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{{Quote|This {{Color|blue|Hammer}} packs a wallop! Punish {{Color|Red|stakes}} and {{Color|Red|blocks}}! When it's on {{Color|Red|fire, foes beware}}!|''Super Star Ultra quote}}
{{Good}}{{Infobox-Copy Ability
{{Infobox-Copy Ability
|image=[[File:KRtDLD Hammer.png|250px]]
|image=[[File:KTD Hammer artwork.png]]
|caption= Artwork of '''Hammer Kirby''' from ''[[Kirby's Return to Dream Land Deluxe]]''.
|caption= ''Artwork of '''Hammer''' Kirby from ''Kirby: Triple Deluxe''.
|type=Unlimited use<br>(unless thrown)
|type=Unlimited use (unless thrown)
|obtained= [[Bonkers]], [[Mookie]], [[Wild Bonkers]]<br>[[amiibo]] (''[[Kirby: Planet Robobot]]'' only): [[King Dedede]]
|obtained= [[Bonkers]], [[Heavy Mole]] (yellow missiles)
|obtainedprojectile=[[Mookie]], [[Heavy Mole]], [[Storo]], [[Magolor (second form)|Magolor's second form]], [[Masked Dedede]] (before battle), [[King Dedede]], [[Phantom King Dedede]], [[Forgo Dedede]], [[Phantom Forgo Dedede]]
|power= Wielding a large wooden mallet, bashing stakes and metal blocks
|power=Attacks with a hammer which can pound [[stake]]s and destroy [[Block#Metal Block|metal blocks]].
|game1=''[[Kirby's Adventure]]''
|game1=''[[Kirby's Adventure]]'' (1993)
|lastgame=''[[Kirby Star Allies]]''
|lastgame=''[[Kirby's Return to Dream Land Deluxe]]'' (2023)
|game=<small>''[[Kirby Super Star]]'', ''[[Kirby: Nightmare in Dream Land]]'', ''[[Kirby & the Amazing Mirror]]'', ''[[Kirby: Squeak Squad]]'', ''[[Kirby Super Star Ultra]]'', ''[[Kirby's Return to Dream Land]]'', ''[[Kirby: Triple Deluxe]]'', ''[[Kirby Fighters Deluxe]]'', ''[[Kirby: Planet Robobot]]'', ''[[Kirby: Battle Royale]]''</small>
|helper=[[Bonkers]]
|compare=[[Hammer Lord]], [[Grand Hammer]]
|game=<small>''[[Kirby Super Star]]''<br>''[[Kirby: Nightmare in Dream Land]]''<br>''[[Kirby & The Amazing Mirror]]''<br>''[[Kirby: Squeak Squad]]''<br>''[[Kirby Super Star Ultra]]''<br>''[[Kirby's Return to Dream Land]]''<br>''[[Kirby: Triple Deluxe]]''<br>''[[Kirby Fighters Deluxe]]''<br>''[[Kirby: Planet Robobot]]''<br>''[[Team Kirby Clash Deluxe]]'' (as [[Hammer Lord]])<br>''[[Kirby Battle Royale]]''<br>''[[Kirby Star Allies]]''<br>''[[Super Kirby Clash]]'' (as [[Hammer Lord]])<br>''[[Kirby Fighters 2]]''<br>''[[Kirby and the Forgotten Land]]''</small>
}}
|similar=[[Grand Hammer]] ([[Super Ability]]), [[King Dedede]], [[Sword]]
'''Hammer''' is an ability which provides Kirby with a wooden mallet to wield against foes and obstacles. Its mechanics work similar to the [[Sword]] ability, though Hammer is slower, yet more powerful. First appearing in ''[[Kirby's Adventure]]'', it is one of Kirby's oldest copy abilities in the series. Oddly, while most Copy Abilities were given a hat in ''[[Kirby Super Star]]'', Hammer Kirby's sprite remained unaltered, except for the hammer itself. This was changed in ''[[Kirby: Nightmare in Dream Land]]'', which depicts Hammer Kirby with a white-blue striped headband. Hammer is a somewhat rare ability, since it can only be obtained from the mini boss [[Bonkers]], [[Dygclops]], an enemy which exclusively appears in the boss fight against [[Heavy Mole]], and from bubbles in [[Kirby: Squeak Squad]]. It is one of the few abilities that can be used underwater, and it is also one of the two abilities that can push wooden [[Post]]s into the ground and destroy metal blocks.
}}{{about|the [[Copy Ability]]|the item in ''[[Kirby Air Ride]]''|[[Hammer (item)]]''}}
'''Hammer''' is a [[Copy Ability]] which provides [[Kirby]] with a wooden mallet to wield against foes and obstacles. Its mechanics work similar to the [[Sword]] ability, though it is slower, yet more powerful. First appearing in ''[[Kirby's Adventure]]'', it is one of Kirby's oldest copy abilities in the series. Oddly, while most Copy Abilities were given a hat in ''[[Kirby Super Star]]'', Hammer Kirby's sprite remained unaltered, except for the hammer itself. This was changed in ''[[Kirby: Nightmare in Dream Land]]'', which depicts Hammer Kirby with a white rope headband. In that same game, the hat would also appear coiled with alternating white and blue strands, and this version of the hat would become standard going forward.
 
Hammer is a somewhat rare ability: normally, it can only be obtained from a mid-boss, [[Bonkers]]. There are rare instances of it being obtained from other sources, however: [[Heavy Mole]]'s golden missiles, a discarded hammer from [[Storo]], a hammer from [[Magolor (second form)|Magolor]]'s Calling Shot attack, [[Mookie]]s, and other sources such as a [[Copy Essence]] can provide it. It is one of the few abilities that can be used [[Water (environment)|underwater]], and it is also one of the few abilities that can push [[stake]]s into the ground and destroy [[metal block]]s.
 
Hammer also builds the base of the fighting style of [[King Dedede]], Kirby's arch-rival and occasional nemesis. Several descriptions of the ability also imply that Kirby's hammer is from the King himself, which in the cases of ''[[Kirby Super Star Ultra]]'' and ''Kirby and the Forgotten Land'' is sometimes a literal statement.


Hammers also build the base of the fighting style of [[King Dedede]], Kirby's arch-rival and occasional nemesis.
== Characteristics ==
Hammer is among the original set of Copy Abilities which appeared in ''Kirby's Adventure'', and since then has not changed much from its fundamental function and role. In its most basic form, the Hammer ability can be seen as a stronger but slower and lower-range form of the [[Sword]] ability, allowing Kirby to make an overhead swing or a spinning aerial (or underwater) swing to pound his enemies for massive damage. The hammer can also be used to break away metal blocks and pound stakes, which makes it useful to collect hidden items or access secret chambers. To use this ability effectively, Kirby needs to anticipate when his enemies might strike and hit them in the opportune moment, as any miscalculation will leave him wide open for counterattack. Masters of the Hammer ability can dish out serious damage in a very short amount of time, making Hammer a common pick for completing game modes like [[The Arena]] [[Speedrunning|quickly]].


==Game Appearances==
Starting with ''Kirby Super Star'', Hammer would gain a wider variety of moves, distinguishing it from Sword and other weapon-based abilities. Among these are the ground-covering "Hammer Swing", the boss-slaying fiery upper swing called "[[Hammer Flip]]", and the move of last resort: "Hammer Throw", which gives Kirby a strong ranged attack at the expense of the ability itself. Hammer's most common provider and [[helper]] representative is the mid-boss [[Bonkers]], making Hammer one of the few abilities which is not typically provided by regular foes.
===''Kirby's Adventure/Kirby: Nightmare in Dream Land''===
''[[Kirby's Adventure]]'' marks the game of Hammer Kirby's first appearance, and the ability also returns in the game's remake, ''Kirby: Nightmare in Dream Land''. Like its lighter counterpart [[Sword]] it comes with two different attacks: A heavy swing when used on the ground, and a somersault attack when used in mid-air or underwater. The icon for the Hammer ability depicts Kirby during a jump, with a big hammer raised into the air and a determined expression on his face. The icon was changed for ''Kirby: Nightmare in Dream Land'', where it shows Kirby with his headband, holding and swinging a giant mallet with both hands.


===''Kirby Super Star/Kirby Super Star Ultra''===
==Game appearances==
[[Image:Hammer.png|left|]]
{|class="wikitable mw-collapsible mw-collapsed" border="1" cellpadding="2"
!colspan=3|Hammer Kirby's video game appearances &nbsp;
|-
!Game
!Role
!Notes
|-
!colspan=3|''Kirby'' series
|-
|''[[Kirby's Adventure]]''
|Copy Ability
|Obtainable from [[Bonkers]] and [[Heavy Mole]]'s yellow missiles.
|-
|''[[Kirby Super Star]]''
|Copy Ability
|Obtainable from [[Bonkers]].<br>Can be used to make a Bonkers [[helper]].
|-
|''[[Kirby: Nightmare in Dream Land]]''
|Copy Ability
|Obtainable from [[Bonkers]] and [[Heavy Mole]]'s yellow missiles.
|-
|''[[Kirby & The Amazing Mirror]]''
|Copy Ability
|Obtainable from [[Bonkers]].
|-
|''[[Kirby: Squeak Squad]]''
|Copy Ability
|Obtainable from [[Bonkers]] and [[Storo]]'s hammer.<br>Can be upgraded using an [[Ability Scroll]].
|-
|''[[Kirby Super Star Ultra]]''
|Copy Ability
|Obtainable from [[Bonkers]] and given to Kirby when he fights [[Masked Dedede]].<br>Can be used to make a Bonkers [[helper]].
|-
|''[[Kirby's Return to Dream Land]]''
|Copy Ability
|Obtainable from [[Bonkers]].<br>Has a [[Super Ability|super equivalent]] called [[Grand Hammer]].
|-
|''[[Kirby: Triple Deluxe]]''
|Copy Ability
|Obtainable from [[Bonkers]].<br>Also appears in [[Kirby Fighters]].
|-
|''[[Kirby Fighters Deluxe]]''
|Playable character
|Available to select in all game modes.<br>Has an unlockable costume.
|-
|''[[Kirby: Planet Robobot]]''
|Copy Ability
|Obtainable from [[Bonkers]].<br>Has a [[Team Kirby Clash]] equivalent called [[Hammer Lord]].
|-
|''[[Kirby Battle Royale]]''
|Playable character
|Available to purchase for 500 Battle Coins, but needs to be unlocked separately in [[Dedede's Cake Royale]].<br>Comes with three unlockable costumes.
|-
|''[[Kirby Star Allies]]''
|Copy Ability
|Obtainable from [[Bonkers]].<br>Can be used to create a Bonkers ally.<br>Can be imbued with an elemental [[Power Effect]].
|-
|''[[Kirby Fighters 2]]''
|Playable character
|Available to select in all game modes after unlocking it at [[Fighters Rank]] 13.<br>Has two unlockable costumes.
|-
|''[[Kirby and the Forgotten Land]]''
|Copy Ability
|Obtainable from [[Wild Bonkers]], [[Mookie]], and [[King Dedede]] (and variants') hammer(s).<br>Can be [[Evolved Copy Ability|evolved]] into [[Toy Hammer]], [[Wild Hammer]], and [[Masked Hammer]], or powered up.
|-
|''[[Kirby's Return to Dream Land Deluxe]]''
|Copy Ability
|Has the same properties and sources as in the original ''Kirby's Return to Dream Land''.
|-
!colspan=3|''Super Smash Bros.'' series
|-
|''[[Super Smash Bros. Melee]]''
|Attack
|Used as Kirby's side special attack.
|-
|''[[Super Smash Bros. Brawl]]''
|Attack
|Used as Kirby's side special attack.
|-
|''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''
|Attack
|Used as Kirby's side special attack.
|-
|''[[Super Smash Bros. Ultimate]]''
|Attack
|Used as Kirby's side special attack.
|}
===''Kirby's Adventure'' / ''Kirby: Nightmare in Dream Land''===
[[File:KNiDL Hammer icon.png|left|frame]]
[[File:KA Butter Building Stage 5 screenshot 05.png|thumb|200px|Kirby using Hammer to pound a [[stake]] in ''Kirby's Adventure''.]]
''[[Kirby's Adventure]]'' marks Hammer Kirby's first appearance, and the ability also returns in the game's remake, ''[[Kirby: Nightmare in Dream Land]]''. Like its lighter counterpart, [[Sword]], it comes with two different attacks: A heavy swing when used on the ground, and a somersault attack when used in midair or underwater. The icon for the Hammer ability depicts Kirby during a jump, with a big hammer raised into the air and a determined expression on his face. The icon was changed for ''Kirby: Nightmare in Dream Land'', where it shows Kirby with his headband, holding and swinging a giant mallet with both hands.
 
