Please remember that WiKirby contains spoilers, which you read at your own risk! See our general disclaimer for details.
This page has been deemed "Good" by WiKirby's staff, and is eligible for featuring.

Course 1 - Hole 6

From WiKirby, your independent source of Kirby knowledge.
Revision as of 16:36, 7 February 2021 by Gigi (talk | contribs) (Text replacement - "{{Navbox-KDCrs}}" to "{{Navbox-KDC}}")
Jump to navigationJump to search


Course 1 - Hole 6

KDC Course 1 Hole 6 map.png

KDC Course 1 Hole 6 extra map.png

Composite maps of Course 1 - Hole 6 from Kirby's Dream Course.
Details
Course Course 1
Copy Abilities Parasol
Hole order
Course 1 - Hole 5 Course 1 - Hole 7
 This box: view  talk  edit 

Course 1 - Hole 6 is the sixth hole of Course 1 in Kirby's Dream Course. This hole is split into a high walkway and lowland region, and features Parasol for the first time in the game.

Summary

This hole consists of a square platform divided into a wide lowland in the lower portion with slope ramparts on the lower ends and a tall L-shaped upper region forming a thin walkway in the upper area, bordered in most places by bumpers. Kirby starts on the left side of the upper walkway, with a Warp Panel exit point to the left of him and a Kabu on the right. Taking the right path leads to a Kick Panel that directs Kirby to a Parasol Waddle Doo who grants the Parasol Copy Ability, then to a second Kick Panel that throws him off the walkway and into the lowland below. A second Kabu can be found down there who, if this particular path was taken, will have already turned into the cup. Using deft movement, Kirby can easily score a hole-in-one by drifting into the cup using the Parasol. If for some reason Kirby needs to return to the upper walkway, he can use the Warp Pad down in the lowland region to get back up. There are also two Whispy Woods on the course who should not be a concern.

Extra Game

In the Extra Game, Kirby starts on the other end of the upper walkway to the right of the Kick Panel leading out into the lowlands. The Kabu have been replaced by two Squishys, the lower of which is in a slightly different position. The Whispy Woods have been removed, with a Gordo now patrolling the lowlands instead. Parasol may not be the appropriate ability to score a hole-in-one on this version of the hole.

Enemies

Sprite Enemy Number Ability
KDCKabu.png
Kabu 2 None
KDCWaddleDoo.png
Parasol Waddle Doo 1 Parasol
KDCWhispyWoods.png
Whispy Woods 2 None
Sprite Enemy Number Ability
KDCGordo.png
Gordo 1 N/A
KDCWaddleDoo.png
Parasol Waddle Doo 1 Parasol
KDCSquishy.png
Squishy 2 None

Obstacles

Sprite Obstacle
KDC Bumper sprite.png
Bumper
KDC Kick Panel sprite.png
Kick Panel
KDC Warp Panel sprite 1.png
Warp Panel

Gallery