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Kirby Super Star

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Kirby Super Star
Box art of Template:KSS KFP in various regions
Details
Developer(s) HAL Laboratory
Publisher(s) Nintendo
Designer(s) Masahiro Sakurai
Release date(s) SNES:
Japan March 21, 1996
NA September 3, 1996
Europe January 23, 1997
Australia January 23, 1997

Virtual Console (Wii):
Japan October 13, 2009
NA May 17, 2010
Europe May 28, 2010
Australia May 28, 2010

Virtual Console (Wii U):
Japan May 1, 2013
NA May 23, 2013
Europe May 23, 2013
Australia May 23, 2013

SNES: Nintendo Switch Online
Japan December 12, 2019
NA December 12, 2019
Europe December 12, 2019
Australia December 12, 2019
Platform(s) SNES, Wii (Virtual Console, Dream Collection), Wii U (Virtual Console), SNES Classic, Nintendo Switch (SNES: Nintendo Switch Online)
Rating(s) ESRB: Everyone
PEGI: 3+
Game chronology
Kirby's Block Ball Kirby's Star Stacker
On affiliated sites
Switcher.gg Find Kirby Super Star friends online
StrategyWiki Walkthrough
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Template:KSS KFP, known as Kirby's Fun Pak in British English and as Kirby Active during development, is a main-series Kirby game for the Super Nintendo Entertainment System that was developed by HAL Laboratory and published by Nintendo. It was released in Japan and North America in 1996 and was released in Europe and Australia a year later, in 1997. Unlike other games in the series, it is notable for not following a single storyline, but instead consisting of seven different main games and two sub games, each with its own story and gameplay elements.

In 2008, the game received an enhanced remake named Kirby Super Star Ultra on the Nintendo DS.

Gameplay

File:Super Star Gameplay 01.png
Kirby makes his way through a common landscape in the Dyna Blade game.

Template:KSS KFP is a two-dimensional side-scrolling action platformer game set in the fictional cartoon world of Planet Popstar (and neighboring planets by extension). There are six primary games (or stories) to choose from, and while each differ in theme, objective, and rules, they all share the same basic play-style. Each of them has the player playing as Kirby; a deceptively powerful pink ball-shaped denizen of Dream Land who can inhale his opponents and swallow them to gain their powers. Kirby also possesses the ability to puff up and fly, thus being able to surpass obstacles he would not be able to jump over normally. As such, the central focus of the gameplay is not on the platforming per se, but rather on combat, puzzle solving, and exploration. The only real exception to this is Gourmet Race, which pits Kirby's speed against King Dedede's on a series of linear courses with relatively few hazards.

Using his Copy Abilities, Kirby has a massive variety of ways to fight his opponents, most of whom have relatively few ways of attacking in turn aside from simply running into Kirby (an action that also harms them in the process). Instead, more potent enemies known as Bosses and Mid-Bosses appear on occasion to block Kirby's path and provide a more substantial fight. These enemies typically have a high amount of durability, cannot be inhaled while standing, and will take several hits to defeat. Unlike standard enemies, they are also resistant to flinching or being knocked back, meaning Kirby has to find an opening to attack them or he will be hit in return. Each game in Template:KSS KFP keeps a score, which increases whenever an enemy is defeated or a certain object destroyed. However, this score has very little bearing on the gameplay proper, and is not saved by the game after completion. If Kirby runs out of stamina, he will be defeated, losing whatever ability he may have had and having to start again from the point where he entered the area. Each defeat subtracts a 1-Up from his count, and if he loses all of them, a Game Over will occur, though this has little consequence aside from having the score reset.

Template:KSS KFP was the first game to employ multiplayer in the main series. Whenever Kirby has a Copy Ability, he can use it up in order to call a Helper; a friendly character who resembles one of the ability-providing enemies. This character can then be controlled by a second player, and can tag along with Kirby and help him in the fights, though the helper cannot venture off in their own direction. The helper is limited to whichever abilities the corresponding character has, and cannot inhale like Kirby can to gain a new one, instead relying on Kirby to change their ability through various means. Kirby and his helper can share recovery items they collect, and in some cases, perform combination moves, with the most famous example being the Wheelie Rider. While helpers have less stamina than Kirby, a defeated helper does not detract from Kirby's 1-Up count, and can be brought back by using up another ability, using the Suppin Beam, or using some other method.

Game modes

Template:KSS KFP consists of six primary games and three Sub-Games. Only four of the main games are available at first, with the other two (Revenge of Meta Knight & Milky Way Wishes) unlocked as the former are completed. While each of the main games share the same basic play-style, their objectives and rules differ greatly, as well as their general tone and aesthetic.

