Meta Knight: Difference between revisions

28 bytes added ,  3 May 2023
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added more shuttle loop links
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|Shuttle Loop
|[[Shuttle Loop]]
|''[[Kirby Super Star]]''
|''[[Kirby Super Star]]''
|Meta Knight leaps into the air and then flies straight forward, usually after performing a looping turn in mid-air.
|Meta Knight leaps into the air and then flies straight forward, usually after performing a looping turn in mid-air.
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*'''[[Mach Tornado]]''' - Meta Knight turns himself into a [[tornado]], which cannot be [[guard]]ed. If [[Kirby]] is hit by the tornado, he will be thrown into the air and will take damage when he crashes onto the ground. This would later become [[SmashWiki:Mach Tornado|Meta Knight's neutral special move]] in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]].
*'''[[Mach Tornado]]''' - Meta Knight turns himself into a [[tornado]], which cannot be [[guard]]ed. If [[Kirby]] is hit by the tornado, he will be thrown into the air and will take damage when he crashes onto the ground. This would later become [[SmashWiki:Mach Tornado|Meta Knight's neutral special move]] in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]].
*'''Tornado Slash/Summon''' - Sometimes simply called '''Tornado'''. Meta Knight requires charging to use this move. After releasing his charge, he stabs his sword into the ground to summon a giant [[guard|unguardable]] tornado. Like Mach Tornado, Kirby will be thrown into the air and take crash damage when hit by the giant tornado. This move has since appeared on various Meta Knight-esque bosses, such as [[Dark Meta Knight]] and [[Galacta Knight]].
*'''Tornado Slash/Summon''' - Sometimes simply called '''Tornado'''. Meta Knight requires charging to use this move. After releasing his charge, he stabs his sword into the ground to summon a giant [[guard|unguardable]] tornado. Like Mach Tornado, Kirby will be thrown into the air and take crash damage when hit by the giant tornado. This move has since appeared on various Meta Knight-esque bosses, such as [[Dark Meta Knight]] and [[Galacta Knight]].
*'''Glide Sword''' - Meta Knight performs a quick glide to thrust his sword at Kirby. In older games, Meta Knight requires charging to perform this. In modern games, this move, when used by Meta Knight-esque bosses, is in a similar fashion to '''Shuttle Loop''' of [[Wing]] Kirby. When Meta Knight is a playable character in modern games, he replaces it with Shuttle Loop directly.
*'''Glide Sword''' - Meta Knight performs a quick glide to thrust his sword at Kirby. In older games, Meta Knight requires charging to perform this. In modern games, this move, when used by Meta Knight-esque bosses, is in a similar fashion to '''[[Shuttle Loop]]''' of [[Wing]] Kirby. When Meta Knight is a playable character in modern games, he replaces it with Shuttle Loop directly.
*'''Crescent Shot''' - Meta Knight fires a crescent-shaped energy wave from his sword. Meta Knight's Crescent Shot is green-colored in the original ''Kirby Super Star'' but has become yellow-colored to match the color of his [[Galaxia]] sword since its remake ''Kirby Super Star Ultra'' (and remains so in ''Kirby Star Allies''). The Crescent Shots from Meta Knight-esque bosses are usually in different colors instead.
*'''Crescent Shot''' - Meta Knight fires a crescent-shaped energy wave from his sword. Meta Knight's Crescent Shot is green-colored in the original ''Kirby Super Star'' but has become yellow-colored to match the color of his [[Galaxia]] sword since its remake ''Kirby Super Star Ultra'' (and remains so in ''Kirby Star Allies''). The Crescent Shots from Meta Knight-esque bosses are usually in different colors instead.


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| '''Piercing Slash'''
| '''Piercing Slash'''
| {{center|Dash + 1}}
| {{center|Dash + 1}}
| '''Shuttle Loop'''
| '''[[Shuttle Loop]]'''
| {{center|↓ + ↑ + 1}}
| {{center|↓ + ↑ + 1}}
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|Dive: 30<br>Shockwave: 20
|Dive: 30<br>Shockwave: 20
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|'''Shuttle Loop'''
|'''[[Shuttle Loop]]'''
|{{center|↓↑ + B}}
|{{center|↓↑ + B}}
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!colspan=4|Reference: A [[Star Bullet]] deals 52 damage.
!colspan=4|Reference: A [[Star Bullet]] deals 52 damage.
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Notably, when Meta Knight is given an [[Power Effect|elemental power]], his '''Shuttle Loop''' will have additional effects:
Notably, when Meta Knight is given an [[Power Effect|elemental power]], his '''[[Shuttle Loop]]''' will have additional effects:
*Blizzard Sword: Meta Knight fires three-way icicles from his sword while gliding.
*Blizzard Sword: Meta Knight fires three-way icicles from his sword while gliding.
*Bluster Sword: Meta Knight does a long-distance swoop instead of gliding.
*Bluster Sword: Meta Knight does a long-distance swoop instead of gliding.
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| 4 (each sword strike) <br> 10 (impact)
| 4 (each sword strike) <br> 10 (impact)
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| '''Shuttle Loop'''
| '''[[Shuttle Loop]]'''
| {{center|↓↑ + B}}
| {{center|↓↑ + B}}
| Meta Knight takes off with a loop and then flies forward, dragging foes along with him in the movement. During the flight, Meta Knight can steer up or down and caught opponents receive continuous damage.
| Meta Knight takes off with a loop and then flies forward, dragging foes along with him in the movement. During the flight, Meta Knight can steer up or down and caught opponents receive continuous damage.
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=====As a playable character=====
=====As a playable character=====
{{SmashWiki|Meta Knight (SSBB)}}
{{SmashWiki|Meta Knight (SSBB)}}
[[File:SSBB Meta Knight's Shuttle Loop.jpg|thumb|right|200px|Meta Knight using Shuttle Loop in ''Super Smash Bros. Brawl''.]]
[[File:SSBB Meta Knight's Shuttle Loop.jpg|thumb|right|200px|Meta Knight using [[Shuttle Loop]] in ''Super Smash Bros. Brawl''.]]
Meta Knight is featured for the first time as a fighter in ''[[Super Smash Bros. Brawl]]''. His main attributes are his excellent aerial mobility, with five mid-air jumps, excellent airspeed, and special moves which can all assist further with recovery (most notoriously his glide following his up-special), as well as his quick and powerful sword swipes, many of which can beat out moves from other characters. All of these attributes put together make for a fearsome fighter when in the right hands, so much so that he is widely considered the best character in the game and is often banned from tournaments.
Meta Knight is featured for the first time as a fighter in ''[[Super Smash Bros. Brawl]]''. His main attributes are his excellent aerial mobility, with five mid-air jumps, excellent airspeed, and special moves which can all assist further with recovery (most notoriously his glide following his up-special), as well as his quick and powerful sword swipes, many of which can beat out moves from other characters. All of these attributes put together make for a fearsome fighter when in the right hands, so much so that he is widely considered the best character in the game and is often banned from tournaments.


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