On Friday, April 19, 2024 at 10:00 PM New York time, all OpenWiki Project sites will be undergoing scheduled maintenance for about 2 hours. Expect read-only access and brief periods of downtime.

Course 8 - Hole 8

From WiKirby, your independent source of Kirby knowledge.
Jump to navigationJump to search
Course 8 - Hole 8

KDC Course 8 Hole 8 map.png

KDC Course 8 Hole 8 extra map.png

Composite maps of Course 8 - Hole 8 from Kirby's Dream Course.
Details
Course Course 8
Copy Abilities Main Game
Fireball
Freeze
Hi-Jump
Stone
Tornado
UFO
Wheel
Extra Game
Fireball
Freeze
Hi-Jump
Tornado
Wheel
Hole order
Course 8 - Hole 7 Robo Dedede
 This box: view  talk  edit 

Course 8 - Hole 8 is the last hole of Course 8 in Kirby's Dream Course. This hole features an extremely long and straight path across numerous hazards and other obstacles.

Summary[edit]

Hole 8's board is by far the longest in Kirby's Dream Course, though despite its length, it is a straightforward, straight, and mostly flat path which will take Kirby across numerous different types of enemies and hazard types. Kirby begins in the upper-left end of the board, but can use the Warp Panel behind him to head straight to the right end of he wants. Otherwise, the path continues down to the right past Whispy Woods, then across a Danger Zone flanked by Chilly and Twister. From there, Kirby can use a Dash Panel to cross a Pond and hit Rocky on the other side before heading down a short cliff and hitting Wheelie before crossing another much longer pond. From there, Kirby hits a Flamer before crashing into a bumper wall which can be used to gain some height to hit the UFO ahead. From there, three Gaspars can be found in-between trampolines and another set of warp panels. Lastly, up a slope, a Starman and another Whispy Woods can be found.

Extra Game[edit]

In the Extra Game, Kirby starts on the right end of the board. To his right is a Flamer, which has replaced Whispy Woods and Starman in that area. The three Gaspars to the left have been replaced with a single Broomhatter just to the left of the leftmost Warp Panel there. The remaining enemies can all be found at the leftmost part of the board, those being Wheelie, Starman, Chilly, and Twister.

Enemies[edit]

Sprite Enemy Number Ability
KDCChilly.png
Chilly 1 Freeze
KDC Flamer sprite.png
Flamer 1 Fireball
KDCGaspar.png
Gaspar 3 None
KDCRocky.png
Rocky 2 Stone
KDCStarman.png
Starman 1 Hi-Jump
KDCTwister.png
Twister 1 Tornado
KDC UFO sprite.png
UFO 1 UFO
KDCWheelie.png
Wheelie 1 Wheel
KDCWhispyWoods.png
Whispy Woods 2 None
Sprite Enemy Number Ability
KDCBroomhatter.png
Broomhatter 1 None
KDCChilly.png
Chilly 1 Freeze
KDC Flamer sprite.png
Flamer 1 Fireball
KDCStarman.png
Starman 1 Hi-Jump
KDCTwister.png
Twister 1 Tornado
KDCWheelie.png
Wheelie 1 Wheel

Obstacles[edit]

Sprite Obstacle
KDC Bumper sprite.png
Bumper
KDC Danger Zone sprite.png
Danger Zone
KDC Dash Panel sprite.png
Dash Panel
KDC Pond sprite.png
Pond
KDC Trampoline sprite.png
Trampoline
KDC Warp Panel sprite 1.png
Warp Panel

Gallery[edit]