{|class="wikitable mw-collapsible mw-collapsed" border="1" cellpadding="2"
!colspan=3|Hammer moveset for ''Kirby's Adventure'' & ''Kirby: Nightmare in Dream Land'' &nbsp;
|-
!Skill
!Description
!Input
|-
|'''Hammer'''
|Kirby slams the ground with his hammer.
|{{center|B}}
|-
|'''Giant Swing'''
|Kirby does a front flip with his hammer out to harm enemies ahead.
|{{center|B in midair}}
|-
|'''Underwater Wheel'''
|Kirby essentially does an underwater Giant Swing.
|{{center|B underwater}}
|}
{{clear|left}}
 
===''Kirby Super Star'' / ''Kirby Super Star Ultra''===
[[File:Hammer KSSU Icon.png|left]]
Hammer reappears in ''[[Kirby Super Star]]'' and its remake ''[[Kirby Super Star Ultra]]''. Like most Copy Abilities its moveset has changed and improved from its previous incarnation. Aside from regular attacks, the Hammer can now be charged and release a flame attack, which can even light fuses, and it can even be thrown at enemies, which, however, causes Kirby to lose the Hammer ability. Hammer Kirby can also summon Bonkers who then acts as a [[Helper]].
Hammer reappears in ''[[Kirby Super Star]]'' and its remake ''[[Kirby Super Star Ultra]]''. Like most Copy Abilities its moveset has changed and improved from its previous incarnation. Aside from regular attacks, the Hammer can now be charged and release a flame attack, which can even light fuses, and it can even be thrown at enemies, which, however, causes Kirby to lose the Hammer ability. Hammer Kirby can also summon Bonkers who then acts as a [[Helper]].


The Hammer ability also plays a somewhat special role during Kirby's fight against Masked Dedede in ''Kirby Super Star Ultra''. Before the fight begins, King Dedede offers Kirby a Hammer to battle, which is a spoof of [[Meta Knight]]'s habit to give Kirby a Sword before the battle begins. Kirby can ditch the hammer after collecting it, though, and fight Masked Dedede the regular way. Hammer Kirby makes another appearance during the introduction cutscene of [[The True Arena]].
The Hammer ability also plays a somewhat special role during Kirby's fight against Masked Dedede in ''Kirby Super Star Ultra''. Before the fight begins, King Dedede offers Kirby a hammer to battle, which is a spoof of [[Meta Knight]]'s habit to give Kirby a sword before the battle begins. Kirby can ditch the hammer after collecting it, though, and fight Masked Dedede the regular way. Hammer Kirby makes another appearance during the introduction cutscene of [[The True Arena]].


{| class="wikitable mw-collapsible mw-collapsed" border="1" cellpadding="2"
{| class="wikitable mw-collapsible mw-collapsed" border="1" cellpadding="2"
Line 33: Line 151:
!width="30%"| Button Execution
!width="30%"| Button Execution
|-
|-
|<center>'''Hammer'''<br>[[File:Kirby Hammah SSU.png]]</center>
|{{center|'''Hammer'''<br>[[File:KSSU Hammer Swing Sprite.png]]}}
| <center>B</center>
| {{center|B}}
|<center>'''Ultra-Giant Swing'''<br>[[File:KirbyHammah Attack SSU.png]]</center>
|{{center|'''Ultra-Giant Swing'''<br>[[File:KSSU Hammer Ultra-Giant Swing Sprite.png]]}}
| <center>Dash + B in air</center>
| {{center|Dash + B in air}}
|-
|-
|<center>'''Hammer Swing'''<br>[[File:KirbyHammah Dash SSU.png]]</center>
|{{center|'''Hammer Swing'''<br>[[File:KSSU Hammer Dash Sprite.png]]}}
| <center>Dash + B</center>
| {{center|Dash + B}}
|<center>'''Hammer Flip'''<br>[[File:KirbyHammahDB SS.png]]</center>
|{{center|'''Hammer Flip'''<br>[[File:KSSU Hammer Flip Sprite.png]]}}
| <center>(up) + B</center>
| {{center|↑ + B}}
|-
|-
|<center>'''Giant Swing'''<br>[[File:KirbyHammah Spin SSU.png]]</center>
|{{center|'''Giant Swing'''<br>[[File:KSSU Hammer Giant Swing Sprite.png]]}}
| <center>B in air</center>
| {{center|B in air}}
|<center>'''Hammer Throw'''<br>[[File:KirbyHammah Throw.png]]</center>
|{{center|'''Hammer Throw'''<br>[[File:KSSU Hammer Throw Sprite.png]]}}
| <center>Dash + X</center>
| {{center|Dash + X}}
|}
|}


===''Kirby and the Amazing Mirror''===
===''Kirby & The Amazing Mirror''===
[[File:KNiD A HammerIcon.PNG|left|frame]]
[[File:K&TAM Moley.png|thumb|Kirby attacking [[Moley]] using Hammer in ''[[Kirby & The Amazing Mirror]]'']]
The hammer ability makes its next appearance in ''[[Kirby and the Amazing Mirror]]'', where it is again one of the rarer Copy Abilities and can be obtained only from Bonkers, after Kirby has defeated him in a duel. The game actually keeps most of Hammer's moveset from ''Kirby Super Star'' intact, removing only Hammer Throw and Ultra-Giant Swing. Kirby could also use a hammer through having the very versatile [[Smash]] ability, the only disadvantage being that this hammer could not be used underwater.
The Hammer ability makes its next appearance in ''[[Kirby & The Amazing Mirror]]'', where it is again one of the rarer Copy Abilities and can be obtained only from [[Bonkers]], after Kirby has defeated him in a duel. Unlike in ''Kirby: Nightmare in Dream Land'', most of Hammer's moveset from ''Kirby Super Star'' is intact, removing only Hammer Throw and Ultra-Giant Swing. Kirby can also use a hammer via the very versatile [[Smash Bros.|Smash]] ability, the only disadvantage being that this hammer cannot be used underwater.
 
{|class="wikitable mw-collapsible mw-collapsed" border="1" cellpadding="2"
!colspan=3|Hammer moveset for ''Kirby & The Amazing Mirror'' &nbsp;
|-
!Skill
!Description
!Input
|-
|'''Hammer'''
|Kirby slams the ground with his hammer.
|{{center|B}}
|-
|'''Giant Swing'''
|Kirby does a front flip with his hammer out to harm enemies ahead.
|{{center|B in midair}}
|-
|'''Hammer Swing'''
|Kirby spins his hammer around and moves horizontally.
|{{center|Dash + B}}
|-
|'''Hammer Flip'''
|Kirby takes a moment to charge his hammer, setting it on fire. Kirby then swings his fiery hammer upwards dealing massive damage.
|{{center|↑ + B}}
|-
|'''Underwater Wheel'''
|Kirby essentially does an underwater Giant Swing.
|{{center|B underwater}}
|}


===''Kirby: Squeak Squad''===
===''Kirby: Squeak Squad''===
Hammer makes another appearance in ''[[Kirby: Squeak Squad]]''.
Hammer makes another appearance in ''[[Kirby: Squeak Squad]]''. Here, it can be dropped occasionally by [[Storo]], in addition to [[Bonkers]]. Acquiring the [[Ability Scroll]] for Hammer grants an additional move, where Kirby can charge his hammer swing, making the hammer bigger before it comes down, dealing additional damage.


===''Kirby's Return to Dream Land''===
{|class="wikitable mw-collapsible mw-collapsed" border="1" cellpadding="2"
Hammer makes an appearance in ''[[Kirby's Return to Dream Land]]'', obtained primarily from [[Bonkers]]. Hammer Kirby features its typical hammer usage move set, including a hammer throw that will sacrifice Kirby's ability. In addition to the standard Hammer ability, in some stages, Kirby may obtain a super ability called the [[Grand Hammer]], obtained from [[Super Bonkers]], which can destroy and hit stumps that are particularly large. [[King Dedede]] in this game has a move-set almost identical to that of Hammer Kirby, though he can perform the Hammer Throw infinitely.
!colspan=4|Hammer moveset for ''Kirby: Squeak Squad'' &nbsp;
|-
!Attack name
!Image
!Description
!Input
|-
|'''ハンマーたたき'''<br>''Hammer Strike''<br>'''Hammer'''
|{{center|[[File:KSqS Hammer - Attack 1.png]]}}
|Kirby slams his hammer down. This attack is slower than in most other games.
|{{center|B}}
|-
|'''回転ハンマー'''<br>''Hammer Spin''
|{{center|[[File:KSqS Hammer - Attack 2.png]]}}
|Kirby does a very quick spin in the air.
|{{center|B in the air}}
|-
|'''ジャイアントスイング'''<br>''Giant Swing''<br>'''Hammer Swing'''
|{{center|[[File:KSqS Hammer - Attack 3.png]]}}
|Kirby spins his hammer around while moving horizontally. The direction of the spin cannot be changed or slowed once the move starts.
|{{center|Dash + B}}
|-
|'''鬼殺し火炎ハンマー'''<br>''Demon Slayer Flame Hammer''<br>'''Hammer Flip'''
|{{center|[[File:KSqS Hammer - Attack 4.png]]}}
|Kirby takes a moment to charge his hammer, setting it on fire. Kirby then swings his fiery hammer upwards dealing massive damage.
|{{center|↑ + B}}
|-
|'''ビッグハンマー'''<br>''Big Hammer''
|{{center|[[File:KSqS Hammer - Attack 5.png]]}}
|As Kirby charges his hammer for a slam, it suddenly becomes huge. This huge hammer also creates a huge slam when B is let go.
|{{center|Hold B}}
|-
!colspan=4|<small>Facing Right. Attack names are taken from the ''Kirby: Squeak Squad Nintendo Official Guidebook''. Applicable equivalent adapted English names from other games are listed in bold.</small>
|}
 
===''Kirby's Return to Dream Land'' / ''Kirby's Return to Dream Land Deluxe''===
[[File:KRTDL Grand Hammer.png|thumb|150px|[[Grand Hammer]] is the [[Super Ability]]-equivalent to Hammer, found in ''Kirby's Return to Dream Land''.]]
Hammer makes an appearance in ''[[Kirby's Return to Dream Land]]'' and its remake, ''[[Kirby's Return to Dream Land Deluxe]]'', obtained primarily from [[Bonkers]]. Hammer Kirby features its typical hammer usage moveset, including a hammer throw that will sacrifice Kirby's ability, as well as a few new moves such as the Hammer Twirl. In addition to the standard Hammer ability, in some stages, Kirby may obtain a [[Super Ability]] called [[Grand Hammer]], obtained from [[Super Bonkers]], which can destroy and hit stakes that are particularly large. [[King Dedede]] has a moveset very similar to that of Hammer Kirby, though he can perform the Hammer Throw as many times as he wishes without losing the ability.
 