Main games

Name Difficulty Unlock requirement Description Boss(es) Notes
Spring Breeze 1 Star N/A King Dedede and his goons have stolen all the food from Dream Land, prompting Kirby to go and get it back from them. Whispy Woods, Lololo & Lalala, Kracko, King Dedede This game is a truncated version of Kirby's Dream Land.
Gourmet Race 2 Stars N/A Kirby and King Dedede compete in three races while also grabbing Food along the way. N/A This game is a test of speed and accuracy, with the goal being to win by both reaching the end of the tracks first and/or collecting the most food.
Dyna Blade 3 Stars N/A Dyna Blade is disrupting Dream Land's crops, and Kirby is tasked with finding out why. Dyna Blade This game-mode features an overworld map.
The Great Cave Offensive 4 Stars N/A Kirby stumbles into a massive cavernous region. He will need to find his way out, while nabbing the Treasures along the way. Fatty Whale, Computer Virus, Ghameleo Arm, Wham Bam Rock This game-mode features a more open map with the ability to freely move back and forth between the different areas. There are a total of 60 treasures to collect, though actually collecting them is not necessary to complete the game.
Revenge of Meta Knight 4 Stars Complete Dyna Blade or The Great Cave Offensive Meta Knight and his crew are seeking to take over Dream Land using their new toy - the Battleship Halberd. Kirby must stop them by bringing down their ship. Whispy Woods, Twin Woods, Combo Cannon, Heavy Lobster, Halberd's Reactor, Meta Knight This game has a time limit on each stage, and Kirby will be defeated if he runs out of time. Additionally, this game features a real-time dialogue exchange between the Halberd crew members as they try to repulse Kirby from the ship.
Milky Way Wishes 5 Stars Complete all previous games The sun and moon over Pop Star are fighting. A strange jester-like creature named Marx tasks Kirby to find the stars from each Fountain of Dreams across the galaxy and summon the comet Nova to fix the situation. Twin Woods, Fatty Whale, Kracko, Ghameleo Arm, Wham Bam Rock, Heavy Lobster, Computer Virus, Heart of Nova, Marx This game does not allow Kirby to gain copy abilities from enemies under normal circumstances, and instead tasks him with finding Copy Essence Deluxes in order to freely switch between abilities at any time. Levels are selected from an outer-space map and most can be visited in any order. Completing this game triggers the staff credits.

Sub-games

Copy Abilities

Template:KSS KFP features 24 standard Copy Abilities and two special abilities. Unlike previous titles, these abilities often feature extensive move-sets, with several different attacks that can be performed with specific inputs, including by holding the attack button, performing moves in mid-air or while dashing, or inputting a specific direction while attacking. Additionally, almost every ability comes with a special hat and/or color change which is applied to Kirby when he gains the ability (Template:KSS KFP being the first game in the series to do this).

Copy Abilities in Template:KSS KFP  
Name Icon Appearance Obtained from Helper Description Notes
New Abilities
Bomb File:Super Star Bomb Icon.png File:Super Star Bomb Sprite.png Jungle Bomb, Poppy Bros. Jr., Combo Cannon's bomb drops, Poppy Bros. Sr. Poppy Bros. Jr. Kirby can prep and toss bombs at his opponents.
Cook File:Super Star Cook Icon.png File:Super Star Cook Sprite.png Chef Kawasaki No Kirby pulls out a cooking pot and boils any enemies on screen, transforming them into food items. Single-use ability.
Copy File:Super Star Copy Icon.png File:Super Star Copy Sprite.png T.A.C. T.A.C. Kirby can scan an enemy in order to steal its powers. Works on some enemies that cannot normally be inhaled. Ability is replaced when another is copied. Kirby does not gain a physical change until using the ability.
Fighter File:Super Star Fighter Icon.png File:Super Star Fighter Sprite.png Knuckle Joe, Iron Mom Knuckle Joe Kirby can use a wide array of martial arts-based moves and can fire energy blasts from his hands. Fighter Kirby's move-set is heavily inspired by the Street Fighter games.
Jet File:Super Star Jet Icon.png File:Super Star Jet Sprite.png Capsule J Capsule J Kirby gains a jet pack which can be used to fly quickly and perform tackles. The exhaust can light Fuses.
Mirror File:Super Star Mirror Icon.png File:Super Star Mirror Sprite.png Simirror Simirror Kirby can attack by throwing reflections of himself and reflecting projectiles from opponents.
Ninja File:Super Star Ninja Icon.png File:Super Star Ninja Sprite.png Bio Spark Bio Spark Kirby gains a wide arsenal of ninja-style weapons and techniques to battle opponents.
Paint File:Super Star Paint Icon.png File:Super Star Paint Sprite.png Ghameleo Arm's glob attacks, Heavy Lobster's goop projectiles No Kirby can splatter paint all over the place, defeating enemies and inflicting specific effects on some bosses. Ghameleo Arm changes colTemplate:Or when hit, and Heavy Lobster is blinded. Single-use ability. This is the only ability in the game with no enemy who specifically provides it.
Plasma File:Super Star Plasma Icon.png File:Super Star Plasma Sprite.png Plasma Wisp Plasma Wisp Kirby can build up static and fire various electric blasts at enemies. Based slightly on Spark from earlier games,though without its signature barrier move.
Suplex File:Super Star Suplex Icon.png File:Super Star Suplex Sprite.png Bugzzy, Jukid Bugzzy Kirby can grab enemies and toss or slam them in several different ways. Based on Backdrop.
Wing File:Super Star Wing Icon.png File:Super Star Wing Sprite.png Birdon Birdon Kirby gains a pair of wings and can attack by divebombing or shooting feathers.
Yo-Yo File:Super Star Yo-Yo Icon.png File:Super Star Yo-Yo Sprite.png Gim Gim Kirby gains a yo-yo and can attack with many different tricks.
Returning Abilities
Beam File:Super Star Beam Icon.png File:Super Star Beam Sprite.png Laser Ball, Waddle Doo Waddle Doo Kirby can fire a magical beam whip and shoot spherical beam blasts.
Crash File:Super Star Crash Icon.png File:Super Star Crash Sprite.png Bomber, Scarfy (when scanned) No Kirby can cause a huge explosion, defeating all enemies on the screen. Single-use ability. This ability has no hat, but Kirby flashes while he has it.
Cutter File:Super Star Cutter Icon.png File:Super Star Cutter Sprite.png Poppy Bros. Jr., Sir Kibble, Computer Virus (red dragon swipes), Marx (Shooter Cutter) Sir Kibble Kirby can toss bladed boomerangs which return to him. This game introduced the iconic Final Cutter to the Cutter move-set.
Fire File:Super Star Fire Icon.png File:Super Star Fire Sprite.png Burnin' Leo Burnin' Leo Kirby can breathe fire and combust into a fireball. First instance of Fire and Burning being fused into a single ability.
Hammer File:Super Star Hammer Icon.png File:Super Star Hammer Sprite.png Bonkers Bonkers Kirby gains a powerful mallet that can pulverize enemies and pound Posts. Can be used underwater. This game introduced the iconic Hammer Flip and Hammer Throw techniques.
Ice File:Super Star Ice Icon.png File:Super Star Ice Sprite.png Chilly, Mr. Frosty Chilly Kirby can freeze enemies and kick them aside with his breath and with an aura. First instance of Ice and Freeze being fused into a single ability.
Mike File:Super Star Mike Icon 3.png
File:Super Star Mike Icon 2.png
File:Super Star Mike Icon 1.png
File:Super Star Mike Sprite 3.png
File:Super Star Mike Sprite 2.png
File:Super Star Mike Sprite 1.png
Walky No Kirby can shout at enemies to defeat them with powerful sound waves. Each shout is more powerful than the last. Three-use ability. First instance of this ability gaining a different look and sound for each shout. The third shout was provided by Masahiro Sakurai.
Parasol File:Super Star Parasol Icon.png File:Super Star Parasol Sprite.png Parasol Parasol Waddle Dee Kirby gains a parasol which can be used to attack, defend, or gently glide downward. Parasol first gained its Circus Throw and the ability to douse flames in this game.
Sleep File:Super Star Sleep Icon.png File:Super Star Sleep Sprite.png Noddy No Kirby falls asleep, and cannot do anything until he wakes up or is attacked.
Stone File:Super Star Stone Icon.png File:Super Star Stone Sprite.png Rocky, Fatty Whale's boulders, Wham Bam Rock's stones Rocky Kirby can transform into a stone and slide down slopes. This was the first game where Kirby's stone transformations could vary.
Sword File:Super Star Sword Icon.png File:Super Star Sword Sprite.png Blade Knight, Meta Knight Blade Knight Kirby gains a sword and a large array of swordfighting techniques. Can be used underwater. Kirby's hat is based off of Link from The Legend of Zelda.
Wheel File:Super Star Wheel Icon.png File:Super Star Wheel Sprite.png File:Super Star Wheel Sprite 2.png Wheelie Wheelie Kirby can transform into a wheel and ride through enemies at high speed.
Special Abilities
Wheelie Rider File:Super Star Wheelie Rider Icon.png File:Super Star Wheelie Rider Sprite.png Mounting a Wheelie Helper N/A Kirby and Wheelie move as one, riding extremely quickly and defeating enemies they run over. Kirby can perform an Infinity Jump while riding Wheelie.
Star Chariot File:Super Star Starship Icon.png File:Super Star Starship Sprite.png The Sparkling Stars Star Chariot "Helper" Kirby rides a starship which can move freely and fire star bullets at a rapid pace. Used to battle the Heart of Nova. Based on the Star Rod ability. Cannot be discarded while in use.

