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Kirby's Dream Collection Special Edition

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Kirby's Dream Collection Special Edition

Kirby's Dream Collection box art.png

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Box art and disk case for Kirby's Dream Collection Special Edition from various regions
Details
Developer(s) HAL Laboratory
Publisher(s) Nintendo
Release date(s) Japan July 19, 2012[1]
NA September 16, 2012[2]
Platform(s) Wii
Supported languages Japanese, American English
Rating(s) ESRB: Everyone 10+
CERO: All Ages
Game chronology
Kirby's Return to Dream Land Kirby: Triple Deluxe
On affiliated sites
StrategyWiki Walkthrough
 This box: view  talk  edit 

Kirby's Dream Collection Special Edition is a compilation title released for the Wii in Japan and North America only in 2012, in commemoration of the Kirby series' 20th anniversary. This collection consists of the first six main-series Kirby games and contains a large array of bonus features, including a unique challenge mode based on Kirby's Return to Dream Land and a showcase of all the games in the series up to that point including information on them, along with other features.

Content overview

Kirby's Dream Collection Special Edition contains a Wii game disc containing ports of a selection of the first six classic Kirby games. Also included on the game disc are thirteen new challenge stages based on Kirby's Return to Dream Land, an interactive timeline of Kirby's history where one can read about and watch movies related to the various Kirby games, and three episodes of the anime series Kirby: Right Back at Ya!.

The collection also includes a soundtrack CD featuring tracks from numerous Kirby games spanning across the entire series, and a 45-page special collectible book containing various artwork and other behind-the-scenes information and content covering Kirby's history,[3] along with a manual-like booklet giving basic information and controls for each game, and three screenshots from notable moments in the games.

Game disk

Kirby's Dream Collection Special Edition is split into three main modes:

Classic Titles

The Classic Titles menu, featuring six classic main series Kirby games.
Big adventures await in these six fan-favorite, classic Kirby titles!
— Main menu description of "Classic Titles".

The following games are included on the game disc, with all the original content and frame-rates preserved:[3]

Games in Kirby's Dream Collection Special Edition  
Game Original device Original release Notes
Game Boy 1992
Nintendo Entertainment System 1993
Game Boy 1995 This port is incompatible with the color function from the Super Game Boy and the Game Boy Color.
Super Nintendo Entertainment System 1996
1997
Nintendo 64 2000 The secret input to unlock a 100% file cannot be used here because no buttons are mapped to the C-buttons.

Four of these games—Kirby's Adventure, Kirby Super Star, Kirby's Dream Land 3, and Kirby 64: The Crystal Shards—were already available on the Wii Virtual Console, but the emulation in this collection is slightly different. Most notably, an emulation error with the coloring of Miracle Matter's boss arena in Kirby 64: The Crystal Shards was corrected. However, the previous changes made to the Virtual Console version of Kirby's Dream Land 3 (altering the colors of Hyper Zone in Boss Butch) were retained. At launch, Kirby's Dream Land was also already available on the Nintendo 3DS Virtual Console, making Kirby's Dream Land 2 the only exclusive game in the collection at the time.

New Challenge Stages

New Challenge Stages title screen.
Main article: New Challenge Stages
A familiar face from Kirby's Return to Dream Land has built Kirby some special Challenge Stages!
— Main menu description of "New Challenge Stages".

In addition, a Sub-Game exclusive to this collection called New Challenge Stages can be played, based on the optional challenge rooms from Kirby's Return to Dream Land. It consists of thirteen stages, where Kirby gets one or more Copy Abilities to work with, and focuses on score rather than only on completion of the stage. Kirby gets a score on how many enemies he has defeated, how much time there is left on the clock, and how many coins he has collected. At the end of the run, Kirby is given a ranking based on his score, which is, from lowest to highest, bronze, silver, gold, and finally platinum. Each level also contains a boss stage, where Kirby races against Magolor and can use all the copy abilities from the area, or from all challenge stages depending on which area it is. There is a small story to this Sub-Game, where Magolor has built a theme park for Kirby. He acknowledges the events from Kirby's Return to Dream Land, as well as talking about the challenges. Unlike in Kirby's Return to Dream Land, the player can use a GameCube controller to play the challenge stages, though this disables motion controls that are normally available with the Wii Remote (such as shaking the controller to charge up Spark).

Kirby's History

A portion of Kirby's History, represented as a long hallway that Kirby runs up and down.
Main article: Kirby's History
Let's celebrate Kirby's anniversary by looking back at the history of the Kirby series!
— Main menu description of "Kirby's History".