In ''[[Kirby's Return to Dream Land Deluxe]]'', Hammer Flip is chargeable, and can additionally allow the user to move while charging, which comes from ''[[Kirby Star Allies]]'', and like the Sizzle element, the hammer is still fiery and can damage enemies while charging. This change also applies to [[King Dedede]], having a chargeable Dedede Hammer Flip while also being able to move during the charge.


{|class="wikitable mw-collapsible mw-collapsed" border="1" cellpadding="2"
{|class="wikitable mw-collapsible mw-collapsed" border="1" cellpadding="2"
!colspan=6|Hammer moveset for ''Kirby's Return to Dream Land'' &nbsp;
!colspan=8|Hammer moveset for ''Kirby's Return to Dream Land'' and ''Kirby's Return to Dream Land Deluxe''&nbsp;
|-
|-
!width="20%"| Skill
!Skill
!width="15%"| Button Execution
!Button Execution (KRtDL)
!width="15%"| Button Execution
!Button Execution (KRtDLD)
!width="20%"| Skill
!Description
!width="15%"| Button Execution
!Skill
!width="15%"| Button Execution
!Button Execution (KRtDL)
!Button Execution (KRtDLD)
!Description
|-
|-
| '''Hammer'''
| '''Hammer'''
| <center>1</center>
| {{center|1}}
| {{center|B/Y}}
| Kirby slams his hammer in front of him once.
| Kirby slams his hammer in front of him once.
| '''Ultra-Giant Swing'''
| '''Ultra-Giant Swing'''
| <center>Dash + 1 in midair</center>
| {{center|Dash + 1 in midair}}
| {{center|Dash + B/Y in midair}}
| Kirby somersaults three times with his hammer out essentially three Giant swings consecutive.  
| Kirby somersaults three times with his hammer out essentially three Giant swings consecutive.  
|-
|-
| '''Hammer Twirl'''
| '''Hammer Twirl'''
| <center>↓ + 1</center>
| {{center|↓ + 1}}
| {{center|↓ + B/Y}}
| Kirby spins his hammer on the ground to damage enemies below him while invulnerable.
| Kirby spins his hammer on the ground to damage enemies below him while invulnerable.
| '''Hammer Flip'''
| '''Hammer Flip'''
| <center>↑ + 1</center>
| {{center|↑ + 1}}
| Kirby charges his hammer until it catches fire and swings it upwards in front of him capable of lighting fuses.
| {{center|↑ + B/Y}}
| Kirby charges his hammer until it catches fire and swings it upwards in front of him capable of lighting fuses. In ''Kirby's Return to Dream Land Deluxe'' exclusively, the move can be charged before releasing the attack button to deal even more damage. If charged for too long, however, the hammer head will break and Kirby will be left with just the handle, which can be swung to deal very pitiful damage.
|-
|-
| '''Triple Hammer'''
| '''Triple Hammer'''
| <center>Hold 1, release</center>
| {{center|Hold 1, release}}
| Kirby slams his hammer down three times during this he creates stars that add extra range to the attack.  
| {{center|Press and hold B/Y, then release}}
| '''Hammer Throw'''
| Kirby slams his hammer down three times in a row, with the last hit dealing the most damage. During all three hammer swings, Kirby's hammer creates stars that add extra range to the attack.  
| <center>Dash + -</center>
| '''Move while Charging'''
| Kirby spins around like Hammer Swing but lets go of the hammer sending it flying upwards at the cost of losing the ability.
| {{center|N/A}}
| {{center|←/→ during Hammer Flip}}
| Allows Kirby to move and jump while charging his hammer in preparation for the Hammer Flip.<br>This move is not present in ''Kirby's Return to Dream Land''.
|-
|-
| '''Hammer Swing'''
| '''Hammer Swing'''
| <center>Dash + 1</center>
| {{center|Dash + 1}}
| {{center|Dash + B/Y}}
| Kirby spins along the ground with his hammer harming enemies on contact while invulnerable.
| Kirby spins along the ground with his hammer harming enemies on contact while invulnerable.
| '''Underwater Wheel'''
| '''Hammer Throw'''
| <center>1 underwater</center>
| {{center|Dash + -}}
| Kirby essentially does an underwater Giant Swing.  
| {{center|Dash + Y/A}}
| Kirby spins around like Hammer Swing but lets go of the hammer after the swing, sending it flying upwards at the cost of losing the ability. The thrown hammer explodes if it hits an enemy.
|-
|-
| '''Giant Swing'''
| '''Giant Swing'''
| <center>1 in midair</center>
| {{center|1 in midair}}
| {{center|B/Y in midair}}
| Kirby does a front flip with his hammer out to harm enemies ahead.
| Kirby does a front flip with his hammer out to harm enemies ahead.
! colspan=3|
| '''Underwater Wheel'''
| {{center|1 underwater}}
| {{center|B/Y while underwater}}
| Kirby essentially does an underwater Giant Swing.
|}
|}


===''Kirby: Triple Deluxe''===
===''Kirby: Triple Deluxe''===
Hammer once again returns in ''[[Kirby: Triple Deluxe]]'', only obtainable from Bonkers and Bonkers DX. King Dedede once again uses a nearly identical moveset, excluding that some attacks are renamed and that he can use Hammer Throw for an infinite amount of times.
Hammer once again returns in ''[[Kirby: Triple Deluxe]]'', only obtainable from Bonkers and Bonkers DX. It functions much like it did in ''Kirby's Return to Dream Land'', but with the Triple Hammer attack removed from Hammer's moveset starting with this game and persisting until ''Kirby and the Forgotten Land''. King Dedede once again uses a very similar moveset, though with a few additional moves to allow him to solve some extra puzzles that Hammer alone could not. Additionally, Hammer Kirby appears as a collectable [[keychain]], using his sprite from ''Kirby: Nightmare in Dream Land''.
 
Hammer also appears in [[Kirby Fighters]] as a selectable ability.
{|class="wikitable mw-collapsible mw-collapsed" border="1" cellpadding="2"
!colspan=4|Hammer moveset in ''Kirby: Triple Deluxe'', ''Kirby Fighters Deluxe'', and ''Kirby: Planet Robobot'' &nbsp;
|-
!Skill
!Image
!Button Execution
!Description
|-
|'''Hammer'''
|{{center|[[File:KPR Hammer clip.png]]}}
|{{center|B}}
|Kirby slams his hammer in front of him once.
|-
|'''Hammer Twirl'''
|{{center|[[File:KPR Hammer Twirl clip.png]]}}
|{{center|↓ + B}}
|Kirby spins his hammer on the ground to damage enemies below him while invulnerable.
|-
|'''Hammer Swing'''
|{{center|[[File:KPR Hammer Swing clip.png]]}}
|{{center|Dash + B}}
|Kirby spins along the ground with his hammer harming enemies on contact while invulnerable.
|-
|'''Giant Swing'''
|{{center|[[File:KPR Giant Swing clip.png]]}}
|{{center|B in midair}}
|Kirby does a front flip with his hammer out to harm enemies ahead.
|-
|'''Ultra-Giant Swing'''
|{{center|[[File:KPR Ultra-Giant Swing clip.png]]}}
|{{center|Dash + B in midair}}
|Kirby somersaults three times with his hammer out essentially three Giant swings consecutive.
|-
|'''Hammer Flip'''
|{{center|[[File:KPR Hammer Flip clip.png]]}}
|{{center|↑ + B}}
|Kirby charges his hammer until it catches fire and swings it upwards in front of him capable of lighting fuses.
|-
|'''Hammer Throw'''
|{{center|[[File:KPR Hammer Throw clip.png]]}}
|{{center|Dash + X}}
|Kirby spins around like Hammer Swing but lets go of the hammer sending it flying upwards at the cost of losing the ability.
|-
|'''Underwater Wheel'''
|{{center|[[File:KPR Underwater Wheel clip.png]]}}
|{{center|B underwater}}
|Kirby essentially does an underwater Giant Swing.
|}
 
===''Kirby Fighters Deluxe''===
Hammer appears as one of the selectable Copy Abilities in ''[[Kirby Fighters Deluxe]]'', having an identical look and function to its previous appearance.
 
Hammer Kirby's Rare Outfit replaces his headband with a black-yellow striped one, which are the contrast colors of his original white-blue one. In addition, the Rare Outfit replaces his original wooden hammer with a metal one that makes metal hitting sound effects on impact.


===''Kirby: Planet Robobot''===
===''Kirby: Planet Robobot''===
Hammer returns as an ability in this game, though it is rather rare. In addition, there is a custom variant of Hammer that makes Kirby resemble [[King Dedede]], unlockable by scanning Dedede's [[amiibo]] in the game.
[[File:KPR Overload Ocean Stage 5 3.png|thumb|250px|Kirby swimming with the Hammer ability in ''[[Kirby: Planet Robobot]]'']]
Hammer returns as an ability in ''[[Kirby: Planet Robobot]]'', though it is rather rare. In addition, there is a custom variant of Hammer that makes Kirby resemble [[King Dedede]], unlockable by scanning Dedede's [[amiibo]] in the game. In addition, the sub-game [[Team Kirby Clash]] features a variant of Hammer Kirby called [[Hammer Lord]].


===''Kirby: Battle Royale''===
===''Kirby Battle Royale''===
Hammer is one of the abilities usable in this action-multiplayer title. Hammer Kirby is notable for his attack power compared to other abilities. His Hammer Flip also has two levels of charge - the second one being capable of KOing in one hit - though it takes some time to charge up.
{{Quote|A big hammer and a headband. That look really suits you! If you've got a hammer, take a swing! Not at me, though!|[[Knuckle Joe]]'s comment in ''[[Kirby Battle Royale]]''}}
Hammer is one of the abilities usable in ''[[Kirby Battle Royale]]''. To obtain it for general use, the player needs to spend 500 Battle Coins, and to use it in [[Dedede's Cake Royale]], it needs to be unlocked by obtaining 50 League Points in the Gold League. Hammer Kirby is notable for his attack power compared to other abilities. His Hammer Flip also has two levels of charge - the second one being capable of defeating an opponent in one hit - though it takes some time to charge up.
 
There are three [[Costumes|additional pieces of Headgear]] for the Hammer ability in this game. These are the "Dedede Hammer", the "Toy Hammer", and the "Grand Hammer Replica".


