Kirby 64: The Crystal Shards

Kirby 64: The Crystal Shards
K64 The Crystal Shards box art.png
K64 The Crystal Shards JP box art.jpg
Box art for Kirby 64: The Crystal Shards in various regions.
Details
Developer(s) HAL Laboratory
Publisher(s) Nintendo
Designer(s) Shinichi Shimomura
Release date(s) Nintendo 64
Japan March 24, 2000
NA June 26, 2000
Europe June 22, 2001
Australia June 22, 2001

Virtual Console (Wii)
NA February 25, 2008
Europe March 7, 2008
Australia March 7, 2008
Japan April 15, 2008
South Korea September 16, 2008[1]

Virtual Console (Wii U)
Europe June 25, 2015
Australia June 26, 2015
NA July 30, 2015
Japan August 19, 2015

Nintendo 64: Nintendo Switch Online
Japan May 20, 2022
NA May 20, 2022
Europe May 20, 2022
Australia May 20, 2022
Platform(s) Nintendo 64
Wii (Kirby's Dream Collection Special Edition)
Wii Virtual Console
Wii U Virtual Console
Nintendo Switch (Nintendo 64: Nintendo Switch Online)
Supported languages Japanese, American English
Rating(s) ESRB: Everyone
PEGI: 3+
CERO: All Ages
Game chronology
Kirby's Star Stacker (Super Famicom) Kirby Tilt 'n' Tumble
On affiliated sites
StrategyWiki Walkthrough
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"Crystal Shards" redirects here. For information about titular Crystal Shards, see Crystal Shard.

Kirby 64: The Crystal Shards is a side-scrolling platformer in the main Kirby series featuring Kirby and some of his friends, produced by HAL Laboratory and initially released in 2000 and 2001 for the Nintendo 64. It is notable for being the first installment in the series to depict Kirby and his surroundings in full 3D, although only for visual effects. Like Kirby's Dream Land 2 and Kirby's Dream Land 3 before it, Kirby 64 was not directed by Masahiro Sakurai, but instead by Shinichi Shimomura. Unlike those titles, however, Kirby 64: The Crystal Shards does not feature Animal Friends with which to combine with and alter Kirby's Copy Abilities. Instead, Kirby does this himself by combining abilities together into Power Combos. This results in 36 total unique abilities that Kirby can use in the game.

Kirby 64: The Crystal Shards departs from earlier games in the series in other ways as well. In addition to being the first 3D game in the series, it also is the first game to give Kirby an upper limit to how high he can hover, the first game to allow him to inhale underwater, the first game to let him hold enemies and objects over his head or toss them, and the first game in the series to give him a voice courtesy of Makiko Ohmoto. Kirby 64: The Crystal Shards also features three Sub-Games which can be played with up to four players, completely separate from the main game.

StoryEdit

 
Ribbon's escape.

The story of Kirby 64: The Crystal Shards begins on a far-off planet called Ripple Star, which is inhabited by fairy-like beings. The inhabitants of Ripple Star are also the guardians of a powerful crystal. Shortly before the game begins, an ill-willed creature called Dark Matter attacks Ripple Star. Concerned with the crystal's safety, the Queen asks Ribbon, a young fairy, to take the crystal and escape to a safe place with it. Ribbon obeys her ruler, but as she flies off, she is pursued by Dark Matter. Eventually, the powerful being is able to assault Ribbon, which destroys the crystal and splits it into several Crystal Shards. Meanwhile, Ribbon crash-lands on Pop Star, Kirby's home planet.

 
Ribbon, explaining her trouble to Kirby.

It is not long before Ribbon meets Kirby, as she unintentionally uses him to break her fall. After both of them find and merge two of the Crystal Shards, Ribbon explains her misery to Kirby, who instantly agrees to help out. While they search for the missing shards on Pop Star, they manage to add a Waddle Dee, an artist girl called Adeleine, and even Kirby's arch-rival King Dedede to their cause. The group then travels to several planets to look for shards, using the crystal's transportation powers.

After traveling through several regions on numerous planets, the group finally gets the chance to travel to Ripple Star. The planet has become covered in thick, black clouds and is generally in a bad state. The Queen herself has been possessed by Dark Matter, which the group remains unaware of. Ribbon is visibly shocked to see her home planet in such a condition, but the rest of the group quickly comforts her. They then journey to Ripple Star together, where they battle their way into the palace and confront Miracle Matter, the apparent master of the Dark Matter. Kirby finally manages to defeat the foe and restore peace to the fairy planet. The Queen remains influenced by the Dark Matter, however, and after Kirby and his friends leave the planet to return home in a spaceship, the queen can be seen giving Ribbon a malicious glare.

