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Kirby's Blowout Blast

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Template:Game Kirby's Blowout Blast (known in Japan as カービィの すいこみ大作戦 - Kirby's Operation Inhale) is an expanded spin-off game for the Nintendo 3DS. It is based off of the Kirby 3D Rumble Sub-Game in Kirby: Planet Robobot.

It released exclusively on the Nintendo 3DS eShop on July 4th, 2017 in Japan, and internationally on July 6th.

Gameplay

Much like its predecessor, the aim of Kirby's Blowout Blast is to reach the end of each stage while earning as high a score as possible. The stages are a linear progression along a 3-dimensional pathway which Kirby must traverse, collecting coins and defeating enemies along the way. Instead of relying on Copy Abilities, Kirby has only his Inhale and subsequent Star Bullet to deal with enemies.

New to Blowout Blast is that if Kirby inhales multiple enemies or objects, he will become very big and bloated. In this state, (known officially as Full Belly Kirby) Kirby takes up more space, and is able to collect coins in a wider area around him. When he then releases his payload, the star bullet comes out as a giant rainbow-colTemplate:Oured Blaster Bullet which will take out enemies in a very wide path, wider than the bullet itself appears to be.

At the end of each stage, Kirby must either deal with an entourage of enemies, or fight a Boss on top of that. Once cleared, a score will be calculated based on how well Kirby did during the stage. Scoring factors include time remaining, number of coins collected, number of enemies defeated (bonus points are conveyed with larger bullet combos), and how many times Kirby was hit (with less naturally being better in this case). From there, a trophy is rewarded, with the worst being bronze, (awarded simply for completing the stage) up to platinum at best (a practically perfect run). Completing the stage is all that is necessary to advance in the level, but a Gold or better is needed to unlock the EX levels.

Like in most other titles, Kirby has a Vitality bar, and if he is hit too many times (or falls out too many times), he will be defeated, and will have to restart the stage. There are a number of Food items that can be collected to restore vitality, but these are not worth any points (and are useless if the unknown reader is aiming for Platinum rank).

Scoring

When each stage is cleared, a score is given to the unknown reader depending on how well the stage was performed. There are a number of ways to earn points along the path of each stage.

Firstly, coins can be collected in each stage, which add to the score when collected. To collect them, Kirby has to just move over them. There are three types of coins, each worth more than the last:

  • Bronze coins are worth 100 points each.
  • Silver coins are worth 500 points each.
  • Gold coins are worth 3000 points each, on par with a stage clear bonus. Sometimes, Carry Dee can be spotted holding one, and defeating it is necessary to get the coin.

Secondly, enemies are worth points when defeated. Enemies have specific point values assigned to them when defeated, based on their type, but this scoring can be increased based on certain factors. If a normal enemy is hit by a star bullet, its worth goes up in conjunction with the combo amount in the upper-right of the screen, which will maximize at 1000 points per target. As such, getting a higher combo will yield many more points than defeating each enemy individually. Mid-Bosses and Bosses have a specific point value when defeated which, like the normal enemies, are listed in their category below.

Third, the amount of time remaining when a stage is cleared will also contribute to the final score. Each second remaining is worth 5 points.

Finally, there are four bonus criteria to be obtained at the end of each stage. Getting all four of these is a good indicator of whether a Platinum trophy can be earned:

  • No Damage - Stage cleared without taking damage
  • Speed Clear - Stage cleared within a certain time (this varies between stages)
  • All Coins - All coins were collected
  • Enemies Defeated - All enemies were defeated

Each of these bonuses is worth 3000 points.

There is only one way to lose points during a stage, and that is if Kirby is hit. Getting hit loses 100 points, and if it was due to an enemy collision, that enemy will be defeated and incur no points for it.

Trophy Gallery

The following are the four ranks of trophy that are obtainable at the end of a stage. Getting Gold or better is required to unlock EX stages, and getting Platinum is required for 100% Completion.

