Grape Garden - Stage 4

Grape Garden - Stage 4
KNiDL Grape Garden Stage 4.png
Wheel Kirby rolls down the slopes toward a hapless Blade Knight (Kirby: Nightmare in Dream Land).
Details
Level Grape Garden
Mid Boss(es) Rolling Turtle (Kirby's Adventure)
Phan Phan (Kirby: Nightmare in Dream Land)
Big Switch No
Theme music

Clips of the music that plays in Grape Garden - Stage 4

Stage order
Grape Garden - Stage 3 Grape Garden - Stage 5
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Grape Garden - Stage 4 is the fourth stage of Grape Garden, the fourth level of Kirby's Adventure and its remake, Kirby: Nightmare in Dream Land.

OverviewEdit

The stage takes place in five major rooms. The first has Kirby walking along a straightforward path past a multitude of enemies.

The second room has Kirby bounding between platforms over a wide pit.

In the third room, Kirby finds himself on a long series of alternating slopes leading downward. Kirby can use the Wheel ability here to race a Bomb Block trigger and hopefully reach the bottom before it does to net a 1-Up.

The fourth room is a cave containing a few trapped enemies. To the right is a pit containing a Phan Phan (or Rolling Turtle in Kirby's Adventure). Defeating and swallowing it yields the Throw ability.

The last room is a tunnel which can serve as a practice area for the Throw ability. The stage exit lays at the end of this path.

Differences between versionsEdit

While graphical changes and re-interpretations are common between the two versions of the game, the change is particularly notable in this stage. The first area is depicted as a flat artificial construct with lots of turbines in the background in Kirby's Adventure, while in Kirby: Nightmare in Dream Land, it instead resembles a more natural forest landscape with a variable floor. The choice of music for this area also differs between versions, with Kirby's Adventure using the main 'Grape Garden' theme and Kirby: Nightmare in Dream Land using the 'Forest Stage' theme. The second area likewise features a more abstract layout in the older title, while in the newer one, it is a continuation of the forest theme.

Enemies and Mid-BossEdit

Sprite (KA/KNiDL) Name Copy Ability Sprite (KA/KNiDL) Name Copy Ability
    Blade Knight Sword     Sparky Spark
    Bronto Burt None     Twizzy None
    Bubbles Ball     Waddle Dee None
    Coner None     Waddle Doo Beam
    Scarfy N/A     Wheelie Wheel
Sprite (KA/KNiDL) Name Copy Ability
    Rolling Turtle/Phan Phan Throw

GalleryEdit