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'''Moonlight Mansion''' is the second area visited in ''[[Kirby & the Amazing Mirror]]''. Moonlight Mansion is first entered after completing [[Rainbow Route]]. This area is one of the nine areas of the [[Mirror World]] and with Rainbow Route, one of the only two not named for something edible. It is also one of the three areas consisting of a single building. Hidden deeply in the dark mansion, [[King Golem]] guards a [[Mirror Shard]].  
'''Moonlight Mansion''' is the second area visited in ''[[Kirby & the Amazing Mirror]]''. Moonlight Mansion is first entered after completing [[Rainbow Route]]. This area is one of the nine areas of the [[Mirror World]] and with Rainbow Route, one of the only two not named for something edible. It is also one of the three areas consisting of a single building. Hidden deeply in the dark mansion, [[King Golem]] guards a [[Mirror Shard]].  


Moonlight Mansion is one of the smallest areas and has few connections to other locales. Rainbow Route, [[Carrot Castle]], and [[Candy Constellation]] are the only connections. The majority of exploration takes place in the mansion's vast interior. Various enemies (see table below) can be found throughout the many seemingly offices, studies, laboratory areas, and hallways between them. Some of the hazards Kirby will encounter include pits, spikes, electrical charges, and [[Gordo]]s. As one of the simplest areas of ''Kirby & the Amazing Mirror'', only a few puzzles challenge [[Kirby]] in order to progress further. The majority of the [[switches]], [[Bomb Block|bomb blocks]], and [[Metal Blocks|metal blocks]] are used to access bonus areas and [[Treasure Chest|treasure chest]]s.
==General Description==
 
Moonlight Mansion is a medium-sized area and has only a few connections to other locales. Rainbow Route, [[Olive Ocean]], and [[Candy Constellation]] are the only connections. The majority of exploration takes place in the mansion's vast interior. Various enemies (see table below) can be found throughout the many seemingly offices, studies, laboratory areas, and hallways between them. Some of the hazards Kirby will encounter include pits, spikes, electrical charges, and [[Gordo]]s. As one of the simplest areas of ''Kirby & the Amazing Mirror'', only a few puzzles challenge [[Kirby]] in order to progress further. The majority of the [[switches]], [[Bomb Block|bomb blocks]], and [[Metal Blocks|metal blocks]] are used to access bonus areas and [[Treasure Chest|treasure chest]]s.


Besides the expected [[food]], [[battery|batteries]], [[Maxim Tomato|Maxim Tomatoes]], [[1-Up]]s and rare [[Invincible Candy]], Kirby can find [[Spray Paint|Orange Spray Paint]], Chalk Spray Paint, and a [[Sound File]].  
Besides the expected [[food]], [[battery|batteries]], [[Maxim Tomato|Maxim Tomatoes]], [[1-Up]]s and rare [[Invincible Candy]], Kirby can find [[Spray Paint|Orange Spray Paint]], Chalk Spray Paint, and a [[Sound File]].  
==Boss==
The bottom right corner of the map houses [[King Golem]], the largest [[Golem]] in the area that can also summon other Golems. Immediately before dropping into the battle arena, Kirby will see three copy pedestals offering a choice of [[Copy Abilities]]: [[Cutter]], [[Fighter]], or [[Bomb]].


