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{{DISPLAYTITLE:''{{PAGENAME}}''}}
{{Featured}}{{Infobox-Game
{{Infobox-Game
|image=<tabs>
|image=[[File:Kirby Fighters 2 Banner.jpg|350px]]
<tab name="English logo">
|caption=Banner art for '''''Kirby Fighters 2'''''
[[File:KF2 logo.png|350px]]
|developer= [[HAL Laboratory]]
</tab>
<tab name="Japanese logo">
[[File:KF2 JP logo.png|350px]]
</tab>
<tab name="English banner">
[[File:Kirby Fighters 2 Banner.jpg|350px]]
</tab>
<tab name="Japanese banner">
[[File:KF2 Japanese banner art.png|350px]]
</tab>
<tab name="Korean box art">
[[File:KF2 Korean box art.png|350px]]
</tab>
</tabs>
|caption='''''Kirby Fighters 2'''''{{'}}s official logo and banner art
|developer= [[HAL Laboratory]]<br>Vanpool
|publisher= [[Nintendo]]
|publisher= [[Nintendo]]
|released=September 24, 2020 (most regions)<br>{{Released|NA|September 23, 2020}}
|released=September 24, 2020 (most regions)<br>{{Released|NA|September 23, 2020}}
{{Released|South Korea|December 10, 2020}} (physical download code version)
|platforms= [[Nintendo Switch]]
|platforms= [[Nintendo Switch]]
|rating={{ratings|esrb=e|pegi=3}}
|language={{languages|jp=y|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|nl=y|it=y|de=y|es_latam=y|es_es=y|zh_trad=y|kr=y|zh_simp=y}}
|rating={{ratings|esrb=e|pegi=3|cero=a}}
|predecessor= ''[[Super Kirby Clash]]''
|predecessor= ''[[Super Kirby Clash]]''
|successor=  
|successor=''[[Kirby and the Forgotten Land]]''
|size=1.1 GB
|link=[https://wiki.gbl.gg/w/Kirby_Fighters_2 ''Kirby Fighters 2'' on Mizuumi Wiki]
|switcher=kirby-fighters-2-switch
}}
}}
{{construction}}
{{title font}}
{{spoilers}}
{{quote|This combat-based fighting game lets you choose a Copy Ability, then enter battles with up to four players! You can fight dear friends or unknown rivals all over the world. There's even a story mode where you'll face off against the tag team of King Dedede and Meta Knight!|Past Adventures section in ''Kirby and the Forgotten Land'', ''Kirby's Dream Buffet'' and ''Kirby's Return to Dream Land Deluxe''}}
'''''Kirby Fighters 2''''' is a spin-off fighting game in the [[Kirby (series)|''Kirby'' series]] announced and released for the [[Nintendo Switch]] on September 23rd, 2020 in North America and September 24th, 2020 in other regions. It is a sequel to ''[[Kirby Fighters Deluxe]]'', which was itself an expanded version of the ''[[Kirby: Triple Deluxe]]'' [[Sub-Game]] [[Kirby Fighters]], being the second ''Kirby'' series sequel to an expanded Sub-Game, with the first being ''[[Super Kirby Clash]]''. ''Kirby Fighters 2'' is exclusively downloadable from the [[Nintendo]] eShop and as such, no physical copy of the game exists.
<onlyinclude>{{#ifeq:{{{transcludesection|}}}|lead|
'''''Kirby Fighters 2''''' is a spin-off fighting game in the [[Kirby (series)|''Kirby'' series]], announced and released for the [[Nintendo Switch]] on September 23rd, 2020 in North America and September 24th, 2020 internationally. It is a sequel to ''[[Kirby Fighters Deluxe]]'', which was itself an expanded version of the ''[[Kirby: Triple Deluxe]]'' [[Sub-Game]] [[Kirby Fighters]]; it is the second sequel to an expanded Sub-Game in the series, with the first being ''[[Super Kirby Clash]]''. ''Kirby Fighters 2'' is exclusively downloadable from the Nintendo eShop, and as such, there is no version of it on a cartridge. A physical edition was released in South Korea, but it merely contains a download code for a digital copy.


The day prior to its announcement and subsequent release, knowledge of the game's existence was leaked accidentally by Nintendo.<ref>[https://www.gematsu.com/2020/09/kirby-fighters-2-for-switch-announcement-leaked Kirby Fighters 2 for Switch announcement leaked - Gematsu]</ref>
Like its previous iterations, ''Kirby Fighters 2'' is a fighting game featuring various [[Copy Ability|Copy Abilities]] of [[Kirby]] and - for the first time - other characters such as [[King Dedede]], [[Magolor]], and [[Gooey]]. The objective is to be the last fighter (or team) standing in battles that take place at various locations throughout the ''Kirby'' series and with various items. New to ''Kirby Fighters 2'', in addition to the aforementioned new characters and Copy Abilities, is a [[Story Mode: The Destined Rivals|story mode]] which features Kirby and a buddy of his choosing receiving a challenge from [[King Dedede & Meta Knight]], who have teamed up in an attempt to finally defeat Kirby.
 
The day prior to its announcement and subsequent release, knowledge of the game's existence was accidentally leaked by [[Nintendo]] on its official Play Nintendo website.}}</onlyinclude>{{:{{ROOTPAGENAME}}|transcludesection=lead}}<ref>[https://www.gematsu.com/2020/09/kirby-fighters-2-for-switch-announcement-leaked ''Kirby Fighters 2'' for Switch announcement leaked - Gematsu]</ref>


==Gameplay==
==Gameplay==
[[File:KF2 Website Screenshot 1.jpg|left|thumb|250px|[[Wrestler]] Kirby beats up [[Shadow Kirby (Kirby Fighters)|Shadow Kirby]]]]
[[File:KF2 Battle Mode screenshot.png|thumb|left|200px|A battle taking place in the Battle Mode, on the [[Dried-up Sea]] stage.]]
''Kirby Fighters 2'', much like its predecessor ''[[Kirby Fighters Deluxe]]'', is a platform-fighting game where the objective is to reduce all opponents' [[stamina|health]] to zero before the same is done to the player's character (and ally, if applicable). There are a total of 22 playable characters (17 [[Copy Ability|Copy Abilities]] of [[Kirby]], plus five other characters referred to as "buddies"), each with different move-sets which give them various advantages and disadvantages. Aside from these move-sets and other minor differences ([[King Dedede]]'s size and 15% greater health, different methods of [[Hover]]ing, etc.), all characters have roughly the same attributes. In addition, all characters have access to either a [[Inhale|Gobble]] or a Grab, a [[Guard]] technique, and the ability to [[Dodge]]. When fighters are defeated (and an ally is still in play) they can revive themselves as [[Ghost]]s and potentially return to the fight by attacking an enemy in this form, reviving the ghost fighter with a fraction of their original health.
''Kirby Fighters 2'', much like its predecessor ''[[Kirby Fighters Deluxe]]'', is a platform-fighting game where the objective is to reduce all opponents' [[stamina|health]] to zero before the same is done to the player's character (and ally, if applicable). There is a total of 22 playable characters (17 [[Copy Ability|Copy Abilities]] of [[Kirby]], plus five other characters referred to as "buddies"), each with different move-sets which give them various advantages and disadvantages. Aside from these move-sets and other minor differences ([[King Dedede]]'s size and 15% greater health, different methods of [[Hover]]ing, etc.), all characters have roughly the same attributes. In addition, all characters have access to either a [[Inhale#Gobble|Gobble]] or a Grab, a [[Guard]] technique, and the ability to [[Dodge]]. When fighters are defeated (and an ally is still in play) they can revive themselves as [[Ghost]]s and potentially return to the fight by attacking an enemy in this form, reviving the ghost fighter with a fraction of their original health. By default, all fighters start the battle with 200 health, though if fighters' health drops below 25%, they will take 25% less damage from all attacks to give them a better chance of recovering. The last player standing while everyone else is knocked out wins the battle; it is possible, however, for the last two combatants to be KO'd at around the same time, ending the match in a draw.<ref>https://twitter.com/qwertz143/status/1401992655601430529</ref>


Battle takes place on one of 21 distinct [[Battle Stage]]s which (barring some with identical layout) have varying platform layouts and stage hazards. During fights, items drop in on a regular basis which fighters can use to their advantage, whether that be recovering health with some [[food]] items, attacking enemies with items like the [[Crackler]] or [[Mint Leaf]], or using other items to apply temporary power-ups, like the [[Cheer Pom-Poms]] or [[Invincible Candy]]. Particularly noteworthy among the items is the 2v2-exclusive [[Buddy Shooting Star]], which requires the two partners to work together to reassemble, and from there, blast the opposing team with a devastating attack.
In multiplayer battle modes, upon selecting a character, the player will be given a prompt to select a Handicap. The player's selected handicap will affect their damage output, health, and the effectiveness of [[Guard|guarding]]. The options include:
{| class="wikitable"
! Handicap !! Very Easy !! Easy !! Normal !! Hard !! Very Hard
|-
| '''Health''' || x1.5 || x1.2 || x1 || x0.75 || x0.5
|-
| '''Damage''' || x1.5 || x1.2 || x1 || x0.85 || x0.75
|-
| '''Auto-guard chance''' || 50% || 20% || 0% || 0% || 0%
|-
| '''Guard gauge depletion speed''' || Slower || Slower || Regular || Faster || Faster
|}


{{clear}}
Battles take place on one of 20 distinct [[Battle Stage]]s which (barring some with identical layout) have varying platform layouts and stage hazards. During fights, items drop in on a regular basis which fighters can use to their advantage, whether that be recovering health with some [[food]] items, attacking enemies with items like the [[Crackler]] or [[Mint Leaf]], or using other items to apply temporary power-ups, like the [[Cheer Pom-Poms]] or [[Invincible Candy]]. Particularly noteworthy among the items is the Team Battle-exclusive [[Buddy Star Blaster]], which requires the two partners to work together to reassemble, and from there, blast the opposing team with a devastating attack.


===Story Mode===
===Story Mode===
[[File:KF2 Story Mode battle screenshot.png|thumb|200px|Gameplay in the new Story Mode, featuring Story Items and cooperative gameplay.]]
{{main|Story Mode: The Destined Rivals}}
{{main|Story Mode: The Destined Rivals}}
New to this game is a story mode which involves [[King Dedede]] and [[Meta Knight]] challenging Kirby and a buddy to a duel atop a tall tower referred to as the Buddy Fighters Tower. This story mode takes place in five distinct chapters, which has Kirby and his selected buddy facing several battles in succession while recovering in-between and choosing items to power up along the way to the tower's "Summit". In effect, these chapters act as difficulty modes, as each one in succession features more battles and tougher [[boss]] fights.
New to this game is a story mode which involves [[King Dedede]] and [[Meta Knight]] challenging Kirby and a buddy to a duel atop a tall tower referred to as the Buddy Fighters Tower. This story mode takes place in five distinct chapters, which has Kirby and his selected buddy facing several battles in succession while recovering in-between and choosing items to power up along the way to the tower's "Summit". In effect, these chapters act as difficulty modes, as each one in succession features more battles and tougher [[boss]] fights.


