Ghost Grounds

Ghost Grounds
KCC Ghost Grounds select.png
Starting screen for Ghost Grounds
Details
Host level Arange Gorge
Time Trial bonuses 1:00:00
1:20:00
1:40:00
Line Trial bonuses 1000ml
0600ml
0200ml
Stage order
Ravine Road Growth Grasses
Theme Music

Clip of the theme that plays in Ghost Grounds

 This box: view  talk  edit 

Ghost Grounds are the first stage of Arange Gorge in Kirby: Canvas Curse. Kirby must traverse this gloomy area on his journey, despite being cursed to a ball form by Drawcia. All of the backdrops and foreground components of Ghost Grounds are dark and dreary. Most of the stage traveling will zigzag in all three, thereby increasing the difficulty slightly. There are also more interactive objects, enemies, and alternative paths.

Stage overviewEdit

Area / map Description Medal guide
 
Area 1
The first area sets the mood for the latter stages, and little is changed. The background seems to be showing a graveyard or a generic dark wasteland. The main new interactive objects here are bubbles. Several spots have constant streams of bubbles, slightly larger than Kirby rising up. Kirby can ride these to the top of the levels. Between the large open areas, a small network of cannons can be found, although their use is optional.

Most of the point stars are found close to the ground. This area later appears as the Line Trial challenge of Rainbow Run.

The first medal can be found in the upper-right corner of this whole area. It is quartered off by blocks that can only be broken using the Burning ability.
 
Area 2
The most noticeable oddity of this area, is that Kirby starts near the center of the map (vertically). Unless the first cannon is bypassed, Kirby will be fired upwards and miss the rewards below. This stage seems to take place in a network of earthen tunnels. A Sparky can be found between several one-way ledges. After getting the Spark copy ability, the blocks with lightning symbols on them can be destroyed. The spark blocks lead to a hoard of point stars. The second medal can be found at the very top of this area. Kirby will need to make sure to avoid the initial door forward on the left hand side, and instead aim for the upper-right corner. To get this medal, he will need to use the Spark ability to bust the spark-weak blocks in the way.
 
Area 3
Earthen walls, floors, and ceilings repeat the tunnel feel of Area 2. By getting the burning ability from the Bobo, Kirby can bypass a large section of spiked floors and ceilings, even though a contact activated cannon would fire him safely past them and through the metal blocks. The area beyond is more travel among the tunnels. Close to the end of the stage, more cannons can be found to toss Kirby to higher ground. The final task is to destroy enough star blocks to descend to the goal door. Between each row of blocks, Bronto Burts are fluttering and will damage Kirby if not stunned before dropping in.

This area later appears as the Time Trial challenge of Rainbow Run.

The last medal can be found in the lower-left portion of this area. It cannot be accessed until the Big Switch in Rift Ruin is pressed.

Enemies and Copy AbilitiesEdit

Sprite Name Copy Ability Sprite Name Copy Ability
  Bobo Burning   Sparky Spark
  Bouncy None   Spear Waddle Dee None
  Bronto Burt None   Waddle Dee None
  Como None   Waddle Doo Beam

MusicEdit

Ghost Ground's theme is a techno-like remix of "Ripple Field (3)" from Kirby's Dream Land 3. When playing with the "Old School" mode, the Kirby: Nightmare in Dream Land variation of Forest Stage can be heard.

GalleryEdit

Names in other languagesEdit

Language Name Meaning
Japanese ゴーストグラウンド
Gōsutoguraundo
Ghost Ground
French Terre Terrifiante Terrifying Land
German Geister-Grund Ghost-Ground
Italian Sentiero Spettrale Spectral Trail