Boss Endurance

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This article is about a specific game mode with no breaks in-between. For information about the version with breaks and recovery items, see The Arena and The True Arena.


Boss Endurance is a game mode categorized as a sub-game. It has appeared in several Kirby games, starting with Kirby's Adventure. In it, Kirby must face every Boss he's encountered on his adventure on a single bar of Vitality, and starting with no Copy Ability. Some variants of Boss Endurance measure the time taken to complete the mode.

Unlike The Arena, it is not typically required to complete this mode in order to earn 100% Completion.

Game Appearances

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Boss Endurance has appeared as a mode in the following games:

Kirby's Adventure/Kirby: Nightmare in Dream Land

The following bosses must be defeated in order:

Kirby's Dream Land 2

The following bosses must be defeated in order:

Kirby's Dream Land 3

Referred to as Boss Butch in-game. The following bosses must be defeated in order:

Kirby 64: The Crystal Shards

The following bosses must be defeated in order:

Kirby: Squeak Squad

While technically referred to as a 'Boss Endurance', this mode is more similar to The Arena, in that Copy Abilities are made available before the fight begins, and there are breaks with recovery items in-between. The following bosses must be defeated in order: