Talk:Kirby & the Amazing Mirror

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amp;

Is there any way to fix the "amp;" thing that has appeared in the title (and the title of Lololo & Lalala), or will the pages have to be moved to something without an ampersand?--Vellidragon 10:37, 5 September 2010 (CDT)

Actually, I didn't notice the problem until just now. lol But I think we have to move it. But because I only patrol as of now, I'm not 100% sure, but in a lot of cases where there is a screw up in the article name, the admins move it and delete the original. --Stupid Name Guy, Remino52 11:25, 5 September 2010 (CDT)
I think that's mainly to do with the nature of the PHP programming language MediaWiki is written in; click on this and see where it gets you: http://www.wikirby.info/~wikirbyi/index.php?title=Kirby_&_the_Amazing_Mirror&action=edit
It looks like the edit URL, but the ampersand causes the MediaWiki software to ignore "the Amazing Mirror" (PHP tries to interpret it as a query string like "action=edit", that doesn't exist, and ignores it, instead trying to edit Kirby).It tries to work around this by rendering ampersands as & or %26. I personally don't like using ampersands in page titles because of these reasons, even if they're in the official title. Moydow 11:31, 5 September 2010 (CDT)
It's probably going to have to be moved, unless it can be fixed somehow. At bulbapedia, this thing especially happens with the glitch Pokémon titles, and template:wrongtitle has to be put. Turtwig A (talk | contribs) 11:43, 5 September 2010 (CDT)
Looks like we'll have to report this as a bug in MW 1.16. I know it didn't happen before the upgrade at ZW and I just checked Ball & Chain Trooper. Axiomist (talk) 12:43, 5 September 2010 (CDT)
The ampersand does work in page titles, the bug just needs to be fixed. [And moving it won't solve the issue, unless you want to get rid of the ampersand completly.] Austin (NIWA Operative) 13:11, 5 September 2010 (CDT)
From an old exchange I had over on ZeldaWiki, I know it is (or at least was) possible for an administrator of this wiki to create a page with a proper ampersand, then have the & page redirect towards that page. Unfortunately, I do not know how an admin can do this, nor can I find the exact discussion page where that exchange took place. (I believe it may have been somehow removed...). In the meantime, I will take the liberty of moving this page to a location with "and" in the title. Left-as-is, this just looks... shoddy... --Guy 10:08, 1 May 2011 (CDT)
The title is incorrect with "and" in the title though and it makes every link using the correct title of the game link to a redirect now, which is only going to inspire people to use the wrong title. Moving this back, and please wait for a reply next time before you take the liberty to move an article without anyone's approval.--Vellidragon 11:14, 1 May 2011 (CDT)
I had already fixed all the double redirects you seem to be referencing; you may want to check those since you've moved this back. Aside from that, it should be obvious that "amp;" is more incorrect than "and," but if you feel so strongly about leaving it that way, then so be it. I'm not going to start an edit war here. --Guy 11:18, 1 May 2011 (CDT)
I noticed you had changed the redirects, and they've been changed back. "amp;" is obviously not part of the title, but it was only showing up in the article title anyway; the "actual" article name was still correct, so it was a lot more correct than just pretending the game had a different title for the sake of avoiding a bug. Anyway, as you can see I have "repaired" the title for now by inserting a "Fullwidth Ampersand" from the unicode table (&). It looks different than a regular one, but it's an ampersand and isn't bugged, so I figured this might be the best thing to try for now unless a better solution surfaces.--Vellidragon 11:32, 1 May 2011 (CDT)
Good work. While not ideal, I do agree that this is the best solution for the moment. --Guy 11:34, 1 May 2011 (CDT)

References

Do the other Kirby games need to be there (except for part of the Adventure/Nightmare in Dream Land mention)? It is a series, and it makes complete sense that it would retain Mid-Bosses, Enemies, and Copy Abilities. You could even put Kirby's Dream Land there for introducing the main character of the game. If they are mentioned, it should be a feature of the game that is unique to it. For example, the Spray Paint should be mentioned in the later game section, because it was a feature that was special to this one Kirby game. Turtwig A (talk | contribs) 16:05, 8 September 2010 (CDT)