====Bosses in Story Mode====
====Bosses in Story Mode====
*[[Twin Woods]]
There are a total of four distinct bosses in the story mode (five if Waning Masked Dedede & Waxing Masked Meta Knight are counted as a distinct boss), and they are re-fought multiple times with each subsequent fight being tougher and featuring new enemy moves. The bosses are as follows:
*[[Duo Edge]]
 
*[[Shadow Kirby (Kirby Fighters)|Shadow Kirby]]
{| class="wikitable mw-collapsible mw-collapsed" border=1 cellpadding=2
*[[King Dedede & Meta Knight]]
!colspan=3|Bosses in '''Story Mode: The Destined Rivals'''
*[[Waning Crescent Masked Dedede & Waxing Crescent Masked Meta Knight]]
|-
!Boss(es)
!Times fought
!Notes
|-
|{{center|[[File:KF2_TwinWoods_SplashScreen.jpg|300px]]<br>[[Twin Woods]]}}
|4
|They are the first boss of Story Mode (fought as the final boss of Chapter 1), and are fought a few times in subsequent chapters. They share some of [[Whispy Woods]]' attacks from ''[[Kirby Star Allies]]'', and are able to move around independently from each other.
|-
|{{center|[[File:KF2 Duo Edge splash screen.jpg|300px]]<br>[[Duo Edge]]}}
|4
|Consists of [[Gigant Edge]] and [[Ignite Edge]], who fight together on [[The Empyrean]]. Their moves are retained from ''[[Super Kirby Clash]]''.
|-
|{{center|[[File:KF2_ShadowKirby_StorySplash.jpg|300px]]<br>[[Shadow Kirby]]}}
|3
|In the second Story Mode battle, Shadow Kirby uses a [[Copy Ability]] that corresponds to the selected buddy, and both the first and third battle has him mimicking the same selected ability as the player. His battle music changes on Very Hard of [[Single-Handed Mode]] and both battles in the Final Chapter of [[Story Mode: The Destined Rivals]].
|-
|{{center|[[File:KF2_DDDMK_Ch3_SplashScreen.jpg|300px]]<br>[[File:KF2_DDDMK_Ch4_SplashScreen.jpg|300px]]<br>[[King Dedede & Meta Knight]]}}
|3 (technically 4)
|This dual boss battle features [[King Dedede]] & [[Meta Knight]], using combinations of their attacks to try and defeat [[Kirby]] and his buddy. They are fought as the final bosses of Chapter 2 (who are actually disguised Waddle Dees) and subsequent chapters.
|-
|{{center|[[File:KF2_MoonWarriors_SplashScreen.jpg|300px]]<br>[[Waning Crescent Masked Dedede & Waxing Crescent Masked Meta Knight|Waning Crescent Masked Dedede <br>& Waxing Crescent Masked Meta Knight]]}}
|1
|In their eagerness to finally defeat Kirby and his buddy, King Dedede & Meta Knight don the Mask of Dark Bonds to become a more powerful duo and finally overwhelm their rivals. This boss fight can be considered the true final boss of the game, if not counted as a second phase of the final fight.
|}


===Single-Handed Mode===
===Single-Handed Mode===
[[File:KF2 Website Screenshot 1.jpg|right|thumb|200px|[[Wrestler]] Kirby beats up [[Shadow Kirby]] in Single-Handed Mode.]]
{{Main|Single-Handed Mode}}
{{Main|Single-Handed Mode}}
The [[Single-Handed Mode]] is a solo single-player mode which plays almost identically to the Single Player Mode in the previous two games. It most notably resembles the version in the original [[Kirby Fighters]], as [[Shadow Kirby (Kirby Fighters)|Shadow Kirby]] is the final boss instead of [[Team DDD]], which is not in ''Kirby Fighters 2''.
The [[Single-Handed Mode]] is a solo single-player mode that plays almost identically to the Single Player Mode in the previous two games. It most notably resembles the version in the original [[Kirby Fighters]], as [[Shadow Kirby]] is the final boss instead of [[Team DDD]], which is not in ''Kirby Fighters 2'', and [[Kracko]] is not present as a boss either.


===Other modes===
===Other modes===
Aside from the single-player modes, the following additional options are in ''Kirby Fighters 2'':
Aside from the single-player modes, the following additional options are in ''Kirby Fighters 2'':
*'''Battle Mode''' - A mode which allows players to set up battles to their own specifications on a single Nintendo Switch system.
*'''Battle Mode''' - A mode which allows players to set up battles to their own specifications on a single Nintendo Switch system.
*'''Online Mode''' - A mode which utilizes Nintendo Switch Online matchmaking to arrange 2v2 battles with standard rules and a random stage.
*'''[[Online features|Online Mode]]''' - A mode which utilizes Nintendo Switch Online matchmaking to arrange 2v2 battles with standard rules and a random stage or play with friends using a custom ruleset.
*'''Local Play Mode''' - A mode which allows local users with separate Nintendo Switch systems to play together.
*'''Local Play Mode''' - A mode which allows local users with separate Nintendo Switch systems to play together.
*'''Training''' - A mode which allows the player to practice with various Copy Abilities or buddies.
*'''Training''' - A mode which allows the player to practice with various Copy Abilities or buddies.
*'''Rewards List''' - A mode which lets the player see what has been unlocked with [[Fighters Rank|Fighters Points]].
*'''Rewards List''' - A mode which lets the player see what has been unlocked with [[Fighters Rank|Fighters Points]].
*'''Options''' - A mode which allows access to information about other ''Kirby'' games, viewing the credits, or turning on and off rumble settings.
*'''Options''' - A mode which allows access to information about other ''Kirby'' games, viewing the credits, or toggling rumble settings.
{{clear}}
{{clear}}


==List of Copy Abilities and characters==
==List of Copy Abilities and characters==
{| class="wikitable" border=1 cellpadding=2
There is a total of 22 playable characters, consisting of 17 Copy Abilities and five other characters referred to as buddies. All Copy Abilities from ''Kirby Fighters Deluxe'' return, in addition to five new ones.
 
There are [[Costumes#Kirby Fighters 2|Rare Hats]] available for all the Copy Abilities, unlocked by increasing the [[Fighters Rank]]. Rare Hats are not available for buddy characters.
{| class="wikitable mw-collapsible" border=1 cellpadding=2
!colspan=5|Copy Abilities and Buddies in ''Kirby Fighters 2'' &nbsp;
!colspan=5|Copy Abilities and Buddies in ''Kirby Fighters 2'' &nbsp;
|-
|-
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!Notes
!Notes
|-
|-
|colspan=5|<center>'''[[Copy Ability|Copy Abilities]]'''</center>
!colspan=5|{{center|'''[[Copy Ability|Copy Abilities]]'''}}
|-
|-
|<center>[[File:TD Archer.png|100px]]<br>'''[[Archer]]'''</center>
|{{center|[[File:KTD Archer artwork.png|100px]]<br>'''[[Archer]]'''}}
|{{N}}
|{{N}}
|Rank 28
|Rank 28
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|
|
|-
|-
|<center>[[File:Artist.png|100px]]<br>'''[[Artist]]'''</center>
|{{center|[[File:KSA Artist Artwork.png|100px]]<br>'''[[Artist]]'''}}
|{{Y}}
|{{Y}}
|Rank 21
|Rank 21
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|
|
|-
|-
|<center>[[File:KF2 Beam 2.png|100px]]<br>'''[[Beam]]'''</center>
|{{center|[[File:KF2 Beam 2.png|100px]]<br>'''[[Beam]]'''}}
|{{N}}
|{{N}}
|Rank 10
|Rank 10
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|
|
|-
|-
|<center>[[File:TD Beetle.png|60px]]<br>'''[[Beetle]]'''</center>
|{{center|[[File:KTD Beetle.png|60px]]<br>'''[[Beetle]]'''}}
|{{N}}
|{{N}}
|Rank 11
|Rank 11
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|Has a special [[Hover]].
|Has a special [[Hover]].
|-
|-
|<center>[[File:TD Bell.png|100px]]<br>'''[[Bell]]'''</center>
|{{center|[[File:KTD Bell.png|100px]]<br>'''[[Bell]]'''}}
|{{N}}
|{{N}}
|Rank 37
|Rank 37
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|Has a special [[Guard]].
|Has a special [[Guard]].
|-
|-
|<center>[[File:KRTDL Bomb.png|100px]]<br>'''[[Bomb]]'''</center>
|{{center|[[File:BombKTDX.png|100px]]<br>'''[[Bomb]]'''}}
|{{N}}
|{{N}}
|Rank 1 (default)
|Rank 1 (default)
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|
|
|-
|-
|<center>[[File:KRTDL Cutter.png|100px]]<br>'''[[Cutter]]'''</center>
|{{center|[[File:CutterKTDX.png|100px]]<br>'''[[Cutter]]'''}}
|{{N}}
|{{N}}
|Rank 24
|Rank 24
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|
|
|-
|-
|<center>[[File:KRTDL Fighter.png|100px]]<br>'''[[Fighter]]'''</center>
|{{center|[[File:FighterKTDX.png|100px]]<br>'''[[Fighter]]'''}}
|{{N}}
|{{N}}
|Rank 16
|Rank 16
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|
|
|-
|-
|<center>[[File:KF2 Hammer.png|100px]]<br>'''[[Hammer]]'''</center>
|{{center|[[File:KF2 Hammer.png|100px]]<br>'''[[Hammer]]'''}}
|{{N}}
|{{N}}
|Rank 13
|Rank 13
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|
|
|-
|-
|<center>[[File:KF2 Ninja.png|100px]]<br>'''[[Ninja]]'''</center>
|{{center|[[File:KF2 Ninja.png|100px]]<br>'''[[Ninja]]'''}}
|{{N}}
|{{N}}
|Rank 33
|Rank 33
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|
|
|-
|-
|<center>[[File:KF2 Parasol.png|100px]]<br>'''[[Parasol]]'''</center>
|{{center|[[File:KF2 Parasol.png|100px]]<br>'''[[Parasol]]'''}}
|{{N}}
|{{N}}
|Rank 31
|Rank 31
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|
|
|-
|-
|<center>[[File:Staff.png|100px]]<br>'''[[Staff]]'''</center>
|{{center|[[File:KSA Staff artwork.png|100px]]<br>'''[[Staff]]'''}}
|{{Y}}
|{{Y}}
|Rank 1 (default)
|Rank 1 (default)
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|
|
|-
|-
|<center>[[File:KRtDLSwordKirbyAlt.png|100px]]<br>'''[[Sword]]'''</center>
|{{center|[[File:KRtDLSwordKirbyAlt.png|100px]]<br>'''[[Sword]]'''}}
|{{N}}
|{{N}}
|Rank 1 (default)
|Rank 1 (default)
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|
|
|-
|-
|<center>[[File:KRTDL Water.png|100px]]<br>'''[[Water]]'''</center>
|{{center|[[File:KRTDL Water.png|100px]]<br>'''[[Water]]'''}}
|{{Y}}
|{{Y}}
|Rank 30
|Rank 30
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|
|
|-
|-
|<center>[[File:KF2 Whip.png|100px]]<br>'''[[Whip]]'''</center>
|{{center|[[File:KF2 Whip.png|100px]]<br>'''[[Whip]]'''}}
|{{N}}
|{{N}}
|Rank 27
|Rank 27
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|
|
|-
|-
|<center>[[File:Wrestler.png|100px]]<br>'''[[Wrestler]]'''</center>
|{{center|[[File:KF2 Wrestler artwork.png|100px]]<br>'''[[Wrestler]]'''}}
|{{Y}}
|{{Y}}
|Rank 2
|Rank 2
|A close-up melee fighter who specializes in lunging grabs and quick flashy melee attacks, with a great variety of moves.
|A close-up melee fighter who specializes in lunging grabs and quick flashy melee attacks, with a great variety of moves.
|Wrestler is all-new to this game.
|Wrestler is all-new to the series and marks the first spin-off title to introduce a new Copy Ability since ''[[Kirby: Canvas Curse]]'', with [[Balloon]].
|-
|-
|<center>[[File:KF2 Yo-Yo.png|100px]]<br>'''[[Yo-Yo]]'''</center>
|{{center|[[File:KF2 Yo-Yo.png|100px]]<br>'''[[Yo-Yo]]'''}}
|{{Y}}
|{{Y}}
|Rank 6
|Rank 6
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|
|
|-
|-
|colspan=5|<center>'''Buddies'''</center>
!colspan=5|{{center|'''Buddies'''}}
|-
|-
|<center>[[File:KF2 Bandana Waddle Dee.png|100px]]<br>'''[[Bandana Waddle Dee]]'''</center>
|{{center|[[File:KF2 Bandana Waddle Dee artwork.png|100px]]<br>'''[[Bandana Waddle Dee]]'''}}
|{{Y}}
|{{Y}}
|Rank 1 (default)
|Rank 1 (default)
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|Uses the [[Infinity Jump]].
|Uses the [[Infinity Jump]].
|-
|-
|<center>[[File:KF2 Gooey.png|100px]]<br>'''[[Gooey]]'''</center>
|{{center|[[File:KF2 Gooey.png|100px]]<br>'''[[Gooey]]'''}}
|{{Y}}
|{{Y}}
|Rank 3
|Rank 3
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|Has a special [[Guard]] and [[Hover]].
|Has a special [[Guard]] and [[Hover]].
|-
|-
|<center>[[File:MagolorKSA-Art.png|100px]]<br>'''[[Magolor]]'''</center>
|{{center|[[File:KSA Magolor Artwork.png|100px]]<br>'''[[Magolor]]'''}}
|{{Y}}
|{{Y}}
|Rank 39
|Rank 39
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|Has a special [[Guard]] and [[Hover]].
|Has a special [[Guard]] and [[Hover]].
|-
|-
|<center>[[File:KF2 Meta Knight.png|100px]]<br>'''[[Meta Knight]]'''</center>
|{{center|[[File:KF2 Meta Knight.png|100px]]<br>'''[[Meta Knight]]'''}}
|{{Y}}
|{{Y}}
|Clear Chapter 4 <br>of Story Mode
|Clear Chapter 4 <br>of Story Mode
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|Capable of [[Hover|Flight]]. Meta Knight cannot appear as a regular enemy CPU fighter in the Story Mode or Single-Handed Mode.
|Capable of [[Hover|Flight]]. Meta Knight cannot appear as a regular enemy CPU fighter in the Story Mode or Single-Handed Mode.
|-
|-
|<center>[[File:KF2 King Dedede.png|100px]]<br>'''[[King Dedede]]'''</center>
|{{center|[[File:KF2 King Dedede.png|100px]]<br>'''[[King Dedede]]'''}}
|{{Y}}
|{{Y}}
|Clear the Final Chapter<br>of Story Mode
|Clear the Final Chapter<br>of Story Mode
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==Stages==
==Stages==
[[File:KF2 Website Screenshot 6.jpg|300px|thumb|Select screen]]
[[File:KF2 Website Screenshot 6.jpg|300px|thumb|Select screen]]
Stages are unlocked through Fighters Points. In addition to their original songs, each stage also has an unlockable secret song, also obtained with Fighters Points.
Most stages are unlocked by acquiring Fighters Points. In addition to their default songs, each stage also has an unlockable secret song, also obtained with Fighters Points. Hazards on any stage may be turned off when playing with friends online or locally, as well as offline in Battle Mode.
 