The ending changes if Kirby and his friends manage to collect all of the Crystal Shards. If they do this successfully, the restored crystal reveals the possession of the Queen and expels the Dark Matter from her body. The remaining Dark Matter then flies off into space, where it forms a new level called Dark Star. Intending to destroy the dark threat, the group travels into the heart of Dark Star with Kirby's Warp Star. Inside the black cloud, Kirby uses the abilities of his friends for one last time. Eventually, Kirby and Ribbon engage , the master of Dark Matter, and an angelic version of Kirby's old enemy Zero, in a fierce battle. The two of them manage to defeat the creature with the help of the Crystal Shards, though, and Dark Matter is eliminated. To thank the heroes for their efforts, the Queen awards each of them with a piece of the crystal. In the end, Kirby receives a kiss from Ribbon.

GameplayEdit

 
Kirby, creating a Power Combo.

Despite the fact that Kirby 64: The Crystal Shards features full 3D graphics for the first time, the game itself still plays like a 2D sidescroller. The game makes another distinction from its predecessors, giving Kirby only seven different abilities to copy, as opposed to the vast ability pool of other games. The base abilities are Burn, Stone, Ice, Needle, Bomb, Spark, and Cutter. However, by inhaling enemies, Kirby can create ability stars, which he can spit at other enemies. If an ability star connects to another enemy with an ability, the two abilities will merge and form a Power Combo. By combining abilities, Kirby can master 28 different abilities, plus the seven base abilities, making a total of 35 abilities. While ability combinations exist and have existed to a degree in several other titles, Kirby 64: The Crystal Shards is the first and so far only game in the series where every copy ability can be mixed with every other ability (excluding Ribbon's Crystal).

The game features six levels, or planets, each with three or four stages and one boss fight. From the beginning, only the first stage of Pop Star is available. In every stage, there are three Crystal Shards to be found. The Crystal Shards are often hidden in remote places or behind obstacles that can be destroyed only by a certain ability (usually indicated by the obstacle's color). Finding all the Crystal Shards is not necessary to complete the game, but it is essential to 100% complete the game, as finding all 74 Crystal Shards (66 from every stage, six from every boss, and two during the intro) unlocks the true ending of the game.

General controls  
Control Nintendo 64 Controller Wii Remote (using Kirby's Dream Collection) Classic/GameCube Controller Nintendo Switch
Move (press twice to dash) Directional Pad Directional Pad Directional Pad or Analog Stick Directional Pad
Inhale B 1 B B
Jump A 2 A A
Crouch
Slide ↓ + A ↓ + 2 ↓ + A ↓ + A
Combine abilities L, R or any C button A L, R or any direction on C Stick (GameCube controller) or Right Stick (Classic Controller) L, R or any direction on Right Stick

CharactersEdit

Image Character Description Manual bio
  Kirby Kirby returns as the main playable character and protagonist of this game. After Ribbon crashes into him in the opening scene, Kirby agrees to help her recover the lost Crystal Shards which have scattered across the galaxy. Instead of relying on his Animal Friends to help him, Kirby now boasts the ability to combine his own Copy Ability powers to create Power Combos. Every ability Kirby gains can be combined with another or with itself to create surprising methods of defeating enemies. Despite this, he still will not be heading out alone, as he will bring a cadre of friends to help rid the afflicted Stars of Dark Matter's presence. "Kirby, naturally, is the hero of this tale. Kind and jolly by nature, he turns tough-guy to lend his storied talents to the imperiled fairies of the Ripple Star planet. Surely he'll be able to recover the Crystal Shards." (page 22)
  Ribbon Newly introduced in this game, Ribbon is a young fairy girl from Ripple Star. Unfortunate circumstances led her to attempt to flee her homeworld with a massive crystal, but the invading Dark Matter pursues her through outer space and manages to knock her away, shattering the crystal in the process. She crash-lands on Pop Star with only a single shard of the crystal left in her grasp, but manages to land right on top of Kirby's head, who agrees to help her find the missing pieces. Their journey takes the two across several levels until they return to Ripple Star to deal with the invading Dark Matter. Ribbon does not appear to be a fighter and tends to keep behind Kirby for most of the journey, but she may be able to lend her power when the need arises. "A fairy from Ripple Star, Ribbon escapes the planet with the fairies' Crystal, only to fall victim to a Dark Matter ambush. When she loses control of the Crystal, she turns to Kirby for help." (page 22)
  King Dedede This gluttonous bird-man styles himself as a king, and has been Kirby's arch-rival for a long time. When he finds one of the scattered Crystal Shards, he seeks to keep it for himself, and will not let Kirby have it. Before long, however, Dark Matter appears and possesses the king to get at his shard, and Kirby must fight Dedede to get rid of the dark presence. Once the invading creature is driven off, King Dedede comes to his senses and, reluctantly, agrees to join Kirby's team to save the galaxy. At several points during their adventure, King Dedede appears to clear away obstructions using his massive hammer. "Long-time rival King Dedede finds one of the missing Crystal Shards on his castle grounds. Whatever will he do with it?" (page 22)
  Waddle Dee An unassuming resident of Pop Star, Waddle Dee becomes a stalwart member of Kirby's team when the pink puffball saves him from possession by Dark Matter, who had turned him momentarily into a Waddle Doo. Waddle Dee may not look like much, but he has many tricks and gadgets which can help Kirby get through various obstacles in the levels they travel through.

