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Crash

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Crash
CrashKTDX.png
Artwork of Crash Kirby from Kirby: Triple Deluxe.
Details
First game Kirby's Adventure (1993)
Latest game Kirby Star Allies (2018)
Other game(s) [[Kirby Super Star|Template:KSS KFP]]
Kirby: Nightmare in Dream Land
Kirby & The Amazing Mirror
[[Kirby: Canvas Curse|Template:KCC KPP]]
Kirby Super Star Ultra
[[Kirby's Return to Dream Land|Template:KRtDL KAW]]
Kirby: Triple Deluxe
Kirby: Planet Robobot
Usage type Single use
Obtained from Anglep (when scanned with Copy), Bomber, Searches, Scarfy (when scanned with Copy), Poppy Bros. Sr.'s bomb (after defeat; Kirby's Adventure, Kirby: Nightmare in Dream Land), Paint Roller's bomb, Metal General's giant missiles, Dark Mind's bomb
Power(s) Performs a destructive attack that clears all enemies off the screen; ignites the cannon fuse.
Similar to Mike, Cook, Paint, Magic
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Crash is an ability primarily obtained by absorbing a warhead enemy, Bomber. It allows Kirby to perform a destructive attack, Crash Fireball, which wipes the screen clear of enemies. When a Bomber is seen, Kirby must be quick enough to inhale it, so as to obtain the crash ability. If not, then the Bomber would walk off a cliff and explode, dealing damage to Kirby. In [[Kirby's Return to Dream Land|Template:KRtDL KAW]] and Kirby: Triple Deluxe, the ability is obtained primarily from a floating round bomb creature called a Searches, which will try to detonate in a large explosion if Kirby or his friends get too close.

The Crash ability does not produce a Helper due to two key reasons:

  • The enemies associated with Crash explode either by impact with Kirby or the ground or detonate in the pink puffball's proximity.
  • Crash (like Mike) is limited use, so a Helper with it would provide issues for a second player who wants to play for more than a brief moment.

Move-set

Crash Moveset  
Skill Button Execution Description Notes
Crash Fireball Kirby releases a huge explosion whose visual effects depend on the game, defeating all standard enemies on screen and dealing large damage to most bosses and mid-bosses. Crash is lost after this move is used.
Supernova
Hold B + mash directions , and then release B
(substitute B with 1 in Template:KRtDL KAW, shaking controller can be used in place of mash directions in Template:KRtDL KAW and Kirby Star Allies)
Kirby charges up and then releases an even bigger explosion, defeating all standard enemies on screen and dealing larger damage to most bosses and mid-bosses. Crash is lost after this move is used.
This move is only available in Template:KRtDL KAW and subsequent games.

Game appearances

Kirby's Adventure/Kirby: Nightmare in Dream Land

Crash first appears in Kirby's Adventure. It reappears and functions identically in its remake. It can be acquired from the regular enemy Bomber and from the defeated Poppy Bros. Sr. Using Crash instantly defeats all enemies and Mid-Bosses on-screen, but only does some damage to bosses.

Template:KSS KFP/Kirby Super Star Ultra

Crash reappears in [[Kirby Super Star|Template:KSS KFP]] and its remake, functioning identically to its appearance in Kirby's Adventure, though gaining a new animation. Like the other limited-use ability, Mike, it does not gain a hat.

Kirby & The Amazing Mirror

Crash appears in Kirby & The Amazing Mirror, unchanged from its appearance in Kirby: Nightmare in Dream Land. It is once again provided by Bomber.

Template:KCC KPP

In this game, Crash is distinguished by a black ring which orbits Kirby upon gaining the ability. It is used by tapping the touch screen and functions similarly to its appearance in the main games, and can be used to press Switches.

Template:KRtDL KAW

Crash is redesigned in [[Template:KRtDL KAW]]. Firstly, it gains its modern hat: a crown with a glass dome that contains a nuclear reaction inside. It also gains the ability to make the explosion even more powerful (albeit only effective on bosses/mini-bosses) by charging it up beforehand. This can be done when the player holds down the B (or 1) button while mashing the +Control Pad (or shaking the Wii Remote).

