Dark Manor
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Dark Manor is the last stage (second extra stage) of Treat Land in Kirby's Epic Yarn, unlocked by clearing Cocoa Station and obtaining the Chocolate Patch. This stage is a romp through several dark areas, where Kirby needs to light the way using lanterns and rolled-up Stogues.
Patch Animation
After throwing the patch, a series of chocolate bars appear above the cookie layer made previously, then a spooky-looking castle pops up with an organ sting, causing the door to open.
Stage
The stage begins outside of the manor in a gloomy area. Once inside, Kirby will need to contend with a choking dark veil which is penetrated in places by lanterns and Stogues. Kirby himself generates a small amount of light, but to see further, he will need to capture the Stogues and light the lanterns. After feeling through the dark for a while, Kirby finds his way out the back door to a well which he can enter, leading to a dark water section. Past a series of platforms lined with Flamers, a webbed elevator leads out again. From here, Kirby will need to travel through another dark section of the manor before reaching the exit and finding the Bonus Bell.
- Dark Manor 1.jpg
Kirby lights the way forward.
- Dark Manor 2.jpg
Kirby descends the well.
- Dark Manor 3.jpg
Kirby minds the Flamers.
Medal Bead Scores
- Bronze - 450 points
- Silver - 900 points
- Gold - 1350 points
Enemies
Enemies | Mid-Bosses | ||
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Treasures
Video Walkthrough
100% walkthrough of Dark Manor.
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