Helpers

While in possession of an ability, Kirby can spend it to call a Helper to his side, who resembles an enemy who would normally provide that ability. The Helper gains access to all of the same moves as its corresponding ability on Kirby, and in most cases also gains an Infinity Jump, but has less stamina than Kirby most of the time. The Helper can be controlled by a second player for co-op play, but will normally be controlled by the CPU. At any time if Kirby is without an ability, he can use the Suppin Beam to transform his helper into an inanimate object which can be inhaled and swallowed for the original ability the helper was based on.

Helpers in Template:KSS KFP  
Name Icon Appearance Copy Ability Notes
Bio Spark File:Super Star Bio Spark Icon.png File:SpriteBiosparkKSS.png Ninja
Birdon File:Super Star Birdon Icon.png File:SpriteBirdonKSS.png Wing
Blade Knight File:Super Star Blade Knight Icon.png File:SpriteBladeKnightKSS.png Sword
Bonkers File:Super Star Bonkers Icon.png File:SpriteBonkersKSS.png Hammer Cannot use Hammer Throw.
Bugzzy File:Super Star Bugzzy Icon.png File:SpriteBugzzyKSS.png Suplex
Burnin' Leo File:Super Star Burnin' Leo Icon.png File:SpriteBurningLeoKSS.png Fire Can breathe fire underwater.
Capsule J File:Super Star Capsule J Icon.png File:SpriteCapsuleJ.png Jet
Chilly File:Super Star Chilly Icon.png File:SpriteChillyKSS.png Ice
Gim File:Super Star Gim Icon.png File:SpriteGimKSS.png Yo-Yo
Knuckle Joe File:Super Star Knuckle Joe Icon.png File:SpriteKnuckleJoeKSS.png Fighter
Parasol W. Dee File:Super Star Parasol Waddle Dee Icon.png File:SpriteParasolWDeeKSS.png Parasol
Plasma Wisp File:Super Star Plasma Wisp Icon.png File:SpritePlasmaWispKSS.png Plasma
Poppy Bros. Jr. File:Super Star Poppy Bros. Jr. Icon.png File:SpritePoppyBrosJr.png Bomb
Rocky File:Super Star Rocky Icon.png File:SpriteRockyKSS.png Stone
Simirror File:Super Star Simirror Icon.png File:SpriteSimirrorKSS.png Mirror
Sir Kibble File:Super Star Sir Kibble Icon.png File:SpriteSirKibbleKSS.png Cutter
Tac File:Super Star Tac Icon.png File:SpriteTacKSS.png Copy Can attack enemies using its 'grab'.
Waddle Doo File:Super Star Waddle Doo Icon.png File:SpriteWdDooKSS.png Beam
Wheelie File:Super Star Wheelie Icon.png File:SpriteWheelieKSS.png Wheel Can be mounted to form the Wheelie Rider ability.
Star Chariot Helper File:Super Star Starship Helper Icon.png File:Super Star Starship Helper Sprite.png Star Chariot Cannot be controlled by the CPU.