There is a total of 20 different stages. All stages from ''Kirby Fighters Deluxe'' return besides [[Flower Land]], and there are also nine new stages.


{| class="wikitable" border=1 cellpadding=2
{| class="wikitable mw-collapsible" border=1 cellpadding=2
!colspan=6|Stages in ''Kirby Fighters 2'' &nbsp;
!colspan=5|Stages in ''Kirby Fighters 2'' &nbsp;
|-
|-
!Name
!Stage
!Image
!New stage?
!New stage?
!Unlock Req.
!Unlock Req.
Line 211: Line 275:
!Notes
!Notes
|-
|-
|[[Green Gardens (Battle Stage)|Green Gardens]]
|{{center|[[File:KF2 Stage Green Gardens.png|200px]]<br>[[Green Gardens (Battle Stage)|Green Gardens]]}}
|
|{{Y}}
|{{Y}}
|Rank 1 (default)
|Rank 1 (default)
|A basic arena with three [[Thin Floor]]s and no additional elements.
|A basic arena with three [[thin floor]]s and no additional elements.
|Based on [[Green Gardens|the stage]] from ''[[Kirby Star Allies]]''.<br>In effect, replaces [[Flower Land]] from the previous two games.
|Based on [[Green Gardens|the stage]] from ''[[Kirby Star Allies]]''.<br>In effect, replaces [[Flower Land]] from the previous two games.
|-
|-
|[[Springy Hand Land]]
|{{center|[[File:KF2 Stage Springy Hand Land.png|200px]]<br>[[Springy Hand Land]]}}
|
|{{N}}
|{{N}}
|Rank 1 (default)
|Rank 1 (default)
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|Based on [[Lollipop Land - Stage 3]] from ''[[Kirby: Triple Deluxe]]''.
|Based on [[Lollipop Land - Stage 3]] from ''[[Kirby: Triple Deluxe]]''.
|-
|-
|[[Dried-up Sea]]
|{{center|[[File:KF2 Stage Dried-up Sea.png|200px]]<br>[[Dried-up Sea]]}}
|
|{{Y}}
|{{Y}}
|Rank 1 (default)
|Rank 1 (default)
|A multi-tiered arena with [[Haltmann Fan]]s which blow combatants and items left or right.
|A multi-tiered arena with [[Wind Maker]]s which blow combatants and items left or right.
|Based on [[Gigabyte Grounds - Stage 2]] from ''[[Kirby: Planet Robobot]]''.
|Based on [[Gigabyte Grounds - Stage 2]] from ''[[Kirby: Planet Robobot]]''.
|-
|-
|[[Training]]
|{{center|[[File:KF2 Stage Training Room.png|200px]]<br>[[Training]]}}
|
|{{Y}}
|{{Y}}
|Rank 1 (default)
|Rank 1 (default)
Line 239: Line 299:
|Based on the tutorial from ''[[Kirby 64: The Crystal Shards]]''.<br>Used as the practice stage for Training Mode.
|Based on the tutorial from ''[[Kirby 64: The Crystal Shards]]''.<br>Used as the practice stage for Training Mode.
|-
|-
|[[Gourmet Go Go]]
|{{center|[[File:KF2 Stage Gourmet Go Go.png|200px]]<br>[[Gourmet Go Go]]}}
|
|{{Y}}
|{{Y}}
|Rank 3
|Rank 3
|An open arena with interspersed thin floors. <br>Every now and then, [[food]] and bombs disguised as food drop, and a sprite version of King Dedede may run through.
|An open arena with interspersed thin floors. <br>Every now and then, [[food]] and bombs disguised as food drop, and a sprite version of King Dedede may run through.
|Based on [[Gourmet Race]] in {{KSSU}}, specifically [[Pumpkin Grand]].
|Based on [[Gourmet Race]] in ''[[Kirby Super Star Ultra]]'', specifically [[Pumpkin Grand]].
|-
|-
|[[Bubbly Clouds (Battle Stage)|Bubbly Clouds]]
|{{center|[[File:KF2 Stage Bubbly Clouds.png|200px]]<br>[[Bubbly Clouds (Battle Stage)|Bubbly Clouds]]}}
|
|{{N}}
|{{N}}
|Rank 5
|Rank 5
|A basic arena with two thin floor platforms. <br>[[Kracko]] appears as a stage hazard to attack the fighters.
|A basic arena with two thin floor platforms. <br>[[Kracko]] appears as a stage hazard to attack the fighters.
|Based on [[Bubbly Clouds|the stage]] from [[Spring Breeze]] in {{KSSU}}.
|Based on [[Bubbly Clouds|the stage]] from [[Spring Breeze]] in ''[[Kirby Super Star Ultra]]''.
|-
|-
|[[Haldera Volcano]]
|{{center|[[File:KF2 Stage Haldera Volcano.png|200px]]<br>[[Haldera Volcano]]}}
|
|{{N}}
|{{N}}
|Rank 7
|Rank 7
|A cavern split by three bodies of lava and a thin floor in the middle. <br>The pits occasionally spew streams of lava outward.
|A cavern split by three bodies of lava and a thin floor in the middle. <br>The pits occasionally spew streams of lava outward.
|Based on [[Dangerous Dinner - Stage 1]] from ''[[Kirby's Return to Dream Land|{{KRDL KAW}}]]''.
|Based on [[Dangerous Dinner - Stage 1]] from ''[[Kirby's Return to Dream Land]]''.
|-
|-
|[[Castle Lololo (Battle Stage)|Castle Lololo]]
|{{center|[[File:KF2 Stage Castle Lololo.png|200px]]<br>[[Castle Lololo (Battle Stage)|Castle Lololo]]}}
|
|{{N}}
|{{N}}
|Rank 14
|Rank 14
|A three-tiered series of hallways with thin floors allowing passage between them. <br>[[Lololo & Lalala]] appear and push objects through the halls.
|A three-tiered series of hallways with thin floors allowing passage between them. <br>[[Lololo & Lalala]] appear and push objects through the halls.
|Based on [[Castle Lololo|the stage]] from ''[[Kirby's Dream Land]]'', though taking its design from [[Float Islands]] in {{KSSU}}.
|Based on [[Castle Lololo|the stage]] from ''[[Kirby's Dream Land]]'', though taking its design from [[Float Islands]] in ''[[Kirby Super Star Ultra]]''.
|-
|-
|[[Waddle Dee Train Tracks]]
|{{center|[[File:KF2 Stage Waddle Dee Train Tracks.png|200px]]<br>[[Waddle Dee Train Tracks]]}}
|
|{{N}}
|{{N}}
|Rank 23
|Rank 23
Line 274: Line 329:
|Based on [[Old Odyssey - Stage 1]] from ''[[Kirby: Triple Deluxe]]''.
|Based on [[Old Odyssey - Stage 1]] from ''[[Kirby: Triple Deluxe]]''.
|-
|-
|[[Coo's Forest]]
|{{center|[[File:KF2 Stage Coos Forest.png|200px]]<br>[[Coo's Forest]]}}
|
|{{N}}
|{{N}}
|Rank 25
|Rank 25
Line 281: Line 335:
|Based on [[Grass Land - Stage 5]] from ''[[Kirby's Dream Land 3]]''.
|Based on [[Grass Land - Stage 5]] from ''[[Kirby's Dream Land 3]]''.
|-
|-
|[[Dedede Arena]]
|{{center|[[File:KF2 Stage Dedede Arena.png|200px]]<br>[[Dedede Arena]]}}
|
|{{N}}
|{{N}}
|Rank 29
|Rank 29
|An arena flanked by walls and topped with a long thin floor. <br>King Dedede appears on occasion to toss objects at the fighters.
|An arena flanked by walls and topped with a long thin floor. <br>King Dedede appears on occasion to toss objects at the fighters.
|Based on [[Mt. Dedede]] from [[Spring Breeze]] in {{KSSU}}.
|Based on [[Mt. Dedede]] from [[Spring Breeze]] in ''[[Kirby Super Star Ultra]]''.
|-
|-
|[[Butter Building (Battle Stage)|Butter Building]]
|{{center|[[File:KF2 Stage Butter Building.png|200px]]<br>[[Butter Building (Battle Stage)|Butter Building]]}}
|
|{{N}}
|{{N}}
|Rank 35
|Rank 35
Line 295: Line 347:
|Based on [[Butter Building|the stage]] from ''[[Kirby's Adventure]]''.
|Based on [[Butter Building|the stage]] from ''[[Kirby's Adventure]]''.
|-
|-
|[[Factory Tour]]
|{{center|[[File:KF2 Stage Factory Tour.png|200px]]<br>[[Factory Tour (Battle Stage)|Factory Tour]]}}
|
|{{N}}
|{{N}}
|Rank 37
|Rank 37
|A flat arena with no additional platforms. <br>In the middle are three large hammers which slam into the stage in various patterns.
|A flat arena with no additional platforms. <br>In the middle are three large hammers which slam into the stage in various patterns.
|Based on [[Shiver Star - Stage 4]] from ''Kirby 64: The Crystal Shards''.
|Based on [[Factory Tour]] from ''Kirby 64: The Crystal Shards''.
|-
|-
|[[Gigavolt (Battle Stage)|Gigavolt]]
|{{center|[[File:KF2 Stage Gigavolt.png|200px]]<br>[[Gigavolt (Battle Stage)|Gigavolt]]}}
|
|{{Y}}
|{{Y}}
|Rank 40
|Rank 40
Line 309: Line 359:
|Based on [[Patched Plains - Stage 3]] from ''Kirby: Planet Robobot''.
|Based on [[Patched Plains - Stage 3]] from ''Kirby: Planet Robobot''.
|-
|-
|[[Dyna Blade's Nest (Battle Stage)|Dyna Blade's Nest]]
|{{center|[[File:KF2 Stage Dyna Blade Nest.png|200px]]<br>[[Dyna Blade's Nest (Battle Stage)|Dyna Blade's Nest]]}}
|
|{{N}}
|{{N}}
|Rank 42
|Rank 42
|A small flat stage with no additional platforms. <br>[[Dyna Blade]] appears to attack the fighters.
|A small flat stage with no additional platforms. <br>[[Dyna Blade]] appears to attack the fighters.
|Based on [[Dyna Blade's Nest|the stage]] from [[Dyna Blade (main game)|Dyna Blade]] in {{KSSU}}.
|Based on [[Dyna Blade's Nest|the stage]] from [[Dyna Blade (main game)|Dyna Blade]] in ''[[Kirby Super Star Ultra]]''.
|-
|-
|[[Jambastion Entrance]]
|{{center|[[File:KF2 Stage Jambastion.png|200px]]<br>[[Jambastion Entrance]]}}
