From WiKirby, your independent source of Kirby knowledge.
Course 7 - Hole 8
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Details
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Course
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Course 7
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Copy Abilities
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UFO
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Course 7 - Hole 8 is the last hole of Course 7 in Kirby's Dream Course. It features a set of two isolated platforms with various obstacles on each.
Summary
This board is split into two principal components by a chasm. Kirby starts on the right of these platforms, near a Kick Panel pointing toward a UFO. Behind him is a directional Warp Panel which connects to another on the other side of the pond on the right. On that side, a Dash Panel and Kick Panel point at a Mr. P. Umpkin. Another red Warp Panel can be found on the upper-left edge of this platform which links it to the one on the left platform, but Kirby can also get over there by hopping the gap with the right speed or the UFO ability. On the left platform is another pond and two more Mr. P. Umpkins in front of a short wall.
In the Extra Game, Kirby's starting position changes slightly to the left, upending the UFO that was there previously. Now, on the right platform, a Mr. P. Umpkin can be found on the left and a Kabu can be found on the right. On the left platform, two UFOs now reside.
Enemies
Obstacles
Gallery
Approaching the left platform with UFO
Leaving the left platform with UFO (better move quick)
Kirby's Dream Course |
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| Characters | | | Single-Player Courses and Holes | | | Two-Player Courses and Holes | | | Copy Abilities | | | Enemies | | | Course Obstacles | | | Extra | |
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