Enemies

Standard Enemies

During most of the main games (excluding Gourmet Race), Kirby encounters various enemies that he can interact with on his adventure, some of which may only be found in certain games. Most of these can be inhaled and either spat at other enemies, causing damage, or swallowed. Swallowing certain opponents may grant Kirby a Copy Ability (except in Milky Way Wishes, where no abilities can be acquired from foes).

Every enemy in the game, apart from those that are invincible, possesses a certain amount of health that Kirby must take down if he decides to defeat it by using physical attacks instead of inhaling it. In all main games apart from The Great Cave Offensive, eliminating an opponent by inhaling or otherwise destroying it adds a certain amount of points to Kirby's score, which varies depending on the enemy.

(Legend: SB = Spring Breeze, DB = Dyna Blade, TGCO = The Great Cave Offensive , RoMK = Revenge of Meta Knight, MWW = Milky Way Wishes

Standard enemies in Template:KSS KFP  
Name Appearance Copy Ability Health Score Description SB DB TGCO RoMK MWW
Neutral enemies
Blipper File:KSSBlipper.png None 8 260 A fish that follows Kirby in water or helplessly flops around outside of it. 1Yes 1Yes 1Yes 1Yes 1Yes
Bounder File:KSSBounder.png None 8 140 Runs back and forth in front of Kirby, always keeping at a distance from him and climbing walls in its way, tossing harmful stars from time to time. 3No 3No 1Yes 1Yes 3No
Bronto Burt File:KSSBrontoBurt.png None 8 300 A purple, winged creature that flies in wave motions or up and down, follows Kirby or walks or stands on the ground, taking off and flying forward or in Kirby's direction when he gets near. 1Yes 1Yes 1Yes 1Yes 1Yes
Broom Hatter File:KSSBroomHatter.png None 16 200 This small, pointy-hatted creature walks left and right, cleaning the floor with its broom at briefly increasing its speed with every sweep. 1Yes 1Yes 1Yes 1Yes 1Yes
Cappy File:KSSCappyCover.png File:KSSCappyUncovered.png None 12 200 (cap), 200 (body) Attempting to inhale this hopping enemy will first remove its mushroom cap, unmasking it. Sometimes stops to blow its cap high into the air. 1Yes 1Yes 1Yes 1Yes 1Yes
Coconut File:KSSCoconut.png None 1 0 Coconuts hang on ceilings until Kirby walks under them, then they fall down and explode. 1Yes 1Yes 1Yes 3No 1Yes
Gator File:KSSGator.png None 16 400 This alligator pounces on Kirby, trying to bite him. This attack cannot be guarded against. 3No 1Yes 1Yes 3No 1Yes
Glunk File:KSSGlunk.png None 16 300 A sea anemone that sticks to the ground or ceiling and periodically launches projectiles upwards or downwards. 3No 1Yes 1Yes 1Yes 1Yes
Gordo File:KSSGordo.png None N/A N/A Invincible spike balls that move horizontally or vertically, bounce around, follow walls or remain in one place, causing harm to Kirby when touched. 1Yes 1Yes 1Yes 1Yes 1Yes
Grizzo File:KSSGrizzo.png None 55 600 This large bear hops around or charges at Kirby, causing a massive amount of damage if it rams him. Can sometimes be found asleep. 1Yes 1Yes 1Yes 3No 1Yes
Kabu File:KSSKabu.png None 16 200 A spinning stone head that jumps, slides or floats up and down. The sliding variety eventually rockets into the sky, while the floating type teleports around, eventually falling down, sliding towards Kirby and exploding. 1Yes 1Yes 1Yes 1Yes 1Yes
Lovely File:KSSLovely.png None 28 800 A large flower that sprouts from the ground or the ceiling, occasionally launching its head towards Kirby to try and grab him. Cannot be inhaled or guarded against. 1Yes 1Yes 1Yes 1Yes 1Yes
Magical Sweeper File:KSSMagicalSweeper.png None 9 500 This glowing disc follows walls or floats up and down, releasing rapid salvos of projectiles, or flies in a straight line, dropping singular, large projectiles on Kirby when he moves under it. 3No 3No 1Yes 1Yes 3No
Moto Shotzo File:KSSMotoShotzo.png None 26 500 A mobile cannon that rolls and jumps around, aiming and firing cannonballs at Kirby. 3No 3No 3No 1Yes 1Yes
Shotzo File:KSSShotzo.png None N/A N/A An invincible cannon that aims at Kirby and fires singular cannonballs or always faces the same direction, but gives off three consecutive shots. 1Yes 1Yes 1Yes 1Yes 1Yes
Slippy File:KSSSlippy.png None 16 400 A spherical toad that swims in water or bounces around outside of it. 3No 1Yes 1Yes 1Yes 1Yes
Squishy File:KSSSquishy.png None 16 300 This white squid can walk and jump on land or swim in water. 1Yes 1Yes 1Yes 3No 1Yes
Tookey File:KSSTookey.png None 6 220 This hen flies towards Kirby, often waiting on the ground for him to come near before taking off. 1Yes 1Yes 1Yes 1Yes 1Yes
Twizzy File:KSSTwizzy.png None 6 180 A little bird that either hops around or flies up and down or in wave motions. 1Yes 1Yes 1Yes 1Yes 1Yes
Waddle Dee File:KSSWaddleDee.png None 12? 200 The most basic enemy, all a Waddle Dee does is walk and occasionally jump. 1Yes 1Yes 1Yes 3No 1Yes
Ability-providing enemies
