Course 6 - Hole 7

Course 6 - Hole 7

KDC Course 6 Hole 7 map.png

KDC Course 6 Hole 7 extra map.png

Composite maps of Course 6 - Hole 7 from Kirby's Dream Course.
Details
Course Course 6
Copy Abilities Main Game
None
Extra Game
Hi-Jump
UFO
Hole order
Course 6 - Hole 6 Course 6 - Hole 8
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Course 6 - Hole 7 is the seventh hole of Course 6 in Kirby's Dream Course. It features three isolated platforms that must be jumped between.

SummaryEdit

Hole 7 features a board split into three separate platforms. The two on the right are very small, serving as little more than stepping stones to the main area on the left. Kirby starts on the rightmost platform, with very little wiggle room. He will need to bounce over to the platform directly to the left, which is much lower in elevation. On that platform is a Trampoline and a Warp Panel. Either can be used, but the Warp Panel may cause an issue if Kirby overshoots, as it leads to the far left end of the left platform and may cause Kirby to bounce OB. The leftmost platform is fairly large, but heavily sloped and covered in lawns and sand bunkers. Two Waddle Dees can be found here.

Extra GameEdit

In the Extra Game, the two Waddle Dees are replaced with two Starmen and a UFO. The rest of the board is the same.

EnemiesEdit

Sprite Enemy Number Ability
Waddle Dee 2 None
Sprite Enemy Number Ability
Starman 2 Hi-Jump
UFO 1 UFO

ObstaclesEdit

Sprite Obstacle
Bumper
Bunker
Lawn
Trampoline
Warp Panel

GalleryEdit