Cloudy Park: Difference between revisions
Line 21: | Line 21: | ||
The following is a full synopsis of the stages in Cloudy Park. | The following is a full synopsis of the stages in Cloudy Park. | ||
====Stage 1==== | ====Stage 1==== | ||
'''Room 1''' - | '''Room 1''' - The stage begins in a flat cloudscape. To the right, the clouds begin to break up amidst [[Star Block]]s and enemies. Near the end of the path, Kirby will have to contend with [[Gordo]]s among wind currents. | ||
'''Room 2''' - The door leads to a series of rocky outcroppings, patrolled by many baddies. Along the way, a side-passage can be accessed to save [[Rick]] from [[Jumpershoot]]. The path continues past perilous platforms that break away when stepped on. | |||
'''Room 3''' - The door leads to a series of cloud platforms that lead upward past currents and Gordos. At the top, a [[Maxim Tomato]] and the stage exit can be found under Star Blocks. | |||
=====Enemies, Mid-Bosses and Abilities===== | =====Enemies, Mid-Bosses and Abilities===== | ||
Line 31: | Line 35: | ||
{{col-begin}} | {{col-begin}} | ||
{{col-break|width=50%}} | {{col-break|width=50%}} | ||
* | *[[Apple]] | ||
*[[Bouncy|Bouncy Ty]] | |||
*[[Bronto Burt]] | |||
*[[Flamer]] | |||
*[[Floaty the Drifter]] | |||
*[[Gordo]] | |||
*[[Sir Kibble|Load Kibble]] | |||
{{col-break|width=50%}} | {{col-break|width=50%}} | ||
* | *[[Poppy Bros. Jr.]] | ||
*[[Propeller]] | |||
*[[Scarfy]] | |||
*[[Shotzo]] | |||
*[[Sparky]] | |||
*[[Spikey]] | |||
*[[Waddle Dee]] | |||
{{col-end}} | {{col-end}} | ||
| | | | ||
{{col-begin}} | {{col-begin}} | ||
* | *[[Jumpershoot]] | ||
{{col-end}} | {{col-end}} | ||
|- | |- | ||
Line 45: | Line 61: | ||
{{col-begin}} | {{col-begin}} | ||
{{col-break|width=50%}} | {{col-break|width=50%}} | ||
* | *[[Burning]] | ||
*[[Cutter]] | |||
*[[Needle]] | |||
{{col-break|width=50%}} | {{col-break|width=50%}} | ||
* | *[[Parasol (ability)|Parasol]] | ||
*[[Spark]] | |||
{{col-end}} | {{col-end}} | ||
|} | |} |
Revision as of 21:06, 15 September 2017
Cloudy Park is a level in Kirby's Dream Land 2 and Kirby's Dream Land 3. Both levels are reminiscent of cloudscapes and have lofty towers. Coo excels in this area.
Kirby's Dream Land 2
| ||||||||||||||
| ||||||||||||||
|
This level has 6 stages (not counting the boss room), and is based around a large volcano. The boss in this level is Kracko.
Cut-scene
The cut-scene depicts Kirby bouncing around in the cloud-tops, eventually getting himself stuck. Luckily, Coo flies by. Kirby shouts to Coo to get him out of the clouds. Coo succeeds in doing so, but in the process, finds out that Kirby was stuck because he'd landed in Kine's mouth.
Synopsis
The following is a full synopsis of the stages in Cloudy Park.
Stage 1
Room 1 - The stage begins in a flat cloudscape. To the right, the clouds begin to break up amidst Star Blocks and enemies. Near the end of the path, Kirby will have to contend with Gordos among wind currents.
Room 2 - The door leads to a series of rocky outcroppings, patrolled by many baddies. Along the way, a side-passage can be accessed to save Rick from Jumpershoot. The path continues past perilous platforms that break away when stepped on.
Room 3 - The door leads to a series of cloud platforms that lead upward past currents and Gordos. At the top, a Maxim Tomato and the stage exit can be found under Star Blocks.
Enemies, Mid-Bosses and Abilities
Regular Enemies | Mid-Bosses | |||
---|---|---|---|---|
|
| |||
Abilities | ||||
|
Stage 2
Room 1 -
Enemies, Mid-Bosses and Abilities
Regular Enemies | Mid-Bosses | |||
---|---|---|---|---|
|
| |||
Abilities | ||||
|
Stage 3
Room 1 -
Enemies, Mid-Bosses and Abilities
Regular Enemies | Mid-Bosses | |||
---|---|---|---|---|
|
| |||
Abilities | ||||
|
Stage 4
Room 1 -
Enemies, Mid-Bosses and Abilities
Regular Enemies | Mid-Bosses | |||
---|---|---|---|---|
|
| |||
Abilities | ||||
|
Stage 5
Room 1 -
Enemies, Mid-Bosses and Abilities
Regular Enemies | Mid-Bosses | |||
---|---|---|---|---|
|
| |||
Abilities | ||||
|
Stage 6
Room 1 -
Enemies, Mid-Bosses and Abilities
Regular Enemies | Mid-Bosses | |||
---|---|---|---|---|
|
| |||
Abilities | ||||
|
Boss: Kracko
Kirby's Dream Land 3
This version has 7 rooms (counting the boss room). In this intro, Nago is rolling Kirby as a ball. Pitch appears, then Nago moves Pitch out of the way. Kirby is still a ball until he runs towards Nago and Pitch. It suceeds Sand Canyon and is suceeded by Iceberg. The boss of this level is Ado.
Enemies
- Cappy
- Waddle Dee
- Keke
- Yaban
- Togezo
- Scarfy
- Sir Cutter
- Galbo
- Batamon (Cannot attack)
- Shotzo
- Mariel
- Hruff
- Sparky
- Como
- Bronto Burt
- Chilly
- Sasuke
- Poppy Bros. Jr.
- Broom Hatter
- Pteran
- Propeller
- Dogon
- Rocky
- Oro
- Pacto
- Kapar
- Mopoo
- Bobo
- Glunk
- Loud
- Bobin
- Zebon
- Pasara
- Bouncy
- Gabon
- Wapod
- Mumbies
- Waiu (Mid-boss)
- Wappa
- Kabu
- Klinko
- Apollo
- Madoo
- Tick
- Bukiset
Template:KDL2navmap
Template:KDL3Navmap
Template:Kirby'sDL2
Template:Kirby'sDL3