Bio Spark File:KSSBiospark.png Ninja 8 300 A fast-moving ninja that jumps back and forth, tossing daggers or rapidly stabbing at Kirby, as well as grabbing him and slamming him onto the ground when he touches him, regardless of whether Kirby is guarding. 3No 1Yes 1Yes 1Yes 1Yes
Birdon File:KSSBirdon.png Wing 16 500 This bird flies left and right or hops along the ground, shooting its feathers at Kirby or diving at him. 3No 1Yes 1Yes 1Yes 1Yes
Blade Knight File:KSSBladeKnight.png Sword 26 500 This armTemplate:Or-clad knight walks back and forth in a small area, slashing or rapidly stabbing at Kirby with its sword if he comes too close. Can destroy projectiles fired by Kirby with its blade. 1Yes 1Yes 3No 1Yes 1Yes
Bomber File:KSSBomber.png Crash 1 0 When this walking bomb falls off the edge of a platform, it explodes, harming friend and foe alike. 1Yes 1Yes 1Yes 1Yes 1Yes
Burnin' Leo File:KSSBurninLeo.png Fire 16 500 Similarly to Hot Head in other Kirby games, Burnin' Leo breathes flames or spits singular, large fireballs at Kirby. 1Yes 1Yes 1Yes 1Yes 1Yes
Capsule J File:KSSCapsuleJ.png Jet 18 400 Walks and hovers around and attempts to charge into Kirby, causing massive damage. Eventually flies off the screen if Kirby does not destroy it. 3No 3No 1Yes 1Yes 1Yes
Chilly File:KSSChilly.png Ice 20 400 This snowman does not move fast, but can freeze Kirby if he gets too close or cause three icicles to fall down in front of itself. 1Yes 1Yes 1Yes 1Yes 1Yes
Gim File:KSSGim.png Yo-Yo 16 300 This robot walks slowly, but uses its yo-yo as a fast weapon, throwing it at different angles depending on Kirby's position. 3No 1Yes 1Yes 1Yes 1Yes
Jungle Bomb File:KSSJungleBomb.png Bomb 16 300 A pineapple with a helmet that either spits up to three bombs at Kirby at a time or lays one on the ground and runs away. 3No 1Yes 1Yes 1Yes 1Yes
Knuckle Joe File:KSSKnuckleJoe.png Fighter 30 500 This martial artist fires small and rapid or singular large blasts of energy at Kirby when he comes to close, as well as jumping backwards, forwards or straight into the air to kick at him. 1Yes 1Yes 1Yes 1Yes 1Yes
Laser Ball File:KSSLaserBall.png Beam 4 200 Floating through the air, this orb attempts to get in front of Kirby to fire a laser at him. 3No 3No 1Yes 1Yes 1Yes
Noddy File:KSSNoddy.png Sleep 12 100 Always tired, Noddy alternates between slowly walking and sleeping. Swallowing it causes Kirby to immediately fall asleep as well. 3No 1Yes 1Yes 1Yes 1Yes
Parasol File:KSSParasol.png Parasol 8 300 On its own, this parasol simply floats away or in circles. Usually held by Waddle Dees or Waddle Doos to slow their fall. 1Yes 1Yes 1Yes 3No 1Yes
Plasma Wisp File:KSSPlasmaWisp.png Plasma 10 500 This will-o-the-wisp flies in small circles, firing needles, arrows or large, long-range blasts of energy from its hands, depending on Kirby's distance from it. 3No 1Yes 1Yes 1Yes 1Yes
Poppy Bros. Jr. File:KSSPoppyBrosJr.png None, Bomb, Cutter 16 200 A simple enemy that makes small hops and sometimes balances on an apple. May carry and attack with bombs or a cutter boomerang, yielding the ability associated with the respective weapon if it does. 1Yes 1Yes 1Yes 1Yes 1Yes
Rocky File:KSSRocky.png Stone 44 400 This living rock slowly walks left and right, jumping into the air when Kirby gets close and attempting to fall on him. 1Yes 1Yes 1Yes 1Yes 1Yes
Scarfy File:Scarfy KSS sprite.png File:Scarfy angered KSS sprite.png Crash 16* 1000 Floating up and down, a Scarfy poses little threat unless Kirby hurts or tries to inhale it, causing it to transform, chase him and eventually explode. Some specimens also follow Kirby while his back is turned to them. 1Yes 1Yes 1Yes 1Yes 1Yes
Simirror File:KSSSimirror.png Mirror 20 500 With its wand, this small wizard can create barriers that reflect Kirby's attacks, as well as create copies of itself. Sometimes, it attempts to teleport to safety when attacked. 1Yes 1Yes 1Yes 3No 1Yes
Sir Kibble File:KSSSirKibble.png Cutter 20 400 A small knight that stands in one place and tosses the top part of its helmet like a boomerang, sometimes jumping over it as it returns. 1Yes 1Yes 1Yes 1Yes 1Yes
T.A.C. File:KSSTAC.png Copy 8 1000 This masked cat attempts to steal Kirby's copy ability, running away with it if it is successful. Kirby can only recover it by defeating the T.A.C. that took it. 3No 1Yes 1Yes 1Yes 1Yes
Waddle Doo File:KSSWaddleDoo.png Beam 18 300 Waddle Dee's one-eyed cousin walks and jumps like its weaker relative, but may fire a beam whip from its singular eye. In The Great Cave Offensive, some Waddle Doos swing on chains. 1Yes 1Yes 1Yes 1Yes 1Yes
Walky File:KSSWalky.png Mike 16 890 A walking stage microphone that stops from time to time to sing, generating three harmful notes that fly out of its mouth. 1Yes 1Yes 1Yes 1Yes 3No
Wheelie File:KSSWheelie.png Wheel 14 200 A tire that rolls after Kirby, accelerating at times and attempting to run him over. Colliding with a wall causes it to briefly stop and bounce upwards. 3No 1Yes 1Yes 3No 1Yes

*A transformed Scarfy explodes instantly when attacked in any manner.