|
|{{Y}}
|{{Y}}
|Rank 49
|Rank 49
Line 323: Line 371:
|Based on [[Fortress of Shadows - Jambastion]] from ''Kirby Star Allies''.
|Based on [[Fortress of Shadows - Jambastion]] from ''Kirby Star Allies''.
|-
|-
|[[The Empyrean]]
|{{center|[[File:KF2 Stage The Empyrean.png|200px]]<br>[[The Empyrean]]}}
|
|{{Y}}
|{{Y}}
|Rank 72
|Rank 72
Line 330: Line 377:
|Based on the area from ''[[Team Kirby Clash Deluxe]]''. <br>Duo Edge is fought here in Story Mode.
|Based on the area from ''[[Team Kirby Clash Deluxe]]''. <br>Duo Edge is fought here in Story Mode.
|-
|-
|[[Fountain of Dreams (Battle Stage)|Fountain of Dreams]]
|{{center|[[File:KF2 Stage Fountain of Dreams.png|200px]]<br>[[Fountain of Dreams (Battle Stage)|Fountain of Dreams]]}}
|
|{{N}}
|{{N}}
|Rank 81
|Rank 81
Line 337: Line 383:
|Based on the [[Fountain of Dreams]] in its ''[[Kirby: Nightmare in Dream Land]]'' appearance. <br>Unlike in ''Kirby Fighters Deluxe'', the stage does not have a 3D form, instead always using the 2D background.
|Based on the [[Fountain of Dreams]] in its ''[[Kirby: Nightmare in Dream Land]]'' appearance. <br>Unlike in ''Kirby Fighters Deluxe'', the stage does not have a 3D form, instead always using the 2D background.
|-
|-
|[[Stage of Destined Rivals]]
|{{center|[[File:KF2 Stage of Destined Rivals.png|200px]]<br>[[Stage of Destined Rivals]]}}
|
|{{Y}}
|{{Y}}
|Clear Chapter 4 <br>of Story Mode
|Clear Chapter 4 <br>of Story Mode
Line 344: Line 389:
|A King Dedede and Meta Knight-themed stage, as they are fought here in Story Mode. <br>Though it appears during both day and sunset in Story Mode, its stage form only appears at sunset.
|A King Dedede and Meta Knight-themed stage, as they are fought here in Story Mode. <br>Though it appears during both day and sunset in Story Mode, its stage form only appears at sunset.
|-
|-
|[[Stage of the Partners]]
|{{center|[[File:KF2 Stage of the Partners.png|200px]]<br>[[Stage of the Partners]]}}
|
|{{Y}}
|{{Y}}
|Clear the Final Chapter <br>of Story Mode
|Clear the Final Chapter <br>of Story Mode
|A large flat arena with no platforms or hazards.
|A large flat arena with no platforms or hazards.
|Much the same as Stage of Destined Rivals, but set in a starry sky. <br>King Dedede & Meta Knight are fought here in the Final Chapter of Story Mode.
|Much the same as Stage of Destined Rivals, but set in a starry sky. <br>King Dedede & Meta Knight are fought here in the Final Chapter of Story Mode.
|}
==Items==
''Kirby Fighters 2'' features 16 distinct items which can appear during battles to help/hinder the fighters. Every item from ''Kirby Fighters Deluxe'' returns besides the [[Team Cannon]], and there are also five items new to ''Kirby Fighters 2''. Items may be toggled on or off when playing with friends online or locally, as well as offline in Battle Mode, including options to play using only certain types of items. The following table lists each of them in alphabetical order:
(For info about Story Mode items, see [[Story Mode: The Destined Rivals#Story Items|this page]].)
{| class="wikitable mw-collapsible" border=1 cellpadding=2
!colspan=4|Stage items in ''Kirby Fighters 2'' &nbsp;
|-
!Item
!New?
!Description
!Notes
|-
|{{center|[[File:KF2 Action Star item.jpg|100px]]<br>'''[[Action Star]]'''}}
|{{N}}
|A star-shaped item that causes a random event to occur when it is struck by any attack.
|
|-
|{{center|[[File:KF2 Bomber item.jpg|100px]]<br>'''[[Bomber]]'''}}
|{{N}}
|A walking bomb that can be tossed at enemies to deal big damage.
|Based off of the enemy from the main-series games.
|-
|{{center|[[File:KF2 Buddy Star Blaster item.jpg|100px]]<br>'''[[Buddy Star Blaster]]'''}}
|{{Y}}
|A powerful item that comes in two pieces and only appears in Team Battles. <br>Two allied partners need to hold each piece and then come together to reassemble it. If there is a third member of that team, that fighter will hop onto the Buddy Star Blaster as well. <br>From there, after targeting and blasting the other fighters, a special cutscene plays where the Buddy Star Blaster fires a giant laser at its target to deal huge damage.
|Based on the [[Star Allies Sparkler]]. <br>Replaces the [[Team Cannon]] from ''Kirby Fighters Deluxe''.
|-
|{{center|[[File:KF2 Cheer Pom-Poms item.jpg|100px]]<br>'''[[Cheer Pom-Poms]]'''}}
|{{Y}}
|Any fighter who holds this will dance for a moment, and if the dance finishes uninterrupted, will bestow a large movement and attack bonus on that fighter's team.
|
|-
|{{center|[[File:KF2 Container item.jpg|100px]]<br>'''[[Container]]'''}}
|{{N}}
|A blue box that can be broken to reveal other items.
|Resembles the blue containers from [[City Trial]] in ''[[Kirby Air Ride]]''.
|-
|{{center|[[File:KF2 Cracker item.jpg|100px]]<br>'''[[Cracker]]'''}}
|{{Y}}
|A firework rocket that shoots laterally after it is thrown and passes through enemies.
|
|-
|{{center|[[File:KF2 Crackler item.jpg|100px]]<br>'''[[Crackler]]'''}}
|{{N}}
|A small cannon that fires volleys in an arc at opponents.
|Originally appeared in ''[[Kirby's Return to Dream Land]]''.
|-
|-
|[[Decisive Battlefield (Battle Stage)|Decisive Battlefield]]
|{{center|[[File:KF2 Dash Shoes item.jpg|100px]]<br>'''[[Dash Shoes]]'''}}
|{{N}}
|Picking this up causes fighters to move faster and jump higher for a moment.
|
|
|-
|{{center|[[File:KF2 Food item.jpg|100px]]<br>'''[[Food]]'''}}
|{{N}}
|Various food items which recover a certain amount of health based on the item in question.
|A standard item in the main-series games.<br>In the [[Gourmet Go Go]] stage, bombs disguised as food can drop, which harm fighters instead.
|-
|{{center|[[File:KF2 Gordo Ball item unused.jpg|100px]]<br>[[File:KF2 Gordo Ball item used.jpg|100px]]<br>'''[[Gordo Ball]]'''}}
|{{N}}
|A small ball that when tossed, turns into a large spiky [[Gordo]] that harms anyone who touches it.
|
|-
|{{center|[[File:KF2 Ice Container item.jpg|100px]]<br>'''[[Ice Container]]'''}}
|{{Y}}
|{{Y}}
|N/A
|A sturdy block of ice containing three different items that takes a lot of hits to destroy.
|A large flat arena with no platforms or hazards.
|
|Based on the area from ''Team Kirby Clash Deluxe''; replaces [[Another Dimension (Battle Stage)|Another Dimension]] from [[Kirby Fighters|the original sub-game]]. <br>Shadow Kirby is fought here, but the stage cannot be unlocked for regular play.
|-
|{{center|[[File:KF2 Invincible Candy item.jpg|100px]]<br>'''[[Invincible Candy]]'''}}
|{{N}}
|Eating this causes fighters to become invincible to most forms of damage for a little while.
|A standard item in the main-series games.
|-
|{{center|[[File:KF2 Mike item.jpg|100px]]<br>'''[[Mike (item)|Mike]]'''}}
|{{N}}
|Touching this allows the fighter to shout loudly, damaging any foes nearby.
|Originally appeared in ''[[Kirby's Dream Land]]'', and would go on to inspire the [[Mike]] [[Copy Ability]].
|-
|{{center|[[File:KF2 Mint Leaf item.jpg|100px]]<br>'''[[Mint Leaf]]'''}}
|{{N}}
|Eating this causes fighters to puff up and shoot a continuous stream of [[Air Bullet]]s at other fighters.
|Originally appeared in ''[[Kirby's Dream Land]]''.<br>This item is a Sweet Potato in the Japanese version, with a different model to match.
|-
|{{center|[[File:KF2 Timed Dynamite item.jpg|100px]]<br>'''[[Timed Dynamite]]'''}}
|{{N}}
|A large time bomb that goes off after a short while in a lingering explosion.
|Originally appeared in ''[[Kirby: Triple Deluxe]]''.
|-
|{{center|[[File:KF2 Zap Weapon item.jpg|100px]]<br>'''[[Zap Weapon]]'''}}
|{{Y}}
|A large stationary object that shoots lightning balls at the enemies of whoever charges it up with sufficient strikes.
|[[Plugg]] can be seen inside this item.
|}
 
==Demo==
A demo of the game was released on the [[wikipedia:Nintendo eShop|Nintendo eShop]] on October 21, 2020. The demo only allows access to Local Play, Online Play, Training, Rewards List, Options and the first chapter of [[Story Mode: The Destined Rivals]]. The player can accumulate up to 100 Fighters Points but cannot level up past Fighters Rank 1.
 