{| class="wikitable mw-collapsible mw-collapsed" border="1" cellpadding="2"
{| class="wikitable mw-collapsible mw-collapsed" border="1" cellpadding="2"
!colspan=4|Hammer Moveset in ''Kirby: Battle Royale'' &nbsp;
!colspan=4|Hammer Moveset in ''Kirby Battle Royale'' &nbsp;
|-
|-
!width="20%"| '''Skill'''
!width="20%"| '''Skill'''
Line 121: Line 379:
|-
|-
| '''Hammer'''
| '''Hammer'''
| <center>B</center>
| {{center|B}}
| '''Big Hammer Drop'''
| '''Big Hammer Drop'''
| <center>Hold B, jump and release (2 lvl.)</center>
| {{center|Hold B, jump and release (2 lvl.)}}
|-
|-
| '''Hammer Twirl'''
| '''Hammer Twirl'''
| <center>B during jump</center>
| {{center|B during jump}}
| '''Hammer Swing'''
| '''Hammer Swing'''
| <center>Y</center>
| {{center|Y}}
|-
|-
| '''Hammer Flip'''
| '''Hammer Flip'''
| <center>Hold/release B (2 lvl.)</center>
| {{center|Hold/release B (2 lvl.)}}
| colspan=2|
| colspan=2|
|}
|}


===Kirby Star Allies===
===''Kirby Star Allies''===
[[File:Busted Hammer Flip.jpg|thumb|right|100px|Kirby breaks his hammer by charging Hammer Flip too long.]]
[[File:KSA Busted Hammer Flip.jpg|thumb|right|100px|Kirby breaks his hammer by charging Hammer Flip too long.]]
Hammer returns in this title. While it is largely the same as it was in previous main series titles, the Hammer Flip has been changed somewhat. Kirby can now move and jump once while charging it, similar to the variant in the [[Smash]] ability and [[Hammer Lord]]'s version. Additionally, the hammer can be charged to several levels before releasing for very high damage output. However, if Kirby charges for too long, the hammer's head will actually break. Even if this happens, Kirby can still swing the headless hammer to deal a small amount of damage. Afterward, the hammer will repair itself.
Hammer returns in ''[[Kirby Star Allies]]''. While it is largely the same as it was in previous main series titles, the Hammer Flip has been changed somewhat—Kirby can now move and jump once while charging it, similar to the variant in the [[Smash]] ability, ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'', and [[Hammer Lord]]'s version. Additionally, the hammer can be charged to several levels before releasing for very high damage output. However, if Kirby charges for too long, the hammer's head will actually break. Even if this happens, Kirby can still swing the handle to deal a very small amount of damage. Afterward, the hammer will repair itself.


Hammer can also be infused with the five [[Power Effect]]s: Blizzard, Bluster, Sizzle, Splash, and Zap. Due to this however, Kirby's hammer no longer catches on fire when using Hammer Flip by default. Bonkers has a nearly identical moveset to Hammer Kirby in this game, but much like King Dedede, he has an unlimited number of Hammer Throws.
====Moveset====
{|class="wikitable mw-collapsible mw-collapsed" border="1" cellpadding="2"
!colspan=7|Hammer moveset in ''Kirby Star Allies'' &nbsp;
|-
!width="20%"| Skill
!width="15%"| Button Execution
!width="15%"| Description
!rowspan=6|
!width="20%"| Skill
!width="15%"| Button Execution
!width="15%"| Description
|-
|'''Hammer'''
|{{center|B}}
|Kirby slams his hammer into the ground.
|'''Hammer Twirl'''
|{{center|↓ + B}}
|Kirby twirls his hammer underneath himself. This also makes him invincible.
|-
|'''Hammer Swing'''
|{{center|Dash + B}}
|Kirby spins his hammer around traveling horizontally. During this attack, Kirby can change direction or slow down. Kirby is invincible during this.
|'''Giant Swing'''
|{{center|B in midair}}
|Kirby spins very quickly in the air while holding his hammer.
|-
|'''Ultra-Giant Swing'''
|{{center|Dash + B in midair}}
|Kirby does three quick spins in the air with his hammer out.
|'''Charge Hammer Flip'''
|{{center|↑ + B}}
|Kirby charges his hammer, and can release the button with an upward swing at up to three varying levels of power, dealing huge damage if fully charged. If Kirby charges for too long, however, his hammer head breaks, and he can only swing with the handle, dealing small damage.
|-
|'''Move while charging'''
|{{center|During Charge Hammer Flip ←/→}}
|Allows Kirby to move while charging his hammer. He can also jump while doing this.
|'''Hammer Throw'''
|{{center|Dash + Y}}
|Kirby spins around similar to Hammer Swing, but at the end of the move he throws it and loses his ability.
|-
|'''Underwater Wheel'''
|{{center|B underwater}}
|Kirby swings his hammer around underwater
!colspan=3|
|}
===''Kirby Fighters 2''===
Hammer returns in ''[[Kirby Fighters 2]]'' as a selectable ability for Kirby, unlocked after attaining a [[Fighters Rank]] of 13. Its moveset is largely the same as before, though like in previous ''Kirby Fighters'' games, the Hammer Throw technique cannot be used. In addition, the Hammer ability comes with two unlockable Rare Hats, those being the Black-Steel Hammer from ''Kirby Fighters Deluxe'' and the Masked Dedede Hammer 2.0 from ''[[Super Kirby Clash]]''.
For more precise competitive-oriented information on the Hammer ability in ''Kirby Fighters 2'', see [https://wiki.gbl.gg/w/Kirby_Fighters_2/Hammer Mizuumi Wiki's page].
====Moveset====
{|class="wikitable mw-collapsible mw-collapsed" border="1" cellpadding="2"
!colspan=4|Hammer moveset in ''Kirby Fighters 2'' &nbsp;
|-
!Skill
!Button Execution
!Description
!Damage (unmodified)
|-
|'''Hammer'''
|{{center|B}}
|Kirby swings his hammer vertically and pounds the ground in front of him.
|30<br>12 (indirect hit)
|-
|'''Hammer Twirl'''
|{{center|↓ + B}}
|Kirby jumps on his hammer and spins it head-down a few times.
|34 (if all hits connect)
|-
|'''Hammer Swing'''
|{{center|Dash + B}}
|Kirby slides forward while performing several spins with his hammer out.
|34 (if all hits connect)
|-
|'''Giant Swing'''
|{{center|B in midair}}
|Kirby performs a somersault with his hammer out, hitting foes all around him.
|22
|-
|'''Ultra-Giant Swing'''
|{{center|Dash + B in midair}}
|Kirby performs several somersaults with his hammer out, hitting foes all around him.
|25 (if all hits connect)
|-
|'''Hammer Flip'''
|{{center|↑ + B}}
|Kirby charges his hammer, and can release with an upward swing at varying levels of power, dealing huge damage if fully charged. If Kirby charges for too long, his hammer head breaks, and he can only swing with the handle, dealing small damage.
|36 (uncharged)<br>48 (partially charged)<br>76 (fully charged)<br>8 (overcharged)
|-
|'''Move While Charging'''
|{{center|←/→ during Hammer Flip}}
|While charging Hammer Flip, Kirby can shuffle slowly left or right. He can also jump a short distance.
|N/A
|}
===''Kirby and the Forgotten Land''===
[[File:KatFL coop screenshot 3.jpg|thumb|200px|Kirby using Hammer on a Rabiroo in ''Kirby and the Forgotten Land''.]]
The Hammer ability returns in ''[[Kirby and the Forgotten Land]]''. This is the first game to introduce a regular enemy that provides Hammer: [[Mookie]]. Like in previous games, Kirby can use the Hammer ability to pound down [[stake]]s to solve puzzles and can also make use of the Giant Swing and Hammer Flip as attacks. Unlike in previous games, however, the Hammer Twirl, Hammer Swing, Ultra-Giant Swing, Hammer Throw, and Underwater Wheel techniques are no longer available. In addition, Hammer can also [[Evolved Copy Ability|evolve]] into one of three additional forms - those being [[Toy Hammer]], [[Wild Hammer]], and [[Masked Hammer]] - or it can be powered up, at [[Waddle Dee's Weapons Shop]].
====Moveset====
All attack names are taken from the ''Kirby and the Forgotten Land Perfect Support Guide''. Applicable equivalent adapted English names from other games are listed in bold.
{|class="wikitable mw-collapsible mw-collapsed"
!colspan="4"|Hammer moveset in ''Kirby and the Forgotten Land''&nbsp;
|-
!Move
!Button execution
!Description
!Damage<ref>[https://docs.google.com/spreadsheets/d/1tfx7jTmAHFRo9qNrSjhq0X-a_O8UQ8U8unIv5uOUFlU/edit#gid=2024151090 ''Kirby and the Forgotten Land'' Research Data document]</ref>
|-
|'''ハンマーたたき'''<br>''Hammer Strike''<br>'''Hammer'''
|B
|Kirby slams his hammer in front of him.
|16<br>1 (shockwave)
|-
|'''フィニッシュハンマー'''<br>''Finish Hammer''
|B + B after Hammer
|Kirby slams his hammer twice more, with the finishing slam enlarging his hammer and flattening enemies it hits.
|16 (Hammer hit)<br>32 (Finish Hammer hit)<br>8 (shockwave)
|-
|'''だいしゃりん'''<br>''Giant Swing''
|B in midair
|Kirby does a front flip with his hammer out to harm enemies ahead.
|16
|-
|'''メテオスタンプ'''<br>''Meteor Stamp''
|Hold B after Giant Swing
|Kirby slams his hammer towards the ground and bounces off it, boosting him into the air for a brief second.
|16<br>1 (shockwave)
|-
|'''鬼ごろし火炎ハンマー'''<br>''Demon Slayer Flame Hammer''<br>'''Hammer Flip'''
|Hold B, then release or B after [[dodge|dodging]] an attack
|Kirby charges his hammer and swings it horizontally in front of him. Has three charges, with the third charge setting his hammer on fire. Like in ''Kirby Star Allies'', charging this move for too long will cause the hammer's head to break and leave Kirby with just the handle.<br>If used as a counter move after dodging an attack, Kirby instantly uses the second charge of Hammer Flip. Holding the button allows Kirby to charge the move to the third charge.
|40 (uncharged)<br>80 (mid-charged)<br>4 (Lv. 3 charge hits)<br>160 (fully charged)<br>8 (fire/overcharged)
|}
=== ''Super Smash Bros.'' series ===
[[File:SSBUWebsite - Kirby 3.jpg|thumb|150px|Kirby making use of the Hammer Flip technique in ''[[Super Smash Bros. Ultimate]]''.]]
In the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series, starting with ''[[Super Smash Bros. Melee]]'', Kirby uses his Hammer as his forward special attack. The exact nature of the hammer attack varies between games, as follows:
*In ''[[Super Smash Bros. Melee]]'', Kirby can use a single lateral hammer swing on the ground, or performs a Giant Swing in the air.
*In ''[[Super Smash Bros. Brawl]]'', Kirby can use a single lateral hammer swing on the ground, or two such swings in the air.
*In ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'' and ''[[Super Smash Bros. Ultimate]]'', Kirby uses the Hammer Flip technique, allowing him to charge his hammer with flame and then release it later for a big hit, though severely limiting his movement options and potentially damaging himself while charging it. This form of Hammer Flip would later become the standard version in the ''Kirby'' series itself, starting with ''Kirby Star Allies'', with minor adjustments.
===Other===
{{main|Hammer Lord}}
Hammer also appears in the ''Clash'' series of spin-off titles as [[Hammer Lord]]. Functionally, these two abilities are the same, though there are a few key differences. Hammer Lord is much slower on his feet than standard Hammer Kirby, and cannot [[hover]] very well. Additionally, Hammer Lord's Hammer Flip can be charged to three levels of power to inflict massive damage, which can only be topped by the [[Team Meteor]]. Lastly, Hammer Lord cannot use the Hammer Throw technique.
{{clear}}
{{clear}}


==Appearance in ''Kirby: Right Back at Ya!''==
==In ''Kirby: Right Back at Ya!''==
[[File:KRBaY HammerKirby.png|thumb|'''Hammer''' Kirby during his transformation.]]
{{Infobox-Anime Copy Ability
As many others, the Hammer ability appears in the anime ''[[Kirby: Right Back at Ya!]]''. Kirby's transformation into Hammer Kirby is triggered whenever he inhales a mallet, which ends up being the personal hammer of King Dedede most of the time. The hammer ability makes three appearances in total during all 100 episodes. During the transformation, Kirby generates a smaller mallet and dons a headband which looks similar, but not exactly like the one he wears in the games. The main differences are the location of the headband's tie, which is located on the left side of Kirby's forehead instead of behind his head, and the {{colour}} which is plain white instead of striped. While wielding the Hammer, Kirby usually shows a great potential of strength and is able to deal heavy damage against one or more foes. His repertoire ranges from basic hammer attacks to advanced techniques like Hammer Bash, Giant Swing and the particularly strong Hammer Throw, which serves as a finishing move.
|image=[[File:Anime Hammer Kirby.png|200px]]
|caption=Screenshot of '''Hammer''' Kirby during his transformation
|firstepisode=[[Dedede's Pet Threat]]
|lastepisode=[[Shell-Shocked]]
|otherepisodes=[[Goin' Bonkers]]
|obtained=Inhaling a hammer
}}
{{Quote|That is Hammer Kirby!|[[Meta Knight (anime character)|Meta Knight]] in [[Dedede's Pet Threat]]}}
The Hammer ability makes three appearances in the anime series ''[[Kirby: Right Back at Ya!]]'', in the episodes [[Dedede's Pet Threat]], [[Goin' Bonkers]], and [[Shell-Shocked]]. It functions largely the same as it does in the games, though Kirby gains a solely white knotted headband. [[Kirby (anime character)|Kirby]] gains this ability by [[inhale|inhaling]] a hammer, whether it be from [[King Dedede (anime character)|King Dedede]] or [[Bonkers]]. When Kirby gains this ability, he is typically able to dispatch his opponent(s) easily - which matches the power of the Hammer ability in the games - though it takes several concerted swings and then a Hammer Throw to crack the shell of the potent [[Maimaigon]].
 
