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[[:Template:KCC KPP]]

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Template:KCC KPP
Kirby Canvas Curse box art.png
North American box art
Details
Developer(s) HAL Laboratory
Publisher(s) Nintendo
Release date(s) Nintendo DS
Japan March 24, 2005
NA June 13, 2005
Europe November 25, 2005
Australia April 6, 2006

Virtual Console (Wii U)
Europe December 3, 2015
Japan February 3, 2016
NA October 13, 2016
Platform(s) Nintendo DS, Virtual Console (Wii U)
Rating(s) ESRB: Everyone
PEGI: 3+
Game chronology
Kirby & The Amazing Mirror [[Kirby: Squeak Squad|Template:KSS KMA]]
On affiliated sites
StrategyWiki Walkthrough
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Template:KCC KPP (known as Kirby: Power Paintbrush in British English) is a spin-off game in the Kirby series for the Nintendo DS created by HAL Laboratory and Nintendo in 2005. In it, Kirby is turned into a ball by a sorceress named Drawcia while she is transforming Dream Land into a painting, and Kirby must travel through eight levels in order to defeat her and return both Dream Land and him to normal. Due to having lost his limbs, Kirby has to roll around to get by. He moves automatically forward and bounces off surfaces, so in order to help him navigate the world, the player is tasked to use the Power Paintbrush to draw guide lines for him and protect him from hazards. Despite this loss of autonomous motion, Kirby has a Touch Dash which is activated by touching him with the DS stylus, which can be used to attack enemies and gain Copy Abilities. Aside from Kirby, the player may also guide ball versions of Waddle Dee, Waddle Doo, King Dedede, or Meta Knight, with each character having different skills and health power. A spiritual successor titled [[Kirby and the Rainbow Curse|Template:KRC KRP]] was released in 2015 for the Wii U.

Characters

The following characters can be played in Story Mode stages. Beating each stage with each character is necessary for 100% Completion:

  • Kirby - Starts with 4 hit points. Has decent speed and can copy abilities. Can augment health using Medal Swap.
  • Waddle Dee - Unlocked once the game is completed as Kirby. Has 4 HP and otherwise is the same as Kirby, but cannot copy abilities.
  • King Dedede - Unlockable at Medal Swap after game is completed as Kirby. Uses a hammer while dashing, and has 8 HP, but is larger (and thus less nimble) than other characters.
  • Meta Knight - Unlockable at Medal Swap after game is completed as Kirby. Fastest character, but only 3 HP. Nearby enemies are struck with a sword slash.
  • Waddle Doo - Unlocked once all other characters have finished each stage. Has a slow dash, but 5 HP and permanent Beam ability.

Levels

There are eight levels in the Main Game of Kirby: Canvas Curse, with the first seven of these featuring three stages each. Unlike most other games in the Kirby series, the stages within each level may be played and completed out of order. Much like the levels in Kirby's Adventure, each level aside from the final one is based on a different colTemplate:Or of the rainbow, though in this case, they are arranged in "ROYGBIV" order instead of reverse order. Once all three stages in a level are complete, Kirby may challenge a boss to move on to the next:

Level Nr. Image Name Stages Notes
Level 1 KCC Reddy Land.png Reddy Land Plant Plain
Tiny Town
Ravine Road
Level 2 KCC Arange Gorge.png Arange Gorge Ghost Grounds
Growth Grasses
Mag Mount
Level 3 KCC Iello Adventure.png Iello Adventure Rift Ruin
Contrast Cave
Silver Submarine
Level 4 KCC Neo Greo.png Neo Greo Machine Mansion
Dreamy Darkness
Paletto Polis
Level 5 KCC Bloo Hills.png Bloo Hills Cold Course
Dungeon Dome
Canvas Canyon
Level 6 KCC Omarine Zone.png Omarine Zone Collapse Castle
Volatile Volcano
Silent Seabed
Level 7 KCC Wonder Lilane.png Wonder Lilane Frozen Fantasy
Mad Mechanism
Spectacle Space
This is the only level which does not feature a Boss Game at the end.
Level 8 KCC The World of Drawcia.png The World of Drawcia The World of Drawcia This level consists of only one stage, and has a set boss: Drawcia Sorceress and Drawcia Soul.