Only three Copy Abilities and one buddy are available to play: [[Sword]], [[Bomb]], [[Staff]] and [[Bandana Waddle Dee]], and the stages that are available to play on are Green Gardens, Dried-up Sea, Springy Hand Land, and Training. As the player cannot increase their [[Fighters Rank]] and can only play Chapter 1 of Story Mode, the rest of the abilities, buddies, [[Costumes#Kirby Fighters 2|Rare Hats]], and stages are not available.
 
In Local Play and Online Mode, it is not possible to create a group in the Friend Match menu, but the player can still join a group (provided that the host owns the full version of the game) and battle with other people online, regardless if they have the full version or not.
 
==Staff==
The following is a list of staff who have worked on ''Kirby Fighters 2'':
{| class="wikitable mw-collapsible mw-collapsed" border="1"  cellpadding="2"
|-
!colspan=2|Staff of ''Kirby Fighters 2''&nbsp;
|-
!Position
!Developer(s)
|-
!General Director
|[[Shinya Kumazaki]]
|-
!Directors
|Tadashi Kawai<br>[[Yumi Todo]]<br>Jun Taniguchi
|-
!Lead Battle Design
|Yuki Watanabe
|-
!Battle Design
|Takehiko Kubokawa<br>Tatsuro Kusano
|-
!UI Planning
|Jideock Kim<br>Kazunori Morisawa
|-
!Programming Director
|Hiroshi Ohnishi
|-
!Lead Programming
|Yohei Fukuda
|-
!Programming
|Takaya Nakamura<br>Tomohiro Obayashi<br>Yuya Yamate<br>Etsuma Oda<br>Hirokazu Kobayashi<br>Kouji Kikkawa<br>Satoshi Ohtake
|-
!Design Director
|[[Riki Fuhrmann]]
|-
!Lead Design
|Natsuki Tsuji
|-
!Motif Design
|Kouichi Noda
|-
!Motif Modeling
|Sachie Mikuni<br>Tomomi Ishii<br>Katsu Midorikawa
|-
!Character/Item Design
|Shingo Kabaya<br>Yusuke Ishikawa
|-
!Character Modeling
|Yousuke Uchino
|-
!Item Modeling
|Haruka Hirota
|-
!Effect Design
|Muneyuki Tejima
|-
!Animation
|Yuusuke Morino
|-
!UI Design Director
|Yukari Kemmochi
|-
!UI Design
|Ikumi Maruyama<br>Yoshiki Yamada<br>Yuji Oshimoto<br>Yuri Kobayashi
|-
!Sound
|[[Kiyoshi Hazemoto]]<br>[[Hirokazu Ando]]<br>[[Yuki Shimooka]]<br><br>[[Jun Ishikawa]]
|-
!Voice
|[[Makiko Ohmoto]] ([[Kirby]] and [[Shadow Kirby]])<br><br>Ryoka Yuzuki ([[Zan Partizanne]])<br>Rie Takahashi ([[Flamberge]])<br>Reina Ueda ([[Francisca]])
|-
!Team Support
|Yoshimi Takahashi<br>Katsuhiro Sakoda<br>[[Shigeru Hashiguchi]]<br>Shigeru Hirayama
|-
!Technical Support
|Tetsuya Noge<br>Shun Yasaka<br>Koichiro Hirano<br>Mitsuo Iwamoto
|-
!Artwork
|Yuto Ibaraki<br>Tomomi Ozaki<br>Emi Imamura
|-
!Testing
|Yuta Wada<br>Masaru Kobayashi<br>Daisuke Fujita<br>Daiki Moriyama<br>Maki Yoshitake<br>Aiho Kubo<br>Yuichi Shimoda<br>Keisuke Kaneko<br>HAL Debug Team<br>Digital Hearts Co., Ltd.<br>Mario Club Co., Ltd.
|-
!Localization Management
|Seiji Otoguro<br>[[Tetsuya Abe]]
|-
!NOA Localization Management
|Nate Bihldorff<br>Reiko Ninomiya<br>Rich Amtower<br>Ann Lin<br>Tim O'Leary<br>Scot Ritchey<br>Álex Zarza
|-
!NOA Localization
|Lauren Ammerman<br>Ana Celeste Ascanio<br>Rhiona Dey<br>Marjolaine Drouin<br>Steven Grimm<br>Paloma Hernandez<br>Sara Hoad<br>Josée Lebeau-Bédard<br>Nich Maragos<br>Kento Oiwa<br>Fannie Senécal<br>Ludovic Tientcheu<br>Marcia Toledo<br>Yanett Cepeda Valor<br>Taryn Ziegler
|-
!NOA Product Testing
|Kentaro Nishimura<br>Kirk Buchanan<br>Tomo Ishiyama<br>Sean Egan<br>Tomoko Mikami<br>Andy Kolden<br>Jim Holdeman<br>Manna Yamasaki<br>Madison Levitan<br>Danny Morris<br>David Figlar<br>Michael Sahlin<br>James Dillon<br>Josh Yagi-Stanton<br>Mairo Small<br>Frank Caraan<br>Riley Scott<br>Jacob Jorgensen<br>Craig So<br>Product Testing Technicians
|-
!NOE Localisation Producers
|Liam Higgins<br>Dario De Leo
|-
!NOE Translation
|Roby Liebetruth<br>Danielle Jorgenson-Murray<br>Eren Baykal<br>Florence D'Anterroches<br>Zadia Messerli<br>Jean-Paul Hausman<br>Mirko Capocelli<br>Barbara Pisani<br>Frithjof Koep<br>Martina Deimel<br>Alexander Van De Burgh<br>Ainhoa Bernad Hurtado<br>José Manuel Malagón León<br>Jónatan Marcos Millán<br>Blanca Hueso Taulés<br>Patrick Koudstaal<br>Christian Buter<br>Carsten Harmans
|-
!NOE Quality Assurance
|Ángel Moreno Colmena<br>PTW International UK
|-
!NOK Translation
|Jihyuen Yoo
|-
!NOK Quality Assurance
|Jeewan Chun
|-
!NOK Artwork
|Suzy Do
|-
!NHL Translation
|Sean Shen<br>Tracy Cheng<br>Wang Zhong Long
|-
!NHL Quality Assurance
|Digital Hearts Co., Ltd.
|-
!NHL Artwork
|Mike Kan
|-
!iQue Localization Coordination
|Keisuke Fukushima
|-
!iQue Translation
|Qiu Xiaochun
|-
!iQue Quality Assurance
|Yan Gang
|-
!Special Thanks
|Hiroki Azumada<br>Yasuo Takagi<br>Yoshihiro Nagata<br>Ayaka Seno<br>Hiroaki Nakano<br>Takashi Nozue<br>[[Yuki Endo]]<br>[[Tatsuya Kamiyama]]<br>[[Kenichiro Kita]]<br>Mitsuya Naito<br>Akimitsu Ushikoshi<br>Megumi Miyazawa<br>Akira Ozawa<br>Toshiki Ozawa<br>Youko Kosugi<br>Mako Asakawa<br>Tomohiro Minemura<br>Akira Eguchi<br>Yumi Osada<br>Rieko Kawahara<br>Masayo Nakagami<br>Yuki Yada<br>Yurina Inoue<br>Sumiko Bessho<br>Chieko Obikane<br>[[Satoshi Ishida]]<br>Haruka Abe<br>Hiroaki Ikarashi<br>Jeff Miller<br>Good-Feel Co., Ltd.
|-
!Coordinators
|Kenta Nakanishi<br>Kei Ninomiya
|-
!Project Management
|Yoshiki Suzuki<br>Isao Takahashi<br>Tatsuya Kikuchi
|-
!Producers
|[[Tadashi Kamitake]]<br>Jun Tsuda<br>Toyokazu Nonaka<br>Akira Kinashi
|-
!General Producers
|[[Shigefumi Kawase]]<br>Shinya Takahashi<br>Katsuya Eguchi
|-
!Executive Producer
|Shuntaro Furukawa
|-
!colspan=2|Vanpool<br><br>HAL Laboratory, Inc.<br>Nintendo<br><br>HAL Laboratory, Inc. and Nintendo are the authors of this software for the purpose of copyright.<br>All rights reserved.<br>©2020 HAL Laboratory, Inc. / Nintendo
|-
|}
|}


==Items==
==Nintendo eShop description==
*[[Action Star]]
<big>'''''Kirby vs. Kirby vs. Kirby vs. Kirby'''''</big>
*[[Bomber]]
 
*[[Buddy Shooting Star]]
''Choose from a cast of Kirby's most iconic copy abilities—including the brand-new Wrestler ability—and duke it out to be the last Kirby standing. Familiar friends and foes like Bandana Waddle Dee and King Dedede also make an appearance as playable characters.''
*[[Cheer Pom-Poms]]
 
*[[Container]]
'''''Prove your pink puffball prowess and scale the tower in Story Mode'''''
*[[Cracker]]
 
*[[Crackler]]
''Meta Knight and King Dedede have seemingly teamed up to challenge Kirby to a buddy gauntlet! Fight alongside a buddy (player or computer controlled) to scale the tower, choosing helpful items between each round that will power you up for the rest of your ascent.''
*[[Dash Shoes]]
 
*[[Food]]
'''''Friends can join the fray locally or online'''''
**Cherry
 
**[[Energy Drink]]
''Up to four players can battle on the same system, with local wireless, or online! Choose a free-for-all or team battle and customize the rules to your liking.''
**[[Maxim Tomato]]
 
*[[Gordo Ball]]
''Each of the playable abilities and characters has a distinct play style and set of moves. Abilities like Cutter and Archer excel at ranged attacks, while Wrestler and Fighter like to get up close and personal! Other characters like Gooey and Bandana Waddle Dee bring a variety of moves from past Kirby games. Experiment with them all to find and master your favorite.''
*[[Ice Container]]
 
*[[Invincible Candy]]
''Earn Fighters Points as you play to level up your Fighters Rank to unlock abilities, characters, stages, and more. You'll even unlock Rare Hats that change the look of certain copy abilities—Cutter Kirby rocking a mohawk is a sight to see.''
*[[Mike (item)|Mike]]
 
*[[Mint Leaf]]
''When you aren’t battling with friends or scaling the tower in Story Mode, Single-Handed mode is a one-player time trial of 9 back-to-back battles! It's great for practicing your skills or gaining some Fighters Points.''
*[[Timed Dynamite]]
 
*[[Zap Weapon]]
''Players with save data for the Kirby Star Allies game can get Rare Hats of the Three Mage Sisters, and players with save data for the Super Kirby Clash game can get a Rare Hat for Sword Kirby.''
 
(This description was reused for the game on the My Nintendo Store.)<ref>[https://www.nintendo.com/store/products/kirby-fighters-2-switch/ ''Kirby Fighters 2'' on the My Nintendo Store]</ref>


==Trivia==
==Trivia==
*The game's internal codename is "Fizz", matching with the food-themed codenames of previous games, such as "Parufe" (''[[Kirby: Triple Deluxe]]'') and "Eclair" (''[[Kirby Star Allies]]'').
*The game's internal codename is "Fizz", matching with the food-themed codenames of previous games, such as "Parufe" (''[[Kirby: Triple Deluxe]]'') and "Eclair" (''[[Kirby Star Allies]]''). Internal references also suggest that [[Story Mode: The Destined Rivals]] was codenamed "Rogue".
**The internal files also contain partially complete code for "Kirby3d".<ref>[https://twitter.com/firubiii/status/1308995437379158016?s=19 firubiii on Twitter]</ref>
*This is the first ''Kirby'' game released after the debut of [[amiibo]] to not be compatible with them.
*This is the first spin-off title to introduce a new Copy Ability, with Wrestler, since ''[[Kirby: Canvas Curse]]'', with [[Balloon]].
*Most, if not all of the moves in this game that had invincibility frames in games prior (Hammer Twirl and Hammer Swing, for example) no longer make the user invincible during regular battles, a trait carried over from the other Kirby Fighters games. However, when facing a boss other than Shadow Kirby, the invincibility is retained.
**Oddly enough, one exception to this major change is Bell Kirby's Bell Block move, which retains invincibility frames as Kirby gets out of his bell hat when letting go of the guard button, allowing him to avoid many attacks that others wouldn't after guarding.
*The [https://www.nintendo.com/store/products/kirby-fighters-2-switch/ American and Canadian Nintendo Store webpages for the game] listed Brazilian Portuguese as one of the language options, even though the game does not support it, instead defaulting to English. This mistake does not occur on the Japanese, European, Australian, Chinese and Korean webpages, and was corrected later on.
*Much like in ''[[Super Kirby Clash]]'', inputting the code +/- and Y (Pro Controller / vertical Joy-Con) or +/ and B (horizontal Joy-Con) on the credits selection in Options after beating the Story Mode will play the standard credits sequence normally accessible from a brand-new save file.