====Enemies,  Bosses and Abilities in Moonlight Mansion====
====Enemies,  Bosses and Abilities in Moonlight Mansion====
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{{col-end}}
{{col-end}}
|}
|}
==Map==
{{AMMMNavMap}}
Moonlight Mansion is a very segmented area, consisting of four primary regions. The area to the left of the Entry is outside the mansion and is visually similar to the rightward areas a Rainbow Route. The middle-right area is inside the mansion proper in its main rooms. The lower areas are the basement, which can lead to the Boss, and the upper area is a high tower in the mansion which leads to Candy Constellation. Overall, there are 20 normal rooms, one hub, one entry, and one Warp room.
Moonlight Mansion is bordered to the west by [[Rainbow Route]], has an access tunnel to [[Olive Ocean]] in the south (or down, in this case), which needs to be activated on both sides, and has a one-way Warp to [[Candy Constellation]] to the north (or up, in this case).
Moonlight Mansion has two Goal rooms. Completing these rooms takes Kirby and his clones to the [[Goal Game]], then returns them to the Grand Central Hub of Rainbow Route.
==Full Synopsis==
{{spoilers}}
===Entry===
====Enemies, Mid-Bosses, and Abilities====
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="267px" | '''Regular Enemies'''
! width="133px" | '''Mid-Bosses'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|
{{col-begin}}
*None.
{{col-end}}
|-
! colspan="2" width="404px"| '''Abilities'''
|- bgcolor="#E47575"
| colspan="2" |
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|}
===Hub===
===Goal 1===
====Enemies, Mid-Bosses, and Abilities====
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="267px" | '''Regular Enemies'''
! width="133px" | '''Mid-Bosses'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|
{{col-begin}}
*None.
{{col-end}}
|-
! colspan="2" width="404px"| '''Abilities'''
|- bgcolor="#E47575"
| colspan="2" |
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|}
===Goal 2===
====Enemies, Mid-Bosses, and Abilities====
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="267px" | '''Regular Enemies'''
! width="133px" | '''Mid-Bosses'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|
{{col-begin}}
*None.
{{col-end}}
|-
! colspan="2" width="404px"| '''Abilities'''
|- bgcolor="#E47575"
| colspan="2" |
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|}
===Warp===
====Enemies, Mid-Bosses, and Abilities====
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="267px" | '''Regular Enemies'''
! width="133px" | '''Mid-Bosses'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|
{{col-begin}}
*None.
{{col-end}}
|-
! colspan="2" width="404px"| '''Abilities'''
|- bgcolor="#E47575"
| colspan="2" |
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|}
===Room 1===
====Enemies, Mid-Bosses, and Abilities====
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="267px" | '''Regular Enemies'''
! width="133px" | '''Mid-Bosses'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|
{{col-begin}}
*None.
{{col-end}}
|-
! colspan="2" width="404px"| '''Abilities'''
|- bgcolor="#E47575"
| colspan="2" |
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|}
===Room 2===
====Enemies, Mid-Bosses, and Abilities====
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="267px" | '''Regular Enemies'''
! width="133px" | '''Mid-Bosses'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|
{{col-begin}}
*None.
{{col-end}}
|-
! colspan="2" width="404px"| '''Abilities'''
|- bgcolor="#E47575"
| colspan="2" |
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|}
===Room 3===
====Enemies, Mid-Bosses, and Abilities====
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="267px" | '''Regular Enemies'''
! width="133px" | '''Mid-Bosses'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|
{{col-begin}}
*None.
{{col-end}}
|-
! colspan="2" width="404px"| '''Abilities'''
|- bgcolor="#E47575"
| colspan="2" |
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|}
===Room 4===
====Enemies, Mid-Bosses, and Abilities====
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="267px" | '''Regular Enemies'''
! width="133px" | '''Mid-Bosses'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|
{{col-begin}}
*None.
{{col-end}}
|-
! colspan="2" width="404px"| '''Abilities'''
|- bgcolor="#E47575"
| colspan="2" |
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|}
===Room 5===
====Enemies, Mid-Bosses, and Abilities====
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="267px" | '''Regular Enemies'''
! width="133px" | '''Mid-Bosses'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|
{{col-begin}}
*None.
{{col-end}}
|-
! colspan="2" width="404px"| '''Abilities'''
|- bgcolor="#E47575"
| colspan="2" |
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|}
===Room 6===
====Enemies, Mid-Bosses, and Abilities====
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="267px" | '''Regular Enemies'''
! width="133px" | '''Mid-Bosses'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|
{{col-begin}}
*None.
{{col-end}}
|-
! colspan="2" width="404px"| '''Abilities'''
|- bgcolor="#E47575"
| colspan="2" |
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|}
===Room 7===
====Enemies, Mid-Bosses, and Abilities====
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="267px" | '''Regular Enemies'''
! width="133px" | '''Mid-Bosses'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|
{{col-begin}}
*None.
{{col-end}}
|-
! colspan="2" width="404px"| '''Abilities'''
|- bgcolor="#E47575"
| colspan="2" |
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|}
===Room 8===
====Enemies, Mid-Bosses, and Abilities====
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="267px" | '''Regular Enemies'''
! width="133px" | '''Mid-Bosses'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|
{{col-begin}}
*None.
{{col-end}}
|-
! colspan="2" width="404px"| '''Abilities'''
