Bouncing Boss Battle
| ||||||||||||||
|
Bouncing Boss Battle is a musical piece composed by Hirokazu Ando and serves as the regular boss battle theme in Kirby: Triple Deluxe.
Composition
Bouncing Boss Battle shares the melody of Floral Fields' second section which is one of the leitmotifs of Kirby: Triple Deluxe.
In addition to electronic music, brass instrumentation and piano are featured in this theme.
Game appearances
Kirby: Triple Deluxe
Bouncing Boss Battle can be found as Track 15 in the game's Jukebox.
As the regular boss theme, it's used in every boss battle at the end of Level 1 to 5 in Story Mode and Dededetour!:
However, the five bosses return for revenge in Royal Road. For their revenge battle, the theme Revenge of the Enemy is used instead.
In The Arena and The True Arena, Arena Showdown is used instead for those five bosses:
- Triple Deluxe's orchestral remix for The Arena battle
- Triple Deluxe's new heavy metal remix for The True Arena battle, resembling the original heavy metal version in The True Arena of Kirby Super Star Ultra.
Dedede's Drum Dash Deluxe
In the Sub-Game upgrade spinoff, Bouncing Boss Battle is remixed with a slower tempo to serve as the fourth stage music.
Kirby Star Allies
The Drum Dash Deluxe version of Bouncing Boss Battle is reused for the Twin Bonkers Mid-Boss battle on Extra Planet β. It can be found as Track 99 in the Jukebox as of Version 4.0.0.
The original version of Bouncing Boss Battle is reused for certain Ambush/Mid-Boss All-Stars battles on the Sizzling Threat, Infernal Crisis, Soul Melter and Soul Melter EX difficulties of The Ultimate Choice. It can be found as Track 201 in the Jukebox as of Version 4.0.0.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | とびだせ!奥へ手前へボスバトル tobidase! okuhe temaehe bosu batoru |
Bounce! Boss Battle Back and Forth
|
See Also
- Fatal Blooms in Moonlight: the boss battle theme for the first phase of Queen Sectonia and Soul of Sectonia, which is sort of a remix of Bouncing Boss Battle.