==Gallery==
==Gallery==
Line 389: Line 685:
<gallery>
<gallery>
KF2 Yellow Wrestler.png|Artwork of Wrestler Kirby
KF2 Yellow Wrestler.png|Artwork of Wrestler Kirby
Yellow Wrestler.png|Artwork of Wrestler Kirby
KF2-Wrestler-Kirby.png|Artwork of Wrestler Kirby
Wrestler Icon.png|Wrestler Copy Ability icon
KF2 Beam.png|Artwork of [[Beam]] Kirby
KF2 Beam.png|Artwork of [[Beam]] Kirby
Hammer KF2.png|Artwork of [[Hammer]] Kirby
KF2 Hammer artwork.png|Artwork of [[Hammer]] Kirby
KF2 Francisca Beam.png|Artwork of Beam Kirby in a [[Alternate Costumes|rare hat]] based on [[Francisca]]
KF2 Sword and Wrestler Artwork.png|Artwork of Sword Kirby and Wrestler Kirby
KF2 Rare Beetle.png|Artwork of [[Beetle]] Kirby in a rare hat based on [[Hydra]]
KF2 Rare Cutter.png|Artwork of [[Cutter]] Kirby in a rare hat
KF2 Rare Staff.png|Artwork of Staff Kirby in a rare hat
KF2 Zan Staff.png|Artwork of Staff Kirby in a rare hat based on [[Zan Partizanne]]
KF2 Sword alt.png|Artwork of [[Sword]] Kirby
KF2 Sword.png|Artwork of Sword Kirby
Sword and Wrestler.png|Artwork of Sword Kirby and Wrestler Kirby
KF2 Rare Sword.png ‎|Artwork of Sword Kirby in a rare hat based on [[Flamberge]]
KF2 SCK Sword.png|Artwork of Sword Kirby in a rare hat based on [[Sword Hero]] from ''[[Super Kirby Clash]]''
KF2 Green Yo-Yo.png|Artwork of Yo-Yo Kirby
KF2 Green Yo-Yo.png|Artwork of Yo-Yo Kirby
KF2 Rare Yo-Yo.png|Artwork of Yo-Yo Kirby in a rare hat
KF2 Magolor.png|Artwork of [[Magolor]]
KF2 Dedede and Meta.png|Artwork of [[King Dedede & Meta Knight]]
KF2 Website Screenshot 2.jpg|Screenshot from Story Mode
KF2 Website Screenshot 2.jpg|Screenshot from Story Mode
KF2 Website Screenshot 3.jpg|Screenshot of Item Room
KF2 Website Screenshot 3.jpg|Screenshot of the Item Room
KF2 Website Screenshot 4.jpg|Earning Fighters Points
KF2 Website Screenshot 4.jpg|Earning Fighters Points
KF2 Website Screenshot 5.jpg|Reward List
KF2 Website Screenshot 5.jpg|Rewards List
</gallery>
</gallery>


==Names in other languages==
==Names in other languages==
{{Names
{{Names
|ja=カービィファイターズ2
|ja=カービィファイターズ2
|jaR=Kābyi Faitāzu 2
|jaR=Kābyi Faitāzu Tsū
|jaM=Kirby Fighters 2
|jaM=Kirby Fighters 2
|zhTrad=卡比群星戰2
|zhTradR=kǎ bǐ qún xīng zhàn yih
|zhSimp=卡比群星战2
|zhSimpR=kǎ bǐ qún xīng zhàn yih
|zhM=Kirby All-Star Battle 2
|ko=커비 파이터즈 2
|koR=keobi paiteojeu tu
|koM=Kirby Fighters 2
|nl=Kirby Fighters 2
|nlM=-
|fr=Kirby Fighters 2
|frM=-
|es=Kirby Fighters 2
|esM=-
|de=Kirby Fighters 2
|deM=-
|pl=Kirby Fighters 2
|plM=-
|it=Kirby Fighters 2
|itM=-
|pt=Kirby Fighters 2
|ptM=-
|ru=Kirby Fighters 2
|ruM=-
}}
}}


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*[https://www.nintendo.co.jp/switch/awmfa/index.html Japanese website for ''Kirby Fighters 2'']
*[https://www.nintendo.co.jp/switch/awmfa/index.html Japanese website for ''Kirby Fighters 2'']
*[https://www.youtube.com/watch?v=Hml3EdmvAXo Launch trailer on YouTube]
*[https://www.youtube.com/watch?v=Hml3EdmvAXo Launch trailer on YouTube]
*[https://wiki.gbl.gg/w/Kirby_Fighters_2 ''Kirby Fighters 2'' on Mizuumi Wiki]
*[https://www.kirbyinformer.com/kirby-fighters-2 ''Kirby Fighters 2'' on Kirby Informer]


{{ref}}
{{ref}}
{{clear}}
{{clear}}
{{Navbox-Games}}
{{Navbox-Games}}
{{Navbox-KF2}}
[[Category:Kirby Fighters 2]]
[[Category:Kirby Fighters 2]]
[[Category:Spin-off games]]
[[Category:Spin-off games]]
[[Category:Games on Nintendo Switch]]
[[Category:Games on Nintendo Switch]]
[[Category:Downloadable games]]
[[Category:Downloadable games]]

Latest revision as of 00:24, 25 March 2024

Kirby Fighters 2

KF2 logo.png

KF2 JP logo.png

Kirby Fighters 2 Banner.jpg

KF2 Japanese banner art.png

KF2 Korean box art.png

Kirby Fighters 2's official logo and banner art
Details
Developer(s) HAL Laboratory
Vanpool
Publisher(s) Nintendo
Release date(s) September 24, 2020 (most regions)
NA September 23, 2020

South Korea December 10, 2020
(physical download code version)

Platform(s) Nintendo Switch
Supported languages Japanese, American English, British English, European French, Canadian French, Italian, German, Dutch, Latin American Spanish, Castilian Spanish, Traditional Chinese, Simplified Chinese, Korean
Rating(s) ESRB: Everyone
PEGI: 3+
CERO: All Ages
Game size 1.1 GB
External links Kirby Fighters 2 on Mizuumi Wiki
Game chronology
Super Kirby Clash Kirby and the Forgotten Land
On affiliated sites
Switcher.gg Find Kirby Fighters 2 friends online
StrategyWiki Walkthrough
 This box: view  talk  edit 
This combat-based fighting game lets you choose a Copy Ability, then enter battles with up to four players! You can fight dear friends or unknown rivals all over the world. There's even a story mode where you'll face off against the tag team of King Dedede and Meta Knight!
— Past Adventures section in Kirby and the Forgotten Land, Kirby's Dream Buffet and Kirby's Return to Dream Land Deluxe

Kirby Fighters 2 is a spin-off fighting game in the Kirby series, announced and released for the Nintendo Switch on September 23rd, 2020 in North America and September 24th, 2020 internationally. It is a sequel to Kirby Fighters Deluxe, which was itself an expanded version of the Kirby: Triple Deluxe Sub-Game Kirby Fighters; it is the second sequel to an expanded Sub-Game in the series, with the first being Super Kirby Clash. Kirby Fighters 2 is exclusively downloadable from the Nintendo eShop, and as such, there is no version of it on a cartridge. A physical edition was released in South Korea, but it merely contains a download code for a digital copy.

Like its previous iterations, Kirby Fighters 2 is a fighting game featuring various Copy Abilities of Kirby and - for the first time - other characters such as King Dedede, Magolor, and Gooey. The objective is to be the last fighter (or team) standing in battles that take place at various locations throughout the Kirby series and with various items. New to Kirby Fighters 2, in addition to the aforementioned new characters and Copy Abilities, is a story mode which features Kirby and a buddy of his choosing receiving a challenge from King Dedede & Meta Knight, who have teamed up in an attempt to finally defeat Kirby.

The day prior to its announcement and subsequent release, knowledge of the game's existence was accidentally leaked by Nintendo on its official Play Nintendo website.[1]

Gameplay[edit]

A battle taking place in the Battle Mode, on the Dried-up Sea stage.

Kirby Fighters 2, much like its predecessor Kirby Fighters Deluxe, is a platform-fighting game where the objective is to reduce all opponents' health to zero before the same is done to the player's character (and ally, if applicable). There is a total of 22 playable characters (17 Copy Abilities of Kirby, plus five other characters referred to as "buddies"), each with different move-sets which give them various advantages and disadvantages. Aside from these move-sets and other minor differences (King Dedede's size and 15% greater health, different methods of Hovering, etc.), all characters have roughly the same attributes. In addition, all characters have access to either a Gobble or a Grab, a Guard technique, and the ability to Dodge. When fighters are defeated (and an ally is still in play) they can revive themselves as Ghosts and potentially return to the fight by attacking an enemy in this form, reviving the ghost fighter with a fraction of their original health. By default, all fighters start the battle with 200 health, though if fighters' health drops below 25%, they will take 25% less damage from all attacks to give them a better chance of recovering. The last player standing while everyone else is knocked out wins the battle; it is possible, however, for the last two combatants to be KO'd at around the same time, ending the match in a draw.[2]

In multiplayer battle modes, upon selecting a character, the player will be given a prompt to select a Handicap. The player's selected handicap will affect their damage output, health, and the effectiveness of guarding. The options include:

Handicap Very Easy Easy Normal Hard Very Hard
Health x1.5 x1.2 x1 x0.75 x0.5
Damage x1.5 x1.2 x1 x0.85 x0.75
Auto-guard chance 50% 20% 0% 0% 0%
Guard gauge depletion speed Slower Slower Regular Faster Faster

Battles take place on one of 20 distinct Battle Stages which (barring some with identical layout) have varying platform layouts and stage hazards. During fights, items drop in on a regular basis which fighters can use to their advantage, whether that be recovering health with some food items, attacking enemies with items like the Crackler or Mint Leaf, or using other items to apply temporary power-ups, like the Cheer Pom-Poms or Invincible Candy. Particularly noteworthy among the items is the Team Battle-exclusive Buddy Star Blaster, which requires the two partners to work together to reassemble, and from there, blast the opposing team with a devastating attack.

Story Mode[edit]

Gameplay in the new Story Mode, featuring Story Items and cooperative gameplay.
Main article: Story Mode: The Destined Rivals

New to this game is a story mode which involves King Dedede and Meta Knight challenging Kirby and a buddy to a duel atop a tall tower referred to as the Buddy Fighters Tower. This story mode takes place in five distinct chapters, which has Kirby and his selected buddy facing several battles in succession while recovering in-between and choosing items to power up along the way to the tower's "Summit". In effect, these chapters act as difficulty modes, as each one in succession features more battles and tougher boss fights.