This is the first main-series Kirby game that does not feature Waddle Dees as standard enemies. The second would not be until Kirby and the Forgotten Land, 22 years later.

"Kirby cohort Waddle Dee gets himself in gobs of trouble when he happens upon another of the powerful Shards." (page 22)
  Adeleine A human girl who visited Pop Star to practice painting. She is possessed by Dark Matter, but even though her artwork literally leaps off the page, she is not much of a fighter. After Kirby rescues her, she proves to be a reliable ally as she conjures up useful items for Kirby's journey. Adeleine will also attempt to look ahead for clues to find hidden Crystal Shards, and convey what she finds to Kirby via her illustrations. "Adeleine, an aspiring young artist, comes to Pop Star to study art but finds herself in the middle of a Dark Matter mess." (page 22)
  Queen The sovereign ruler of Ripple Star sends Ribbon off with the crystal in order to prevent Dark Matter from getting a hold of it. When Kirby and Ribbon return to Ripple Star to save her, she seems relieved, but she is revealed to have been possessed by . Once 0² is defeated, she thanks Kirby and his friends, and gives them medals of honor. N/A
  Dark Matter Dark Matter is the principal villain of the game. It primarily takes the form of an amorphous black mass capable of engulfing entire planets. It can also split off pieces of itself as needed to possess hapless denizens of otherwise peaceful Stars. Its main aim is to capture the Crystal, but for what purpose is uncertain. "The cloud, a sinister force known as Dark Matter, had come in search of the fairies' secret treasure--their shining Crystal." (page 4)

LevelsEdit

There are a total of seven levels. Most levels have five stages, the last of which is a boss battle. Every level's name consists of a single word, followed by "Star". Both the first and the sixth level have only four stages each, and the last one consists solely of the final boss battle.

Level Appearance Stages Boss Mid-Bosses Description
Pop Star   4 Whispy Woods Big N-Z, Waddle Doo, Big Bouncy, Adeleine, King Dedede Pop Star is a verdant world with wide-open grasslands, deep forests, and ancient castles. The Crystal Shards here are relatively easy to find, and a mid-boss awaits Kirby at the end of each regular stage.
Rock Star   5 Pix Big Kacti, Big Fishbone, Big Spark-i Rock Star features extensive desert zones, along with massive caverns, ancient ruins, and a futuristic pyramid. Shards can be tricky to find, and lots of enemies are invulnerable hazards. The interior of the black pyramid can be tricky to navigate.
Aqua Star   5 Acro Big Tick, Big Kany, Big Kapar, Big Blowfish Aqua Star is a very wet world, featuring tropical shorelines, river rapids, and deep ocean zones. Some shards are hidden away, while others require good timing to obtain. Kirby will have to fight against deep-sea currents in later stages.
Neo Star   5 Magman Big Galbo Neo Star is a wild world featuring deep jungles, high craggy cliffs, massive caverns, and active volcanoes. Kirby must mind the terrain much more so than the enemies as he traverses this level. Shards are often hidden in hard-to-reach spots.
Shiver Star   5 HR-H/HR-E Big Chilly, Big Mopoo, Big Pupa, Big Burnis Shiver Star is a very cold world with snowy drifts, solid cloudscapes, a massive shopping complex, and a deep underground factory. Shards are relatively out in the open but are guarded by a multitude of varied enemies. Shiver Star bears an uncanny resemblance to the real-world planet Earth, albeit frozen over.
Ripple Star   4 Miracle Matter Big Sawyer Ripple Star is a heart-shaped analogue to Pop Star, though much more heavily developed in terms of architecture. Crystal Shards are relatively easy to obtain here, but enemies amass in great numbers, particularly in the palace. If Kirby did not collect every shard prior to defeating the boss of this realm, this will be the last world he visits.
Dark Star   1 Dark Star is a level made from the coalesced Dark Matter that was expelled from the queen by the reassembled Crystal. It is the only planet without a stage select screen, since only one stage is played. There is very little terrain to traverse here, and few enemies to fight before the showdown against the final boss.

Copy AbilitiesEdit

Regular PowersEdit

Name Appearance Icon Function
Burn     Engulfs Kirby into a fireball and lets him fly a short distance.
Stone     Gives Kirby a hide of stone which lets him walk through enemies unharmed.
Ice     Allows Kirby to breathe a cone of frost which can freeze enemies solid.
Needle     Transforms Kirby into a spiky ball that can pierce enemies.
Bomb     Gives Kirby an arsenal of explosives to throw at enemies.
Spark     Lets Kirby generate a small field of electricity around him.
Cutter     Gives Kirby a boomerang to throw at his foes. Since the boomerang is made from part of his body, he can throw only one at a time.