In theory, we could put literally every other Kirby game on there and state that they are being referenced because they all have Kirby in them. I don't think general things from the Kirby series like typical enemies and the game concept should count as references. I'm not sure how to describe the concept I have in mind though. If it helps, I put Nightmare in Dream Land on there because Amazing Mirror uses the exact same graphics, for instance, so it's very closely connected; Kirby Super Star is listed because elements previously unique to it (two Copy Abilities and treasure chests) make a return for the first time; Kirby's Dream Land 3 is on there because Dark Mind's appearance is a reference to Zero without the two being the same character; etc. Stuff like that should be on those lists imo; general recurring parts from the series shouldn't.--Vellidragon 16:33, 8 September 2010 (CDT)
I can understand that. It's just that Adventure is there for introducing the game's Copy Abilities and Squeak Squad is there for the Enemies and Copy Abilities from the game. Copy Abilities are bound to be repeated. If each game purely used new Copy Abilities, ideas would soon run out. All I'm saying is that the ones that mention Copy Abilities or enemies really don't need to be there. Kirby's Dream Land introduction of Kirby was said for an example because he is like the enemies that appear in other games. Turtwig A (talk | contribs) 17:19, 8 September 2010 (CDT)
Adventure is there because I'm used to listing that and Nightmare in Dream Land as the same thing, actually :p It's still got a reason to be there though because of Wiz being based on Paint Roller and Dark Mind sharing so many traits with Nightmare; those two have already appeared in the original game and not just Nightmare in Dream Land. As for Squeak Squad, it's as closely connected to this one as this one is to Nightmare as it doesn't just reuse game elements from it, but actually reuses their graphics too, and apparently the basic game engine. Its entry should probably be changed to reflect that, though, it doesn't quite make it clear. Sorry for the half-heartedness of those sections, I don't really like "References to/in..." sections (partly because of this very issue on what "qualifies" and what doesn't, which makes them fairly subjective imo), I just wanted them to be there in some form as they seem to be expected in game articles.--Vellidragon 17:52, 8 September 2010 (CDT)
Really? They seem to be expected? Aside from the SMG2 article on the Super Mario Wiki, I've never really seen one that wasn't mixed with the text. Turtwig A (talk | contribs) 21:01, 8 September 2010 (CDT)
As far as I'm aware, every game article on the Super Mario Wiki has these, and Kirby's Dream Land 3 on this wiki does, too. I've been making this article based on what's in other game articles, basically, that's why these sections are there.--Vellidragon 10:07, 9 September 2010 (CDT)
"Paint Roller isn't Adventure exclusive" - Wiz fights the way Paintroller does in Adventure/Nightmare in Dream Land, though. How is Paint Roller appearing in other games a reason to remove that part? Also, "If they are mentioned, it should be a feature of the game that is unique to it" - like the Cook and Fighter abilities to Kirby Super Star before the release of this game. Also, there was no reason at all to remove the bit about graphics being taken from Nightmare in Dream Land.--Vellidragon 19:29, 10 September 2010 (CDT)
True, although I thought I said something about Copy Abilities and Enemies and how I think they shouldn't be there, somewhere in the regular series element part of what I said. I'll revert my edit though, as I guess I forgot to mention those. I didn't see that I removed the graphics part, and that was unintentional. Turtwig A (talk | contribs) 19:32, 10 September 2010 (CDT)
You did say something about games in the series retaining things like Copy Abilities etc., I just don't think something like Fighter & Cook should really be included in that as they haven't been "retained" throughout the series, they had been in one game and were then dropped until making a return in Amazing Mirror; I do consider bringing back something special after it has been absent from the series for a long while to be a reference to the game it originally appeared in, though I can see how opinions may vary on that. (And that's why I don't like these sections :p Unless what goes in them and what doesn't gets defined more clearly somewhere.)--Vellidragon 19:41, 10 September 2010 (CDT)

(resetting indent)It really does depend on the opinion. Fighter and Cook's reappearance does show something, but aren't really "references" to Super Star. According to dictionary.reference.com, one of references meanings is "a mention; allusion.", and the Copy Abilities don't really signify the game they are from as much as they stand for themselves. Basically what I'm saying is that Super Star wasn't in HAL's mind per se when they included the two abilities, as much as the abilities themselves. For Wiz, I haven't played this game so I really didn't know that it meant like Paint Roller's appearing in Adventure and NinDL. Turtwig A (talk | contribs) 20:42, 10 September 2010 (CDT)

Of course though, there's really no way to tell whether or not they included the abilities just because they felt they would improve the game or as an allusion to Super Star; frankly, even apart from that, there is no way to tell whether or not any of the other things on the list are intentional allusions either, as the games aren't specifically mentioned, which further complicates these sections x_x I'm actually beginning to wonder why it is that they're used anyway; wouldn't the Trivia section suffice for pointing out these things?--Vellidragon 21:00, 10 September 2010 (CDT)
Great article overhaul btw!!! Anyway reading this and posting some thoughts. Some games actually do reuse graphics from other games. The Flagship logo in the title screen reminds me of when they worked on Zelda games and re-used older graphics. So it is a good bit of trivia to include. Copy abilities and enemies reappearing, I'd word it like "(this) hasn't appeared in a Kirby title since (game) despite (number of games since)". Naturally I wouldn't bother doing that between small titles like Star Stacker. Would you guys agree to have the references under trivia in a style like:
  • trivia 1
  • trivia 2

References to other games

  • reference 1
  • reference 2

References in later games

  • reference 1
  • reference 2

And lastly to add the points in the Main Page "Did you know" template?—Preceding unsigned comment added by Axiomist (talkcontribs) . Please always sign your comments by typing ~~~~!

Did you know template seems like a good idea. Making them as sub-sections to the Trivia section would work. There's something I have noticed about these sections, though: a lot of points are closely related to specific bosses etc. and not the game in general, e.g. the bit about Ado's paintings in the Kirby's Dream Land 3 article is related to Ado, etc. So I have been wondering if it even makes sense to have them here rather than in the (Trivia sections of the) respective subjects they pertain to, if they have their own articles, unless they are actually about to the game itself (gameplay, etc.). The problem would be that not much would remain to fill "references" sections with, however :\ --Vellidragon 15:32, 11 September 2010 (CDT)

Moving to "Kirby & The Amazing Mirror"

The Wii U's Nintendo eShop calls it this, and the logo capitalizes the word "the". It seems weird, but that's what it officially is. :\ Mario (talk) 00:31, 25 July 2014 (UTC)