Boss: Difference between revisions

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|[[The Fountain of Dreams]]
|[[The Fountain of Dreams]]
|[[Star Rod]]
|[[Star Rod]]
|Kirby fights this menace in two phases using the [[Star Rod]]. The first is a chase through the sky as Kirby fires at the Nightmare Power Orb. However, both Kirby and the Nightmare Power Orb are falling from the sky in this phase, so the player doesn't have much time to defeat the Nightmare Power Orb. If Kirby takes too long, The Nightmare Power Orb will fly away and Kirby will hit the ground hard and lose a life. After that, the battle changes location to a large moon, where Kirby battles Nightmare in his wizard form. To damage Nightmare in this form, Kirby must hit his torso underneath the cloak. Defeating this boss completes the game.
|Kirby fights this menace in two phases using the [[Star Rod]]. The first is a chase through the sky as Kirby fires at the Nightmare Power Orb. However, both Kirby and the Nightmare Power Orb are falling from the sky in this phase, so the player doesn't have much time to defeat the Nightmare Power Orb. If Kirby takes too long, The Nightmare Power Orb will fly away and Kirby will [[Crusher|hit the ground hard]] and lose a life. After that, the battle changes location to a large moon, where Kirby battles Nightmare in his wizard form. To damage Nightmare in this form, Kirby must hit his torso underneath the cloak. Defeating this boss completes the game.
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|align=center|[[File:KSSU Fatty Whale Arena Icon.png]]
|align=center|[[File:KSSU Fatty Whale Arena Icon.png]]
|[[Stone]]
|[[Stone]]
|Fatty Whale jumps and floats across the stage in an attempt to hit Kirby, and can make a waterfall come out of his blowhole, making rocks (which give Stone ability) and [[Blipper]]s fall down.
|Fatty Whale jumps and floats across the stage in an attempt to hit Kirby, and can make a waterfall come out of his blowhole, making rocks (which give the Stone ability) and [[Blipper]]s fall down.
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|align=center|[[File:KSSU Chameleo Arm Arena Icon.png]]
|align=center|[[File:KSSU Chameleo Arm Arena Icon.png]]
|[[Paint]]
|[[Paint]]
|A [[wikipedia:chameleon|chameleon]] who can eat Kirby, grab onto walls with its long arms, turn invisible, and shoot orbs from its mouth that can be eaten to get the Paint ability. It is one of the few bosses to give the paint ability, the others being [[Heavy Lobster]] and [[Marx Soul]]. He is also the only boss in [[The Great Cave Offensive]] that is optional.
|A [[wikipedia:chameleon|chameleon]] who can eat Kirby, grab onto walls with its long arms, turn invisible, and shoot orbs from its mouth that can be eaten to get the Paint ability. It is one of the few bosses to give the Paint ability, the others being [[Heavy Lobster]] and [[Marx Soul]]. He is also the only boss in [[The Great Cave Offensive]] that is optional.
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|-
|[[Combo Cannon|Main Cannon #2]]
|[[Combo Cannon]]<br/>(Main Cannon #2 in ''KSSU'')
|align=center|[[File:KSSU Main Cannon 2 Arena Icon.png]]
|align=center|[[File:KSSU Main Cannon 2 Arena Icon.png]]
|[[Bomb]]
|[[Bomb]]
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|align=center|[[File:KSSU Heavy Lobster Arena Icon.png]]
|align=center|[[File:KSSU Heavy Lobster Arena Icon.png]]
|[[Paint]]
|[[Paint]]
|A metal crustacean that shoots flames, mini-lobsters, and paint blobs from its claws, as well as being able to walk, run and dash.
|A metal crustacean that shoots flames, mini-lobsters, and paint blobs from its claws, as well as being able to walk, run, and dash. The Paint ability can be acquired from the paint blobs and used to blind Heavy Lobster, making its attacks inaccurate.
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|align=center|[[File:KSSU Reactor Arena Icon.png]]
|align=center|[[File:KSSU Reactor Arena Icon.png]]
|None
|None
|The main reactor of the Halberd that is nearly invincible. The only thing that can hurt it is to make one of its lasers reflect back its main crystal, as Sailor Waddle Dee mentions before the fight. It attacks with flames from the ground and a small cannon that doesn't target Kirby. Like Main Cannon #2's laser gun, this cannon can be destroyed, but it doesn't hurt the reactor.
|The main reactor of the Halberd that is nearly invincible. The only thing that can hurt it is to goad one of its lasers into being fired or reflected back at its main crystal, as Sailor Waddle Dee mentions before the fight. It also attacks with flames from the ground and a small cannon that doesn't target Kirby. Like Combo Cannon/Main Cannon #2's laser gun, this cannon can be destroyed, but it doesn't hurt the reactor.
