Course 3 - Hole 6

Course 3 - Hole 6

KDC Course 3 Hole 6 map.png

KDC Course 3 Hole 6 extra map.png

Composite maps of Course 3 - Hole 6 from Kirby's Dream Course.
Details
Course Course 3
Copy Abilities Main Game
None
Extra Game
Hi-Jump
Hole order
Course 3 - Hole 5 Course 3 - Hole 7
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Course 3 - Hole 6 is the sixth hole of Course 3 in Kirby's Dream Course. It consists of a long straight path lined with Air Curtains.

SummaryEdit

Hole 6's board is long and narrow, featuring slopes in places and involving a largely straight path back and forth when played optimally. Kirby starts near the right of the board, with Kabu and Whispy Woods behind him and Broomhatter straight ahead. Further on, Gaspar can be found hovering between two Air Curtains, and Squishy can be found even further ahead just before an upward slope that can help keep Kirby from going OB.

Extra GameEdit

In the Extra Game, Kirby starts on the left end of the board, replacing Squishy. A Starman can be found halfway up the slope behind him. On the right side of the board, Broomhatter has been replaced with another Starman, and Kabu has been replaced with Squishy. The rest of the board is the same, though it must now be traversed in the other direction.

EnemiesEdit

Sprite Enemy Number Ability
Broomhatter 1 None
Gaspar 1 None
Kabu 1 None
Squishy 1 None
Whispy Woods 1 None
Sprite Enemy Number Ability
Gaspar 1 None
Squishy 1 None
Starman 2 Hi-Jump
Whispy Woods 1 None

ObstaclesEdit

Sprite Obstacle
Air Curtain
Bunker

GalleryEdit