Finally, the disc contains an interactive Kirby history timeline where players can view all of the games in the Kirby series up until the point of this game's release. The timeline includes worldwide events that happened around the same time the Kirby game in question was released. If the player selects a game from the timeline, they can view a short video clip on said game (or play it if it is included in the disc) and can view the box of the game in a panoramic mode, as a theme directly from the game plays. Included along with the history are three episodes from the Kirby anime, Kirby: Right Back at Ya! (those episodes being Kirby Comes to Cappy Town, Crusade for the Blade, and Waddle While You Work), as well as a video performance of "Gourmet Race to Green Greens ~ Chamber Music".[3]

Soundtrack CD

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The soundtrack CD
Main article: Kirby's Dream Collection Special Edition Compilation Soundtrack

An additional disc is included in the game box, referred to as the Kirby's Dream Collection Special Edition Compilation Soundtrack, which is an audio CD. It features 45 tracks, most of which are selected pieces of music from various Kirby games, grouped in chronological order of the games' releases. After the tracks taken from Kirby's Return to Dream Land, there are three bonus tracks which are rearrangements of Kirby songs arranged specifically for this soundtrack.

Celebration Book

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The Celebration Book

Lastly, a 45 page booklet is included in the game box, called the Kirby's 20th Anniversary Celebration Book. This booklet has various details on Kirby's history along with fun facts about most of the games in the series, along with pieces of artwork, concept art, trivia, and more.

Staff

The following is a list of staff who have worked on Kirby's Dream Collection Special Edition:

Staff of Kirby's Dream Collection Special Edition  
Position Developer(s)
Directors Shinya Kumazaki
Tatsuya Kamiyama
Assistant Director Nobuyuki Okada
Level-Design Planning Takashi Hamada
Programming Director Isao Takahashi
Programmers Akio Hanyu
Takaaki Kawahara
Rui Uchida
Ryoichiro Atono
Takashi Nozue
Sho Tajima
Design Director Kazuyuki Nakamura
Designers Tetsuya Mochiduki
Shigeyuki Kawata
Riki Fuhrmann
Akihiro Kanno
Monami Matsuura
Background Designers Hitoshi Kikkawa
Yuki Honda
Level-Design Advisers Yuki Endo
Kenta Nakanishi
Takao Nakano
Sound Hirokazu Ando
Jun Ishikawa
Shougo Sakai
Voice Makiko Ohmoto (as Kirby)
Gameplay-Video Production Managers Masanobu Yamamoto
Moji Akaike
Gameplay-Video Production Takashi Yamashita
Satoshi Akiyama
Hiroyuki Tsuji
Takashi Dobashi
Team Support Seiji Otoguro
Public Relations Satoshi Ishida
Tomohiro Minemura
Artwork Tetsuya Notoya
Mariko Kimizuka
Masayo Nakagami
Yumiko Sano
Testing Masaru Kobayashi
Masashi Okamoto
HAL Debug Team
Technical Support Tadashi Kamitake
Hiroaki Nakano
Chiharu Itoh
Koutarou Hiromatsu
NOA Localization Management Reiko Ninomiya
Dan Owsen
Leslie Swan
NOA Localization Kento Oiwa
Samantha Robertson
Scott Willson
NOA Testing Coordination Arnold A. Myers II
Patrick Taylor
NOA Testing NOA Product Testing
Special Thanks Hiroshi Fujie
Rieko Kawahara
Tadashi Hashikura
Kenichiro Kita
Kunio Watanabe
Tomokazu Tsuruoka
Takayuki Sugano
Takuta Abe
Munemasa Kimura
Masami Ishiguro
Project Coordinator Kazuyuki Gofuku
Project Manager Tetsuya Abe
Producers Youichi Yamamoto
Hiroaki Suga
Kensuke Tanabe
General Producers Masayoshi Tanimura
Shinya Takahashi
Executive Producer Satoru Iwata
©1992-2012 HAL Laboratory, Inc./Nintendo. HAL Laboratory, Inc. and Nintendo are the authors of this software for the purpose of copyright. All rights reserved.

HAL Laboratory
Nintendo

Trivia

  • In the history menu, Kirby has a number of unique idle animations if left alone for long enough. He may wave at the player, admire the item he is standing next to, or fall asleep for a moment before waking up again.

Gallery

Main article: Kirby's Dream Collection Special Edition/gallery

Names in other languages

Language Name Meaning
Japanese ほしのカービィ 20周年しゅうねんスペシャルコレクション
Hoshi no Kābyi Ni-ju-shūnen Supesharu Korekushon
Kirby of the Stars 20th Anniversary Special Collection
Canadian French Kirby's Dream Collection Special Edition -
European French Kirby 20th Anniversary Special Collection[4] -
German Kirby Dream Collection[5] -
Italian Kirby 20th Anniversary Special Collection[6] -
Latin American Spanish Kirby's Dream Collection Special Edition -
European Spanish Kirby's Dream Collection[7] -


External links

References