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Dash! Jump!

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This article is about the Goal Game in Kirby: Canvas Curse, and should not be confused with the Jumping Sub-Game from Kirby's Dream Land 3.

The Jump Game[1] or mistakenly known as Dash Jump is a goal game in Kirby: Canvas Curse, accessed after completing any stage of the Main Game. Kirby or any other character is dropped from a portal in the air to a dash pad in a mostly black and white colored room. The room is sectioned off in 100 meter increments with different colors appearing every 1000 meters. Like all other goal games, the objective is to go as far as possible in order to collect stars[2] for 1-ups.

In this game, every 10 meters are rewarded a single star. As usual 100 stars are replaced by an extra life. Record jump lengths are saved and marked on the field with a sign. Each character ball may perform differently in the jump game, with King Dedede doing the worst. Using the Meta Knight ball, it's possible to blow completely out of the back wall of the game area. After completing the Main Game with each character ball, the Jump Game can be played without having to complete any level.

References

  1. "The Jump Game" –Kirby: Canvas Curse manual (page 14 header)
  2. "You'll earn Point Stars based on how far he flies." –Kirby: Canvas Curse manual (page 14)

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