks using its punches and body slams.
Miasmoros
KPR Miasmoros.pngKPR Miasmoros EX.png
Poison A large Galbo-like enemy that spews toxic sludge and leaves damaging puddles on the ground where it moves.
Security Force
KPR Security Force.pngKPR Security Force EX.png
Bomb & Spark (projectiles only) A bipedal robot, similar to Metal General, outfitted with various guns and other weapons. It will attempt to self-destruct after being defeated, and cannot be inhaled.
Telepathos
KPR Telepathos.pngKPR Telepathos EX.png
ESP, Spark (projectiles) A floating enemy with a U-shaped body and disembodied hands. It attacks using electric orbs and can evade Kirby by teleporting about.

Kirby Star Allies

Mid-Bosses in Kirby Star Allies  
Name Appearance Copy Ability Description
Big Bouncy
KSA Big Bouncy.jpg
None This obscure enemy appears only twice in the game, and even then, only outside of Story Mode. It resembles the giant Bouncy from Kirby 64: The Crystal Shards in how it operates, not posing a direct threat to Kirby and his friends, bouncing in place and requiring many hits to defeat, while smaller Bouncies spawn while the big one is still alive. Big Bouncy cannot be made into an ally and does not provide any abilities when defeated.
Bonkers
KSA Bonkers.jpg
KSA Bonkers EX.jpg
Hammer This powerful mallet-wielding simian returns once more to do battle with Kirby. His moves are largely the same as before, though when defeated, he can be recruited as a Friend.
Bugzzy
KSA Bugzzy.jpg
KSA Bugzzy EX.jpg
Suplex The original Beetle-like wrestler appears for the first time in 3-D. His moves are largely the same as before, though he also gains the ability to dive at Kirby from the sky, as well as use the Pinpoint Kick. He can become an ally once defeated.
Chef Kawasaki
KSA Chef Kawasaki.jpg
KSA Chef Kawasaki EX.jpg
Cook This infamous chef returns for the first time in 3-D. His attacks include throwing dishes, spinning through the air, and grabbing Kirby with his ladle to cook him up. He can be recruited as an ally once defeated.
Mr. Frosty
KSA Mr Frosty.jpg
KSA Mr Frosty EX.jpg
Ice The walrus in overalls strikes again, this time focusing more heavily on his charging attacks and acrobatics. Unlike the others, he cannot be made into an ally, being replaced by Chilly if he is hit by a Friend Heart once downed.
Vividria
KSA Vividria.jpg
KSA Vividria EX.jpg
Artist The only newcomer of the bunch, this paintbrush-haired lass can float around the battlefield, and attacks by swiping with her hair, spraying paint around, and painting things to attack Kirby with. She can be made into an ally once defeated.

Kirby and the Forgotten Land

Mid-Bosses in Kirby and the Forgotten Land  
Name Appearance Copy Ability Description
Fleurina
KatFL Fleurina screenshot.png
Tornado An anthropomorphic swan ballerina who is the only newcomer out of this game. She attacks by twirling herself along with gale force and throwing out tornado projectiles.
Wild Bonkers
KatFL Wild Bonkers screenshot.png
Hammer Bonkers after joining the Beast Pack. They resemble their normal counterpart, but with frazzled bluish fur and war paint on their arms and face. They also wield a stone chisel for a hammer and throw durians instead of coconuts.
Wild Edge
KatFL Wild Edge screenshot.png
Sword Gigant Edge after joining the Beast Pack. They resemble their normal counterpart, but with war paint on their armor and a fur collar around their neck. They also wield a stone sword and a spiky riot shield.
Wild Frosty
KatFL Wild Frosty screenshot.png
Ice Mr. Frosty after joining the Beast Pack. He resembles his normal counterpart, but is much larger, and with a more disheveled and unkempt appearance. He attacks by creating and tossing different sizes of snowballs, as well as snowmen. He also will attempt to crush Kirby and dash after him, sometimes managing to eat him.

Profiles

Kirby's Dream Land 2

  • 3DS Virtual Console manual bio (shared with bosses): "Minibosses appear midway through certain stages. Main bosses appear in the last stage of each island. When a miniboss or boss appears, its life meter is displayed in place of your score. To defeat a boss, reduce its life meter to zero."

Trivia

References

  1. "Defeat the mini-boss who is on guard."Kirby's Dream Land 2 instruction manual (page 13)