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Dark Castle: Difference between revisions

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(Created page with "{{construction}} {{Infobox-KDL2Level |image=File:KDL2DarkCastle.png |caption= |level=7 |stages= |rainbow drop= |boss=King Dedede & Dark Matter (if [[Rainbow Sword]...")
 
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|caption=
|caption=
|level=7
|level=7
|stages=
|stages=7
|rainbow drop=
|rainbow drop=Stage 7
|boss=[[King Dedede]] & [[Dark Matter]] (if [[Rainbow Sword]] is attained)
|boss=[[King Dedede]], [[Dark Matter]] (if [[Rainbow Sword]] is attained)
|previous=[[Cloudy Park]]
|previous=[[Cloudy Park]]
|next=
|next=
}}
}}
'''Dark Castle''' is the seventh and final level in ''[[Kirby's Dream Land 2]]'' and belongs to the [[Rainbow Islands]]. As the name implies, the level is set primarily in the interior regions of a castle swarming with enemies. The boss of this level is [[King Dedede]]. If [[Kirby]] managed to collect all the [[Rainbow Drop]]s up to this point, he will also battle [[Dark Matter]] after defeating Dedede.
'''Dark Castle''' is the seventh and final level in ''[[Kirby's Dream Land 2]]'' and belongs to the [[Rainbow Islands]]. As the name implies, the level is set primarily in the interior regions of a castle swarming with enemies. The boss of this level is [[King Dedede]]. If [[Kirby]] managed to collect all the [[Rainbow Drop]]s up to this point, he will also battle [[Dark Matter]] after defeating Dedede.
==Cut-scene==
Kirby and all three of his friends overlook the castle in the distance. From there, after some 'discussion', Kirby mounts Rick and nudges Kine, then they all move off, with Kine lagging behind.


==Stage 1==
==Stage 1==
'''Room 1''' -


===Enemies, Mid-Bosses and Abilities===
===Enemies, Mid-Bosses and Abilities===
Line 43: Line 47:


==Stage 2==
==Stage 2==
'''Room 1''' -


===Enemies, Mid-Bosses and Abilities===
===Enemies, Mid-Bosses and Abilities===
Line 73: Line 78:


==Stage 3==
==Stage 3==
'''Room 1''' -
===Enemies, Mid-Bosses and Abilities===
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="267px" | '''Regular Enemies'''
! width="133px" | '''Mid-Bosses'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*
{{col-break|width=50%}}
*
{{col-end}}
|
{{col-begin}}
*None.
{{col-end}}
|-
! colspan="2" width="404px"| '''Abilities'''
|- bgcolor="#E47575"
| colspan="2" |
{{col-begin}}
{{col-break|width=50%}}
*
{{col-break|width=50%}}
*
{{col-end}}
|}
==Stage 4==
'''Room 1''' -
===Enemies, Mid-Bosses and Abilities===
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="267px" | '''Regular Enemies'''
! width="133px" | '''Mid-Bosses'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*
{{col-break|width=50%}}
*
{{col-end}}
|
{{col-begin}}
*None.
{{col-end}}
|-
! colspan="2" width="404px"| '''Abilities'''
|- bgcolor="#E47575"
| colspan="2" |
{{col-begin}}
{{col-break|width=50%}}
*
{{col-break|width=50%}}
*
{{col-end}}
|}
==Stage 5==
'''Room 1''' -
===Enemies, Mid-Bosses and Abilities===
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="267px" | '''Regular Enemies'''
! width="133px" | '''Mid-Bosses'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*
{{col-break|width=50%}}
*
{{col-end}}
|
{{col-begin}}
*None.
{{col-end}}
|-
! colspan="2" width="404px"| '''Abilities'''
|- bgcolor="#E47575"
| colspan="2" |
{{col-begin}}
{{col-break|width=50%}}
*
{{col-break|width=50%}}
*
{{col-end}}
|}
==Stage 6==
'''Room 1''' -
===Enemies, Mid-Bosses and Abilities===
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="267px" | '''Regular Enemies'''
! width="133px" | '''Mid-Bosses'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*
{{col-break|width=50%}}
*
{{col-end}}
|
{{col-begin}}
*None.
{{col-end}}
|-
! colspan="2" width="404px"| '''Abilities'''
|- bgcolor="#E47575"
| colspan="2" |
{{col-begin}}
{{col-break|width=50%}}
*
{{col-break|width=50%}}
*
{{col-end}}
|}
==Stage 7==
'''Room 1''' -


===Enemies, Mid-Bosses and Abilities===
===Enemies, Mid-Bosses and Abilities===

Revision as of 23:43, 15 September 2017

This article or section is under construction. Therefore, please excuse its informal appearance while it's being worked on. We hope to have it completed as soon as possible.
No reason has been specified.
Dark Castle

File:KDL2DarkCastle.png

Details
Level Nr. 7
Stages 7
Rainbow Drop Location Stage 7
Boss King Dedede, Dark Matter (if Rainbow Sword is attained)
Level progression
Cloudy Park Last level
 This box: view  talk  edit 

Dark Castle is the seventh and final level in Kirby's Dream Land 2 and belongs to the Rainbow Islands. As the name implies, the level is set primarily in the interior regions of a castle swarming with enemies. The boss of this level is King Dedede. If Kirby managed to collect all the Rainbow Drops up to this point, he will also battle Dark Matter after defeating Dedede.

Cut-scene

Kirby and all three of his friends overlook the castle in the distance. From there, after some 'discussion', Kirby mounts Rick and nudges Kine, then they all move off, with Kine lagging behind.

Stage 1

Room 1 -

Enemies, Mid-Bosses and Abilities

Regular Enemies Mid-Bosses

  • None.

Abilities

Stage 2

Room 1 -

Enemies, Mid-Bosses and Abilities

Regular Enemies Mid-Bosses

  • None.

Abilities

Stage 3

Room 1 -

Enemies, Mid-Bosses and Abilities

Regular Enemies Mid-Bosses

  • None.

Abilities

Stage 4

Room 1 -

Enemies, Mid-Bosses and Abilities

Regular Enemies Mid-Bosses

  • None.

Abilities

Stage 5

Room 1 -

Enemies, Mid-Bosses and Abilities

Regular Enemies Mid-Bosses

  • None.

Abilities

Stage 6

Room 1 -

Enemies, Mid-Bosses and Abilities

Regular Enemies Mid-Bosses

  • None.

Abilities

Stage 7

Room 1 -

Enemies, Mid-Bosses and Abilities

Regular Enemies Mid-Bosses

  • None.

Abilities

King Dedede

Dark Matter


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