Power CombosEdit

Name Appearance Icon Function
Burn-Burn     Transforms Kirby into a large fireball and lets him fly over a long distance.
Burn-Stone     Lets Kirby shoot burning rocks at enemies like a volcano. The direction can be altered with the Directional Pad.
Burn-Ice     Changes Kirby into a burning ice cube that instantly melts.
Burn-Needle     Transforms Kirby into a bow that shoots flaming arrows at enemies. The angle can be altered by holding down the B Button.
Burn-Bomb     Lets Kirby summon three fireworks explosions that defeat enemies and have a great range.
Burn-Spark     Kirby rubs his head with a tinder sheet and lights it on fire, running about and damaging any enemies he makes contact with.
Burn-Cutter     Gives Kirby a flaming sword to wield against enemies. The sword can be swung, held over the head, and thrown at enemies.
Stone-Stone     Transforms Kirby into a giant version of himself, made of rocks. Can pass most enemies unharmed. This may have been an inspiration for the Metal ability in later games.
Stone-Ice     Transforms Kirby into a curling stone that slides through enemies.
Stone-Needle     Gives Kirby a giant drill that can be used against enemies. The drill head can also be launched forward.
Stone-Bomb     Lets Kirby use dynamite that defeats all enemies on screen. When the dynamite explodes, Kirby needs to protect himself or he gets hurt as well.
Stone-Spark     Lets Kirby summon a giant rock which he controls with a leash of electricity. The rock soars through the air and bounces off of walls and floors.
Stone-Cutter     Transforms Kirby into stone figurines of his friends from Kirby's Dream Land 3. The various animals possess different abilities.
Ice-Ice     Transforms Kirby into a rolling snowball that grows in size and runs over any enemy on its way. The direction cannot be changed.
Ice-Needle     Lets Kirby hide inside a giant snowflake made of ice. Possesses great range, but is slow and makes Kirby unable to move.
Ice-Bomb     Transforms Kirby into a walking snowman. The snowman eventually explodes, taking out enemies nearby.
Ice-Spark     Changes Kirby into a refrigerator that generates healing food. The thrown food can also damage enemies.
Ice-Cutter     Gives Kirby a pair of skates and lets him ice-skate through stages. He can also twist jump when the A Button is pressed.
Needle-Needle     Gives Kirby the ability to use various pointy objects against enemies.
Needle-Bomb     Transforms Kirby into a Gordo that can float through the air. After a short time the Gordo will explode and launch its spikes across the screen.
Needle-Spark     Lets Kirby change into a lightning conductor and summon a bolt that fries enemies.
Needle-Cutter     Transforms Kirby into a giant bear trap with two big spiky arms. The arms snap together once the B Button is released.
Bomb-Bomb     Changes Kirby into a rocket launcher that shoots three missiles. The missiles home in on enemies.
Bomb-Spark     Lets Kirby transform into a light bulb. The bulb can attack enemies, as well as lighten up dark rooms.
Bomb-Cutter     Gives Kirby an arsenal of shuriken that can be thrown at enemies. The projectiles explode when they make contact with something.
Spark-Spark     Lets Kirby generate a giant electrical force field around himself that calls lightning down upon enemies. The force field shrinks if Kirby moves around while using it.
Spark-Cutter     Gives Kirby a double-bladed lightsaber which he can wield against enemies. Crouching will discard the lightsaber.
Cutter-Cutter     Gives Kirby a greater boomerang to throw at his enemies. Only one boomerang can be thrown at a time.
Ribbon's Crystal     An ability that is usable only during the final battle against . It lets Kirby and Ribbon fly around while shooting crystal projectiles at the enemy.

Kanji displayEdit

In the Japanese version, a selectable display uses kanji instead of symbols.

Kirby 64 kanji display  
Display Kanji Meaning
Remaining Health bar Energy
Depleted Health bar Depression
No Copy Ability Nothing
Burn Fire
Stone Stone
Ice Ice
Needle Needle
Bomb Burst
Spark Electric
Cutter Cut
Ribbon's Crystal Fairy-Crystal

EnemiesEdit

Neutral enemiesEdit

These enemies do not provide any abilities when swallowed, but may have some secondary function if held above Kirby's head, if they can be inhaled at all.