Notably, during Hammer Kirby's transformation sequence, he first cycles through several different weapons before finally landing on the hammer. These weapons include a serrated voulge, a trident with extra spikes, a battleaxe, a battle-rake, a demi-lune, and a quarterstaff.


===Role in the series===
<gallery>
The Hammer ability appears for the first time during the episode [[Dedede's Pet Threat]]. After King Dedede caused his pet-[[Scarfy|Scarfies]] to mutate by letting them eat the special food he received along with them, the Scarfies corner King Dedede and [[Escargoon]] on a balcony. King Dedede furiously tries to fight them off with his hammer, and when Kirby, Meta Knight, [[Tiff]], and [[Tuff]] arrive on the scene, Tiff orders Kirby to inhale the King's hammer, which triggers Kirby's transformation. As Hammer Kirby, he is able to take on the Scarfies and knock the food that caused them to mutate out of them. That way he manages to get rid of the Scarfy plague.
E56 Scene 24.png|Hammer Kirby fighting the feral [[Scarfy|Scarfies]] in [[Dedede's Pet Threat]]
E79 Scene 27.png|Hammer Kirby riding his [[Warp Star]] in [[Goin' Bonkers]]
E88 Scene 31.png|Hammer Kirby bashing away at [[Maimaigon]]'s shell in [[Shell-Shocked]]
</gallery>


The next appearance of Hammer takes place in [[Goin' Bonkers]]. In this episode Kirby has to fight against Bonkers who got turned into a [[Demon Beast]] by [[Nightmare Enterprises]]. Kirby is able to transform by inhaling Bonkers' mallet, though he only succeeds the second time he tries it after Tiff caused Bonkers' to lose his grip. While using powerful strikes, Kirby manages to trigger Bonkers' emotions and memories, thereby reverting Nightmare Enterprises' treatment and allowing Bonkers to return to his original self.
{{clear}}
 
==Flavor text==
{| class="wikitable" style="text-align:center;"
!rowspan=1|Image
!rowspan=1|Game
!rowspan=1|Flavor text
|-
|[[File:KA Box.jpg|100px]]
|''[[Kirby's Adventure]]''
|''This weapon is very powerful. Use it on stubborn bad guys to clear your path!''
|-
|[[File:KSS Box NA.jpg|100px]]
|''[[Kirby Super Star]]''
|''Break through solid obstacles and pound in stakes to take Kirby to hidden areas.''
|-
|[[File:KNiDL box artwork.jpg|100px]]
|''[[Kirby: Nightmare in Dream Land]]''
|''Pound 'em to the ground! Pound pegs and break open new areas!''
|-
|[[File:KatAM cover art.jpg|100px]]
|''[[Kirby & The Amazing Mirror]]''
|''Flatten your foes with these superspecial{{sic}} moves: → → + B ↑ + B''
|-
|[[File:USCover KSqS.jpg|100px]]
|''[[Kirby: Squeak Squad]]''
|''INSTANT K.O. It's almost unfair.''
|-
|[[File:KSS Ultra box art.png|100px]]
|''[[Kirby Super Star Ultra]]''
|''This {{Color|blue|hammer}} packs a wallop! Punish {{Color|Red|stakes}} and {{Color|Red|blocks}}! When it's on {{Color|Red|fire, foes beware}}!''
|-
|[[File:KRtDL Boxart L.jpg|100px]]
|''[[Kirby's Return to Dream Land]]''
|''Wield the hammer of {{color|red|kings}}! {{color|red|Pulverize}} hard objects! Drive down {{color|red|stakes}}! Light it on {{color|red|fire}} and you've got the {{color|red|Hammer Flip}} technique!''
|-
|[[File:KTD Boxart NA.jpg|100px]]
|''[[Kirby: Triple Deluxe]]''
|''A giant hammer on {{color|orange|loan from the king}} himself. Pound boulders into dust, or knock {{color|orange|stakes}} flat into the ground. Send out a {{color|orange|fiery}} burst with a special technique--the decisive {{color|orange|Hammer Flip}}!''
|-
|[[File:KFD Cover art.jpg|100px]]
|''[[Kirby Fighters Deluxe]]''
|''A giant hammer on {{color|orange|loan from the king}} himself. Crush hard things into dust, or pound enemies into shape. Send out a {{color|orange|fiery}} burst with a special technique--the decisive {{color|orange|Hammer Flip}}!''
|-
|[[File:KPR Box.png|100px]]
|''[[Kirby: Planet Robobot]]''
|''A giant hammer on {{color|orange|loan from the king}} himself. Pound boulders into the dust, or knock {{color|orange|stakes}} flat into the ground. Send out a {{color|orange|fiery}} burst with the decisive {{color|orange|Hammer Flip}}!''
|-
|[[File:KBR box art.jpg|100px]]
|''[[Kirby Battle Royale]]''
|''Leaves you exposed when attacking, but it's incredibly powerful.''
|-
|[[File:KSA Boxart NA.jpg|100px]]
|''[[Kirby Star Allies]]''
|''A giant hammer inherited from the king himself that can pound pegs flat! You can charge it up for a pulverizing blow, but be careful not to overdo it. Imbue it with a friend's power and use it to fight!''
|-
|[[File:KatFL box art.jpg|100px]]
|''[[Kirby and the Forgotten Land]]''
|'''Figure description:'''<br>
''A sturdy hammer with intense attack power. Your reach is short, but it's worth it to bonk enemies—and stakes! Hold the button to charge, then let go to do a Hammer Flip!''<br><br>
'''Weapons-Shop Waddle Dee:'''<br>
''You can charge up the Hammer ability's power by {{color|red|holding down B}}. Let go at max power to unleash a brutal {{color|red|Hammer Flip}} attack! Woo! Oh, and you can also use the Hammer ability to, uh, hammer nails and stakes...in case that wasn't clear.''
|-
|[[File:KRtDLD Boxart NA.jpg|100px]]
|''[[Kirby's Return to Dream Land Deluxe]]''
|''Wield the hammer of {{color|red|kings}}! {{color|red|Pulverize}} hard objects! Drive down {{color|red|stakes}}! Light it on {{color|red|fire}}, and you've got the {{color|red|Hammer Flip}} technique!''
|}


Hammer appears for the last time in [[Shell-Shocked]] when Kirby battles [[Maimaigon]]. While almost getting eaten by the beast, Kirby manages to inhale King Dedede's mallet once again, turning him into Hammer Kirby. He proceeds to use attacks like Hammer Bash against the giant snail, but the weapon is not able to penetrate the metal shell and do any damage at all. By using his most powerful hammer attack, Hammer Throw, he is finally able to crack open Maimaigon's shell and defeat the creature.
==Trivia==
*The headband that Hammer Kirby wears is a reference to the headband worn during traditional [[wikipedia:Mochi|mochi]] pounding.
*Hammer Kirby was going to be redesigned in [[Kirby for Nintendo GameCube|the cancelled ''Kirby'' game for Nintendo GameCube]] to instead wear a construction helmet. However, the idea was abandoned along with the game.
*Hammer is almost universally regarded as the best Copy Ability for inflicting [[damage]] quickly. Hammer Flip in particular is one of the most damaging attacks in the entire series that is not single-use.
*Despite being one of the most recurring Copy Abilities and having a 3D model in ''Kirby Super Star Ultra''{{'}}s cutscenes, Hammer Kirby did not have 3D artwork outside of in-game renders until ''Kirby Fighters 2''.
*In ''Kirby Star Allies'', if Hammer Kirby is chosen on the character select screen in [[The Ultimate Choice]], Hammer Throw can be used infinitely; however, if Hammer is obtained by copying [[Bonkers]] as normal Kirby, Hammer Throw will still cause him to lose the ability.


==Gallery==
==Gallery==
<center>
{{Main|Hammer/gallery}}
<gallery>
<gallery>
File:KA_Hammer.png|Artwork from ''Kirby's Adventure''.
KA Hammer artwork.png|Artwork from ''Kirby's Adventure''
File:KSuSt hammerkirby.jpg|Artwork from ''Kirby Super Star''.
KSS Hammer Artwork.jpg|Artwork from ''Kirby Super Star''
File:KNiD normal hammerkirby.jpg|Artwork from ''Kirby: Nightmare in Dream Land''.
KNiDL Hammer artwork.jpg|Artwork from ''Kirby: Nightmare in Dream Land''
File:Hammerkirby.jpg|Artwork from ''Kirby Squeak Squad''.
KNiDL Hammer sprite.png|Sprite from ''Kirby: Nightmare in Dream Land'', ''Kirby & The Amazing Mirror'', and ''Kirby: Squeak Squad''
File:BR Kirby Green.png|Artwork from ''Kirby: Battle Royale''.
KSSU Hammer artwork.png|Artwork from ''Kirby Super Star Ultra''
File:KSSU S TrueArenaIntro.png|Hammer Kirby during a cutscene in ''Kirby Super Star Ultra''.
KSSU True Arena Intro.png|Hammer Kirby during the opening cutscene of [[The True Arena]] in ''Kirby Super Star Ultra''
KBR Hammer artwork.png|Artwork from ''Kirby Battle Royale''
KRtDL Hammer Icon.png|[[Ability Star]] from ''Kirby's Return to Dream Land''
KRtDLD Hammer Ability Star artwork.png|Ability Star from ''Kirby's Return to Dream Land Deluxe''
</gallery>
</gallery>
</center>
{{clear}}