Enemies

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Sprite Name Copy Ability Description
KCC Bang-Bang sprite.png Bang-Bang Missile
KCC Blado sprite.png Blado None
KCC Blipper sprite.png Blipper None
KCC Bloon sprite.png Bloon Balloon
KCC Bobo sprite.png Bobo Burning
KCC Bomber sprite.png Bomber None
KCC Bouncy sprite.png Bouncy None
KCC Bronto Burt sprite.png Bronto Burt None
KCC Cappy sprite.pngKCC Cappy 2 sprite.png Cappy None
KCC Caveela sprite.png Caveela None
KCC Chilly sprite.png Chilly Freeze
KCC Como sprite.png Como None
KCC Flame Shotzo sprite.pngKCC Flame Shotzo 2 sprite.png Flame Shotzo None
KCC Flamer sprite.png Flamer Burning
KCC Fluff Waddle Dee sprite.png Fluff Waddle Dee None
KCC Glunk sprite.png Glunk None
KCC Gordo sprite.png Gordo None
KCC Kabu sprite.png Kabu None
KCC Needlous sprite.png Needlous Needle
KCC Pacto sprite.png Pacto None
KCC Painting sprite.png Painting None
File:Para Matter.png Para Matter None
KCC Para Sorceress sprite.png Para Sorceress None
KCC Rocky sprite.png Rocky Stone
KCC Shotzo sprite.png Shotzo None
KCC Snoppy sprite.png Snoppy Freeze
KCC Soarar sprite.png Soarar None
KCC Sparky sprite.png Sparky Spark
KCC Spear Waddle Dee sprite.png Spear Waddle Dee None
KCC Squishy sprite.png Squishy None
KCC Small Thudd sprite.pngKCC Thudd sprite.pngKCC Big Thudd sprite.png Thudd None
KCC Tick sprite.png Tick Needle
KCC Topper sprite.png Topper None
Twister Tornado
KCC Waddle Dee sprite.png Waddle Dee None
KCC Waddle Doo sprite.png Waddle Doo Beam
KCC Wheelie sprite.png Wheelie Wheel

Bosses

At the end of each level, (except Wonder Lilane) Kirby faces off against a boss of his choosing. There are three initial bosses, and Kirby will have to face each one twice (with the second time being tougher). From there, Wonder Lilane technically has no boss, but Drawcia is revealed (along with her level) after completing it. The bosses faced are as follows:

Copy Abilities

Name Appearance Icon Function
Balloon File:KCC BalloonKirby.PNG KirbyCC balloon icons.png Touching Kirby makes him inflate into a balloon. He can inflate 3 times, each time into a slightly larger balloon. Kirby can bounce around while he holds his breath.
Beam File:Kcc beam kirby.png KirbyCC beam icons.png When tapped, Kirby releases a beam, which goes around him, attacking any enemies within its circle of reach.
Burning File:Kcc flame kirby.png KirbyCC fire icons.png Allows Kirby to move as a meteor for a short distance across the screen, destroying any enemies unfortunate enough to be in his path.
Crash File:Kcc crash kirby.png KirbyCC crash icons.png Tapping Kirby triggers a huge explosion, defeating any normal enemies on the screen.
Freeze File:Kcc freeze kirby.png KirbyCC freeze icons.png Sets a barrier around Kirby, which freezes any enemies that come in contact with it.
Missile File:Kcc missile kirby.png KirbyCC missile icons.png Turns Kirby into a missile, allowing him to be directed by the lines of the Magic Paintbrush. Will crash if it hits a wall, destroying any normal enemies nearby.
Needle File:Kcc spike kirby.png KirbyCC needle icons.png Turns Kirby into a spike ball, which sticks him to the floor or a wall if he is near one.
Spark File:Kcc spark kirby.png KirbyCC spark icons.png Allows Kirby to release electrical energy from within his body and attack enemies with it. Touching and holding Kirby makes him stop in midair.
Stone File:Kcc stone kirby.png KirbyCC stone icons.png Transforms into a heavy stone to crush enemies and blocks or pound stakes.
Tornado File:Kcc tornado kirby.png KirbyCC tornado icons.png Kirby spins, being encased inside of a tornado. If tapped, he will go higher.
Wheel File:Kcc wheel kirby.png KirbyCC wheel icons.png Transforms Kirby into a wheel for fast transport, getting rid of any enemies in his way.