Name Appearance Description
Bivolt This electric-spark foe moves up and down poles and will harm Kirby on collision. It cannot be attacked in any way.
Bo A black ball of fluff that can move slowly or fall and harm Kirby by collision.
Bonehead A skull with wings that will flutter about when Kirby gets near and may attempt to collide with him.
Bouncy A spring-bound bow-wearing pink creature that bounces up and down repeatedly and does not actively try to hit Kirby.
Bronto Burt A brash pink flyer who may attempt to charge at Kirby from the background.
Bumber A small orange creature who glides gently down through the air using its striped hat.
Chacha A grass skirt-wearing creature that attacks by flailing its maracas at Kirby.
Drop An amoeba-like creature made of water that hangs from ceilings and will try to drop on Kirby.
Flopper A red fish that can sometimes be seen flopping around on land.
Flora A conical flower-like enemy that glides gently through the air.
Flutter A harmless butterfly that Kirby cannot attack.
Gabon A skull-wearing creature that throws bones at Kirby.
Glom A large frog who hides in a hole and will try to eat Kirby when he gets near. Cannot be attacked.
Glunk A sea anemone with eyes that sticks to surfaces and fires projectiles out of its head.
Gobblin A cactus with an alligator's mouth that tries to chomp at Kirby when he gets close. Cannot be attacked.
Gordo A hovering spiky orb that may move back and forth. Cannot be attacked.
A large cycloptic blocky foe who will attempt to crush Kirby with its girth by falling on him. Cannot be attacked.
Ignus An igneous rock that falls from the sky. Comes in various sizes, with the larger ones splitting into smaller ones on impact.
Kany A bright red crab-like enemy that moves back and forth and will try to snip at Kirby.
Keke A small white-haired cat girl who rides a broomstick. She only appears in the background and cannot be interacted with.
Mahall A mole-like creature who appears from underneath a circular floor panel and shoots bubbles at Kirby.
Mariel A black spider-like creature with a circular body. Kirby will take damage if he inhales it.
Maw A teardrop-shaped cycloptic enemy that will try to eat Kirby with its huge maw when he approaches. Cannot be inhaled.
Mite A small orange creature that tunnels out of the ground and pursues Kirby.
Mopoo A white puffball enemy that jumps out of fissures in clouds and snowbanks.
Mumbies A floating ball enemy wrapped in bandages that will pursue Kirby slowly if he is not looking at it. Cannot be inhaled.
N-Z A dark-gray circular creature similar in size to Kirby, with pointy ears. It holds still or runs back and forth.
Noo A ghostly creature that tosses embers at Kirby. Cannot be attacked.
Nruff A woolly boar-like creature that will charge and leap toward Kirby.
Pteran A flying purple Pterodactyl-like enemy who slowly drops altitude as it glides.
Pupa A limbless bug who drops down from the ceiling on a string, and will explode upon contact. Its string can be cut, but it cannot be inhaled.
Putt A small worm-like creature that sits next to a large polygonal boulder. When Kirby approaches, it knocks the boulder toward him. The boulder cannot be attacked.
Sandman A dimple-shaped sand creature that rises out of the ground to get in Kirby's way. It cannot move from its position.
Scarfy A hovering creature with a deceptively cute face. If Kirby tries to inhale it, it will instead change to a demon and chase him.
Shotzo A stationary cannon foe who aims at and shoots toward Kirby with slow-moving cannonballs. Cannot be attacked.
Slushy A pale jellyfish-like enemy that drifts slowly in pools of water.
Snipper A small orange bug with massive jaws that jumps out of sandpits and tries to snip at Kirby. Cannot be attacked.
Splinter A spiky log that rolls toward Kirby. Cannot be attacked.
Squibby An oddly-shaped translucent sea creature that shoots tendrils out from the top of its head.
Wall Shotzo A Shotzo situated in the wall. It attempts to aim toward Kirby's last position before firing. Cannot be attacked.
Whispy Woods Jr. One of Whispy Woods' children, this sapling jumps around on a circular path, and must be defeated before Whispy himself can be fought.
Yariko A jungle child who jumps and throws a spear at an angle toward Kirby.
Zebon A hovering green circular blob which acts as a Cannon when Kirby enters it. It cannot harm Kirby, nor can Kirby harm it.

Ability-yielding enemiesEdit

These enemies will provide a copy ability if swallowed, and can combine with Ability Stars thrown at them to make Power Combos.