==Trivia==
==Names in other languages==
*Hammer is almost universally regarded as the best Copy Ability for inflicting [[damage]] quickly. Hammer Flip in particular is one of the most damaging attacks in the entire series that isn't single-use.
{{Names
|ja=ハンマー
|jaR=Hanmā
|jaM=Hammer
|zhSimp=锤子
|zhSimpR=Chuízi
|zhTrad=錘子
|zhTradR=Chuízi
|zhM=Hammer
|nl=Hamer
|nlM=Hammer
|fr=Marteau
|frM=Hammer
|de=Hammer
|deM=Hammer
|it=Martello
|itM=Hammer
|ko=해머
|koR=Haemeo
|koM=Hammer
|pt=Martelo
|ptM=Hammer
|ru=Молот<ref>[https://www.nintendo.ru/-/Nintendo-3DS/Kirby-Planet-Robobot-1091342.html Nintendo Russia - ''Kirby: Planet Robobot'']</ref>
|ruR=Molot
|ruM=Mallet
|es=Martillo
|esM=Hammer
|th=Hammer<ref>[https://www.youtube.com/watch?v=WeDQ2_uWPK0 Southeast Asian version of the ''Kirby and the Forgotten Land'' Overview Trailer w/ Thai subtitles]</ref>
|thM=-
|pl=Młot<ref>[https://www.nintendo.pl/switch/kirby-and-the-forgotten-land Nintendo Poland - ''Kirby and the Forgotten Land'']</ref>
|plM=Hammer
}}
 
{{ref}}
 
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{{Navbox-Copy Abilities}}
{{Navbox-KA/KNiDL}}
{{Navbox-KSS/KSSU}}
{{Navbox-KaTAM}}
{{Navbox-KSqS}}
{{Navbox-KRtDL/KRtDLD}}
{{Navbox-KTD}}
{{Navbox-KFD}}
{{Navbox-KPR}}
{{Navbox-KBR}}
{{Navbox-KSA}}
{{Navbox-KF2}}
{{Navbox-KatFL}}
{{Navbox-Anime}}


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[[Category:Copy Abilities in Kirby's Adventure and Kirby: Nightmare in Dream Land]]
{{Copy Abilities}}
[[Category:Copy Abilities in Kirby Super Star and Kirby Super Star Ultra]]
{{NinDL}}
[[Category:Copy Abilities in Kirby & The Amazing Mirror]]
{{KirbySS}}
[[Category:Copy Abilities in Kirby: Squeak Squad]]
{{K&tAM}}
[[Category:Copy Abilities in Kirby's Return to Dream Land]]
{{KSqeSqd}}
[[Category:Copy Abilities in Kirby's Return to Dream Land Deluxe]]
{{KirbyRtDL}}
[[Category:Copy Abilities in Kirby: Triple Deluxe]]
{{KirbyTD}}
[[Category:Copy Abilities in Kirby Fighters Deluxe]]
{{KirbyPR}}
[[Category:Copy Abilities in Kirby: Planet Robobot]]
{{KSwitch}}
[[Category:Copy Abilities in Kirby Battle Royale]]
[[Category:Copy Abilities]]
[[Category:Copy Abilities in Kirby Star Allies]]
[[Category:Copy Abilities in Kirby Fighters 2]]
[[Category:Copy Abilities in Kirby and the Forgotten Land]]
[[Category:Copy Abilities in Kirby: Right Back at Ya!]]
[[Category:Copy Abilities which can light fuses]]
[[Category:Copy Abilities which can pound stakes]]
[[Category:Copy Abilities which can break metal blocks]]
[[Category:Copy Abilities with fiery properties]]

Latest revision as of 20:03, 24 March 2024

Hammer
KRtDLD Hammer.png
Artwork of Hammer Kirby from Kirby's Return to Dream Land Deluxe.
Details
First game Kirby's Adventure (1993)
Latest game Kirby's Return to Dream Land Deluxe (2023)
Other game(s) Kirby Super Star
Kirby: Nightmare in Dream Land
Kirby & The Amazing Mirror
Kirby: Squeak Squad
Kirby Super Star Ultra
Kirby's Return to Dream Land
Kirby: Triple Deluxe
Kirby Fighters Deluxe
Kirby: Planet Robobot
Team Kirby Clash Deluxe (as Hammer Lord)
Kirby Battle Royale
Kirby Star Allies
Super Kirby Clash (as Hammer Lord)
Kirby Fighters 2
Kirby and the Forgotten Land
Usage type Unlimited use
(unless thrown)
Obtained from Bonkers, Mookie, Wild Bonkers
amiibo (Kirby: Planet Robobot only): King Dedede
Obtained by projectiles from Mookie, Heavy Mole, Storo, Magolor's second form, Masked Dedede (before battle), King Dedede, Phantom King Dedede, Forgo Dedede, Phantom Forgo Dedede
Power(s) Attacks with a hammer which can pound stakes and destroy metal blocks.
Helper Bonkers
Similar to Grand Hammer (Super Ability), King Dedede, Sword
 This box: view  talk  edit 
This article is about the Copy Ability. For the item in Kirby Air Ride, see Hammer (item).

Hammer is a Copy Ability which provides Kirby with a wooden mallet to wield against foes and obstacles. Its mechanics work similar to the Sword ability, though it is slower, yet more powerful. First appearing in Kirby's Adventure, it is one of Kirby's oldest copy abilities in the series. Oddly, while most Copy Abilities were given a hat in Kirby Super Star, Hammer Kirby's sprite remained unaltered, except for the hammer itself. This was changed in Kirby: Nightmare in Dream Land, which depicts Hammer Kirby with a white rope headband. In that same game, the hat would also appear coiled with alternating white and blue strands, and this version of the hat would become standard going forward.

Hammer is a somewhat rare ability: normally, it can only be obtained from a mid-boss, Bonkers. There are rare instances of it being obtained from other sources, however: Heavy Mole's golden missiles, a discarded hammer from Storo, a hammer from Magolor's Calling Shot attack, Mookies, and other sources such as a Copy Essence can provide it. It is one of the few abilities that can be used underwater, and it is also one of the few abilities that can push stakes into the ground and destroy metal blocks.

Hammer also builds the base of the fighting style of King Dedede, Kirby's arch-rival and occasional nemesis. Several descriptions of the ability also imply that Kirby's hammer is from the King himself, which in the cases of Kirby Super Star Ultra and Kirby and the Forgotten Land is sometimes a literal statement.

Characteristics[edit]

Hammer is among the original set of Copy Abilities which appeared in Kirby's Adventure, and since then has not changed much from its fundamental function and role. In its most basic form, the Hammer ability can be seen as a stronger but slower and lower-range form of the Sword ability, allowing Kirby to make an overhead swing or a spinning aerial (or underwater) swing to pound his enemies for massive damage. The hammer can also be used to break away metal blocks and pound stakes, which makes it useful to collect hidden items or access secret chambers. To use this ability effectively, Kirby needs to anticipate when his enemies might strike and hit them in the opportune moment, as any miscalculation will leave him wide open for counterattack. Masters of the Hammer ability can dish out serious damage in a very short amount of time, making Hammer a common pick for completing game modes like The Arena quickly.

Starting with Kirby Super Star, Hammer would gain a wider variety of moves, distinguishing it from Sword and other weapon-based abilities. Among these are the ground-covering "Hammer Swing", the boss-slaying fiery upper swing called "Hammer Flip", and the move of last resort: "Hammer Throw", which gives Kirby a strong ranged attack at the expense of the ability itself. Hammer's most common provider and helper representative is the mid-boss Bonkers, making Hammer one of the few abilities which is not typically provided by regular foes.

Game appearances[edit]

Hammer Kirby's video game appearances  
Game Role Notes
Kirby series
Kirby's Adventure Copy Ability Obtainable from Bonkers and Heavy Mole's yellow missiles.
Kirby Super Star Copy Ability Obtainable from Bonkers.
Can be used to make a Bonkers helper.
Kirby: Nightmare in Dream Land Copy Ability Obtainable from Bonkers and Heavy Mole's yellow missiles.
Kirby & The Amazing Mirror Copy Ability Obtainable from Bonkers.
Kirby: Squeak Squad Copy Ability Obtainable from Bonkers and Storo's hammer.
Can be upgraded using an Ability Scroll.
Kirby Super Star Ultra Copy Ability Obtainable from Bonkers and given to Kirby when he fights Masked Dedede.
Can be used to make a Bonkers helper.
Kirby's Return to Dream Land Copy Ability Obtainable from Bonkers.
Has a super equivalent called Grand Hammer.
Kirby: Triple Deluxe Copy Ability Obtainable from Bonkers.
Also appears in Kirby Fighters.
Kirby Fighters Deluxe Playable character Available to select in all game modes.
Has an unlockable costume.
Kirby: Planet Robobot Copy Ability Obtainable from Bonkers.
Has a Team Kirby Clash equivalent called Hammer Lord.
Kirby Battle Royale Playable character Available to purchase for 500 Battle Coins, but needs to be unlocked separately in Dedede's Cake Royale.
Comes with three unlockable costumes.
Kirby Star Allies Copy Ability Obtainable from Bonkers.
Can be used to create a Bonkers ally.
Can be imbued with an elemental Power Effect.
Kirby Fighters 2 Playable character Available to select in all game modes after unlocking it at Fighters Rank 13.
Has two unlockable costumes.
Kirby and the Forgotten Land Copy Ability Obtainable from Wild Bonkers, Mookie, and King Dedede (and variants') hammer(s).
Can be evolved into Toy Hammer, Wild Hammer, and Masked Hammer, or powered up.
Kirby's Return to Dream Land Deluxe Copy Ability Has the same properties and sources as in the original Kirby's Return to Dream Land.
Super Smash Bros. series
Super Smash Bros. Melee Attack Used as Kirby's side special attack.
Super Smash Bros. Brawl Attack Used as Kirby's side special attack.
Super Smash Bros. for Nintendo 3DS / Wii U Attack Used as Kirby's side special attack.
Super Smash Bros. Ultimate Attack Used as Kirby's side special attack.

Kirby's Adventure / Kirby: Nightmare in Dream Land[edit]

KNiDL Hammer icon.png
Kirby using Hammer to pound a stake in Kirby's Adventure.

Kirby's Adventure marks Hammer Kirby's first appearance, and the ability also returns in the game's remake, Kirby: Nightmare in Dream Land. Like its lighter counterpart, Sword, it comes with two different attacks: A heavy swing when used on the ground, and a somersault attack when used in midair or underwater. The icon for the Hammer ability depicts Kirby during a jump, with a big hammer raised into the air and a determined expression on his face. The icon was changed for Kirby: Nightmare in Dream Land, where it shows Kirby with his headband, holding and swinging a giant mallet with both hands.

Hammer moveset for Kirby's Adventure & Kirby: Nightmare in Dream Land  
Skill Description Input
Hammer Kirby slams the ground with his hammer.
B
Giant Swing Kirby does a front flip with his hammer out to harm enemies ahead.
B in midair
Underwater Wheel Kirby essentially does an underwater Giant Swing.
B underwater

Kirby Super Star / Kirby Super Star Ultra[edit]

Hammer KSSU Icon.png

Hammer reappears in Kirby Super Star and its remake Kirby Super Star Ultra. Like most Copy Abilities its moveset has changed and improved from its previous incarnation. Aside from regular attacks, the Hammer can now be charged and release a flame attack, which can even light fuses, and it can even be thrown at enemies, which, however, causes Kirby to lose the Hammer ability. Hammer Kirby can also summon Bonkers who then acts as a Helper.

The Hammer ability also plays a somewhat special role during Kirby's fight against Masked Dedede in Kirby Super Star Ultra. Before the fight begins, King Dedede offers Kirby a hammer to battle, which is a spoof of Meta Knight's habit to give Kirby a sword before the battle begins. Kirby can ditch the hammer after collecting it, though, and fight Masked Dedede the regular way. Hammer Kirby makes another appearance during the introduction cutscene of The True Arena.

