Course 5 - Hole 5

Course 5 - Hole 5

KDC Course 5 Hole 5 map.png

KDC Course 5 Hole 5 extra map.png

Composite maps of Course 5 - Hole 5 from Kirby's Dream Course.
Details
Course Course 5
Copy Abilities Main Game
Hi-Jump
Tornado
Extra Game
Tornado
UFO
Hole order
Course 5 - Hole 4 Course 5 - Hole 6
 This box: view  talk  edit 

Course 5 - Hole 5 is the fifth hole of Course 5 in Kirby's Dream Course. It takes place on a long pathway with lots of Twisters and Whispy Woods.

SummaryEdit

Hole 5's board is a very long one, featuring sloping but orderly terrain along the left side with little depressions that contain Twisters, interspersed with many Whispy Woods. Kirby starts on the left end of the board, and will need to work his way up these slopes. At the end of this path is a Starman whose Hi-Jump power can be used to scale the cliff ahead and take out the Mr. P. Umpkin and Waddle Dee who are standing between the slanted Trampolines.

Extra GameEdit

In the Extra Game, Kirby starts in the upper right region atop the cliff, replacing the enemies between the trampolines. Most of the Whispy Woods have been removed, with the remaining ones off the main path being replaced with Gordos. Along the lower path are four Twisters (replacing the Starman) and a UFO at the left end.

EnemiesEdit

Sprite Enemy Number Ability
Mr. P. Umpkin 1 None
Starman 1 Hi-Jump
Twister 3 Tornado
Waddle Dee 1 None
Whispy Woods 7 None
Sprite Enemy Number Ability
Gordo 3 N/A
Twister 4 Tornado
UFO 1 UFO

ObstaclesEdit

Sprite Obstacle
Bumper
Trampoline

GalleryEdit