Dungeon Dome

Dungeon Dome
KCC Dungeon Dome select.png
Opening image for Dungeon Dome
Details
Host level Bloo Hills
Time Trial bonuses 1:40:00
2:00:00
2:24:00
Line Trial bonuses 0350ml
0250ml
0150ml
Stage order
Cold Course Canvas Canyon
Theme Music

Clip of the stage music from Dungeon Dome.

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Dungeon Dome is the second stage of Bloo Hills in Kirby: Canvas Curse. Kirby visits Dungeon Dome during his quest to defeat Drawcia. The stage shares background and visual elements with Contrast Cave.

Similar to other areas of Kirby: Canvas Curse, Dungeon Dome has three hidden medals for Medal Swap purchases, and two companion courses in Rainbow Run offering a total of six more medals. The stage can be replayed at any time, even with other unlocked characters.

Stage overviewEdit

Area / map Description Medal guide
 
Area 1
Dungeon Dome's first area is mostly underwater. Although Kirby does start off on a dry ledge and can defeat a Rocky to obtain the Stone Copy Ability immediately. The water below houses the expected enemies Glunks, Blippers, Squishy. Some of the rare spots of dry land contain land enemies such as Waddle Doo, Waddle Dee, Rocky, and Blippers flopping like mad. The Stone copy ability makes the water travel much easier as Kirby's ball form tends to float upwards. The stone form will slam to the bottom when activated. Some of the environmental hazards found are spiked walls, spiked floors, rotating spiked arms, and boulders. This area also employs challenges with Star Blocks, Bomb Blocks, switches, and shutters; some of which are quickly handled with the Beam copy ability. The medal is hidden in a portion of the underwater tunnels blocked off by a barrier that can only be broken using the Beam ability. Kirby will need to backtrack a little after obtaining this power.
 
Area 2
This area consists of several layers and criss-crosses the map with the openings to drop to the next level. Wheelie is the first enemy visible and the Wheel ability is useful in this area as several blocks that can only be broken with that copy ability appear in the area. Other enemies in the area are Bronto Burt, Bouncy, Waddle Dee, Soarar, and parachuting bombs. A notable feature of this area is that Kirby again is locked in a room at the bottom, forced to defeat all of the enemies that appear before being able to access the exit door. This medal is tricky to get. To reach it, Kirby must use the Wheel ability and hit a series of switches in sequence while busting through barriers and riding quickly to avoid getting walled off. There are three distinct parts to this challenge, and failing any of them will lock the medal away and force a restart to make another attempt.
 
Area 3
Kirby must travel through tunnels with limited visibility as foreground objects obscure several areas. Sparky and thus the Spark ability can be obtained in the first chamber. Releasing the power of the Spark ability destroys everything overhead in its line of fire. Enemies that come into contact with Kirby are destroyed also, except for Gaveela, who should be avoided. This medal can be found by busting some fragile floors inside a tunnel partially obscured by a foreground wall. After dropping into a chamber with a Super Cannon on the right, the medal can be found to the left through another obscured tunnel.

Enemies and Copy AbilitiesEdit

Sprite Name Copy Ability Sprite Name Copy Ability
  Blipper None   Sparky Spark
  Bronto Burt None   Spear Waddle Dee None
  Gaveela N/A   Squishy None
  Glunk None   Waddle Dee None
  Gordo N/A   Waddle Doo Beam
  Rocky Stone   Wheelie Wheel
  Soarar None

GalleryEdit

Names in other languagesEdit

Language Name Meaning
Japanese ダンジョンドーム
Danjondōmu
Dungeon Dome
French Donjon Danger Danger Dungeon
German Kerker-Kuppel Dungeon-Dome
Italian Grotta Grandiosa Grandiose Grotto