Hammer moveset in Kirby Super Star and Kirby Super Star Ultra  
Skill Button Execution Skill Button Execution
Hammer
KSSU Hammer Swing Sprite.png
B
Ultra-Giant Swing
KSSU Hammer Ultra-Giant Swing Sprite.png
Dash + B in air
Hammer Swing
KSSU Hammer Dash Sprite.png
Dash + B
Hammer Flip
KSSU Hammer Flip Sprite.png
↑ + B
Giant Swing
KSSU Hammer Giant Swing Sprite.png
B in air
Hammer Throw
KSSU Hammer Throw Sprite.png
Dash + X

Kirby & The Amazing Mirror[edit]

Kirby attacking Moley using Hammer in Kirby & The Amazing Mirror

The Hammer ability makes its next appearance in Kirby & The Amazing Mirror, where it is again one of the rarer Copy Abilities and can be obtained only from Bonkers, after Kirby has defeated him in a duel. Unlike in Kirby: Nightmare in Dream Land, most of Hammer's moveset from Kirby Super Star is intact, removing only Hammer Throw and Ultra-Giant Swing. Kirby can also use a hammer via the very versatile Smash ability, the only disadvantage being that this hammer cannot be used underwater.

Hammer moveset for Kirby & The Amazing Mirror  
Skill Description Input
Hammer Kirby slams the ground with his hammer.
B
Giant Swing Kirby does a front flip with his hammer out to harm enemies ahead.
B in midair
Hammer Swing Kirby spins his hammer around and moves horizontally.
Dash + B
Hammer Flip Kirby takes a moment to charge his hammer, setting it on fire. Kirby then swings his fiery hammer upwards dealing massive damage.
↑ + B
Underwater Wheel Kirby essentially does an underwater Giant Swing.
B underwater

Kirby: Squeak Squad[edit]

Hammer makes another appearance in Kirby: Squeak Squad. Here, it can be dropped occasionally by Storo, in addition to Bonkers. Acquiring the Ability Scroll for Hammer grants an additional move, where Kirby can charge his hammer swing, making the hammer bigger before it comes down, dealing additional damage.

Hammer moveset for Kirby: Squeak Squad  
Attack name Image Description Input
ハンマーたたき
Hammer Strike
Hammer
KSqS Hammer - Attack 1.png
Kirby slams his hammer down. This attack is slower than in most other games.
B
回転ハンマー
Hammer Spin
KSqS Hammer - Attack 2.png
Kirby does a very quick spin in the air.
B in the air
ジャイアントスイング
Giant Swing
Hammer Swing
KSqS Hammer - Attack 3.png
Kirby spins his hammer around while moving horizontally. The direction of the spin cannot be changed or slowed once the move starts.
Dash + B
鬼殺し火炎ハンマー
Demon Slayer Flame Hammer
Hammer Flip
KSqS Hammer - Attack 4.png
Kirby takes a moment to charge his hammer, setting it on fire. Kirby then swings his fiery hammer upwards dealing massive damage.
↑ + B
ビッグハンマー
Big Hammer
KSqS Hammer - Attack 5.png
As Kirby charges his hammer for a slam, it suddenly becomes huge. This huge hammer also creates a huge slam when B is let go.
Hold B
Facing Right. Attack names are taken from the Kirby: Squeak Squad Nintendo Official Guidebook. Applicable equivalent adapted English names from other games are listed in bold.

Kirby's Return to Dream Land / Kirby's Return to Dream Land Deluxe[edit]

Grand Hammer is the Super Ability-equivalent to Hammer, found in Kirby's Return to Dream Land.

Hammer makes an appearance in Kirby's Return to Dream Land and its remake, Kirby's Return to Dream Land Deluxe, obtained primarily from Bonkers. Hammer Kirby features its typical hammer usage moveset, including a hammer throw that will sacrifice Kirby's ability, as well as a few new moves such as the Hammer Twirl. In addition to the standard Hammer ability, in some stages, Kirby may obtain a Super Ability called Grand Hammer, obtained from Super Bonkers, which can destroy and hit stakes that are particularly large. King Dedede has a moveset very similar to that of Hammer Kirby, though he can perform the Hammer Throw as many times as he wishes without losing the ability.

In Kirby's Return to Dream Land Deluxe, Hammer Flip is chargeable, and can additionally allow the user to move while charging, which comes from Kirby Star Allies, and like the Sizzle element, the hammer is still fiery and can damage enemies while charging. This change also applies to King Dedede, having a chargeable Dedede Hammer Flip while also being able to move during the charge.

Hammer moveset for Kirby's Return to Dream Land and Kirby's Return to Dream Land Deluxe 
Skill Button Execution (KRtDL) Button Execution (KRtDLD) Description Skill Button Execution (KRtDL) Button Execution (KRtDLD) Description
Hammer
1
B/Y
Kirby slams his hammer in front of him once. Ultra-Giant Swing
Dash + 1 in midair
Dash + B/Y in midair
Kirby somersaults three times with his hammer out essentially three Giant swings consecutive.
Hammer Twirl
↓ + 1
↓ + B/Y
Kirby spins his hammer on the ground to damage enemies below him while invulnerable. Hammer Flip
↑ + 1
↑ + B/Y
Kirby charges his hammer until it catches fire and swings it upwards in front of him capable of lighting fuses. In Kirby's Return to Dream Land Deluxe exclusively, the move can be charged before releasing the attack button to deal even more damage. If charged for too long, however, the hammer head will break and Kirby will be left with just the handle, which can be swung to deal very pitiful damage.
Triple Hammer
Hold 1, release
Press and hold B/Y, then release
Kirby slams his hammer down three times in a row, with the last hit dealing the most damage. During all three hammer swings, Kirby's hammer creates stars that add extra range to the attack. Move while Charging
N/A
←/→ during Hammer Flip
Allows Kirby to move and jump while charging his hammer in preparation for the Hammer Flip.
This move is not present in Kirby's Return to Dream Land.
Hammer Swing
Dash + 1
Dash + B/Y
Kirby spins along the ground with his hammer harming enemies on contact while invulnerable. Hammer Throw
Dash + -
Dash + Y/A
Kirby spins around like Hammer Swing but lets go of the hammer after the swing, sending it flying upwards at the cost of losing the ability. The thrown hammer explodes if it hits an enemy.
Giant Swing
1 in midair
B/Y in midair
Kirby does a front flip with his hammer out to harm enemies ahead. Underwater Wheel
1 underwater
B/Y while underwater
Kirby essentially does an underwater Giant Swing.

Kirby: Triple Deluxe[edit]

Hammer once again returns in Kirby: Triple Deluxe, only obtainable from Bonkers and Bonkers DX. It functions much like it did in Kirby's Return to Dream Land, but with the Triple Hammer attack removed from Hammer's moveset starting with this game and persisting until Kirby and the Forgotten Land. King Dedede once again uses a very similar moveset, though with a few additional moves to allow him to solve some extra puzzles that Hammer alone could not. Additionally, Hammer Kirby appears as a collectable keychain, using his sprite from Kirby: Nightmare in Dream Land.

Hammer also appears in Kirby Fighters as a selectable ability.

Hammer moveset in Kirby: Triple Deluxe, Kirby Fighters Deluxe, and Kirby: Planet Robobot  
Skill Image Button Execution Description
Hammer
KPR Hammer clip.png
B
Kirby slams his hammer in front of him once.
Hammer Twirl
KPR Hammer Twirl clip.png
↓ + B
Kirby spins his hammer on the ground to damage enemies below him while invulnerable.
Hammer Swing
KPR Hammer Swing clip.png
Dash + B
Kirby spins along the ground with his hammer harming enemies on contact while invulnerable.
Giant Swing
KPR Giant Swing clip.png
B in midair
Kirby does a front flip with his hammer out to harm enemies ahead.
Ultra-Giant Swing
KPR Ultra-Giant Swing clip.png
Dash + B in midair
Kirby somersaults three times with his hammer out essentially three Giant swings consecutive.
Hammer Flip
KPR Hammer Flip clip.png
↑ + B
Kirby charges his hammer until it catches fire and swings it upwards in front of him capable of lighting fuses.
Hammer Throw
KPR Hammer Throw clip.png
Dash + X
Kirby spins around like Hammer Swing but lets go of the hammer sending it flying upwards at the cost of losing the ability.
Underwater Wheel
KPR Underwater Wheel clip.png
B underwater
Kirby essentially does an underwater Giant Swing.

Kirby Fighters Deluxe[edit]

Hammer appears as one of the selectable Copy Abilities in Kirby Fighters Deluxe, having an identical look and function to its previous appearance.

Hammer Kirby's Rare Outfit replaces his headband with a black-yellow striped one, which are the contrast colors of his original white-blue one. In addition, the Rare Outfit replaces his original wooden hammer with a metal one that makes metal hitting sound effects on impact.

Kirby: Planet Robobot[edit]

Kirby swimming with the Hammer ability in Kirby: Planet Robobot

Hammer returns as an ability in Kirby: Planet Robobot, though it is rather rare. In addition, there is a custom variant of Hammer that makes Kirby resemble King Dedede, unlockable by scanning Dedede's amiibo in the game. In addition, the sub-game Team Kirby Clash features a variant of Hammer Kirby called Hammer Lord.

Kirby Battle Royale[edit]

A big hammer and a headband. That look really suits you! If you've got a hammer, take a swing! Not at me, though!
— Knuckle Joe's comment in Kirby Battle Royale

Hammer is one of the abilities usable in Kirby Battle Royale. To obtain it for general use, the player needs to spend 500 Battle Coins, and to use it in Dedede's Cake Royale, it needs to be unlocked by obtaining 50 League Points in the Gold League. Hammer Kirby is notable for his attack power compared to other abilities. His Hammer Flip also has two levels of charge - the second one being capable of defeating an opponent in one hit - though it takes some time to charge up.

There are three additional pieces of Headgear for the Hammer ability in this game. These are the "Dedede Hammer", the "Toy Hammer", and the "Grand Hammer Replica".

Hammer Moveset in Kirby Battle Royale  
Skill Button Execution Skill Button Execution
Hammer
B
Big Hammer Drop
Hold B, jump and release (2 lvl.)
Hammer Twirl
B during jump
Hammer Swing
Y
Hammer Flip
Hold/release B (2 lvl.)

Kirby Star Allies[edit]

Kirby breaks his hammer by charging Hammer Flip too long.

Hammer returns in Kirby Star Allies. While it is largely the same as it was in previous main series titles, the Hammer Flip has been changed somewhat—Kirby can now move and jump once while charging it, similar to the variant in the Smash ability, Super Smash Bros. for Nintendo 3DS / Wii U, and Hammer Lord's version. Additionally, the hammer can be charged to several levels before releasing for very high damage output. However, if Kirby charges for too long, the hammer's head will actually break. Even if this happens, Kirby can still swing the handle to deal a very small amount of damage. Afterward, the hammer will repair itself.

Hammer can also be infused with the five Power Effects: Blizzard, Bluster, Sizzle, Splash, and Zap. Due to this however, Kirby's hammer no longer catches on fire when using Hammer Flip by default. Bonkers has a nearly identical moveset to Hammer Kirby in this game, but much like King Dedede, he has an unlimited number of Hammer Throws.