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|align=center|[[File:KSSU Meta Knight Arena Icon.png]]
|align=center|[[File:KSSU Meta Knight Arena Icon.png]]
|[[Sword]]
|[[Sword]]
|In the beginning of battle, Meta Knight sits on a platform with his cape over his face. After Kirby [[GRAB IT!|grabs the sword]] given to him, or takes too long to do so, Meta Knight jumps down and starts attacking with various sword and tornado attacks. After his defeat, his mask breaks and he escapes from the room. In [[Revenge of Meta Knight]], he chases Kirby off of the [[Halberd]]. In [[Meta Knightmare Ultra]], Meta Knight is a movable protagonist, and plays similar to a combination of [[Sword]] Kirby and [[Wing]] Kirby.
|At the beginning of the battle, Meta Knight sits on a platform with his cape over his face. After Kirby [[GRAB IT!|grabs the sword]] given to him, or takes too long to do so, Meta Knight jumps down and starts attacking with various sword and tornado attacks. After his defeat, his mask breaks and he escapes from the room. In [[Revenge of Meta Knight]], he chases Kirby off of the [[Halberd]]. In [[Meta Knightmare Ultra]], Meta Knight is a playable protagonist, and plays similar to a combination of [[Sword]] Kirby and [[Wing]] Kirby.
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|align=center|[[File:KSSU Masked Dedede True Arena Icon.png]]
|align=center|[[File:KSSU Masked Dedede True Arena Icon.png]]
|[[Hammer]]
|[[Hammer]]
|[[King Dedede]] wearing a mask and using his "new Dedede Hammer", which is mechanical. His attacks have a larger range, and he has some new attacks regarding his powerful hammer, such as spinning around and targeting Kirby for a period of time or shooting missles and flames from the front of his hammer. He provides Kirby with a hammer of his own at the start of the fight.
|[[King Dedede]] wearing a mask and using his "new Dedede Hammer", which is mechanical. His attacks have a larger range, and he has some new attacks regarding his powerful hammer, such as spinning around and targeting Kirby for a period of time or shooting missles and flames from the front of his hammer. He [[GRAB IT!|provides Kirby with a hammer of his own]] at the start of the fight.
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|align=center|[[File:KSSU Marx Soul True Arena Icon.png]]
|align=center|[[File:KSSU Marx Soul True Arena Icon.png]]
|[[Cutter]], [[Ice]], [[Paint]]
|[[Cutter]], [[Ice]], [[Paint]]
|The final boss who appears only in [[the True Arena]]. He is Marx's soul after absorbing the power of [[Galactic Nova|Nova]]. He has a much creepier demeanor, especially his laugh, and his attacks are even more strange, such as splitting into two large blobs of paint that move across the screen. Marx Soul provides the paint ability, although it has no special effect on him other than making him lose some health. After defeating him, he lets out a bloodcurdling screech.
|The final boss who appears only in [[the True Arena]]. He is Marx's soul after absorbing the power of [[Galactic Nova|Nova]]. He has a much creepier demeanor, especially his laugh, and his attacks are even more strange, such as splitting into two large blobs of paint that move across the screen. Marx Soul provides the Paint ability, although it has no special effect on him other than making him lose some health. After defeating him, he lets out a bloodcurdling screech.
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|colspan=2|[[Acro]]
|colspan=2|[[Acro]]
![[File:KDL3 B Acro.png]]
![[File:KDL3 B Acro.png]]
|Acro is an orca that lives at [[Ripple Field (Kirby's Dream Land 3)|Ripple Field]] and was possessed by Dark Matter. Kirby fights this boss in two phases: A phase on dry land and an underwater phase.<br>On land, Acro tries to attack Kirby by ramming him. When it crashes into a wall, Kirby can use the debris to attack Acro.<br>In the second phase, Acro swims around while spitting various objects at Kirby. Kirby can throw these objects back at Acro with his water gun, or another ability.
|Acro is an orca that lives at [[Ripple Field (Kirby's Dream Land 3)|Ripple Field]] and was possessed by Dark Matter. Kirby fights this boss in two phases: A phase on dry land and an underwater phase.<br>On land, Acro tries to attack Kirby by ramming him. When it crashes into a wall, Kirby can use the debris to attack Acro.<br>In the second phase, Acro swims around while spitting various objects at Kirby. Kirby can throw these objects back at Acro with his [[Water Gun]], or another ability.