Levels

Overall there are 5 primary levels, 5 EX levels, and a Secret Path level unlocked at the very end. Each level ends with a Boss stage of some variety, and is themed after an area from Kirby's Dream Land.

In EX stages and in Secret Path, Kirby has only half his usual Vitality.

Level Stages Boss(es) Based on Notes
1 4 Lololo Green Greens
2 4 Kracko Jr. Float Islands
3 5 Lololo & Lalala Castle Lololo
4 5 Kracko Bubbly Clouds
5 5 King Dedede, Giant King Dedede Mt. Dedede A credits sequence rolls after this level is completed for the first time.
1-EX 4 Lololo's Revenge Level 1 Gold+ trophies are needed in each stage in Level 1 to unlock this level.
2-EX 4 Kracko Jr.'s Revenge Level 2 Gold+ trophies are needed in each stage in Level 2 to unlock this level.
3-EX 5 Lololo & Lalala's Revenge Level 3 Gold+ trophies are needed in each stage in Level 3 to unlock this level.
4-EX 5 Kracko's Revenge Level 4 Gold+ trophies are needed in each stage in Level 4 to unlock this level.
5-EX 5 King Dedede's Revenge, Giant King Dedede's Revenge Level 5 Gold+ trophies are needed in each stage in Level 5 to unlock this level.
Secret Path 5 Lololo & Lalala's Revenge, Kracko's Revenge, King Dedede's Revenge, Giant Masked Dedede All levels Gold+ trophies are needed in all prior stages to unlock this level. Unlike the previous levels, this one must be completed in one long run, with a single score kept for the whole thing. After completion, a second credits sequence is shown.

Differences from 3D Rumble

  • 51 stages, with most being much larger in scope
  • New boss fights, including against Kracko Jr. and a giant King Dedede
  • amiibo compatibility, which creates musical statues in a special collection room if a Kirby series amiibo is used
  • Optional EX levels, unlocked by getting Gold or better in every stage of a given normal level
  • When Inhaling a great deal of enemies, Kirby becomes very bloated, and releases a Blaster Bullet when firing that is extra powerful
    • When bloated, Kirby breaks through star blocks by moving onto them
  • Overall combo is no longer kept track of, instead only tracking the number of enemies defeated in each inhale/exhale
  • Overall scoring is different, with different values for various enemies/objects

Enemies

Some enemies are larger than others, meaning that they take longer to Inhale, and when spat out, produce star bullets that pass through enemies on their own. Some enemies cannot be defeated, so they are worth no points:

Masher

Main article: Masher

These large Mid-Bosses appear in small numbers, only in Level 5 and beyond. There are three different varieties, each stronger than the last:

  • Blue Masher - 1500 points
  • Purple Masher - 2500 points
  • Mega Masher - 3000 points

Unlike in Kirby 3D Rumble, Masher is not inhalable, and bursts as soon as he is defeated.

Bosses

(in order of appearance)

Each boss also has an EX version (except Giant Masked Dedede).

Trivia

  • This was the first expanded Sub-Game to not simply have 'Deluxe' added to the end of its name, instead receiving an entirely new name.
  • This title marks the first 3-D appearance of Kracko Jr..
  • When King Dedede is defeated in his EX form, he adopts his shocked expression from Kirby's Dream Land.
    • Additionally, when Dedede is defeated on the Secret Path, he starts crying like he did at the end of Kirby Tilt 'n' Tumble.
      • For yet another note, King Dedede's Revenge is wearing only his sash under his robe, hearkening back to the older games in the Kirby series.
  • The coins that appear at the end of stages 2 3 and 4 of Secret Path spell out 'HAL'.

Gallery

File:Blowout Thumbs 1.png
In-game screenshots.
File:Blowout Thumbs 2.png
In-game screenshots.

Video Gallery

Official trailer (JPN)
Launch trailer (ENG)
Scoring tips video (JPN)

External Links