Please remember that WiKirby contains spoilers, which you read at your own risk! See our general disclaimer for details.

Bell

From WiKirby, your independent source of Kirby knowledge.
Jump to navigationJump to search
Bell
File:TD Bell.png
Official artwork of Bell Kirby from Kirby: Triple Deluxe.
Details
First game Kirby: Triple Deluxe
Latest game Kirby Fighters Deluxe
Usage type Unlimited use
Obtained from Ringle
Power(s) Creates damaging sound waves; throws bells; hides into the bell hat.
 This box: view  talk  edit 
Ring dong, ding dong! It's a golden bell. Shake it, and a strange tone issues forth. Talk about stunning conclusion--get a load of the Ding Finale!
— Triple Deluxe" quote

Bell is an ability that gives Kirby a large bell hat with a large pink star on the front and blue ribbon tied to the handle, and two large handbells to use a weapons.

This ability mainly creates large damaging sound waves, but the bells can also be thrown to deal damage. The ability also gives Kirby a more powerful block, in which he hides inside the bell. If enemies attack him while he is hiding, sound waves will be sent out. This ability can be used underwater.

This ability can only be obtained by the enemy Ringle. It was first introduced in Kirby: Triple Deluxe, along with Beetle, Circus, Archer, and Hypernova, and has so far only appeared in that game and its Sub-Game upgrade spin-off, Kirby Fighters Deluxe.

Moveset

Bell's Moveset in Kirby: Triple Deluxe
Skill Button Execution Description
Ring-ding
B
Kirby shakes a bell on his hand to knock the enemy. Kirby walks a step every 'Ring-ding'.
Ring-ding-dong
B repeatedly
Kirby repeatedly uses 'Ring-ding' and shakes his bells hand by hand.
  • As every 'Ring-ding' takes a step, kirby slowly walks forward during 'Ring-ding-dong'.
  • The tone from his bells becomes higher as he's repeatedly knocking the enemy.
  • The knockback of each hit also increases. Therefore, it's impossible to do an infinite 'Ring-ding-dong' combo on an enemy.
Ding Finale
↓ + B during Ring-ding-dong
Kirby finishes the 'Ring-ding-dong' combo with 'Ding Finale', a jump bell smash. Kirby is invincible during 'Ding Finale'.
When both his bells smashes the ground, it will create two shockwaves, each traveling to one side of the stage respectively.
Quick Finale
Press and Hold ↑, and then ↓ + B
Kirby can perform an instant 'Ding Finale' with this button execution.
Sting-ding
↓ + B
Kirby shakes his bells on both sides. This cannot not be used in midair.
Twin Tinker
Dash + B
Kirby spins himself with his bells in 360 degrees, and then throws his bells to both sides. This can be used in midair.
Kirby is invincible when he's spinning. Thrown bells bounce off platforms and walls.
Tinker Melody
Press and hold B, and then release
Kirby releases 6 energy bells around him.
Bell Block
L/R
Kirby hides into his bell hat as the guard move.
His bell hat releases sound waves that can knock back enemies when any enemy tackles it, and when Kirby comes out from it.
This can be used in midair. As the cost, Bell Kirby cannot use dodge neither on the ground nor in midair, unlike most other abilities.
Floating Ring-ding
B while floating on the water's surface
Kirby can use 'Ring-ding' on the water's surface.
Underwater Twin Ring-ding
B while swimming
Kirby can use 'Twin Tinker' underwater.

Trivia

Names in other languages

Language Name Meaning
Dutch Bel Bell
French Clochette Little bell
German Glocke Bell
Italian Campana Bell
Russian Колокол
Kolokol
Bell
Spanish Campana Bell

Template:Copy Abilities Template:KirbyTD