Mid-Bosses

Mid-Bosses are stronger opponents encountered at different points throughout many of the game's stages. When Kirby engages in battle with one or multiple Mid-Bosses, he usually cannot progress further until all Mid-Bosses on the screen have been destroyed. Like bosses, each possesses a health meter; once its health reaches zero, it is defeated. Apart from Kracko Jr. and the Meta-Knights, all Mid-Bosses can be inhaled after their defeat and swallowed for a Copy Ability. Unlike regular enemies, most of them are invulnerable to Kirby's sliding move and air pellets.

All Mid-Bosses apart from Kracko Jr. and the Meta-Knights have to be refought in The Arena. In Gourmet Race, no Mid-Bosses appear.

(Legend: SB = Spring Breeze, DB = Dyna Blade, TGCO = The Great Cave Offensive, RoMK = Revenge of Meta-Knight, MWW = Milky Way Wishes)

Mid-Bosses in Template:KSS KFP  
Name Appearance Copy Ability Health Score Description SB DB TGCO RoMK MWW
Bonkers File:KSSBonkers.png Hammer 150 2300 Tosses Coconuts at Kirby - singular ones or three at a time - which can be inhaled and spat back, or attempts to pound him with its hammer after running towards him, creating a star that can be used as ammunition. 3No 1Yes 1Yes 1Yes 1Yes
Bugzzy File:KSSBugzzy.png Suplex 160 2600 A giant bug that may charge at Kirby, trying to grab him and slam him onto the ground, or release two ladybugs, which fly in a wave motion and can be inhaled for ammunition. Can also jump into the air and glide towards Kirby, trying to drop on him. 3No 1Yes 1Yes 3No 1Yes
Chef Kawasaki File:KSSChefKawasaki.png Cook 100 1800 This cook tries to grapple Kirby with his extendable frying pan, briefly cooking him if he manages to do so. He may also toss plates at him - singular ones or three at a time - which can be inhaled and spat back. 3No 1Yes 1Yes 3No 1Yes
Iron Mom File:KSSIronMom.png Fighter 140 2200 Walks back and forth, occasionally stopping to throw a long-range punch at Kirby or pound the ground four times, creating stars that can be inhaled and spat out. Slowly walks towards Kirby while pounding if its health has dropped below 50%. 3No 1Yes 3No 1Yes 1Yes
Jukid File:KSSJukid.png Suplex 130 2500 A martial artist that launches blasts of energy - which can be inhaled for ammunition - at Kirby or attempts to grab him, slamming him onto the ground repeatedly if it is succesful. 3No 3No 1Yes 1Yes 1Yes
Kracko Jr. File:KSSKrackoJr.png N/A 128 10000 A weaker form of Kracko encountered in Bubbly Clouds. Swoops at Kirby or drops three bombs on him, which are worth 100 points each and can be spat back. May also create Waddle Doos. Unlike most Mid-Bosses, Kracko Jr. is instantly destroyed when defeated (and thus cannot be inhaled). 1Yes 3No 3No 3No 3No
Meta-Knights File:KSSAxKnight.png
File:KSSJavelinKnight.png
File:KSSMaceKnight.png
File:KSSTridentKnight.png
None Varies Varies A group of up to four types of Mid-Bosses - Axe Knight, Trident Knight, Mace Knight and Javelin Knight - which attack in different ways and need to be defeated seperately, despite all sharing a health meter, often multiple times in succession. At least two are usually fought at the same time. Unlike other Mid-Bosses, all four can be inhaled before being defeated, but doing so takes longer than inhaling a regular enemy. They are also vulnerable to Kirby's sliding move and air pellets. 3No 1Yes 1Yes 1Yes 1Yes
Meta-KnightsAxe Knight File:KSSAxKnight.png None 64 700 Part of the Meta-Knights. Chops as Kirby with its axe, either once or multiple times while pushing towards him, or throws the axe like a boomerang. 3No 1Yes 1Yes 1Yes 1Yes
Meta-KnightsJavelin Knight File:KSSJavelinKnight.png None 46 700 Part of the Meta-Knights. Hovers around and either spins rapidly while holding a javelin or tosses burning javelins at Kirby. 3No 3No 3No 1Yes 1Yes
Meta-KnightsMace Knight File:KSSMaceKnight.png None 84 800 Part of the Meta-Knights. Swings a large spiked ball at Kirby or walks towards him while attempting to slam him with it. 3No 1Yes 1Yes 1Yes 1Yes
Meta-KnightsTrident Knight File:KSSTridentKnight.png None 64 700 Part of the Meta-Knights. This small samurai tosses pitchforks at Kirby or charges at him, repeatedly stabbing at him with its trident when it gets close. 3No 1Yes 1Yes 1Yes 1Yes
Mr. Frosty File:KSSMrFrosty.png Ice 110 1700 This walrus tosses blocks of ice, which are worth 100 points, at Kirby, pounces on him or runs towards him, attempting to swallow him and spit him against a wall. Its ice cubes can be used against it. 1Yes 1Yes 3No 1Yes 1Yes
Poppy Bros. Sr. File:KSSPoppyBrosSr.png Bomb 80 1500 Hops back and forth and tosses bombs at Kirby, which are worth 100 points and can be spat back. May occasionally charge at Kirby or increase the distance of its jumps to bound over him. 1Yes 1Yes 1Yes 1Yes 1Yes

Bosses

Bosses are very powerful opponents who tend to lay at the end of levels and stages in the various games. Unlike previous games, however, bosses are not always fought at the end of levels, with some being entirely skippable. They can be distinguished from proper mid-bosses however by their distinct battle music, their on-screen appearances, and the fact that they cannot be inhaled under any circumstances.

