Green Greens (Dedede's Drum Dash)
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- This article is about the stage in Dedede's Drum Dash. For the stage from Kirby's Dream Land, see Green Greens.
“ | A good stage for beginners. Match the rhythm, and press A to jump! | ” | — In-game caption for Green Greens from Dedede's Drum Dash |
Green Greens is the first stage in Dedede's Drum Dash, in Kirby: Triple Deluxe. It is a mild-tempo stage set to a rearrangement of the classic Green Greens theme with few hazards.
OverviewEdit
This stage spans a total of 55 drums from beginning to end. Along the way, a straightforward line of Musical Coins can be collected, which create taller arches further down the path which will require Dedede to pick up the pace. From here, Bronto Burts start appearing over some of the drums, and a few gaps as well as smaller drums will need to be contended with or leapt over. After contending with a few Bouncies along the path, one more set of high jumps will lead Dedede to the ending drum, where he can complete the stage.
EnemiesEdit
The following enemies can be found in Green Greens:
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GalleryEdit
Preparing to bounce over a Bouncy
Names in other languagesEdit
Language | Name | Meaning |
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Japanese | グリーングリーンズ Gurīn Gurīnzu |
Green Greens |
French | Vertes Prairies | Green Meadows |
German | Frühlingswiese | Spring meadow |
Italian | Verde aiuola | Green flowerbed |
Korean | 그린 그린 geulin geulin |
Green Green |
Spanish | Prados verdes | Green meadows |