|- bgcolor="#E47575"
| colspan="2" |
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|}
===Room 9===
====Enemies, Mid-Bosses, and Abilities====
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="267px" | '''Regular Enemies'''
! width="133px" | '''Mid-Bosses'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|
{{col-begin}}
*None.
{{col-end}}
|-
! colspan="2" width="404px"| '''Abilities'''
|- bgcolor="#E47575"
| colspan="2" |
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|}
===Room 10===
====Enemies, Mid-Bosses, and Abilities====
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="267px" | '''Regular Enemies'''
! width="133px" | '''Mid-Bosses'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|
{{col-begin}}
*None.
{{col-end}}
|-
! colspan="2" width="404px"| '''Abilities'''
|- bgcolor="#E47575"
| colspan="2" |
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|}
===Room 11===
====Enemies, Mid-Bosses, and Abilities====
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="267px" | '''Regular Enemies'''
! width="133px" | '''Mid-Bosses'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|
{{col-begin}}
*None.
{{col-end}}
|-
! colspan="2" width="404px"| '''Abilities'''
|- bgcolor="#E47575"
| colspan="2" |
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|}
===Room 12===
====Enemies, Mid-Bosses, and Abilities====
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="267px" | '''Regular Enemies'''
! width="133px" | '''Mid-Bosses'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|
{{col-begin}}
*None.
{{col-end}}
|-
! colspan="2" width="404px"| '''Abilities'''
|- bgcolor="#E47575"
| colspan="2" |
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|}
===Room 13===
====Enemies, Mid-Bosses, and Abilities====
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="267px" | '''Regular Enemies'''
! width="133px" | '''Mid-Bosses'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|
{{col-begin}}
*None.
{{col-end}}
|-
! colspan="2" width="404px"| '''Abilities'''
|- bgcolor="#E47575"
| colspan="2" |
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|}
===Room 14===
====Enemies, Mid-Bosses, and Abilities====
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="267px" | '''Regular Enemies'''
! width="133px" | '''Mid-Bosses'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|
{{col-begin}}
*None.
{{col-end}}
|-
! colspan="2" width="404px"| '''Abilities'''
|- bgcolor="#E47575"
| colspan="2" |
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|}
===Room 15===
====Enemies, Mid-Bosses, and Abilities====
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="267px" | '''Regular Enemies'''
! width="133px" | '''Mid-Bosses'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|
{{col-begin}}
*None.
{{col-end}}
|-
! colspan="2" width="404px"| '''Abilities'''
|- bgcolor="#E47575"
| colspan="2" |
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|}
===Room 16===
====Enemies, Mid-Bosses, and Abilities====
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="267px" | '''Regular Enemies'''
! width="133px" | '''Mid-Bosses'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|
{{col-begin}}
*None.
{{col-end}}
|-
! colspan="2" width="404px"| '''Abilities'''
|- bgcolor="#E47575"
| colspan="2" |
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|}
===Room 17===
====Enemies, Mid-Bosses, and Abilities====
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="267px" | '''Regular Enemies'''
! width="133px" | '''Mid-Bosses'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|
{{col-begin}}
*None.
{{col-end}}
|-
! colspan="2" width="404px"| '''Abilities'''
|- bgcolor="#E47575"
| colspan="2" |
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|}
===Room 18===
====Enemies, Mid-Bosses, and Abilities====
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="267px" | '''Regular Enemies'''
! width="133px" | '''Mid-Bosses'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|
{{col-begin}}
*None.
{{col-end}}
|-
! colspan="2" width="404px"| '''Abilities'''
|- bgcolor="#E47575"
| colspan="2" |
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|}
===Room 19===
====Enemies, Mid-Bosses, and Abilities====
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="267px" | '''Regular Enemies'''
! width="133px" | '''Mid-Bosses'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|
{{col-begin}}
*None.
{{col-end}}
|-
! colspan="2" width="404px"| '''Abilities'''
|- bgcolor="#E47575"
| colspan="2" |
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|}
===Room 20===
====Enemies, Mid-Bosses, and Abilities====
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="267px" | '''Regular Enemies'''
! width="133px" | '''Mid-Bosses'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|
{{col-begin}}
*None.
{{col-end}}
|-
! colspan="2" width="404px"| '''Abilities'''
|- bgcolor="#E47575"
| colspan="2" |
{{col-begin}}
{{col-break|width=50%}}
*None.
{{col-break|width=50%}}
*None.
{{col-end}}
|}
===Boss: [[King Golem]]===
==Trivia==
[[File:KatAMMoonlightMansionWindows.png|thumb|The stained glass windows.]]
[[File:KatAMMoonlightMansionWindows.png|thumb|The stained glass windows.]]
==Trivia==
*The stained glass windows in the background of the room where King Golem is fought, as well as the one directly before it, depict various bosses from the game. From top to bottom, left to right, they show [[Mega Titan]], [[Gobbler]], King Golem, [[Wiz]] and [[Kracko]]. Note that the Mega Titan window can only be seen for a short moment right after Kirby enters the boss room.
*The stained glass windows in the background of the room where King Golem is fought, as well as the one directly before it, depict various bosses from the game. From top to bottom, left to right, they show [[Mega Titan]], [[Gobbler]], King Golem, [[Wiz]] and [[Kracko]]. Note that the Mega Titan window can only be seen for a short moment right after Kirby enters the boss room.
<br clear=all>
<br clear=all>