All bosses are re-fought in The Arena, so the 'Appearance' category will not include that mode for the sake of brevity.

Bosses in Template:KSS KFP  
Name Appearance Copy Abilities Appears in Description Notes
Whispy Woods File:Super Star Whispy Woods Sprite.png No Spring Breeze
Revenge of Meta Knight
A stationary tree boss who attacks Kirby by dropping Apples and blowing Air Bullets at him. His apples can be inhaled and spat back to deal damage.
Lololo & Lalala File:Super Star Lololo Sprite.png File:Super Star Lalala Sprite.png No Spring Breeze A duo boss who attack by pushing emerald frames along corridors. These frames can be inhaled. Sometimes they push Gordos instead. Lololo & Lalala have separate health from each-other.
Kracko File:Super Star Kracko Sprite.png Beam (from dropped Waddle Doos) Spring Breeze
Milky Way Wishes
A spiky cycloptic cloud which attacks by swooping, firing beams from its eye, and dropping Waddle Doos.
King Dedede File:Super Star King Dedede Sprite.png No Spring Breeze
Gourmet Race
Kirby's eternal rival; a gluttonous robed penguin-like figure who wields a hammer in combat and can inhale and take in air. Kirby races against him in Gourmet Race. Final boss of Spring Breeze.
Dyna Blade File:Super Star Dyna Blade Sprite.png No Dyna Blade
Revenge of Meta Knight
A giant metal bird who attacks by swooping, striking with her beak, and grabbing with her talons. She comes to Kirby's aid in Revenge of Meta Knight. Final (and only) boss of Dyna Blade.
Fatty Whale File:Super Star Fatty Whale Sprite.png Stone (dropped boulders) The Great Cave Offensive
Milky Way Wishes
A large whale in a sailor's outfit who attacks with body slams and by causing objects to fall.
Computer Virus File:Super Star CV Slime Sprite.png
File:Super Star CV Dancing Doll Sprite.png
File:Super Star CV Witch Sprite.png
File:Super Star CV Evil Knight Sprite.png
File:Super Star CV Red Dragon Sprite.png
Random (from Copy Essences) The Great Cave Offensive
Milky Way Wishes
A hostile computer program that forces Kirby to fight three opponents in succession in a pseudo turn-based combat. In The Great Cave Offensive, Kirby fights the Slime, the Dancing Doll, and the Witch. In Milky Way Wishes, he fights the Witch, the Evil Knight, and the Red Dragon.
Ghameleo Arm File:Super Star Chameleo Arm Sprite.png Paint (glob projectiles) The Great Cave Offensive
Milky Way Wishes
A misshapen chameleon-like entity that comes in many different colTemplate:Ors and attacks with its tongue and claws. This boss can be skipped in The Great Cave Offensive.
Wham Bam Rock File:Super Star Wham Bam Rock Sprite.png Stone (dropped stones) The Great Cave Offensive
Milky Way Wishes
A disembodied face which controls two hands made of stone. Only the hands can be attacked. Final boss of The Great Cave Offensive. May have served as the inspiration for Master Hand and Crazy Hand.
Heavy Lobster File:Super Star Heavy Lobster Sprite.png Paint (glob projectiles) Revenge of Meta Knight
Milky Way Wishes
A giant mechanical lobster tank that pursues Kirby several times. It is invulnerable during the pursuit, but it can be attacked once it stops chasing. It fights by spewing flames from its claws, charging forward, and sending out smaller robotic minions. This boss can be blinded by using the Paint ability on it.
Twin Woods File:Super Star Twin Woods Sprite.png No Revenge of Meta Knight
Milky Way Wishes
A pair of Whispy Woods who can attack by throwing sections of their trunks into each-other and spinning to cause poisonous Caterpillars and Gordos to drop from their combined canopies. Each Whispy has separate health.
Combo Cannon File:Super Star Combo Cannon Sprite.png Bomb (dropped bombs) Revenge of Meta Knight An automated turret attached to a laser cannon and extendable robotic arm. The turret fires projectiles while the hand tries to grab Kirby or drop bombs, and the laser cannon will go off periodically with part of the floor lifting up to try and push Kirby into it. While other parts can be destroyed, the Combo Cannon can only be defeated by attacking the turret.
Halberd's Reactor File:Super Star Reactor Sprite.png No Revenge of Meta Knight The power core of the Halberd. It attacks Kirby by shooting out flamethrowers from the floor, shooting blasts from its main cannon, and firing a laser which it will try to aim at Kirby. The reactor core is invulnerable to everything except its own laser fire. The flamethrowers and cannon can be destroyed, but this does not deal damage to the reactor proper.
Meta Knight File:Super Star Meta Knight Sprite.png Sword (mostly forced, but if waited long enough it will disappear) Revenge of Meta Knight The admiral of the Halberd; this masked swordsman forces Kirby to pick up a Sword before they may fight. When he is defeated, his mask breaks. Final boss of Revenge of Meta Knight. After his defeat, he tries to stop Kirby from escaping the Halberd by hounding him from the air.
Heart of Nova File:Super Star Heart of Nova.png Shooting (forced) Milky Way Wishes The core of Nova. Kirby must fly around as the pillars spin and break the central pieces of each pillar to defeat this boss. The main hazard comes from avoiding colliding with the pillars. First example in the series of a boss arena which loops on itself.
Marx File:Super Star Marx Sprite.png Cutter (Shooter Cutter projectiles) Ice (ice bombs) Milky Way Wishes This twisted jester betrayed Kirby to gain great power and a pair of radiant wings. He attacks using all manner of bizarre movements and weaponry, and teleports around the arena. Final boss of Milky Way Wishes and The Arena. Defeating him initiates the staff credits.