Extras

Rainbow Run

Main article: Rainbow Run

Rainbow Run is a mode in which Kirby tries to set a record for the time in going through a course or for the amount of line he uses to complete it. It uses levels 1 through seven and replaces level 8 with other courses where Kirby can only use a selected ability.

File:Boss game dedede.png
In the sub-game Cart Run, Kirby must race to defeat King Dedede.

Sub-Games

This game also has three Sub-Games. The sub-games are only unlocked after beating the second level of each in the Boss fights of the main game.[1] The sub-games are similar to the actual boss fights. Game Overs will occur if Kirby either runs out of time or health[2] In each game, there are three levels, with level 1 being the easiest and level 3 being the hardest. New Medals are only unlocked after achieving an A rank in Level 3.

  • In Cart Run, Kirby is racing King Dedede in a mine car vehicle.
  • In Paint Panic, he is trying to avoid a couple of Bombers while connecting the dots drawn by Paint Roller in the same order he drew them in.
  • In Block Attack, Kirby is trying to destroy blocks and beat all the enemies in a certain section and go to a higher section.

Medal Swap

Main article: Medal Swap

This game also has a medal swap section, where Kirby can exchange the medals he earned in the game for lines, new levels in Rainbow Run, new songs, and even new players.

Dash! Jump!

Main article: Dash! Jump!

At the end of each regular stage, a special Goal Game takes place where the character being controlled is rocketed off a launch ramp to try and gain as much distance as possible using a single Rainbow Line for assistance. Point Stars are earned based on distance traveled. This game becomes available for play from the main menu after completing the main game with every character.

Trivia

  • Several bosses from previous Kirby games were intended to be playable characters in early development of Canvas Curse, including Lololo & Lalala, Nightmare, Dark Matter and Zero. Concept art of these bosses as balls can be found in 20th Anniversary Kirby Pupupu Encyclopedia (page 125), but they were cancelled in the final game.
  • Kirby: Canvas Curse is the first video game in the Kirby series that introduced the Soul Boss (Drawcia Soul being the first one). The main series would later introduce even more Soul Bosses.
  • In Kirby Battle Royale, one of Whip Kirby's Headgears is the Gymnastics Leotard. This could be a reference to the Japanese commercial for Kirby: Canvas Curse, which features a female gymnastics athlete guiding the Kirby ball's movement with her ribbon.
  • Several of the themes in this game are remixes of themes from earlier games in the series. Five examples are Tiny Town (which has the theme of Bubbly Clouds from Kirby's Dream Land), Cart Run (which is the theme of King Dedede in it's arrangement from Kirby Super Star), Paint Panic (Gourmet Race theme), Kracko (which is the boss theme from Kirby's Adventure), and Mag Mount (which is the Castle Lololo theme from Kirby's Dream Land).

Gallery

Main article: Kirby: Canvas Curse/gallery

Names in other languages

Language Name Meaning
Japanese タッチ!カービィ
Tacchi! Kābi
Touch! Kirby
Chinese 摸摸卡比[3]
Mōmō Kǎbǐ
Touch Kirby
French Kirby: Le Pinceau du Pouvoir Kirby: The Paintbrush of Power
German Kirby: Power-Malpinsel Kirby: Power Paintbrush
Italian Kirby: L'oscuro disegno Kirby: The dark drawing
Spanish Kirby: El Pincel del poder Kirby: The Paintbrush of Power


External links

References

  1. "Beat level two of the Boss Games in the main game to play them." –Kirby: Canvas Curse manual (page 20)
  2. "If Kirby's stamina runs out, the game ends. In Cart Run and Block Attack, the game will also end when time runs out" –Kirby: Canvas Curse manual (page 20)
  3. Unused iQue localization name

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