Name Appearance Ability Description
Blowfish Bomb An aquatic enemy who swims slowly or holds a position. If Kirby gets too close, it will puff up and explode in his face.
Bobo Burn A continuously-burning ember with eyes and feet that runs back and forth.
Burnis Burn A small burning bird that flies in a straight line and "drops" burning embers on Kirby.
Cairn Stone A living pile of rocks who hops in place.
Chilly Ice An anthropomorphized snowman who attacks by conjuring a freezing aura around itself.
Emp Ice A small black penguin who will attempt to slide away from Kirby when he approaches.
Fishbone Cutter A triangular fish skeleton that can throw its head as a projectile.
Frigis Ice A small freezing bird that flies in a straight line and "drops" icy pellets on Kirby.
Galbo Burn A red limbless dragon that breathes fire at Kirby.
Ghost Knight Needle A spectral lancer who can block attacks with its shield.
Hack Stone A hatchet with feet that tries to run after Kirby and crash into him.
Kacti Needle A small diamond-shaped cactus creature that bounces in place.
Kapar Cutter A green monster that throws spiky rings at Kirby. It can be found on land or in water.
Magoo Burn A burning black circular creature that can be found hopping out of magma pools.
Pedo Bomb A torpedo with eyes that will attempt to seek Kirby in underwater areas and explode on him.
Plugg Spark An enemy shaped like an electrical plug that jumps head-first into the floor to shoot out sparks.
Pompey Stone A rocky clam-shaped enemy that erupts hot stones from the top of its head.
Poppy Bros. Jr. Bomb A trickster dressed in blue who throws bombs at Kirby.
Propeller Ice A blue blob-like foe with a propeller on its head which will try to fly toward Kirby and collide with him.
Punc Needle A roly-poly foe covered in spikes who can retract into a ball.
Rockn Bomb A missile foe who flies in a straight line and will explode on impact with Kirby.
Rocky Stone A heavy stone enemy with eyes and feet which will try to fall on Kirby from a high place.
Sawyer Cutter A metal sawblade with an eye inset in the middle. It grinds along the ground and will try to run into Kirby.
Sir Kibble Cutter A yellow suit of armor who throws blade boomerangs at Kirby.
Known in-game as "Sirkibble".
Skud Bomb A rocket-shaped enemy who launches itself upward and then flies back down in a haphazard trajectory.
Spark-i Spark A floating cycloptic orb situated within a diamond shell. It opens its shell to fire electric bolts at Kirby.
Sparky Spark A green teardrop-shaped blob that generates an electric field around itself in defense.
Tick Needle A white teardrop-shaped blob with a face that becomes decidedly less cute when it thrusts the spike atop its head.
Turbite Spark A hovering metal creature that spins with an electric surge toward Kirby on approach. It can also operate underwater.
Zoos Spark A yellow sprite who rides a thundercloud and tries to zap Kirby with lightning.

Mid-BossesEdit

These enemies are found in specific locations and have higher HP than normal enemies, but are not as powerful as bosses. They cannot be inhaled. The following table lists them in the order they are encountered in-game:

Name Appearance Location Description
Big N-Z Pop Star - Stage 1 A big version of N-Z who just stands in place.
Waddle Doo Pop Star - Stage 1 Waddle Dee takes on this appearance when possessed by Dark Matter. Unlike in other games, he only attacks with charges and body slams. After defeating him, he cannot be fought again without starting a new file.
Big Bouncy Pop Star - Stage 2 A big version of Bouncy who just bounces in place.
Adeleine Pop Star - Stage 2 Adeleine turns hostile when possessed by Dark Matter. She attacks by painting monsters for Kirby to fight, then rushes after Kirby with her paintbrush when she runs out of paint. After defeating her, she cannot be fought again without starting a new file.
King Dedede Pop Star - Stage 3 King Dedede turns hostile when possessed by Dark Matter. He is fought in two phases; once on the ground, and again in the air. After defeating him, he cannot be fought again without starting a new file.
Big Kacti Rock Star - Stage 1 A big version of Kacti who just bounces in place.
Big Fishbone Rock Star - Stage 3 A big version of Fishbone who just hovers in place.
Big Spark-i Rock Star - Stage 4 A big version of Spark-i who stays still and occasionally fires energy projectiles at Kirby.
Big Tick Aqua Star - Stage 1 A big version of Tick who just sits in place.
Big Kany Aqua Star - Stage 2 A big version of Kany who moves back and forth.
Big Kapar Aqua Star - Stage 3 A big version of Kapar who occasionally throws projectiles.
Big Blowfish Aqua Star - Stage 4 A big version of Blowfish which moves in a big circle around its arena.
Big Galbo Neo Star - Stage 1 A big version of Galbo which occasionally breathes fire.
Big Chilly Shiver Star - Stage 1 A big version of Chilly who regularly conjures his freezing aura.
Big Mopoo Shiver Star - Stage 2 A big version of Mopoo which dives through the walls of the arena.
Big Pupa Shiver Star - Stage 3 A big version of Pupa which drops and rises in three different locations.
Big Burnis Factory Tour A big version of Burnis which flies back and forth across the arena, dropping flaming projectiles.
Big Sawyer Ripple Star - Stage 1 A big version of Sawyer which pops out of the floor in two different locations.

BossesEdit

Just as there are seven levels (planets), the game has seven bosses, one for each planet.