Other displays

In addition to the icons of Copy Abilities and Helpers, a number of extra portraits can appear in the heads-up display, signifying additional effects, or representing other characters. These are as follows:

Additional icon displays in Template:KSS KFP  
Name Icon Description Notes
Normal File:Super Star Normal Icon.png This icon displays under normal circumstances, when Kirby is without an ability or status effect.
Nothing File:Super Star Nothing Icon.png This icon displays briefly if Kirby swallows an object which does not grant him an ability.
Ouch File:Super Star Ouch Icon.png This icon displays briefly whenever Kirby takes a hit that is not lethal.
Call Helper File:Super Star Call Helper Icon.png This icon appears whenever Kirby calls for a Helper.
Super File:Super Star Invincible Icon.png This icon appears whenever Kirby is under the effect of an Invincible Candy.
Mix File:Super Star Mix Icon.png This icon appears whenever a mix is triggered by swallowing two or more ability-providing enemies at once. The icon is represented by mixed drinks.
Out of Stamina File:Super Star Miss Icon.png This icon appears whenever Kirby runs out of stamina and tumbles off the screen.
Cannon File:Super Star Cannon Icon.png This icon appears whenever Kirby hops into a Fuse Cannon. Does not apply for rotating cannons.
Trolley File:Super Star Trolley Icon.png This icon appears whenever Kirby hops into a Trolley.
Warp Star File:Super Star Warp Star Icon.png This icon appears whenever Kirby hops on to a Warp Star.
Enemy File:Super Star Enemy Icon.png This icon appears when a boss or mid-boss appears and its life bar is shown. Does not appear in all game-modes.
Character portraits
King Dedede File:Super Star Dedede Icon 1.png
File:Super Star Dedede Icon 2.png
File:Super Star Dedede Icon 3.png
Various reaction portraits for King Dedede in Gourmet Race.
Axe Knight File:Super Star Axe Knight Portrait 1.png
File:Super Star Axe Knight Portrait 2.png
File:Super Star Axe Knight Portrait 3.png
Various dialogue portraits for Axe Knight in Revenge of Meta Knight.
Captain Vul File:Super Star Vul Portrait 1.png File:Super Star Vul Portrait 2.png
File:Super Star Vul Portrait 3.png File:Super Star Vul Portrait 4.png
File:Super Star Vul Portrait 5.png File:Super Star Vul Portrait 6.png
Various dialogue portraits for Captain Vul in Revenge of Meta Knight. Vul has by far the most portraits of any character.
Mace Knight File:Super Star Mace Knight Portrait 1.png
File:Super Star Mace Knight Portrait 2.png
File:Super Star Mace Knight Portrait 3.png
Various dialogue portraits for Mace Knight in Revenge of Meta Knight.
Meta Knight File:Super Star Meta Knight Portrait 1.png
File:Super Star Meta Knight Portrait 2.png
Various dialogue portraits for Meta Knight in Revenge of Meta Knight.
Sailor Waddle Dee File:Super Star Sailor Dee Portrait 1.png
File:Super Star Sailor Dee Portrait 2.png
Various dialogue portraits for Sailor Waddle Dee in Revenge of Meta Knight.

Legacy

Template:KSS KFP was a massively influential game in the Kirby series, establishing a large number of tropes and features that would persist throughout most of the subsequent main-series games, as well as some games outside of the series. Some of the main influences include:

  • The addition of a hat or costume to Copy Abilities, along with the expanded fighting game-related movesets.
    • Increased focus on combat and boss fights.
    • The introduction of certain abilities including, Fighter, Ninja, and Wing.
  • Many of the musical themes from this title would be reused throughout the series, most notably the Gourmet Race theme and the Green Greens theme paired with the ending motif to Milky Way Wishes.
  • Meta Knight's Halberd originated in this title. Template:KSS KFP is also the first game where Meta Knight has wings.
  • Kirby having a health bar instead of his health being measured in pieces. This would become standard in later main series games starting with [[Kirby: Squeak Squad|Template:KSS KMA]].
  • Many elements were taken to develop the original Super Smash Bros. on the Nintendo 64, including Fall-through Platforms, simple directional inputs for attacks, mid-air jumps, and Guarding with a bubble shield.
    • Likewise, most of the Kirby stages and other content featured in the Super Smash Bros. series are derived from this title.

Quotes

Main article: List of Kirby Super Star quotes

Trivia

KSS prototype.png
Animation sprites of Yo-Yo and Cutter from the NES prototype of Template:KSS KFP
  • Although the original British English release of the game was titled Kirby's Fun Pak, the DS remake Kirby Super Star Ultra uses the American English Super Star title for all English versions, and refers to the original version as such on the back cover. Since then, various British English sources have used the titles interchangeably to refer to the original version.
  • Not counting special abilities, Template:KSS KFP introduced the most new Copy Abilities to the series since the original Kirby's Adventure, adding 12 to the game. Games which have introduced new abilities since then have not added more than five standard abilities at a go.
  • A prototype of the game on the NES was revealed during the Kirby 25th Anniversary Concert in April 2017.
  • A horror Kirby sub-game was planned to be included in Super Star. This game involved Kirby walking around a house, and a candle would give him the Fire ability. It was titled, 'Heat Haze Mansion' (Kagero Mansion in the interview's official translation). No work was done on this sub-game as all others were prioritized.
KSS Mario References.gif
  • Several Mario series references are made, such as Kirby transforming into a statue of Mario, or Mario, Luigi, and Birdo appearing in the background.

Gallery

Main article: Kirby Super Star/gallery

Names in other languages

Language Name Meaning
Japanese 星のカービィスーパーデラックス
Hoshi no Kābī Sūpā Derakkusu
Kirby of the Stars Super Deluxe


External links