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|colspan=2|[[Pon & Con|Pon Con]]
|colspan=2|[[Pon & Con|Pon Con]]
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|Dark Nebula is the final boss in this game. Before fighting him, Kirby must follow a small black star in a level. At the end, the small black star grows and receives an eye. After that, Dark Nebula is formed. At the beginning of the boss fight, Dark Nebula changes into one of the three forms. All forms share attacks that involve shooting stars that inflict an effect of damage depending on Dark Nebula's current form.
|Dark Nebula is the final boss in this game. Before fighting him, Kirby must follow a small black star in a level. At the end, the small black star grows and receives an eye. After that, Dark Nebula is formed. At the beginning of the boss fight, Dark Nebula changes into one of the three forms. All forms share attacks that involve shooting stars that inflict an effect of damage depending on Dark Nebula's current form.
*Fire Form: Dark Nebula can move around in a certain erratic angles to run into Kirby. Dark Nebula can also release a giant fireball that, when it touches the ground, releases a giant fire pillar that covers him and the ground.
*Fire Form: Dark Nebula can move around in a certain erratic angles to run into Kirby. Dark Nebula can also release a giant fireball that, when it touches the ground, releases a giant fire pillar that covers him and the ground.
*Ice Form: The ice form allows Dark Nebula to move into a circle, trying to hit Kirby with his body. Dark Nebula can also release an ice beam that creates ice on the track, but this attack ignores the edges of the screen. Tornado and Wheel Kirby can use the temporary ice terrain to make their abilities icy.
*Ice Form: The ice form allows Dark Nebula to move in a circular pattern, trying to hit Kirby with his body. Dark Nebula can also release an ice beam that creates ice on the track, but this attack ignores the edges of the screen. Tornado and Wheel Kirby can use the temporary ice terrain to make their abilities icy.
*Electic Form: Dark Nebula's movement involves a zig-zag pattern. His electric attack involves staying at the center, shooting four electric beams towards the corners, and electrifying the borders of the screen.  
*Electic Form: Dark Nebula's movement involves a zig-zag pattern. His electric attack involves staying at the center, shooting four electric beams towards the corners, and electrifying the borders of the screen.  
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|{{Center|[[File:KEY Mega Yin-Yarn screenshot.png|150px]]<br>'''[[Yin-Yarn|Mega Yin-Yarn]]'''}}
|{{Center|[[File:KEY Mega Yin-Yarn screenshot.png|150px]]<br>'''[[Yin-Yarn|Mega Yin-Yarn]]'''}}
|''Yin-Yarn used the power of the Metamato to transform into a mighty robot tank!''
|''Yin-Yarn used the power of the Metamato to transform into a mighty robot tank!''
|Yin-Yarn takes a form similar to a [[Tankbot]] in a last-ditch effort to defeat Kirby and Prince Fluff. <br>The heroes in turn become a Tankbot to retaliate against him, and a battle of flying missiles ensues for the fate of Dream Land and Patch land both.
|Yin-Yarn takes a form similar to a [[Tankbot]] in a last-ditch effort to defeat Kirby and Prince Fluff. <br>The heroes in turn become a Tankbot to retaliate against him, and a battle of flying missiles ensues for the fate of Dream Land and Patch Land both.
|[[Dream Land (Kirby's Epic Yarn)|Dream Land]]
|[[Dream Land (Kirby's Epic Yarn)|Dream Land]]
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|{{center|[[File:KatFL Fecto Elfilis Splash Screen.jpg|250px]]<br>'''<small>Ultimate Life-Form</small><br>[[Fecto Elfilis]]'''}}
|{{center|[[File:KatFL Fecto Elfilis Splash Screen.jpg|250px]]<br>'''<small>Ultimate Life-Form</small><br>[[Fecto Elfilis]]'''}}
|[[Lab Discovera]]<br>The Ultimate Cup
|[[Lab Discovera]]<br>The Ultimate Cup
|The angelic complete form of "ID-F86", first faced as the final boss of the main game in [[Lab Discovera]] after having absorbed [[Elfilin]]. It attacks primarily with its mystically imbued polearm, making many aerial strikes with its ability to fly, in addition to creating homing projectiles, and tearing into other dimensions to bring in more dangerous hazards. It can also heal itself.
|The angelic complete form of "ID-F86", first faced as the final boss of the main game in [[Lab Discovera]] after having absorbed [[Elfilin]]. It attacks primarily with its mystically imbued polearm, Antares, making many aerial strikes with its ability to fly, in addition to creating homing projectiles, and tearing into other dimensions to bring in more dangerous hazards. It can also heal itself.
|2,500 (Lab Discovera)<br>1,750 (The Ultimate Cup)
|2,500 (Lab Discovera)<br>1,750 (The Ultimate Cup)
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