Kirby: Triple Deluxe and Kirby: Planet Robobot

The ability functions largely identically in the two 3DS games as in Template:KRtDL KAW, having no major changes between installments other than the removal of motion controls.

Kirby Star Allies

Crash reappears in Kirby Star Allies, and has a new Friend Ability performed by using the ability with friends out: Crash Rush. Additionally, the charge time for the powered-up version of the move is increased, likely to accommodate for Crash Rush.

In Kirby: Right Back at Ya!

Crash
File:Anime Crash Kirby.png
Screenshot of Crash Kirby from Fossil Fools - Part II
Details
First episode Fossil Fools - Part II
Last episode Cappy Town Down
Other episode(s) Air-Ride-in-Style - Part II
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It is a Kirby mode we have never seen before! This is Crash Kirby!
— Meta Knight, in Fossil Fools - Part II

Crash Kirby makes three appearances in the anime series Kirby: Right Back at Ya!, appearing in the episodes Fossil Fools - Part II, Air-Ride-in-Style - Part II, and Cappy Town Down. It retains its essential function in the video games, giving Kirby a single-use explosive attack that destroys all of his enemies in one fell swoop. In Fossil Fools - Part II, Kirby uses this ability to destroy Doctor Moro and his Chimera Dinosaurs. In Air-Ride-in-Style - Part II, Kirby uses the ability to destroy a Destroya. This is done again in Cappy Town Down, though it is done too late to save Cappy Town.

The anime series was the first to give Crash Kirby a hat, and it has a distinctive look from the current design used in the video games. The hat resembles a samurai helmet and is largely black with sharp white accents and a crown-like golden piece on top. Additionally, during the transformation sequence, Kirby is showered in a series of light rings which resemble the traditional symbol of an atom, alluding to the nuclear nature of this ability.

Profiles

Flavor text

Image Game Flavor text
File:Kirby's Adventure Box.jpg Kirby's Adventure This power will defeat all enemies on the screen, but you can use it only once!
KSS Box NA.jpg [[Kirby Super Star|Template:KSS KFP]] Blow all the enemies away with one HUGE explosion. It's a one time chance, so use it wisely.
File:Kirby NiDL box art.jpg
KatAM cover art.jpg
Kirby: Nightmare in Dream Land
&
Kirby & The Amazing Mirror
Warning! Use only as a last resort!
Kirby Canvas Curse box art.png [[Kirby: Canvas Curse|Template:KCC KPP]] Explode and beat all foes!
KSS Ultra box art.png Kirby Super Star Ultra KO all foes with a big BOOM! But be careful! This ultimate weapon has only 1 charge.
KRtDL Boxart L.jpg [[Kirby's Return to Dream Land|Template:KRtDL KAW]] Shake the Wii Remote to build up energy for a powered-up explosion! You only get one shot with this ultimate weapon!
File:TD Boxart NA.jpg Kirby: Triple Deluxe Send the enemy flying with a giant explosion! Mash the +Control Pad to build up power, and then vaporize your surroundings. This ultimate ability is a one-time use, so make it count!
File:Kirby Planet Robobot box art.png Kirby: Planet Robobot DANGER! Use caution when handling this ability. It can be used only once, so make it count!
File:Star Allies Cover.jpg Kirby Star Allies WARNING! DANGER! This is the ultimate weapon! One attack and you'll be blown away. Pull your friends into a Crash Rush! Waggle the control stick to charge it up for extra DANGER! Now everyone's REALLY frantic!

Trivia

  • Kirby noticeably gains visible teeth while performing the Crash attack in Template:KSS KFP. This is not the case in any other game, including its remake.

Gallery

Artwork

Sprites

Icons

Screenshots

Names in other languages

Language Name Meaning
Japanese クラッシュ
Kurasshu
Crash
Chinese 爆裂
bào liè
Crash/Burst
Dutch Kaboem Ka-boom
French Foudre Lightning
German Inferno

Kugelblitz (Template:KRtDL KAW onward)

Inferno

Bulletstorm

Italian Bomba Bomb
Korean 크래시
Keulaesi
Crash
Russian Крах
Krakh
Crash
Spanish Catapum Ka-boom


Template:Navbox-KRtDL