Bosses in Story Mode[edit]

There are a total of four distinct bosses in the story mode (five if Waning Masked Dedede & Waxing Masked Meta Knight are counted as a distinct boss), and they are re-fought multiple times with each subsequent fight being tougher and featuring new enemy moves. The bosses are as follows:

Bosses in Story Mode: The Destined Rivals
Boss(es) Times fought Notes
4 They are the first boss of Story Mode (fought as the final boss of Chapter 1), and are fought a few times in subsequent chapters. They share some of Whispy Woods' attacks from Kirby Star Allies, and are able to move around independently from each other.
4 Consists of Gigant Edge and Ignite Edge, who fight together on The Empyrean. Their moves are retained from Super Kirby Clash.
3 In the second Story Mode battle, Shadow Kirby uses a Copy Ability that corresponds to the selected buddy, and both the first and third battle has him mimicking the same selected ability as the player. His battle music changes on Very Hard of Single-Handed Mode and both battles in the Final Chapter of Story Mode: The Destined Rivals.
3 (technically 4) This dual boss battle features King Dedede & Meta Knight, using combinations of their attacks to try and defeat Kirby and his buddy. They are fought as the final bosses of Chapter 2 (who are actually disguised Waddle Dees) and subsequent chapters.
1 In their eagerness to finally defeat Kirby and his buddy, King Dedede & Meta Knight don the Mask of Dark Bonds to become a more powerful duo and finally overwhelm their rivals. This boss fight can be considered the true final boss of the game, if not counted as a second phase of the final fight.

Single-Handed Mode[edit]

Wrestler Kirby beats up Shadow Kirby in Single-Handed Mode.
Main article: Single-Handed Mode

The Single-Handed Mode is a solo single-player mode that plays almost identically to the Single Player Mode in the previous two games. It most notably resembles the version in the original Kirby Fighters, as Shadow Kirby is the final boss instead of Team DDD, which is not in Kirby Fighters 2, and Kracko is not present as a boss either.

Other modes[edit]

Aside from the single-player modes, the following additional options are in Kirby Fighters 2:

  • Battle Mode - A mode which allows players to set up battles to their own specifications on a single Nintendo Switch system.
  • Online Mode - A mode which utilizes Nintendo Switch Online matchmaking to arrange 2v2 battles with standard rules and a random stage or play with friends using a custom ruleset.
  • Local Play Mode - A mode which allows local users with separate Nintendo Switch systems to play together.
  • Training - A mode which allows the player to practice with various Copy Abilities or buddies.
  • Rewards List - A mode which lets the player see what has been unlocked with Fighters Points.
  • Options - A mode which allows access to information about other Kirby games, viewing the credits, or toggling rumble settings.

List of Copy Abilities and characters[edit]

There is a total of 22 playable characters, consisting of 17 Copy Abilities and five other characters referred to as buddies. All Copy Abilities from Kirby Fighters Deluxe return, in addition to five new ones.

There are Rare Hats available for all the Copy Abilities, unlocked by increasing the Fighters Rank. Rare Hats are not available for buddy characters.

Copy Abilities and Buddies in Kirby Fighters 2  
Ability/Character New? Unlock Req. Description Notes
No Rank 28 A long-range projectile fighter who can aim with great accuracy.
Yes Rank 21 A long-reaching melee fighter who can paint minions to fight for him.
No Rank 10 A medium-range projectile fighter who has few but versatile attacks.
No Rank 11 A close-up melee fighter who specializes in grabbing foes with his horn. Has a special Hover.
No Rank 37 A close-up melee fighter who specializes in wide-area attacks and can throw out sound wave projectiles. Has a special Guard.
No Rank 1 (default) A medium-range projectile fighter who attacks with explosives and can leave them behind.
No Rank 24 A medium-range projectile fighter who attacks with boomerangs and also fights with melee attacks.
No Rank 16 A close-up melee fighter who can throw out waves and projectiles of energy and has many techniques.
No Rank 13 A close-up melee fighter who specializes in slow but powerful attacks.
No Rank 33 A versatile fighter with many long and short-range techniques.
No Rank 31 A close-up melee fighter who uses his parasol to defend himself and attack with good reach.
Yes Rank 1 (default) A long-reaching melee fighter who specializes in scoping attacks.
No Rank 1 (default) A close-up melee fighter who attacks with swift distended strikes and has many techniques.
Yes Rank 30 A versatile fighter who attacks with long-traveling projectiles and melee attacks at far and short range.
No Rank 27 A medium-range melee fighter who can strike and grab his foes and items with his whip.
Yes Rank 2 A close-up melee fighter who specializes in lunging grabs and quick flashy melee attacks, with a great variety of moves. Wrestler is all-new to the series and marks the first spin-off title to introduce a new Copy Ability since Kirby: Canvas Curse, with Balloon.
Yes Rank 6 A long-reaching melee fighter who attacks using stylish moves at varying distances.
Buddies
Yes Rank 1 (default) A medium-range melee fighter who fends foes off with his hardy disjointed spear. Uses the Infinity Jump.
Yes Rank 3 A versatile fighter who uses transformations to utilize all sorts of attacks. Has a special Guard and Hover.
Yes Rank 39 A long-range projectile fighter with many magical attacks of varying type and the ability to teleport. Has a special Guard and Hover.
Yes Clear Chapter 4
of Story Mode
A close-up melee fighter who attacks with swift distended strikes and also makes use of his power of flight to attack. Capable of Flight. Meta Knight cannot appear as a regular enemy CPU fighter in the Story Mode or Single-Handed Mode.
Yes Clear the Final Chapter
of Story Mode
A bulky close-up melee fighter who specializes in slow but powerful attacks. King Dedede cannot appear as a regular enemy CPU fighter in the Story Mode or Single-Handed Mode.
In all modes except for Single-Handed Mode, King Dedede has 15% more health than other fighters, perhaps to compensate for his larger size.

Stages[edit]

Select screen

Most stages are unlocked by acquiring Fighters Points. In addition to their default songs, each stage also has an unlockable secret song, also obtained with Fighters Points. Hazards on any stage may be turned off when playing with friends online or locally, as well as offline in Battle Mode.

There is a total of 20 different stages. All stages from Kirby Fighters Deluxe return besides Flower Land, and there are also nine new stages.

Stages in Kirby Fighters 2  
Stage New stage? Unlock Req. Description Notes
Yes Rank 1 (default) A basic arena with three thin floors and no additional elements. Based on the stage from Kirby Star Allies.
In effect, replaces Flower Land from the previous two games.
No Rank 1 (default) An arena containing six Springy Hands which activate in various patterns. Based on Lollipop Land - Stage 3 from Kirby: Triple Deluxe.
Yes Rank 1 (default) A multi-tiered arena with Wind Makers which blow combatants and items left or right. Based on Gigabyte Grounds - Stage 2 from Kirby: Planet Robobot.
Yes Rank 1 (default) A basic flat arena with no other elements. Based on the tutorial from Kirby 64: The Crystal Shards.
Used as the practice stage for Training Mode.
Yes Rank 3 An open arena with interspersed thin floors.
Every now and then, food and bombs disguised as food drop, and a sprite version of King Dedede may run through.
Based on Gourmet Race in Kirby Super Star Ultra, specifically Pumpkin Grand.
No Rank 5 A basic arena with two thin floor platforms.
Kracko appears as a stage hazard to attack the fighters.
Based on the stage from Spring Breeze in Kirby Super Star Ultra.
No Rank 7 A cavern split by three bodies of lava and a thin floor in the middle.
The pits occasionally spew streams of lava outward.
Based on Dangerous Dinner - Stage 1 from Kirby's Return to Dream Land.
No Rank 14 A three-tiered series of hallways with thin floors allowing passage between them.
Lololo & Lalala appear and push objects through the halls.
Based on the stage from Kirby's Dream Land, though taking its design from Float Islands in Kirby Super Star Ultra.
No Rank 23 An open arena with two thin floor platforms on the sides. A Waddle Dee Train regularly rides through the middle and across the stage. Based on Old Odyssey - Stage 1 from Kirby: Triple Deluxe.
No Rank 25 A multi-tiered arena with several thin floor platforms.
Rick, Kine, and Coo appear to attack the fighters.
Based on Grass Land - Stage 5 from Kirby's Dream Land 3.
No Rank 29 An arena flanked by walls and topped with a long thin floor.
King Dedede appears on occasion to toss objects at the fighters.
Based on Mt. Dedede from Spring Breeze in Kirby Super Star Ultra.
No Rank 35 A two-tiered arena with a high-up long thin floor on top.
The stage occasionally spins to the left or right, taking fighters with it.
Bronto Burts, Starmen, Laser Balls, and UFOs appear to attack the fighters.
Based on the stage from Kirby's Adventure.
No Rank 37 A flat arena with no additional platforms.
In the middle are three large hammers which slam into the stage in various patterns.
Based on Factory Tour from Kirby 64: The Crystal Shards.
Yes Rank 40 A large flat stage with no additional platforms.
Gigavolt appears in the background and attempts to slam the fighters with its hands.
Based on Patched Plains - Stage 3 from Kirby: Planet Robobot.
No Rank 42 A small flat stage with no additional platforms.
Dyna Blade appears to attack the fighters.
Based on the stage from Dyna Blade in Kirby Super Star Ultra.
Yes Rank 49 A large arena with irregular interspersed thin floors.
The Three Mage-Sisters appear to attack the fighters.
Based on Fortress of Shadows - Jambastion from Kirby Star Allies.
Yes Rank 72 A large flat arena with no platforms or hazards. Based on the area from Team Kirby Clash Deluxe.
Duo Edge is fought here in Story Mode.
No Rank 81 A large flat arena with no platforms or hazards. Based on the Fountain of Dreams in its Kirby: Nightmare in Dream Land appearance.
Unlike in Kirby Fighters Deluxe, the stage does not have a 3D form, instead always using the 2D background.
Yes Clear Chapter 4
of Story Mode
A large flat arena with no platforms or hazards. A King Dedede and Meta Knight-themed stage, as they are fought here in Story Mode.
Though it appears during both day and sunset in Story Mode, its stage form only appears at sunset.
Yes Clear the Final Chapter
of Story Mode
A large flat arena with no platforms or hazards. Much the same as Stage of Destined Rivals, but set in a starry sky.
King Dedede & Meta Knight are fought here in the Final Chapter of Story Mode.

Items[edit]

Kirby Fighters 2 features 16 distinct items which can appear during battles to help/hinder the fighters. Every item from Kirby Fighters Deluxe returns besides the Team Cannon, and there are also five items new to Kirby Fighters 2. Items may be toggled on or off when playing with friends online or locally, as well as offline in Battle Mode, including options to play using only certain types of items. The following table lists each of them in alphabetical order:

(For info about Story Mode items, see this page.)

