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Mag Mount

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Mag Mount and its fiery glory.

Mag Mount is the third stage of Arange Gorge in Canvas Curse. Mag Mount is a volcanic area that introduces lava as a terrain hazard in addition to the familiar open pits. Not all of the lava is stationary, much of it ebbs and flows as would be expected of water. This aspect adds a rush to get to the next high point in order to not lose health. The background image appears to be an exploding volcano, and the stages are built of seeming volcanic rock. If this stage is the last of the Arange Gorge stages played, a Boss Game will begin after all 3 areas are clear.

Area 1

The maiden area of Mag Mount has a simple horizontal layout. The goal door is directly forward from the entrance. Kirby will need to avoid the large pools of molten lava, and the lava pools that are overhead.

The medal for this area is plainly visible along the path. Acquiring it is rather risky as it lands directly on top of lava after a bomb block is activated.

Area 2

This area involves a lot of criss-crossing. Much of it uses canons to fire Kirby to the next one will catch him and fire him in the direction it is orientated. Also several green pads that Kirby sticks to, but must be tapped for him to jump off of are used. A particularly odd one is attached to a movable device, and will lower for Kirby to jump from at any time. The device can be stopped and started to avoid the patrolling Gordo. Given the area's highly hazardous terrain, the checkpoints are much more useful. Arms of rotating fire pillars similar to those famous from Super Mario Bros. need to be avoided in this stage as well.

The medal for the area is in a rather pesky spot. Kirby will need to pass it up, as well as a Maxim Tomato. The bomb block connected to all of the surrounding brickwork is near the goal door. In order to acquire the medal and the maxim tomato, Kirby must backtrack through the now exposed lava.

Area 3

Lava in this area rises and falls as tide would. The area is akin to tunnel crawling, as Kirby's travel is limited by the rocky narrow passageways. Some of which dip down and the ebbing lava may rise while in the low point, causing lost health. Use of trampolines, canons, and the burning copy ability can ease travel. The tidal lava gains speed while in the final cavernous room. Each time it flows downwards, it will rise even higher than it was before.

The medal lies in the final room in a niche along the far right wall.

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