Moveset[edit]

Hammer moveset in Kirby Star Allies  
Skill Button Execution Description Skill Button Execution Description
Hammer
B
Kirby slams his hammer into the ground. Hammer Twirl
↓ + B
Kirby twirls his hammer underneath himself. This also makes him invincible.
Hammer Swing
Dash + B
Kirby spins his hammer around traveling horizontally. During this attack, Kirby can change direction or slow down. Kirby is invincible during this. Giant Swing
B in midair
Kirby spins very quickly in the air while holding his hammer.
Ultra-Giant Swing
Dash + B in midair
Kirby does three quick spins in the air with his hammer out. Charge Hammer Flip
↑ + B
Kirby charges his hammer, and can release the button with an upward swing at up to three varying levels of power, dealing huge damage if fully charged. If Kirby charges for too long, however, his hammer head breaks, and he can only swing with the handle, dealing small damage.
Move while charging
During Charge Hammer Flip ←/→
Allows Kirby to move while charging his hammer. He can also jump while doing this. Hammer Throw
Dash + Y
Kirby spins around similar to Hammer Swing, but at the end of the move he throws it and loses his ability.
Underwater Wheel
B underwater
Kirby swings his hammer around underwater

Kirby Fighters 2[edit]

Hammer returns in Kirby Fighters 2 as a selectable ability for Kirby, unlocked after attaining a Fighters Rank of 13. Its moveset is largely the same as before, though like in previous Kirby Fighters games, the Hammer Throw technique cannot be used. In addition, the Hammer ability comes with two unlockable Rare Hats, those being the Black-Steel Hammer from Kirby Fighters Deluxe and the Masked Dedede Hammer 2.0 from Super Kirby Clash.

For more precise competitive-oriented information on the Hammer ability in Kirby Fighters 2, see Mizuumi Wiki's page.

Moveset[edit]

Hammer moveset in Kirby Fighters 2  
Skill Button Execution Description Damage (unmodified)
Hammer
B
Kirby swings his hammer vertically and pounds the ground in front of him. 30
12 (indirect hit)
Hammer Twirl
↓ + B
Kirby jumps on his hammer and spins it head-down a few times. 34 (if all hits connect)
Hammer Swing
Dash + B
Kirby slides forward while performing several spins with his hammer out. 34 (if all hits connect)
Giant Swing
B in midair
Kirby performs a somersault with his hammer out, hitting foes all around him. 22
Ultra-Giant Swing
Dash + B in midair
Kirby performs several somersaults with his hammer out, hitting foes all around him. 25 (if all hits connect)
Hammer Flip
↑ + B
Kirby charges his hammer, and can release with an upward swing at varying levels of power, dealing huge damage if fully charged. If Kirby charges for too long, his hammer head breaks, and he can only swing with the handle, dealing small damage. 36 (uncharged)
48 (partially charged)
76 (fully charged)
8 (overcharged)
Move While Charging
←/→ during Hammer Flip
While charging Hammer Flip, Kirby can shuffle slowly left or right. He can also jump a short distance. N/A

Kirby and the Forgotten Land[edit]

Kirby using Hammer on a Rabiroo in Kirby and the Forgotten Land.

The Hammer ability returns in Kirby and the Forgotten Land. This is the first game to introduce a regular enemy that provides Hammer: Mookie. Like in previous games, Kirby can use the Hammer ability to pound down stakes to solve puzzles and can also make use of the Giant Swing and Hammer Flip as attacks. Unlike in previous games, however, the Hammer Twirl, Hammer Swing, Ultra-Giant Swing, Hammer Throw, and Underwater Wheel techniques are no longer available. In addition, Hammer can also evolve into one of three additional forms - those being Toy Hammer, Wild Hammer, and Masked Hammer - or it can be powered up, at Waddle Dee's Weapons Shop.

Moveset[edit]

All attack names are taken from the Kirby and the Forgotten Land Perfect Support Guide. Applicable equivalent adapted English names from other games are listed in bold.

Hammer moveset in Kirby and the Forgotten Land 
Move Button execution Description Damage[1]
ハンマーたたき
Hammer Strike
Hammer
B Kirby slams his hammer in front of him. 16
1 (shockwave)
フィニッシュハンマー
Finish Hammer
B + B after Hammer Kirby slams his hammer twice more, with the finishing slam enlarging his hammer and flattening enemies it hits. 16 (Hammer hit)
32 (Finish Hammer hit)
8 (shockwave)
だいしゃりん
Giant Swing
B in midair Kirby does a front flip with his hammer out to harm enemies ahead. 16
メテオスタンプ
Meteor Stamp
Hold B after Giant Swing Kirby slams his hammer towards the ground and bounces off it, boosting him into the air for a brief second. 16
1 (shockwave)
鬼ごろし火炎ハンマー
Demon Slayer Flame Hammer
Hammer Flip
Hold B, then release or B after dodging an attack Kirby charges his hammer and swings it horizontally in front of him. Has three charges, with the third charge setting his hammer on fire. Like in Kirby Star Allies, charging this move for too long will cause the hammer's head to break and leave Kirby with just the handle.
If used as a counter move after dodging an attack, Kirby instantly uses the second charge of Hammer Flip. Holding the button allows Kirby to charge the move to the third charge.
40 (uncharged)
80 (mid-charged)
4 (Lv. 3 charge hits)
160 (fully charged)
8 (fire/overcharged)

Super Smash Bros. series[edit]

Kirby making use of the Hammer Flip technique in Super Smash Bros. Ultimate.

In the Super Smash Bros. series, starting with Super Smash Bros. Melee, Kirby uses his Hammer as his forward special attack. The exact nature of the hammer attack varies between games, as follows:

  • In Super Smash Bros. Melee, Kirby can use a single lateral hammer swing on the ground, or performs a Giant Swing in the air.
  • In Super Smash Bros. Brawl, Kirby can use a single lateral hammer swing on the ground, or two such swings in the air.
  • In Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate, Kirby uses the Hammer Flip technique, allowing him to charge his hammer with flame and then release it later for a big hit, though severely limiting his movement options and potentially damaging himself while charging it. This form of Hammer Flip would later become the standard version in the Kirby series itself, starting with Kirby Star Allies, with minor adjustments.

Other[edit]

Main article: Hammer Lord

Hammer also appears in the Clash series of spin-off titles as Hammer Lord. Functionally, these two abilities are the same, though there are a few key differences. Hammer Lord is much slower on his feet than standard Hammer Kirby, and cannot hover very well. Additionally, Hammer Lord's Hammer Flip can be charged to three levels of power to inflict massive damage, which can only be topped by the Team Meteor. Lastly, Hammer Lord cannot use the Hammer Throw technique.

In Kirby: Right Back at Ya![edit]

Hammer
Anime Hammer Kirby.png
Screenshot of Hammer Kirby during his transformation
Details
First episode Dedede's Pet Threat
Last episode Shell-Shocked
Other episode(s) Goin' Bonkers
Obtained from Inhaling a hammer
 This box: view  talk  edit 
That is Hammer Kirby!
— Meta Knight in Dedede's Pet Threat

The Hammer ability makes three appearances in the anime series Kirby: Right Back at Ya!, in the episodes Dedede's Pet Threat, Goin' Bonkers, and Shell-Shocked. It functions largely the same as it does in the games, though Kirby gains a solely white knotted headband. Kirby gains this ability by inhaling a hammer, whether it be from King Dedede or Bonkers. When Kirby gains this ability, he is typically able to dispatch his opponent(s) easily - which matches the power of the Hammer ability in the games - though it takes several concerted swings and then a Hammer Throw to crack the shell of the potent Maimaigon.

Notably, during Hammer Kirby's transformation sequence, he first cycles through several different weapons before finally landing on the hammer. These weapons include a serrated voulge, a trident with extra spikes, a battleaxe, a battle-rake, a demi-lune, and a quarterstaff.

Flavor text[edit]

Image Game Flavor text
KA Box.jpg Kirby's Adventure This weapon is very powerful. Use it on stubborn bad guys to clear your path!
KSS Box NA.jpg Kirby Super Star Break through solid obstacles and pound in stakes to take Kirby to hidden areas.
KNiDL box artwork.jpg Kirby: Nightmare in Dream Land Pound 'em to the ground! Pound pegs and break open new areas!
KatAM cover art.jpg Kirby & The Amazing Mirror Flatten your foes with these superspecial[sic] moves: → → + B ↑ + B
USCover KSqS.jpg Kirby: Squeak Squad INSTANT K.O. It's almost unfair.
KSS Ultra box art.png Kirby Super Star Ultra This hammer packs a wallop! Punish stakes and blocks! When it's on fire, foes beware!
KRtDL Boxart L.jpg Kirby's Return to Dream Land Wield the hammer of kings! Pulverize hard objects! Drive down stakes! Light it on fire and you've got the Hammer Flip technique!
KTD Boxart NA.jpg Kirby: Triple Deluxe A giant hammer on loan from the king himself. Pound boulders into dust, or knock stakes flat into the ground. Send out a fiery burst with a special technique--the decisive Hammer Flip!
KFD Cover art.jpg Kirby Fighters Deluxe A giant hammer on loan from the king himself. Crush hard things into dust, or pound enemies into shape. Send out a fiery burst with a special technique--the decisive Hammer Flip!
KPR Box.png Kirby: Planet Robobot A giant hammer on loan from the king himself. Pound boulders into the dust, or knock stakes flat into the ground. Send out a fiery burst with the decisive Hammer Flip!
KBR box art.jpg Kirby Battle Royale Leaves you exposed when attacking, but it's incredibly powerful.
KSA Boxart NA.jpg Kirby Star Allies A giant hammer inherited from the king himself that can pound pegs flat! You can charge it up for a pulverizing blow, but be careful not to overdo it. Imbue it with a friend's power and use it to fight!
KatFL box art.jpg Kirby and the Forgotten Land Figure description:

A sturdy hammer with intense attack power. Your reach is short, but it's worth it to bonk enemies—and stakes! Hold the button to charge, then let go to do a Hammer Flip!

Weapons-Shop Waddle Dee:
You can charge up the Hammer ability's power by holding down B. Let go at max power to unleash a brutal Hammer Flip attack! Woo! Oh, and you can also use the Hammer ability to, uh, hammer nails and stakes...in case that wasn't clear.

KRtDLD Boxart NA.jpg Kirby's Return to Dream Land Deluxe Wield the hammer of kings! Pulverize hard objects! Drive down stakes! Light it on fire, and you've got the Hammer Flip technique!

Trivia[edit]

  • The headband that Hammer Kirby wears is a reference to the headband worn during traditional mochi pounding.
  • Hammer Kirby was going to be redesigned in the cancelled Kirby game for Nintendo GameCube to instead wear a construction helmet. However, the idea was abandoned along with the game.
  • Hammer is almost universally regarded as the best Copy Ability for inflicting damage quickly. Hammer Flip in particular is one of the most damaging attacks in the entire series that is not single-use.
  • Despite being one of the most recurring Copy Abilities and having a 3D model in Kirby Super Star Ultra's cutscenes, Hammer Kirby did not have 3D artwork outside of in-game renders until Kirby Fighters 2.
  • In Kirby Star Allies, if Hammer Kirby is chosen on the character select screen in The Ultimate Choice, Hammer Throw can be used infinitely; however, if Hammer is obtained by copying Bonkers as normal Kirby, Hammer Throw will still cause him to lose the ability.

Gallery[edit]

Main article: Hammer/gallery

Names in other languages[edit]

Language Name Meaning
Japanese ハンマー
Hanmā
Hammer
Traditional Chinese 錘子
Chuízi
Hammer
Simplified Chinese 锤子
Chuízi
Dutch Hamer Hammer
French Marteau Hammer
German Hammer Hammer
Italian Martello Hammer
Korean 해머
Haemeo
Hammer
Polish Młot[2] Hammer
Portuguese Martelo Hammer
Russian Молот[3]
Molot
Mallet
Spanish Martillo Hammer
Thai Hammer[4]
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References