Course 6 - Hole 1
| ||||||||||
| ||||||||||
|
Course 6 - Hole 1 is the first hole of Course 6 in Kirby's Dream Course. It features a flat but winding causeway composed of bumpers and introduces the Fireball Copy Ability.
SummaryEdit
This hole features a wide and flat board shaped like an upside-down heart. On the board is a causeway built of bumper walls that bends in on itself to create a circuit. Kirby starts in the middle of the lower portion of this circuit, and can use the Fireball ability obtained from either of the Flamers to rocket through the causeway and hit all the other foes along the way before finishing the loop.
Extra GameEdit
In the Extra Game, the enemies and their locations are exactly the same. The only difference is that Kirby starts in the middle of the upper portion of the causeway rather than the lower portion.
EnemiesEdit
Sprite | Enemy | Number | Ability |
---|---|---|---|
Flamer | 2 | Fireball | |
Kabu | 4 | None | |
Squishy | 4 | None |
ObstaclesEdit
Sprite | Obstacle |
---|---|
Bumper |