Name Appearance Level Copy Abilities Description
Whispy Woods   Pop Star None. This fight with Whispy takes place on a looping circular stage, with the old tree occupying the middle. Kirby must first defeat his three children, called Whispy Woods Jr., by using the parent tree's Apples to hit them with. Once all three are gone, Whispy becomes furious, and attacks Kirby by shooting out his roots, and tossing out a lot of apples. Kirby must hit the roots to defeat the tree.
Pix   Rock Star None. The first phase of this fight has Kirby dodging the attacks of each Pix crystal as the platform rises into the sky. At the top, Kirby can attack Pix by spitting out constructs of similar color at the crystals to destroy them.
Acro   Aqua Star Cutter (Fishbone), Bomb (Torpedoes) This fight takes place entirely underwater, as Kirby has to inhale and return objects that Acro spits at him while avoiding the killer whale's gymnastics. The fight takes place in two separate phases, with a separate Health bar for each one.
Magman   Neo Star Burning (Magoo, Burnis) Magman is a giant Sandman, though made of magma. It fights in two phases, first with extending tendrils, then with its full body. It can cause tremors, breathe fire, and spit out smaller foes for Kirby to contend with.
HR-H and HR-E   Shiver Star Bomb (missiles) A giant robot that can shift form between a humanoid and a lobster shape. It attacks by shooting missiles and attacking with its arms.
Miracle Matter   Ripple Star All base abilities A polygonal foe with eyes on all 20 of its facets. It continually shifts forms, based on each of the base Copy Abilities that Kirby can use in the game. To defeat it, Kirby has to attack it with the matching ability or spit out an element that appears during the attack to disable that form. Unless all the Crystal Shards were collected, this is the last boss.
  Dark Star Ribbon's Crystal The true final boss of the game that Kirby and Ribbon must team up to defeat. They have to continually shoot crystals into its eye to stun it, then hit the halo to flip it and attack the green underside to defeat it. Defeating this boss completes the game.

Mini-GamesEdit

Kirby 64: The Crystal Shards has three Mini-Games that can be played outside the main adventure. Every Sub-Game has a single-player mode and a multiplayer mode involving 2-4 players. The Sub-Games have four difficulty levels, each unlocked by defeating the CPU in the previous difficulty level (meaning at most 3 human players can unlock difficulty levels together): Easy, Medium, Hard, and Intense. There are four playable characters: Kirby, Waddle Dee, Adeleine, and King Dedede, who do not differ in gameplay.

  • 100-Yard Hop: A game where players hop over obstacles in a race to the finish.
  • Bumper Crop Bump: A game where players shove each-other to catch falling fruit.
  • Checkerboard Chase: A game where players try to make the stage crumble under their opponents' feet.

StaffEdit

The following is a list of staff who have worked on Kirby 64: The Crystal Shards:

Staff of Kirby 64: The Crystal Shards  
Position Developer(s)
Director Shinichi Shimomura
Chief Programmer Teruyuki Gunji
Programmer Katsuhiro Sakoda
Isao Takahashi
Yoshimi Takahashi
Tetsuya Abe
Yasuyuki Nagashima
Kouichi Wanatabe
Designer Kenichiro Kita
Reiko Iwao
Michiko Takahashi
Hiro Takeshita
Shigeru Hashiguchi
Tetsuya Mochiduki
Tomomi Minami
Sanae Kubota
Youichi Sukino
Tatsuhiro Tanoue
Tadashi Hashikura
Masanobu Yamamoto
Tsuyoshi Wakayama
Hitoshi Kikkawa
Satoko Nakamura
Kunio Watanabe
Sound Composer Jun Ishikawa
Hirokazu Ando
Assistant Director Kazuya Konishi
Ryuichi Noguchi
Assistant Manager Ryuki Kuraoka
Yoshiki Suzuki
Kensuke Tanabe
Voice Actors Makiko Ohmoto (as Kirby)
Masahiro Sakurai (as King Dedede)
Localization Manager Leslie Swan
Localization Bill Trinen
Michelle Powers
Special Thanks Satoshi Ishida
Chieko Obikane
Hisatoshi Takeuchi
Tetsuya Notoya
Senji Hirose
Chiharu Itoh
Takaaki Kazuno
Kazuhiro Mizusawa
Jun Yamazaki
HAL Debug Team
Very Special Thanks Minoru Arakawa
Mike Fukuda
Gail Tilden
Yoshihito Ikebata
Hironobu Kakui
Hiroyasu Sasano
Super Mario Club
NOA Product Testing
The Treehouse
Project Manager Takashi Saito
Progress Manager Kimiyoshi Fukui
Producer Masayoshi Tanimura
Hiroaki Suga
Kenji Miki
Supervisor Satoru Iwata
Shigeru Mitamoto
Executive Producer Hiroshi Yamauchi
HAL Laboratory,Inc.
NINTENDO Co.,Ltd.

Nintendo eShop descriptionEdit

Kirby™ stars in his first 3D adventure, which is also his Nintendo 64™ debut.

This game finds the always-versatile hero battling a new enemy called Dark Matter. Dark Matter is after a distant land's powerful crystal, but a young fairy named Ribbon attempts to save it by escaping with the gem to Dream Land. Now the crystal has been broken, and it's scattered around the world.

Take control of Kirby, and help him journey across six worlds, battling a wide variety of enemies and challenging bosses, as he tries to collect all 100 pieces of the shattered crystal. Along the way, you'll use Kirby's trademark Copy Ability to use enemies' strengths against them. Not only that, but try combining any two abilities to create a brand-new one that is usually stronger than the original.