Revision as of 21:06, 27 November 2015

This article or section is under construction. Therefore, please excuse its informal appearance while it's being worked on. We hope to have it completed as soon as possible.
No reason has been specified.

Moonlight Mansion is the second area visited in Kirby & the Amazing Mirror. Moonlight Mansion is first entered after completing Rainbow Route. This area is one of the nine areas of the Mirror World and with Rainbow Route, one of the only two not named for something edible. It is also one of the three areas consisting of a single building. Hidden deeply in the dark mansion, King Golem guards a Mirror Shard.

General Description

Moonlight Mansion is a medium-sized area and has only a few connections to other locales. Rainbow Route, Olive Ocean, and Candy Constellation are the only connections. The majority of exploration takes place in the mansion's vast interior. Various enemies (see table below) can be found throughout the many seemingly offices, studies, laboratory areas, and hallways between them. Some of the hazards Kirby will encounter include pits, spikes, electrical charges, and Gordos. As one of the simplest areas of Kirby & the Amazing Mirror, only a few puzzles challenge Kirby in order to progress further. The majority of the switches, bomb blocks, and metal blocks are used to access bonus areas and treasure chests.

Besides the expected food, batteries, Maxim Tomatoes, 1-Ups and rare Invincible Candy, Kirby can find Orange Spray Paint, Chalk Spray Paint, and a Sound File.

Enemies, Bosses and Abilities in Moonlight Mansion

Regular Enemies in Moonlight Mansion Bosses in Moonlight Mansion

Mid Bosses:
Boss:

Abilities in Moonlight Mansion

Map

Template:AMMMNavMap Moonlight Mansion is a very segmented area, consisting of four primary regions. The area to the left of the Entry is outside the mansion and is visually similar to the rightward areas a Rainbow Route. The middle-right area is inside the mansion proper in its main rooms. The lower areas are the basement, which can lead to the Boss, and the upper area is a high tower in the mansion which leads to Candy Constellation. Overall, there are 20 normal rooms, one hub, one entry, and one Warp room.

Moonlight Mansion is bordered to the west by Rainbow Route, has an access tunnel to Olive Ocean in the south (or down, in this case), which needs to be activated on both sides, and has a one-way Warp to Candy Constellation to the north (or up, in this case).

Moonlight Mansion has two Goal rooms. Completing these rooms takes Kirby and his clones to the Goal Game, then returns them to the Grand Central Hub of Rainbow Route.

Full Synopsis

Spoilers! Notice: Stop right there, stubby little pink thing!
Spoilers abound! If you do not wish to read them, skip ahead to the next heading or find a different article.

Entry

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Hub

Goal 1

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Goal 2

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Warp

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Room 1

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Room 2

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Room 3

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Room 4

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Room 5

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Room 6

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Room 7

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Room 8

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Room 9

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Room 10

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Room 11

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Room 12

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Room 13

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Room 14

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Room 15

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Room 16

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Room 17

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Room 18

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Room 19

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Room 20

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Boss: King Golem

Trivia

The stained glass windows.
  • The stained glass windows in the background of the room where King Golem is fought, as well as the one directly before it, depict various bosses from the game. From top to bottom, left to right, they show Mega Titan, Gobbler, King Golem, Wiz and Kracko. Note that the Mega Titan window can only be seen for a short moment right after Kirby enters the boss room.


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