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ESP

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ESP
File:ESP.png
Artwork of ESP Kirby from Kirby: Planet Robobot
Details
First game Kirby: Planet Robobot
Latest game Kirby Star Allies
Usage type Unlimited use
Zap
Obtained from NESP, Telepathos;
amiibo (Planet Robobot only): Lucas, Mewtwo, Ness, Shulk
Power(s) Attacks with psychic power.
Helper NESP
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This psychokinetic ability allows you to turn invisible and produce shocking electric fields, just like a certain boy with PSI. This field of science is still largely unexplored.
— Pause flavor text of ESP in Kirby: Planet Robobot

ESP is a Copy Ability that debuted in Kirby: Planet Robobot. When acquiring this ability, Kirby gains a blue baseball cap with red visor and tilted off to the side, which looks similar to the Yo-Yo hat. Kirby also emits constant blue energy from his hands.

ESP Kirby is able to teleport short distances to avoid damage, can control a freely-steering ball of energy around the unknown reader's field of view, and counter attacks with a large psychic flash. These psychic attacks can also conduct electricity to solve related puzzles.

Game Apperances

Kirby: Planet Robobot

In Kirby: Planet Robobot, ESP is obtained by swallowing the common enemy NESP, or the Mid-Boss Telepathos. The following Super Smash Bros. series amiibo figures can also provide this ability when scanned into the game:

The Robobot Armor can also obtain this ability and become the ESP Mode.

Main article: ESP (Robobot Armor)

Kirby Star Allies

Disappear with mind powers, just like magic, and revel in the effects when you use ↑ to tap into your powers! Also, use PK Insight to guard yourself, and release a psychokinetic charge with PK Electroshift! It's an ESPecially good time!
— Pause flavor text of ESP in Kirby Star Allies

In Kirby Star Allies, ESP remains the same moveset and NESP becomes Kirby's Friend Helper.

This ability now provides Zap augment and can be used in conjunction with certain Friend Abilities, its signature one being Geokinesis (with Stone).

Moveset

ESP moveset in Kirby: Planet Robobot & Kirby Star Allies  
Skill Button Execution Description Damage
Psychokinesis
Press and release B
Kirby creates a small blast of psychokinetic energy around himself. 160
PK Shift
Hold B + D-pad
Kirby makes a moderately sized ball of psychokinetic energy that can be controlled can hit a maximum of 3 times before dissipating and Kirby floats while using it. 160
PK Electroshift
Hold B for a long time before moving D-pad
More powerful version of PK Shift. 240
320 (release)
Vanish
Dash + hold B
Kirby disappears for a short time to evade damage and go to a new location. 240
Reappear
Vanish, then release B
Kirby reappears a small distance from where he disappeared damaging nearby enemies. 240
PK Evade
L/R right before getting hit
Kirby vanishes and reappears making a small explosion. 180
PK Insight
L/R when getting hit
Kirby vanishes then reappears making a large destructive wave of psychokinetic energy decimating nearby enemies. 800
Reference: A Star Bullet deals 520 damage.

Trivia

  • The pause flavor text of ESP in Kirby: Planet Robobot refers to Ness from Earthbound.
  • The moves PK Evade and Insight are a possible reference to Shulk's Vision ability.

Names in other languages

Language Name Meaning
Japanese エスパー
Esupā
ESP
Chinese 超能力
chāo néng lì
Psychic/Superpower
Dutch Psycho Psychic
French Psy Psy
German Psycho Psychic
Italian Sensitivo Sensory
Russian ESP
ESP
ESP
Spanish Psicopoder Psychic power

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