Stage items in Kirby Fighters 2  
Item New? Description Notes
No A star-shaped item that causes a random event to occur when it is struck by any attack.
No A walking bomb that can be tossed at enemies to deal big damage. Based off of the enemy from the main-series games.
Yes A powerful item that comes in two pieces and only appears in Team Battles.
Two allied partners need to hold each piece and then come together to reassemble it. If there is a third member of that team, that fighter will hop onto the Buddy Star Blaster as well.
From there, after targeting and blasting the other fighters, a special cutscene plays where the Buddy Star Blaster fires a giant laser at its target to deal huge damage.
Based on the Star Allies Sparkler.
Replaces the Team Cannon from Kirby Fighters Deluxe.
Yes Any fighter who holds this will dance for a moment, and if the dance finishes uninterrupted, will bestow a large movement and attack bonus on that fighter's team.
No A blue box that can be broken to reveal other items. Resembles the blue containers from City Trial in Kirby Air Ride.
Yes A firework rocket that shoots laterally after it is thrown and passes through enemies.
No A small cannon that fires volleys in an arc at opponents. Originally appeared in Kirby's Return to Dream Land.
No Picking this up causes fighters to move faster and jump higher for a moment.
No Various food items which recover a certain amount of health based on the item in question. A standard item in the main-series games.
In the Gourmet Go Go stage, bombs disguised as food can drop, which harm fighters instead.
No A small ball that when tossed, turns into a large spiky Gordo that harms anyone who touches it.
Yes A sturdy block of ice containing three different items that takes a lot of hits to destroy.
No Eating this causes fighters to become invincible to most forms of damage for a little while. A standard item in the main-series games.
No Touching this allows the fighter to shout loudly, damaging any foes nearby. Originally appeared in Kirby's Dream Land, and would go on to inspire the Mike Copy Ability.
No Eating this causes fighters to puff up and shoot a continuous stream of Air Bullets at other fighters. Originally appeared in Kirby's Dream Land.
This item is a Sweet Potato in the Japanese version, with a different model to match.
No A large time bomb that goes off after a short while in a lingering explosion. Originally appeared in Kirby: Triple Deluxe.
Yes A large stationary object that shoots lightning balls at the enemies of whoever charges it up with sufficient strikes. Plugg can be seen inside this item.

Demo[edit]

A demo of the game was released on the Nintendo eShop on October 21, 2020. The demo only allows access to Local Play, Online Play, Training, Rewards List, Options and the first chapter of Story Mode: The Destined Rivals. The player can accumulate up to 100 Fighters Points but cannot level up past Fighters Rank 1.

Only three Copy Abilities and one buddy are available to play: Sword, Bomb, Staff and Bandana Waddle Dee, and the stages that are available to play on are Green Gardens, Dried-up Sea, Springy Hand Land, and Training. As the player cannot increase their Fighters Rank and can only play Chapter 1 of Story Mode, the rest of the abilities, buddies, Rare Hats, and stages are not available.

In Local Play and Online Mode, it is not possible to create a group in the Friend Match menu, but the player can still join a group (provided that the host owns the full version of the game) and battle with other people online, regardless if they have the full version or not.

Staff[edit]

The following is a list of staff who have worked on Kirby Fighters 2:

Staff of Kirby Fighters 2 
Position Developer(s)
General Director Shinya Kumazaki
Directors Tadashi Kawai
Yumi Todo
Jun Taniguchi
Lead Battle Design Yuki Watanabe
Battle Design Takehiko Kubokawa
Tatsuro Kusano
UI Planning Jideock Kim
Kazunori Morisawa
Programming Director Hiroshi Ohnishi
Lead Programming Yohei Fukuda
Programming Takaya Nakamura
Tomohiro Obayashi
Yuya Yamate
Etsuma Oda
Hirokazu Kobayashi
Kouji Kikkawa
Satoshi Ohtake
Design Director Riki Fuhrmann
Lead Design Natsuki Tsuji
Motif Design Kouichi Noda
Motif Modeling Sachie Mikuni
Tomomi Ishii
Katsu Midorikawa
Character/Item Design Shingo Kabaya
Yusuke Ishikawa
Character Modeling Yousuke Uchino
Item Modeling Haruka Hirota
Effect Design Muneyuki Tejima
Animation Yuusuke Morino
UI Design Director Yukari Kemmochi
UI Design Ikumi Maruyama
Yoshiki Yamada
Yuji Oshimoto
Yuri Kobayashi
Sound Kiyoshi Hazemoto
Hirokazu Ando
Yuki Shimooka

Jun Ishikawa
Voice Makiko Ohmoto (Kirby and Shadow Kirby)

Ryoka Yuzuki (Zan Partizanne)
Rie Takahashi (Flamberge)
Reina Ueda (Francisca)
Team Support Yoshimi Takahashi
Katsuhiro Sakoda
Shigeru Hashiguchi
Shigeru Hirayama
Technical Support Tetsuya Noge
Shun Yasaka
Koichiro Hirano
Mitsuo Iwamoto
Artwork Yuto Ibaraki
Tomomi Ozaki
Emi Imamura
Testing Yuta Wada
Masaru Kobayashi
Daisuke Fujita
Daiki Moriyama
Maki Yoshitake
Aiho Kubo
Yuichi Shimoda
Keisuke Kaneko
HAL Debug Team
Digital Hearts Co., Ltd.
Mario Club Co., Ltd.
Localization Management Seiji Otoguro
Tetsuya Abe
NOA Localization Management Nate Bihldorff
Reiko Ninomiya
Rich Amtower
Ann Lin
Tim O'Leary
Scot Ritchey
Álex Zarza
NOA Localization Lauren Ammerman
Ana Celeste Ascanio
Rhiona Dey
Marjolaine Drouin
Steven Grimm
Paloma Hernandez
Sara Hoad
Josée Lebeau-Bédard
Nich Maragos
Kento Oiwa
Fannie Senécal
Ludovic Tientcheu
Marcia Toledo
Yanett Cepeda Valor
Taryn Ziegler
NOA Product Testing Kentaro Nishimura
Kirk Buchanan
Tomo Ishiyama
Sean Egan
Tomoko Mikami
Andy Kolden
Jim Holdeman
Manna Yamasaki
Madison Levitan
Danny Morris
David Figlar
Michael Sahlin
James Dillon
Josh Yagi-Stanton
Mairo Small
Frank Caraan
Riley Scott
Jacob Jorgensen
Craig So
Product Testing Technicians
NOE Localisation Producers Liam Higgins
Dario De Leo
NOE Translation Roby Liebetruth
Danielle Jorgenson-Murray
Eren Baykal
Florence D'Anterroches
Zadia Messerli
Jean-Paul Hausman
Mirko Capocelli
Barbara Pisani
Frithjof Koep
Martina Deimel
Alexander Van De Burgh
Ainhoa Bernad Hurtado
José Manuel Malagón León
Jónatan Marcos Millán
Blanca Hueso Taulés
Patrick Koudstaal
Christian Buter
Carsten Harmans
NOE Quality Assurance Ángel Moreno Colmena
PTW International UK
NOK Translation Jihyuen Yoo
NOK Quality Assurance Jeewan Chun
NOK Artwork Suzy Do
NHL Translation Sean Shen
Tracy Cheng
Wang Zhong Long
NHL Quality Assurance Digital Hearts Co., Ltd.
NHL Artwork Mike Kan
iQue Localization Coordination Keisuke Fukushima
iQue Translation Qiu Xiaochun
iQue Quality Assurance Yan Gang
Special Thanks Hiroki Azumada
Yasuo Takagi
Yoshihiro Nagata
Ayaka Seno
Hiroaki Nakano
Takashi Nozue
Yuki Endo
Tatsuya Kamiyama
Kenichiro Kita
Mitsuya Naito
Akimitsu Ushikoshi
Megumi Miyazawa
Akira Ozawa
Toshiki Ozawa
Youko Kosugi
Mako Asakawa
Tomohiro Minemura
Akira Eguchi
Yumi Osada
Rieko Kawahara
Masayo Nakagami
Yuki Yada
Yurina Inoue
Sumiko Bessho
Chieko Obikane
Satoshi Ishida
Haruka Abe
Hiroaki Ikarashi
Jeff Miller
Good-Feel Co., Ltd.
Coordinators Kenta Nakanishi
Kei Ninomiya
Project Management Yoshiki Suzuki
Isao Takahashi
Tatsuya Kikuchi
Producers Tadashi Kamitake
Jun Tsuda
Toyokazu Nonaka
Akira Kinashi
General Producers Shigefumi Kawase
Shinya Takahashi
Katsuya Eguchi
Executive Producer Shuntaro Furukawa
Vanpool

HAL Laboratory, Inc.
Nintendo

HAL Laboratory, Inc. and Nintendo are the authors of this software for the purpose of copyright.
All rights reserved.
©2020 HAL Laboratory, Inc. / Nintendo

Nintendo eShop description[edit]

Kirby vs. Kirby vs. Kirby vs. Kirby

Choose from a cast of Kirby's most iconic copy abilities—including the brand-new Wrestler ability—and duke it out to be the last Kirby standing. Familiar friends and foes like Bandana Waddle Dee and King Dedede also make an appearance as playable characters.

Prove your pink puffball prowess and scale the tower in Story Mode

Meta Knight and King Dedede have seemingly teamed up to challenge Kirby to a buddy gauntlet! Fight alongside a buddy (player or computer controlled) to scale the tower, choosing helpful items between each round that will power you up for the rest of your ascent.

Friends can join the fray locally or online

Up to four players can battle on the same system, with local wireless, or online! Choose a free-for-all or team battle and customize the rules to your liking.

Each of the playable abilities and characters has a distinct play style and set of moves. Abilities like Cutter and Archer excel at ranged attacks, while Wrestler and Fighter like to get up close and personal! Other characters like Gooey and Bandana Waddle Dee bring a variety of moves from past Kirby games. Experiment with them all to find and master your favorite.

Earn Fighters Points as you play to level up your Fighters Rank to unlock abilities, characters, stages, and more. You'll even unlock Rare Hats that change the look of certain copy abilities—Cutter Kirby rocking a mohawk is a sight to see.

When you aren’t battling with friends or scaling the tower in Story Mode, Single-Handed mode is a one-player time trial of 9 back-to-back battles! It's great for practicing your skills or gaining some Fighters Points.

Players with save data for the Kirby Star Allies game can get Rare Hats of the Three Mage Sisters, and players with save data for the Super Kirby Clash game can get a Rare Hat for Sword Kirby.

(This description was reused for the game on the My Nintendo Store.)[3]

Trivia[edit]

  • The game's internal codename is "Fizz", matching with the food-themed codenames of previous games, such as "Parufe" (Kirby: Triple Deluxe) and "Eclair" (Kirby Star Allies). Internal references also suggest that Story Mode: The Destined Rivals was codenamed "Rogue".
  • This is the first Kirby game released after the debut of amiibo to not be compatible with them.
  • Most, if not all of the moves in this game that had invincibility frames in games prior (Hammer Twirl and Hammer Swing, for example) no longer make the user invincible during regular battles, a trait carried over from the other Kirby Fighters games. However, when facing a boss other than Shadow Kirby, the invincibility is retained.
    • Oddly enough, one exception to this major change is Bell Kirby's Bell Block move, which retains invincibility frames as Kirby gets out of his bell hat when letting go of the guard button, allowing him to avoid many attacks that others wouldn't after guarding.
  • The American and Canadian Nintendo Store webpages for the game listed Brazilian Portuguese as one of the language options, even though the game does not support it, instead defaulting to English. This mistake does not occur on the Japanese, European, Australian, Chinese and Korean webpages, and was corrected later on.
  • Much like in Super Kirby Clash, inputting the code +/- and Y (Pro Controller / vertical Joy-Con) or +/ and B (horizontal Joy-Con) on the credits selection in Options after beating the Story Mode will play the standard credits sequence normally accessible from a brand-new save file.

Gallery[edit]

Main article: Kirby Fighters 2/gallery

Names in other languages[edit]

Language Name Meaning
Japanese カービィファイターズ2
Kābyi Faitāzu Tsū
Kirby Fighters 2
Traditional Chinese 卡比群星戰2
kǎ bǐ qún xīng zhàn yih
Kirby All-Star Battle 2
Simplified Chinese 卡比群星战2
kǎ bǐ qún xīng zhàn yih
Dutch Kirby Fighters 2 -
French Kirby Fighters 2 -
German Kirby Fighters 2 -
Italian Kirby Fighters 2 -
Korean 커비 파이터즈 2
keobi paiteojeu tu
Kirby Fighters 2
Polish Kirby Fighters 2 -
Portuguese Kirby Fighters 2 -
Russian Kirby Fighters 2
-
Spanish Kirby Fighters 2 -


External links[edit]

References