Throw in three exciting multiplayer minigames, and you've got a package of which even King Dedede would be proud. Fans of Kirby and action games with bright, colorful graphics should vacuum this one up.

Nintendo 64: Nintendo Switch Online descriptionEdit

Venture beyond Dream Land. Stop the hungering Dark Matter.

Kirby stars in his first 3D adventure, which is also his debut on the Nintendo 64™ console. This game finds the always versatile-hero battling an enemy called Dark Matter. Dark Matter is after the distant Ripple Star's powerful crystal, and a young fairy named Ribbon attempted to save it by escaping with the gem. As she fled, though, the crystal was broken and its pieces scattered. Take control of Kirby, and help him journey across six worlds, battling a wide variety of enemies and challenging bosses as he tries to collect all the pieces of the shattered crystal. Along the way, you'll use Kirby's trademark Copy Ability to use enemies' strengths against them. Not only that, but you can also combine any two abilities to create a brand-new one, which is usually stronger than the original! Throw in three exciting multiplayer minigames, and you've got a package of which even King Dedede would be proud. Fans of Kirby and action games with bright, colorful graphics should vacuum this one up.

TriviaEdit

  • Although this was the first Kirby game with 3D graphics, Kirby's actual first 3D appearance was in Super Smash Bros. for the Nintendo 64. His appearance in that game served as direct inspiration for the way he looked and sounded in this game.
  • The Wii Virtual Console description on Nintendo of America's website and the eShop description incorrectly say there are 100 crystal shards to collect.[2] There are actually only 72 shards throughout the stages, in addition to the two shards collected by Kirby and Ribbon in the intro sequence.
  • The Wii Virtual Console description and the eShop description incorrectly suggest that this game is the first to feature Dark Matter. In actuality, that distinction varies: Kirby's Dream Land 2 introduced the singular character, while the greater species would first appear in Kirby's Dream Land 3.
  • There is a secret button code that can be used to instantly generate a 100% completed save file. First, File 2 must be blank, while File 3 must be created with no progress. Then, while the HAL Laboratory logo is displayed during the game startup sequence, the player should insert the P2 controller, hold L, and press the buttons C-up, C-up, R, C-right, C-left, and Start in that order. If performed correctly, the 1-UP jingle will play to indicate that the code was input correctly, and File 3 will be replaced with a 100% completed save file, with all Enemy Info Cards collected. This code is not available on the Wii Virtual Console or Kirby's Dream Collection Special Edition versions of the game, as the C button inputs are not mapped anywhere.
  • This game's original North American release was rated E by the ESRB. However Kirby's Dream Collection Special Edition was rated E10+ (a rating that did not exist at the time of this game's release, having been introduced in 2005), possibly because of the blood from both the battle in this game and the Zero battle in Kirby's Dream Land 3, as the description of the game says that "One boss character (a giant eyeball) fires red droplets at Kirby; additional red-damage effects appear as its health decreases."[3]

GalleryEdit

Main article: Kirby 64: The Crystal Shards/gallery

VideosEdit

Official Kirby Portal video showcasing Power Combos
Nintendo Switch Online release trailer (JP)
Nintendo Switch Online release trailer (EN)

Names in other languagesEdit

Language Name Meaning
Japanese ほしのカービィ 64
Hoshi no Kābyi Rokuyon
Kirby of the Stars 64
Chinese Kirby 64: The Crystal Shards
星之卡比64[4]
xīng zhī kǎ bǐ 64
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Kirby of the Stars 64
Dutch Kirby 64: De Kristallen Scherven
Kirby 64: The Crystal Shards
Kirby 64: The Crystal Shards
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Canadian French Kirby 64: The Crystal Shards -
European French Kirby 64 : Les éclats de cristal[5]
Kirby 64: Eclats de cristal[6]
Kirby 64: The Crystal Shards
Kirby 64: The Crystal Shards
Kirby 64: Crystal Shards
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German Kirby 64: Die Kristall-Splitter
Kirby 64: The Crystal Shards
Kirby 64: The Crystal Shards
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Italian Kirby 64: I Frammenti di Cristallo
Kirby 64: The Crystal Shards
Kirby 64: The Crystal Shards
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Korean 별의 커비 64
Byeorui Keobi 64
Kirby of the Stars 64
Portuguese Kirby 64: The Crystal Shards -
Russian Kirby 64: The Crystal Shards
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Latin American Spanish Kirby 64: The Crystal Shards -
European Spanish Kirby 64: Las Piedras de Cristal
Kirby 64: The Crystal Shards
Kirby 64: The Crystal Stones
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External linksEdit

References

  1. Nintendo of Korea (Wayback Machine snapshot)
  2. Nintendo.com (Wayback Machine)
  3. Kirby's Dream Collection Special Edition ESRB description
  4. From the Chinese versions of Nintendo 64 - Nintendo Switch Online.
  5. Kirby 64: The Crystal Shards instruction manual (page 52, EU print)
  6. From the European French version of Kirby Air Ride